CGPandoraBox.cpp 10 KB

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  1. /*
  2. * CGPandoraBox.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CGPandoraBox.h"
  12. #include "../NetPacks.h"
  13. #include "../CSoundBase.h"
  14. #include "../spells/CSpellHandler.h"
  15. #include "../StartInfo.h"
  16. #include "../IGameCallback.h"
  17. ///helpers
  18. static void showInfoDialog(const PlayerColor playerID, const ui32 txtID, const ui16 soundID)
  19. {
  20. InfoWindow iw;
  21. iw.soundID = soundID;
  22. iw.player = playerID;
  23. iw.text.addTxt(MetaString::ADVOB_TXT,txtID);
  24. IObjectInterface::cb->sendAndApply(&iw);
  25. }
  26. static void showInfoDialog(const CGHeroInstance* h, const ui32 txtID, const ui16 soundID)
  27. {
  28. const PlayerColor playerID = h->getOwner();
  29. showInfoDialog(playerID,txtID,soundID);
  30. }
  31. void CGPandoraBox::initObj(CRandomGenerator & rand)
  32. {
  33. blockVisit = (ID==Obj::PANDORAS_BOX); //block only if it's really pandora's box (events also derive from that class)
  34. hasGuardians = stacks.size();
  35. }
  36. void CGPandoraBox::onHeroVisit(const CGHeroInstance * h) const
  37. {
  38. BlockingDialog bd (true, false);
  39. bd.player = h->getOwner();
  40. bd.soundID = soundBase::QUEST;
  41. bd.text.addTxt (MetaString::ADVOB_TXT, 14);
  42. cb->showBlockingDialog (&bd);
  43. }
  44. void CGPandoraBox::giveContentsUpToExp(const CGHeroInstance *h) const
  45. {
  46. afterSuccessfulVisit();
  47. InfoWindow iw;
  48. iw.player = h->getOwner();
  49. bool changesPrimSkill = false;
  50. for (auto & elem : primskills)
  51. {
  52. if(elem)
  53. {
  54. changesPrimSkill = true;
  55. break;
  56. }
  57. }
  58. if(gainedExp || changesPrimSkill || abilities.size())
  59. {
  60. std::vector<SecondarySkill> unpossessedAbilities;
  61. std::vector<int> unpossessedAbilityLevels;
  62. int abilitiesRequiringSlot = 0;
  63. //filter out unnecessary secondary skills
  64. for (int i = 0; i < abilities.size(); i++)
  65. {
  66. int curLev = h->getSecSkillLevel(abilities[i]);
  67. bool abilityCanUseSlot = !curLev && ((h->secSkills.size() + abilitiesRequiringSlot) < GameConstants::SKILL_PER_HERO); //limit new abilities to number of slots
  68. if (abilityCanUseSlot)
  69. abilitiesRequiringSlot++;
  70. if ( (curLev && curLev < abilityLevels[i]) || abilityCanUseSlot )
  71. {
  72. unpossessedAbilities.push_back(abilities[i]);
  73. unpossessedAbilityLevels.push_back(abilityLevels[i]);
  74. }
  75. }
  76. TExpType expVal = h->calculateXp(gainedExp);
  77. //getText(iw,afterBattle,175,h); //wtf?
  78. if(expVal)
  79. iw.components.push_back(Component(Component::EXPERIENCE,0,expVal,0));
  80. for(int i=0; i<primskills.size(); i++)
  81. if(primskills[i])
  82. iw.components.push_back(Component(Component::PRIM_SKILL,i,primskills[i],0));
  83. for(int i=0; i<unpossessedAbilities.size(); i++)
  84. iw.components.push_back(Component(Component::SEC_SKILL, unpossessedAbilities[i], unpossessedAbilityLevels[i],0));
  85. if (iw.components.size() > 0) //TODO:Create information that box was empty for now, and deliver to CGPandoraBox::giveContentsAfterExp
  86. {
  87. iw.text.addTxt(MetaString::ADVOB_TXT, 175); //%s learns something
  88. iw.text.addReplacement(h->name);
  89. cb->showInfoDialog(&iw);
  90. }
  91. //give sec skills
  92. for (int i = 0; i<unpossessedAbilities.size(); i++)
  93. cb->changeSecSkill(h, unpossessedAbilities[i], unpossessedAbilityLevels[i],true);
  94. assert(h->secSkills.size() <= GameConstants::SKILL_PER_HERO);
  95. //give prim skills
  96. for(int i=0; i<primskills.size(); i++)
  97. if(primskills[i])
  98. cb->changePrimSkill(h,static_cast<PrimarySkill::PrimarySkill>(i),primskills[i],false);
  99. assert(!cb->isVisitCoveredByAnotherQuery(this, h));
  100. //give exp
  101. if(expVal)
  102. cb->changePrimSkill(h, PrimarySkill::EXPERIENCE, expVal, false);
  103. }
  104. if(!cb->isVisitCoveredByAnotherQuery(this, h))
  105. giveContentsAfterExp(h);
  106. //Otherwise continuation occurs via post-level-up callback.
