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- /*
- * RenderHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "RenderHandler.h"
- #include "SDLImage.h"
- #include "../render/CAnimation.h"
- #include "../render/CDefFile.h"
- #include "../../lib/json/JsonNode.h"
- std::shared_ptr<CDefFile> RenderHandler::getAnimationFile(const AnimationPath & path)
- {
- auto it = animationFiles.find(path);
- if (it != animationFiles.end())
- return it->second;
- auto result = std::make_shared<CDefFile>(path);
- animationFiles[path] = result;
- return result;
- }
- std::shared_ptr<JsonNode> RenderHandler::getJsonFile(const JsonPath & path)
- {
- auto it = jsonFiles.find(path);
- if (it != jsonFiles.end())
- return it->second;
- auto result = std::make_shared<JsonNode>(path);
- jsonFiles[path] = result;
- return result;
- }
- std::shared_ptr<IImage> RenderHandler::loadImage(const AnimationPath & path, int frame, int group)
- {
- AnimationLocator locator{path, frame, group};
- auto it = animationFrames.find(locator);
- if (it != animationFrames.end())
- return it->second;
- auto defFile = getAnimationFile(path);
- auto result = std::make_shared<SDLImage>(defFile.get(), frame, group);
- animationFrames[locator] = result;
- return result;
- }
- //std::vector<std::shared_ptr<IImage>> RenderHandler::loadImageGroup(const AnimationPath & path, int group)
- //{
- // const auto defFile = getAnimationFile(path);
- //
- // size_t groupSize = defFile->getEntries().at(group);
- //
- // std::vector<std::shared_ptr<IImage>> result;
- // for (size_t i = 0; i < groupSize; ++i)
- // loadImage(path, i, group);
- //
- // return result;
- //}
- std::shared_ptr<IImage> RenderHandler::loadImage(const ImagePath & path)
- {
- return loadImage(path, EImageBlitMode::ALPHA);
- }
- std::shared_ptr<IImage> RenderHandler::loadImage(const ImagePath & path, EImageBlitMode mode)
- {
- return std::make_shared<SDLImage>(path, mode);
- }
- std::shared_ptr<IImage> RenderHandler::createImage(SDL_Surface * source)
- {
- return std::make_shared<SDLImage>(source, EImageBlitMode::ALPHA);
- }
- std::shared_ptr<CAnimation> RenderHandler::loadAnimation(const AnimationPath & path)
- {
- return std::make_shared<CAnimation>(path);
- }
- std::shared_ptr<CAnimation> RenderHandler::createAnimation()
- {
- return std::make_shared<CAnimation>();
- }
- //
- //void Graphics::addImageListEntry(size_t index, size_t group, const std::string & listName, const std::string & imageName)
- //{
- // if (!imageName.empty())
- // {
- // JsonNode entry;
- // if (group != 0)
- // entry["group"].Integer() = group;
- // entry["frame"].Integer() = index;
- // entry["file"].String() = imageName;
- //
- // imageLists["SPRITES/" + listName]["images"].Vector().push_back(entry);
- // }
- //}
- //
- //void Graphics::addImageListEntries(const EntityService * service)
- //{
- // auto cb = std::bind(&Graphics::addImageListEntry, this, _1, _2, _3, _4);
- //
- // auto loopCb = [&](const Entity * entity, bool & stop)
- // {
- // entity->registerIcons(cb);
- // };
- //
- // service->forEachBase(loopCb);
- //}
- //
- //void Graphics::initializeImageLists()
- //{
- // addImageListEntries(CGI->creatures());
- // addImageListEntries(CGI->heroTypes());
- // addImageListEntries(CGI->artifacts());
- // addImageListEntries(CGI->factions());
- // addImageListEntries(CGI->spells());
- // addImageListEntries(CGI->skills());
- //}
- //
- //std::shared_ptr<CAnimation> Graphics::getAnimation(const AnimationPath & path)
- //{
- // if (cachedAnimations.count(path) != 0)
- // return cachedAnimations.at(path);
- //
- // auto newAnimation = GH.renderHandler().loadAnimation(path);
- //
- // newAnimation->preload();
- // cachedAnimations[path] = newAnimation;
- // return newAnimation;
- //}
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