CConsoleHandler.cpp 7.6 KB

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  1. /*
  2. * CConsoleHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CConsoleHandler.h"
  12. #include "CConfigHandler.h"
  13. #include "CThreadHelper.h"
  14. VCMI_LIB_NAMESPACE_BEGIN
  15. boost::mutex CConsoleHandler::smx;
  16. DLL_LINKAGE CConsoleHandler * console = nullptr;
  17. #ifndef VCMI_WINDOWS
  18. typedef std::string TColor;
  19. #define CONSOLE_GREEN "\x1b[1;32m"
  20. #define CONSOLE_RED "\x1b[1;31m"
  21. #define CONSOLE_MAGENTA "\x1b[1;35m"
  22. #define CONSOLE_YELLOW "\x1b[1;33m"
  23. #define CONSOLE_WHITE "\x1b[1;37m"
  24. #define CONSOLE_GRAY "\x1b[1;30m"
  25. #define CONSOLE_TEAL "\x1b[1;36m"
  26. #else
  27. #include <windows.h>
  28. #include <dbghelp.h>
  29. #ifndef __MINGW32__
  30. #pragma comment(lib, "dbghelp.lib")
  31. #endif
  32. typedef WORD TColor;
  33. HANDLE handleIn;
  34. HANDLE handleOut;
  35. HANDLE handleErr;
  36. #define CONSOLE_GREEN FOREGROUND_GREEN | FOREGROUND_INTENSITY
  37. #define CONSOLE_RED FOREGROUND_RED | FOREGROUND_INTENSITY
  38. #define CONSOLE_MAGENTA FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  39. #define CONSOLE_YELLOW FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY
  40. #define CONSOLE_WHITE FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  41. #define CONSOLE_GRAY FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
  42. #define CONSOLE_TEAL FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
  43. static TColor defErrColor;
  44. #endif
  45. static TColor defColor;
  46. #ifdef VCMI_WINDOWS
  47. void printWinError()
  48. {
  49. //Get error code
  50. int error = GetLastError();
  51. if(!error)
  52. {
  53. logGlobal->error("No Win error information set.");
  54. return;
  55. }
  56. logGlobal->error("Error %d encountered:", error);
  57. //Get error description
  58. char* pTemp = nullptr;
  59. FormatMessageA(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_IGNORE_INSERTS | FORMAT_MESSAGE_FROM_SYSTEM,
  60. nullptr, error, MAKELANGID( LANG_NEUTRAL, SUBLANG_DEFAULT ), (LPSTR)&pTemp, 1, nullptr);
  61. logGlobal->error(pTemp);
  62. LocalFree( pTemp );
  63. }
  64. const char* exceptionName(DWORD exc)
  65. {
  66. #define EXC_CASE(EXC) case EXCEPTION_##EXC : return "EXCEPTION_" #EXC
  67. switch (exc)
  68. {
  69. EXC_CASE(ACCESS_VIOLATION);
  70. EXC_CASE(DATATYPE_MISALIGNMENT);
  71. EXC_CASE(BREAKPOINT);
  72. EXC_CASE(SINGLE_STEP);
  73. EXC_CASE(ARRAY_BOUNDS_EXCEEDED);
  74. EXC_CASE(FLT_DENORMAL_OPERAND);
  75. EXC_CASE(FLT_DIVIDE_BY_ZERO);
  76. EXC_CASE(FLT_INEXACT_RESULT);
  77. EXC_CASE(FLT_INVALID_OPERATION);
  78. EXC_CASE(FLT_OVERFLOW);
  79. EXC_CASE(FLT_STACK_CHECK);
  80. EXC_CASE(FLT_UNDERFLOW);
  81. EXC_CASE(INT_DIVIDE_BY_ZERO);
  82. EXC_CASE(INT_OVERFLOW);
  83. EXC_CASE(PRIV_INSTRUCTION);
  84. EXC_CASE(IN_PAGE_ERROR);
  85. EXC_CASE(ILLEGAL_INSTRUCTION);
  86. EXC_CASE(NONCONTINUABLE_EXCEPTION);
  87. EXC_CASE(STACK_OVERFLOW);
  88. EXC_CASE(INVALID_DISPOSITION);
  89. EXC_CASE(GUARD_PAGE);
  90. EXC_CASE(INVALID_HANDLE);
  91. default:
  92. return "UNKNOWN EXCEPTION";
  93. }
  94. #undef EXC_CASE
  95. }
  96. LONG WINAPI onUnhandledException(EXCEPTION_POINTERS* exception)
  97. {
  98. logGlobal->error("Disaster happened.");
  99. PEXCEPTION_RECORD einfo = exception->ExceptionRecord;
  100. logGlobal->error("Reason: 0x%x - %s at %04x:%x", einfo->ExceptionCode, exceptionName(einfo->ExceptionCode), exception->ContextRecord->SegCs, (void*)einfo->ExceptionAddress);
  101. if (einfo->ExceptionCode == EXCEPTION_ACCESS_VIOLATION)
  102. {
  103. logGlobal->error("Attempt to %s 0x%8x", (einfo->ExceptionInformation[0] == 1 ? "write to" : "read from"), (void*)einfo->ExceptionInformation[1]);
  104. }
  105. const DWORD threadId = ::GetCurrentThreadId();
  106. logGlobal->error("Thread ID: %d", threadId);
  107. //exception info to be placed in the dump
  108. MINIDUMP_EXCEPTION_INFORMATION meinfo = {threadId, exception, TRUE};
  109. //create file where dump will be placed
  110. char *mname = nullptr;
  111. char buffer[MAX_PATH + 1];
  112. HMODULE hModule = nullptr;
  113. GetModuleFileNameA(hModule, buffer, MAX_PATH);
  114. mname = strrchr(buffer, '\\');
  115. if (mname != 0)
  116. mname++;
  117. else
  118. mname = buffer;
  119. strcat(mname, "_crashinfo.dmp");