  107. }
  108. void CGPandoraBox::giveContentsAfterExp(const CGHeroInstance *h) const
  109. {
  110. bool hadGuardians = hasGuardians; //copy, because flag will be emptied after issuing first post-battle message
  111. std::string msg = message; //in case box is removed in the meantime
  112. InfoWindow iw;
  113. iw.player = h->getOwner();
  114. //TODO: reuse this code for Scholar skill
  115. if(spells.size())
  116. {
  117. std::set<SpellID> spellsToGive;
  118. std::vector<ConstTransitivePtr<CSpell> > * sp = &VLC->spellh->objects;
  119. auto i = spells.cbegin();
  120. while (i != spells.cend())
  121. {
  122. iw.components.clear();
  123. iw.text.clear();
  124. spellsToGive.clear();
  125. for (; i != spells.cend(); i++)
  126. {
  127. if ((*sp)[*i]->level <= h->getSecSkillLevel(SecondarySkill::WISDOM) + 2) //enough wisdom
  128. {
  129. iw.components.push_back(Component(Component::SPELL, *i, 0, 0));
  130. spellsToGive.insert(*i);
  131. }
  132. if (spellsToGive.size() == 8) //display up to 8 spells at once
  133. {
  134. break;
  135. }
  136. }
  137. if (!spellsToGive.empty())
  138. {
  139. if (spellsToGive.size() > 1)
  140. {
  141. iw.text.addTxt(MetaString::ADVOB_TXT, 188); //%s learns spells
  142. }
  143. else
  144. {
  145. iw.text.addTxt(MetaString::ADVOB_TXT, 184); //%s learns a spell
  146. }
  147. iw.text.addReplacement(h->name);
  148. cb->changeSpells(h, true, spellsToGive);
  149. cb->showInfoDialog(&iw);
  150. }
  151. }
  152. }
  153. if(manaDiff)
  154. {
  155. getText(iw,hadGuardians,manaDiff,176,177,h);
  156. iw.components.push_back(Component(Component::PRIM_SKILL,5,manaDiff,0));
  157. cb->showInfoDialog(&iw);
  158. cb->setManaPoints(h->id, h->mana + manaDiff);
  159. }
  160. if(moraleDiff)
  161. {
  162. getText(iw,hadGuardians,moraleDiff,178,179,h);
  163. iw.components.push_back(Component(Component::MORALE,0,moraleDiff,0));
  164. cb->showInfoDialog(&iw);
  165. GiveBonus gb;
  166. gb.bonus = Bonus(Bonus::ONE_BATTLE,Bonus::MORALE,Bonus::OBJECT,moraleDiff,id.getNum(),"");
  167. gb.id = h->id.getNum();
  168. cb->giveHeroBonus(&gb);
  169. }
  170. if(luckDiff)
  171. {
  172. getText(iw,hadGuardians,luckDiff,180,181,h);
  173. iw.components.push_back(Component(Component::LUCK,0,luckDiff,0));
  174. cb->showInfoDialog(&iw);
  175. GiveBonus gb;
  176. gb.bonus = Bonus(Bonus::ONE_BATTLE,Bonus::LUCK,Bonus::OBJECT,luckDiff,id.getNum(),"");
  177. gb.id = h->id.getNum();
  178. cb->giveHeroBonus(&gb);
  179. }
  180. iw.components.clear();
  181. iw.text.clear();
  182. for(int i=0; i<resources.size(); i++)
  183. {
  184. if(resources[i] < 0)
  185. iw.components.push_back(Component(Component::RESOURCE,i,resources[i],0));
  186. }
  187. if(iw.components.size())
  188. {
  189. getText(iw,hadGuardians,182,h);
  190. cb->showInfoDialog(&iw);
  191. }
  192. iw.components.clear();
  193. iw.text.clear();
  194. for(int i=0; i<resources.size(); i++)
  195. {
  196. if(resources[i] > 0)
  197. iw.components.push_back(Component(Component::RESOURCE,i,resources[i],0));
  198. }
  199. if(iw.components.size())
  200. {
  201. getText(iw,hadGuardians,183,h);
  202. cb->showInfoDialog(&iw);
  203. }
  204. iw.components.clear();
  205. // getText(iw,afterBattle,183,h);
  206. iw.text.addTxt(MetaString::ADVOB_TXT, 183); //% has found treasure
  207. iw.text.addReplacement(h->name);
  208. for(auto & elem : artifacts)
  209. {
  210. iw.components.push_back(Component(Component::ARTIFACT,elem,0,0));
  211. if(iw.components.size() >= 14)
  212. {
  213. cb->showInfoDialog(&iw);
  214. iw.components.clear();
  215. iw.text.addTxt(MetaString::ADVOB_TXT, 183); //% has found treasure - once more?
