Andrii Danylchenko 56a1984aa8 Remove extra non-printable characters %!s(int64=3) %!d(string=hai) anos
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Goals ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
Pathfinding 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI %!s(int64=4) %!d(string=hai) anos
AIUtility.cpp ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
AIUtility.h ae67ef027a Nullkiller: fix old VCAI new lines %!s(int64=4) %!d(string=hai) anos
AIhelper.cpp ffdf5ad180 AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring %!s(int64=6) %!d(string=hai) anos
AIhelper.h ffdf5ad180 AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring %!s(int64=6) %!d(string=hai) anos
ArmyManager.cpp 75ed6210c6 try fix build %!s(int64=6) %!d(string=hai) anos
ArmyManager.h ffdf5ad180 AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring %!s(int64=6) %!d(string=hai) anos
BuildingManager.cpp ac6b477aa2 Simplify statements %!s(int64=6) %!d(string=hai) anos
BuildingManager.h bd0f8f840a Merge pull request #497 from nullkiller/ai-pathfinder-boat %!s(int64=7) %!d(string=hai) anos
CMakeLists.txt ec536e613c CMake more transitive %!s(int64=6) %!d(string=hai) anos
FuzzyEngines.cpp 39de2f6435 Fix: Morale bonus should be shown correctly %!s(int64=5) %!d(string=hai) anos
FuzzyEngines.h 55b000fb64 Fix crash caused by FuzzyLite destructor %!s(int64=6) %!d(string=hai) anos
FuzzyHelper.cpp ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
FuzzyHelper.h f76c6c2300 Remove a few more usages of thread shared ai and cb %!s(int64=6) %!d(string=hai) anos
MapObjectsEvaluator.cpp ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
MapObjectsEvaluator.h e197d22e68 Improve dwelling value evaluation %!s(int64=7) %!d(string=hai) anos
ResourceManager.cpp f1cd4656ff Fixed warnings. %!s(int64=6) %!d(string=hai) anos
ResourceManager.h b00e935e4d Warnings fixes (#538) %!s(int64=6) %!d(string=hai) anos
SectorMap.cpp a9ef8fe32f - Fixed Border Gates logic %!s(int64=7) %!d(string=hai) anos
SectorMap.h f5ba181173 Refactoring: Move SectorMap to separate file %!s(int64=7) %!d(string=hai) anos
StdInc.cpp ae67ef027a Nullkiller: fix old VCAI new lines %!s(int64=4) %!d(string=hai) anos
StdInc.h ae67ef027a Nullkiller: fix old VCAI new lines %!s(int64=4) %!d(string=hai) anos
VCAI.cbp ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
VCAI.cpp 56a1984aa8 Remove extra non-printable characters %!s(int64=3) %!d(string=hai) anos
VCAI.h ea2931c6ea Fix: Get rid of 'Tile is not visible' error message %!s(int64=3) %!d(string=hai) anos
VCAI.vcxproj 54550b50de Update VS files to 2019, partially fix test project %!s(int64=6) %!d(string=hai) anos
VCAI.vcxproj.filters 94040ea8af Update VS files (add AI armymanager) %!s(int64=6) %!d(string=hai) anos
main.cpp ae67ef027a Nullkiller: fix old VCAI new lines %!s(int64=4) %!d(string=hai) anos