| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295 | 
							- /*
 
-  * ShortcutHandler.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "ShortcutHandler.h"
 
- #include "Shortcut.h"
 
- #include <SDL_keycode.h>
 
- std::vector<EShortcut> ShortcutHandler::translateKeycode(SDL_Keycode key) const
 
- {
 
- 	static const std::multimap<SDL_Keycode, EShortcut> keyToShortcut = {
 
- 		{SDLK_RETURN,    EShortcut::GLOBAL_ACCEPT             },
 
- 		{SDLK_KP_ENTER,  EShortcut::GLOBAL_ACCEPT             },
 
- 		{SDLK_ESCAPE,    EShortcut::GLOBAL_CANCEL             },
 
- 		{SDLK_RETURN,    EShortcut::GLOBAL_RETURN             },
 
- 		{SDLK_KP_ENTER,  EShortcut::GLOBAL_RETURN             },
 
- 		{SDLK_ESCAPE,    EShortcut::GLOBAL_RETURN             },
 
- 		{SDLK_F4,        EShortcut::GLOBAL_FULLSCREEN         },
 
- 		{SDLK_BACKSPACE, EShortcut::GLOBAL_BACKSPACE          },
 
- 		{SDLK_TAB,       EShortcut::GLOBAL_MOVE_FOCUS         },
 
- 		{SDLK_o,         EShortcut::GLOBAL_OPTIONS            },
 
- 		{SDLK_LEFT,      EShortcut::MOVE_LEFT                 },
 
- 		{SDLK_RIGHT,     EShortcut::MOVE_RIGHT                },
 
- 		{SDLK_UP,        EShortcut::MOVE_UP                   },
 
- 		{SDLK_DOWN,      EShortcut::MOVE_DOWN                 },
 
- 		{SDLK_HOME,      EShortcut::MOVE_FIRST                },
 
- 		{SDLK_END,       EShortcut::MOVE_LAST                 },
 
- 		{SDLK_PAGEUP,    EShortcut::MOVE_PAGE_UP              },
 
- 		{SDLK_PAGEDOWN,  EShortcut::MOVE_PAGE_DOWN            },
 
- 		{SDLK_1,         EShortcut::SELECT_INDEX_1            },
 
- 		{SDLK_2,         EShortcut::SELECT_INDEX_2            },
 
- 		{SDLK_3,         EShortcut::SELECT_INDEX_3            },
 
- 		{SDLK_4,         EShortcut::SELECT_INDEX_4            },
 
- 		{SDLK_5,         EShortcut::SELECT_INDEX_5            },
 
- 		{SDLK_6,         EShortcut::SELECT_INDEX_6            },
 
- 		{SDLK_7,         EShortcut::SELECT_INDEX_7            },
 
- 		{SDLK_8,         EShortcut::SELECT_INDEX_8            },
 
- 		{SDLK_n,         EShortcut::MAIN_MENU_NEW_GAME        },
 
- 		{SDLK_l,         EShortcut::MAIN_MENU_LOAD_GAME       },
 
- 		{SDLK_h,         EShortcut::MAIN_MENU_HIGH_SCORES     },
 
- 		{SDLK_c,         EShortcut::MAIN_MENU_CREDITS         },
 
- 		{SDLK_q,         EShortcut::MAIN_MENU_QUIT            },
 
- 		{SDLK_b,         EShortcut::MAIN_MENU_BACK            },
 
- 		{SDLK_s,         EShortcut::MAIN_MENU_SINGLEPLAYER    },
 
- 		{SDLK_m,         EShortcut::MAIN_MENU_MULTIPLAYER     },
 
- 		{SDLK_c,         EShortcut::MAIN_MENU_CAMPAIGN        },
 
- 		{SDLK_t,         EShortcut::MAIN_MENU_TUTORIAL        },
 
- 		{SDLK_s,         EShortcut::MAIN_MENU_CAMPAIGN_SOD    },
 
- 		{SDLK_r,         EShortcut::MAIN_MENU_CAMPAIGN_ROE    },
 
- 		{SDLK_a,         EShortcut::MAIN_MENU_CAMPAIGN_AB     },
 
- 		{SDLK_c,         EShortcut::MAIN_MENU_CAMPAIGN_CUSTOM },
 
