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- #define VCMI_DLL
- #include "stdafx.h"
- #include "CConsoleHandler.h"
- #include <boost/function.hpp>
- #include <boost/thread.hpp>
- #ifndef _WIN32
- typedef std::string TColor;
- #define _kill_thread(a) pthread_cancel(a)
- typedef pthread_t ThreadHandle;
- #define CONSOLE_GREEN "\x1b[1;40;32m"
- #define CONSOLE_RED "\x1b[1;40;32m"
- #define CONSOLE_MAGENTA "\x1b[1;40;35m"
- #define CONSOLE_YELLOW "\x1b[1;40;32m"
- #define CONSOLE_WHITE "\x1b[1;40;39m"
- #define CONSOLE_GRAY "\x1b[0;40;39m"
- #else
- #include <windows.h>
- typedef WORD TColor;
- #define _kill_thread(a) TerminateThread(a,0)
- HANDLE handleIn;
- HANDLE handleOut;
- typedef void* ThreadHandle;
- #define CONSOLE_GREEN FOREGROUND_GREEN | FOREGROUND_INTENSITY
- #define CONSOLE_RED FOREGROUND_RED | FOREGROUND_INTENSITY
- #define CONSOLE_MAGENTA FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY
- #define CONSOLE_YELLOW FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY
- #define CONSOLE_WHITE FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY
- #define CONSOLE_GRAY FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE
- #endif
- TColor defColor;
- /*
- * CConsoleHandler.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- void CConsoleHandler::setColor(int level)
- {
- TColor color;
- switch(level)
- {
- case -1:
- color = defColor;
- break;
- case 0:
- color = CONSOLE_GREEN;
- break;
- case 1:
- color = CONSOLE_RED;
- break;
- case 2:
- color = CONSOLE_MAGENTA;
- break;
- case 3:
- color = CONSOLE_YELLOW;
- break;
- case 4:
- color = CONSOLE_WHITE;
- break;
- case 5:
- color = CONSOLE_GRAY;
- break;
- default:
- color = defColor;
- break;
- }
- #ifdef _WIN32
- SetConsoleTextAttribute(handleOut,color);
- #else
- std::cout << color;
- #endif
- }
- int CConsoleHandler::run()
- {
- char buffer[5000];
- while(true)
- {
- std::cin.getline(buffer, 5000);
- if(cb && *cb)
- (*cb)(buffer);
- }
- return -1;
- }
- CConsoleHandler::CConsoleHandler()
- {
- #ifdef _WIN32
- handleIn = GetStdHandle(STD_INPUT_HANDLE);
- handleOut = GetStdHandle(STD_OUTPUT_HANDLE);
- CONSOLE_SCREEN_BUFFER_INFO csbi;
- GetConsoleScreenBufferInfo(handleOut,&csbi);
- defColor = csbi.wAttributes;
- #else
- defColor = "\x1b[0m";
- #endif
- cb = new boost::function<void(const std::string &)>;
- thread = NULL;
- }
- CConsoleHandler::~CConsoleHandler()
- {
- delete cb;
- delete thread;
- }
- void CConsoleHandler::end()
- {
- tlog3 << "Killing console... ";
- ThreadHandle th = (ThreadHandle)thread->native_handle();
- _kill_thread(th);
- delete thread;
- thread = NULL;
- tlog3 << "done!\n";
- }
- void CConsoleHandler::start()
- {
- thread = new boost::thread(boost::bind(&CConsoleHandler::run,console));
- }
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