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							- /*
 
-  * QuestInfo.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "int3.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- class CQuest;
 
- class CGObjectInstance;
 
- struct DLL_LINKAGE QuestInfo //universal interface for human and AI
 
- {
 
- 	const CQuest * quest;
 
- 	const CGObjectInstance * obj; //related object, most likely Seer Hut
 
- 	int3 tile;
 
- 	QuestInfo()
 
- 		: quest(nullptr), obj(nullptr), tile(-1,-1,-1)
 
- 	{};
 
- 	QuestInfo (const CQuest * Quest, const CGObjectInstance * Obj, int3 Tile) :
 
- 		quest (Quest), obj (Obj), tile (Tile){};
 
- 	QuestInfo (const QuestInfo &qi) : quest(qi.quest), obj(qi.obj), tile(qi.tile)
 
- 	{};
 
- 	const QuestInfo& operator= (const QuestInfo &qi)
 
- 	{
 
- 		quest = qi.quest;
 
- 		obj = qi.obj;
 
- 		tile = qi.tile;
 
- 		return *this;
 
- 	}
 
- 	bool operator== (const QuestInfo & qi) const
 
- 	{
 
- 		return (quest == qi.quest && obj == qi.obj);
 
- 	}
 
- 	template <typename Handler> void serialize(Handler &h, const int version)
 
- 	{
 
- 		h & quest;
 
- 		h & obj;
 
- 		h & tile;
 
- 	}
 
- };
 
- VCMI_LIB_NAMESPACE_END
 
 
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