- 		{SDLK_b,         EShortcut::LOBBY_BEGIN_GAME          },
 
- 		{SDLK_RETURN,    EShortcut::LOBBY_BEGIN_GAME          },
 
- 		{SDLK_KP_ENTER,  EShortcut::LOBBY_BEGIN_GAME          },
 
- 		{SDLK_l,         EShortcut::LOBBY_LOAD_GAME           },
 
- 		{SDLK_RETURN,    EShortcut::LOBBY_LOAD_GAME           },
 
- 		{SDLK_KP_ENTER,  EShortcut::LOBBY_LOAD_GAME           },
 
- 		{SDLK_s,         EShortcut::LOBBY_SAVE_GAME           },
 
- 		{SDLK_RETURN,    EShortcut::LOBBY_SAVE_GAME           },
 
- 		{SDLK_KP_ENTER,  EShortcut::LOBBY_SAVE_GAME           },
 
- 		{SDLK_r,         EShortcut::LOBBY_RANDOM_MAP          },
 
- 		{SDLK_h,         EShortcut::LOBBY_HIDE_CHAT           },
 
- 		{SDLK_a,         EShortcut::LOBBY_ADDITIONAL_OPTIONS  },
 
- 		{SDLK_s,         EShortcut::LOBBY_SELECT_SCENARIO     },
 
- 		{SDLK_e,         EShortcut::GAME_END_TURN             },
 
- 		{SDLK_l,         EShortcut::GAME_LOAD_GAME            },
 
- 		{SDLK_s,         EShortcut::GAME_SAVE_GAME            },
 
- 		{SDLK_r,         EShortcut::GAME_RESTART_GAME         },
 
- 		{SDLK_m,         EShortcut::GAME_TO_MAIN_MENU         },
 
- 		{SDLK_q,         EShortcut::GAME_QUIT_GAME            },
 
- 		{SDLK_t,         EShortcut::GAME_OPEN_MARKETPLACE     },
 
- 		{SDLK_g,         EShortcut::GAME_OPEN_THIEVES_GUILD   },
 
- 		{SDLK_TAB,       EShortcut::GAME_ACTIVATE_CONSOLE     },
 
- 		{SDLK_o,         EShortcut::ADVENTURE_GAME_OPTIONS    },
 
- 		{SDLK_F6,        EShortcut::ADVENTURE_TOGGLE_GRID     },
 
- 		{SDLK_z,         EShortcut::ADVENTURE_SET_HERO_ASLEEP },
 
- 		{SDLK_w,         EShortcut::ADVENTURE_SET_HERO_AWAKE  },
 
- 		{SDLK_m,         EShortcut::ADVENTURE_MOVE_HERO       },
 
- 		{SDLK_SPACE,     EShortcut::ADVENTURE_VISIT_OBJECT    },
 
- 		{SDLK_KP_1,      EShortcut::ADVENTURE_MOVE_HERO_SW    },
 
- 		{SDLK_KP_2,      EShortcut::ADVENTURE_MOVE_HERO_SS    },
 
- 		{SDLK_KP_3,      EShortcut::ADVENTURE_MOVE_HERO_SE    },
 
- 		{SDLK_KP_4,      EShortcut::ADVENTURE_MOVE_HERO_WW    },
 
- 		{SDLK_KP_6,      EShortcut::ADVENTURE_MOVE_HERO_EE    },
 
- 		{SDLK_KP_7,      EShortcut::ADVENTURE_MOVE_HERO_NW    },
 
- 		{SDLK_KP_8,      EShortcut::ADVENTURE_MOVE_HERO_NN    },
 
- 		{SDLK_KP_9,      EShortcut::ADVENTURE_MOVE_HERO_NE    },
 
- 		{SDLK_DOWN,      EShortcut::ADVENTURE_MOVE_HERO_SS    },
 
- 		{SDLK_LEFT,      EShortcut::ADVENTURE_MOVE_HERO_WW    },
 
- 		{SDLK_RIGHT,     EShortcut::ADVENTURE_MOVE_HERO_EE    },
 
- 		{SDLK_UP,        EShortcut::ADVENTURE_MOVE_HERO_NN    },
 
- 		{SDLK_RETURN,    EShortcut::ADVENTURE_VIEW_SELECTED   },
 
- 		{SDLK_KP_ENTER,  EShortcut::ADVENTURE_VIEW_SELECTED   },
 
-  //		{SDLK_,          EShortcut::ADVENTURE_NEXT_OBJECT     },
 
- 		{SDLK_t,         EShortcut::ADVENTURE_NEXT_TOWN       },
 
- 		{SDLK_h,         EShortcut::ADVENTURE_NEXT_HERO       },
 
-  //		{SDLK_,          EShortcut::ADVENTURE_FIRST_TOWN      },
 
-   //		{SDLK_,          EShortcut::ADVENTURE_FIRST_HERO      },
 
