Andrii Danylchenko 56bf8ec2c4 #1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet vor 2 Jahren
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CGameHandler.cpp 848454d48a Check for end-of-battle after opening spells are cast, fixes potentially vor 2 Jahren
CGameHandler.h 30db38c0fe Unified CGameHandler::bulkMoveArtifacts and CGameHandler::bulkSwapArtifacts to one vor 3 Jahren
CMakeLists.txt e61e283b75 [iOS] remove everything related to server app vor 3 Jahren
CQuery.cpp ad47a7573c Code style. Typo. Code clean up. vor 3 Jahren
CQuery.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
CVCMIServer.cpp 915d215076 Fix connections amount problem vor 3 Jahren
CVCMIServer.h 52375468e4 Remove unused variable vor 2 Jahren
NetPacksLobbyServer.cpp 930f03e812 uuid check vor 3 Jahren
NetPacksServer.cpp 56bf8ec2c4 #1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet vor 2 Jahren
StdInc.cpp 3926920103 Rename radious -> radius vor 9 Jahren
StdInc.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined vor 3 Jahren
VCMI_server.cbp ecaa9f5d0b Entities redesign and a few ERM features vor 4 Jahren
VCMI_server.vcxproj 54550b50de Update VS files to 2019, partially fix test project vor 6 Jahren