  120. HANDLE dfile = CreateFileA(mname, GENERIC_READ|GENERIC_WRITE, FILE_SHARE_WRITE|FILE_SHARE_READ, 0, CREATE_ALWAYS, 0, 0);
  121. logGlobal->error("Crash info will be put in %s", mname);
  122. // flush loggers
  123. std::string padding(1000, '@');
  124. logGlobal->error(padding);
  125. logAi->error(padding);
  126. logNetwork->error(padding);
  127. auto dumpType = MiniDumpWithDataSegs;
  128. if(settings["general"]["extraDump"].Bool())
  129. {
  130. dumpType = (MINIDUMP_TYPE)(
  131. MiniDumpWithFullMemory
  132. | MiniDumpWithFullMemoryInfo
  133. | MiniDumpWithHandleData
  134. | MiniDumpWithUnloadedModules
  135. | MiniDumpWithThreadInfo);
  136. }
  137. MiniDumpWriteDump(GetCurrentProcess(), GetCurrentProcessId(), dfile, dumpType, &meinfo, 0, 0);
  138. MessageBoxA(0, "VCMI has crashed. We are sorry. File with information about encountered problem has been created.", "VCMI Crashhandler", MB_OK | MB_ICONERROR);
  139. return EXCEPTION_EXECUTE_HANDLER;
  140. }
  141. #endif
  142. void CConsoleHandler::setColor(EConsoleTextColor::EConsoleTextColor color)
  143. {
  144. TColor colorCode;
  145. switch(color)
  146. {
  147. case EConsoleTextColor::DEFAULT:
  148. colorCode = defColor;
  149. break;
  150. case EConsoleTextColor::GREEN:
  151. colorCode = CONSOLE_GREEN;
  152. break;
  153. case EConsoleTextColor::RED:
  154. colorCode = CONSOLE_RED;
  155. break;
  156. case EConsoleTextColor::MAGENTA:
  157. colorCode = CONSOLE_MAGENTA;
  158. break;
  159. case EConsoleTextColor::YELLOW:
  160. colorCode = CONSOLE_YELLOW;
  161. break;
  162. case EConsoleTextColor::WHITE:
  163. colorCode = CONSOLE_WHITE;
  164. break;
  165. case EConsoleTextColor::GRAY:
  166. colorCode = CONSOLE_GRAY;
  167. break;
  168. case EConsoleTextColor::TEAL:
  169. colorCode = CONSOLE_TEAL;
  170. break;
  171. default:
  172. colorCode = defColor;
  173. break;
  174. }
  175. #ifdef VCMI_WINDOWS
  176. SetConsoleTextAttribute(handleOut, colorCode);
  177. if (color == EConsoleTextColor::DEFAULT)
  178. colorCode = defErrColor;
  179. SetConsoleTextAttribute(handleErr, colorCode);
  180. #else
  181. std::cout << colorCode;
  182. #endif
  183. }
  184. int CConsoleHandler::run()
  185. {
  186. setThreadName("CConsoleHandler::run");
  187. //disabling sync to make in_avail() work (othervice always returns 0)
  188. {
  189. TLockGuard _(smx);
  190. std::ios::sync_with_stdio(false);
  191. }
  192. std::string buffer;
  193. while ( std::cin.good() )
  194. {
  195. #ifndef VCMI_WINDOWS
  196. //check if we have some unreaded symbols
  197. if (std::cin.rdbuf()->in_avail())
  198. {
  199. if ( getline(std::cin, buffer).good() )
  200. if ( cb && *cb )
  201. (*cb)(buffer);
  202. }
  203. else
  204. boost::this_thread::sleep(boost::posix_time::millisec(100));
  205. boost::this_thread::interruption_point();
  206. #else
  207. std::getline(std::cin, buffer);
  208. if ( cb && *cb )
  209. (*cb)(buffer);
  210. #endif
  211. }
  212. return -1;
  213. }
  214. CConsoleHandler::CConsoleHandler() : thread(nullptr)
  215. {
  216. #ifdef VCMI_WINDOWS
  217. handleIn = GetStdHandle(STD_INPUT_HANDLE);
  218. handleOut = GetStdHandle(STD_OUTPUT_HANDLE);
  219. handleErr = GetStdHandle(STD_ERROR_HANDLE);
  220. CONSOLE_SCREEN_BUFFER_INFO csbi;
  221. GetConsoleScreenBufferInfo(handleOut,&csbi);
  222. defColor = csbi.wAttributes;
  223. GetConsoleScreenBufferInfo(handleErr, &csbi);
  224. defErrColor = csbi.wAttributes;
  225. #ifndef _DEBUG
  226. SetUnhandledExceptionFilter(onUnhandledException);
  227. #endif
  228. #else
  229. defColor = "\x1b[0m";
  230. #endif
  231. cb = new std::function<void(const std::string &)>;
  232. }
  233. CConsoleHandler::~CConsoleHandler()
  234. {
  235. logGlobal->info("Killing console...");
  236. end();
  237. delete cb;
  238. logGlobal->info("Killing console... done!");
  239. }
  240. void CConsoleHandler::end()
  241. {
  242. if (thread)
  243. {
  244. #ifndef VCMI_WINDOWS
  245. thread->interrupt();
  246. #else
  247. TerminateThread(thread->native_handle(),0);
  248. #endif
  249. thread->join();
  250. delete thread;
  251. thread = nullptr;
  252. }
  253. }
  254. void CConsoleHandler::start()
  255. {
  256. thread = new boost::thread(std::bind(&CConsoleHandler::run,console));
  257. }
  258. VCMI_LIB_NAMESPACE_END