- 		{SDLK_i,         EShortcut::ADVENTURE_VIEW_SCENARIO   },
 
- 		{SDLK_d,         EShortcut::ADVENTURE_DIG_GRAIL       },
 
- 		{SDLK_p,         EShortcut::ADVENTURE_VIEW_PUZZLE     },
 
- 		{SDLK_v,         EShortcut::ADVENTURE_VIEW_WORLD      },
 
- 		{SDLK_1,         EShortcut::ADVENTURE_VIEW_WORLD_X1   },
 
- 		{SDLK_2,         EShortcut::ADVENTURE_VIEW_WORLD_X2   },
 
- 		{SDLK_4,         EShortcut::ADVENTURE_VIEW_WORLD_X4   },
 
- 		{SDLK_u,         EShortcut::ADVENTURE_TOGGLE_MAP_LEVEL},
 
- 		{SDLK_k,         EShortcut::ADVENTURE_KINGDOM_OVERVIEW},
 
- 		{SDLK_q,         EShortcut::ADVENTURE_QUEST_LOG       },
 
- 		{SDLK_c,         EShortcut::ADVENTURE_CAST_SPELL      },
 
- 		{SDLK_g,         EShortcut::ADVENTURE_THIEVES_GUILD   },
 
- 		{SDLK_KP_PLUS,   EShortcut::ADVENTURE_ZOOM_IN         },
 
- 		{SDLK_KP_MINUS,  EShortcut::ADVENTURE_ZOOM_OUT        },
 
- 		{SDLK_BACKSPACE, EShortcut::ADVENTURE_ZOOM_RESET      },
 
- 		{SDLK_q,         EShortcut::BATTLE_TOGGLE_QUEUE       },
 
- 		{SDLK_c,         EShortcut::BATTLE_USE_CREATURE_SPELL },
 
- 		{SDLK_s,         EShortcut::BATTLE_SURRENDER          },
 
- 		{SDLK_r,         EShortcut::BATTLE_RETREAT            },
 
- 		{SDLK_a,         EShortcut::BATTLE_AUTOCOMBAT         },
 
- 		{SDLK_c,         EShortcut::BATTLE_CAST_SPELL         },
 
- 		{SDLK_w,         EShortcut::BATTLE_WAIT               },
 
- 		{SDLK_d,         EShortcut::BATTLE_DEFEND             },
 
- 		{SDLK_SPACE,     EShortcut::BATTLE_DEFEND             },
 
- 		{SDLK_UP,        EShortcut::BATTLE_CONSOLE_UP         },
 
- 		{SDLK_DOWN,      EShortcut::BATTLE_CONSOLE_DOWN       },
 
- 		{SDLK_SPACE,     EShortcut::BATTLE_TACTICS_NEXT       },
 
- 		{SDLK_RETURN,    EShortcut::BATTLE_TACTICS_END        },
 
- 		{SDLK_KP_ENTER,  EShortcut::BATTLE_TACTICS_END        },
 
- 		{SDLK_s,         EShortcut::BATTLE_SELECT_ACTION      },
 
- 		{SDLK_t,         EShortcut::TOWN_OPEN_TAVERN          },
 
- 		{SDLK_SPACE,     EShortcut::TOWN_SWAP_ARMIES          },
 
- 		{SDLK_END,       EShortcut::RECRUITMENT_MAX           },
 
- 		{SDLK_HOME,      EShortcut::RECRUITMENT_MIN           },
 
- 		{SDLK_u,         EShortcut::RECRUITMENT_UPGRADE       },
 
- 		{SDLK_a,         EShortcut::RECRUITMENT_UPGRADE_ALL   },
 
- 		{SDLK_u,         EShortcut::RECRUITMENT_UPGRADE_ALL   },
 
- 		{SDLK_h,         EShortcut::KINGDOM_HEROES_TAB        },
 
- 		{SDLK_t,         EShortcut::KINGDOM_TOWNS_TAB         },
 
- 		{SDLK_d,         EShortcut::HERO_DISMISS              },
 
- 		{SDLK_c,         EShortcut::HERO_COMMANDER            },
 
- 		{SDLK_l,         EShortcut::HERO_LOOSE_FORMATION      },
 
- 		{SDLK_t,         EShortcut::HERO_TIGHT_FORMATION      },
 
- 		{SDLK_b,         EShortcut::HERO_TOGGLE_TACTICS       },
 
- 		{SDLK_a,         EShortcut::SPELLBOOK_TAB_ADVENTURE   },
 
- 		{SDLK_c,         EShortcut::SPELLBOOK_TAB_COMBAT      }
 
- 	};
 