  216. iw.text.addReplacement(h->name);
  217. }
  218. }
  219. if(iw.components.size())
  220. {
  221. cb->showInfoDialog(&iw);
  222. }
  223. for(int i=0; i<resources.size(); i++)
  224. if(resources[i])
  225. cb->giveResource(h->getOwner(),static_cast<Res::ERes>(i),resources[i]);
  226. for(auto & elem : artifacts)
  227. cb->giveHeroNewArtifact(h, VLC->arth->artifacts[elem],ArtifactPosition::FIRST_AVAILABLE);
  228. iw.components.clear();
  229. iw.text.clear();
  230. if(creatures.stacksCount())
  231. { //this part is taken straight from creature bank
  232. MetaString loot;
  233. for(auto & elem : creatures.Slots())
  234. { //build list of joined creatures
  235. iw.components.push_back(Component(*elem.second));
  236. loot << "%s";
  237. loot.addReplacement(*elem.second);
  238. }
  239. if(creatures.stacksCount() == 1 && creatures.Slots().begin()->second->count == 1)
  240. iw.text.addTxt(MetaString::ADVOB_TXT, 185);
  241. else
  242. iw.text.addTxt(MetaString::ADVOB_TXT, 186);
  243. iw.text.addReplacement(loot.buildList());
  244. iw.text.addReplacement(h->name);
  245. cb->showInfoDialog(&iw);
  246. cb->giveCreatures(this, h, creatures, false);
  247. }
  248. if(!hasGuardians && msg.size())
  249. {
  250. iw.text << msg;
  251. cb->showInfoDialog(&iw);
  252. }
  253. }
  254. void CGPandoraBox::getText( InfoWindow &iw, bool &afterBattle, int text, const CGHeroInstance * h ) const
  255. {
  256. if(afterBattle || !message.size())
  257. {
  258. iw.text.addTxt(MetaString::ADVOB_TXT,text);//%s has lost treasure.
  259. iw.text.addReplacement(h->name);
  260. }
  261. else
  262. {
  263. iw.text << message;
  264. afterBattle = true;
  265. }
  266. }
  267. void CGPandoraBox::getText( InfoWindow &iw, bool &afterBattle, int val, int negative, int positive, const CGHeroInstance * h ) const
  268. {
  269. iw.components.clear();
  270. iw.text.clear();
  271. if(afterBattle || !message.size())
  272. {
  273. iw.text.addTxt(MetaString::ADVOB_TXT,val < 0 ? negative : positive); //%s's luck takes a turn for the worse / %s's luck increases
  274. iw.text.addReplacement(h->name);
  275. }
  276. else
  277. {
  278. iw.text << message;
  279. afterBattle = true;
  280. }
  281. }
  282. void CGPandoraBox::battleFinished(const CGHeroInstance *hero, const BattleResult &result) const
  283. {
  284. if(result.winner == 0)
  285. {
  286. giveContentsUpToExp(hero);
  287. }
  288. }
  289. void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
  290. {
  291. if(answer)
  292. {
  293. if(stacksCount() > 0) //if pandora's box is protected by army
  294. {
  295. showInfoDialog(hero,16,0);
  296. cb->startBattleI(hero, this); //grants things after battle
  297. }
  298. else if(message.size() == 0 && resources.size() == 0
  299. && primskills.size() == 0 && abilities.size() == 0
  300. && abilityLevels.size() == 0 && artifacts.size() == 0
  301. && spells.size() == 0 && creatures.stacksCount() > 0
  302. && gainedExp == 0 && manaDiff == 0 && moraleDiff == 0 && luckDiff == 0) //if it gives nothing without battle
  303. {
  304. showInfoDialog(hero,15,0);
  305. cb->removeObject(this);
  306. }
  307. else //if it gives something without battle
  308. {
  309. giveContentsUpToExp(hero);
  310. }
  311. }
  312. }
  313. void CGPandoraBox::heroLevelUpDone(const CGHeroInstance *hero) const
  314. {
  315. giveContentsAfterExp(hero);
  316. }
  317. void CGPandoraBox::afterSuccessfulVisit() const
  318. {
  319. cb->removeAfterVisit(this);
  320. }
  321. void CGEvent::onHeroVisit( const CGHeroInstance * h ) const
  322. {
  323. if(!(availableFor & (1 << h->tempOwner.getNum())))
  324. return;
  325. if(cb->getPlayerSettings(h->tempOwner)->playerID)
  326. {
  327. if(humanActivate)
  328. activated(h);
  329. }
  330. else if(computerActivate)
  331. activated(h);
  332. }
  333. void CGEvent::activated( const CGHeroInstance * h ) const
  334. {
  335. if(stacksCount() > 0)
  336. {
  337. InfoWindow iw;
  338. iw.player = h->tempOwner;
  339. if(message.size())
  340. iw.text << message;
  341. else
  342. iw.text.addTxt(MetaString::ADVOB_TXT, 16);
  343. cb->showInfoDialog(&iw);
  344. cb->startBattleI(h, this);
  345. }
  346. else
  347. {
  348. giveContentsUpToExp(h);
  349. }
  350. }
  351. void CGEvent::afterSuccessfulVisit() const
  352. {
  353. if(removeAfterVisit)
  354. {
  355. cb->removeAfterVisit(this);
  356. }
  357. else if(hasGuardians)
  358. hasGuardians = false;
  359. }