- 	auto range = keyToShortcut.equal_range(key);
 
- 	// FIXME: some code expects calls to keyPressed / captureThisKey even without defined hotkeys
 
- 	if (range.first == range.second)
 
- 		return {EShortcut::NONE};
 
- 	std::vector<EShortcut> result;
 
- 	for (auto it = range.first; it != range.second; ++it)
 
- 		result.push_back(it->second);
 
- 	return result;
 
- }
 
- EShortcut ShortcutHandler::findShortcut(const std::string & identifier ) const
 
- {
 
- 	static const std::map<std::string, EShortcut> shortcutNames = {
 
- 		{"globalAccept",             EShortcut::GLOBAL_ACCEPT             },
 
- 		{"globalCancel",             EShortcut::GLOBAL_CANCEL             },
 
- 		{"globalReturn",             EShortcut::GLOBAL_RETURN             },
 
- 		{"globalFullscreen",         EShortcut::GLOBAL_FULLSCREEN         },
 
- 		{"globalOptions",            EShortcut::GLOBAL_OPTIONS            },
 
- 		{"globalBackspace",          EShortcut::GLOBAL_BACKSPACE          },
 
- 		{"globalMoveFocus",          EShortcut::GLOBAL_MOVE_FOCUS         },
 
- 		{"moveLeft",                 EShortcut::MOVE_LEFT                 },
 
- 		{"moveRight",                EShortcut::MOVE_RIGHT                },
 
- 		{"moveUp",                   EShortcut::MOVE_UP                   },
 
- 		{"moveDown",                 EShortcut::MOVE_DOWN                 },
 
- 		{"moveFirst",                EShortcut::MOVE_FIRST                },
 
- 		{"moveLast",                 EShortcut::MOVE_LAST                 },
 
- 		{"movePageUp",               EShortcut::MOVE_PAGE_UP              },
 
- 		{"movePageDown",             EShortcut::MOVE_PAGE_DOWN            },
 
- 		{"selectIndex1",             EShortcut::SELECT_INDEX_1            },
 
- 		{"selectIndex2",             EShortcut::SELECT_INDEX_2            },
 
- 		{"selectIndex3",             EShortcut::SELECT_INDEX_3            },
 
- 		{"selectIndex4",             EShortcut::SELECT_INDEX_4            },
 
- 		{"selectIndex5",             EShortcut::SELECT_INDEX_5            },
 
- 		{"selectIndex6",             EShortcut::SELECT_INDEX_6            },
 
- 		{"selectIndex7",             EShortcut::SELECT_INDEX_7            },
 
- 		{"selectIndex8",             EShortcut::SELECT_INDEX_8            },
 
- 		{"mainMenuNewGame",          EShortcut::MAIN_MENU_NEW_GAME        },
 
- 		{"mainMenuLoadGame",         EShortcut::MAIN_MENU_LOAD_GAME       },
 
- 		{"mainMenuHighScores",       EShortcut::MAIN_MENU_HIGH_SCORES     },
 
- 		{"mainMenuCredits",          EShortcut::MAIN_MENU_CREDITS         },
 
- 		{"mainMenuQuit",             EShortcut::MAIN_MENU_QUIT            },
 
- 		{"mainMenuBack",             EShortcut::MAIN_MENU_BACK            },
 
- 		{"mainMenuSingleplayer",     EShortcut::MAIN_MENU_SINGLEPLAYER    },
 
- 		{"mainMenuMultiplayer",      EShortcut::MAIN_MENU_MULTIPLAYER     },
 
- 		{"mainMenuCampaign",         EShortcut::MAIN_MENU_CAMPAIGN        },
 
- 		{"mainMenuTutorial",         EShortcut::MAIN_MENU_TUTORIAL        },
 
- 		{"mainMenuCampaignSod",      EShortcut::MAIN_MENU_CAMPAIGN_SOD    },
 
- 		{"mainMenuCampaignRoe",      EShortcut::MAIN_MENU_CAMPAIGN_ROE    },
 
- 		{"mainMenuCampaignAb",       EShortcut::MAIN_MENU_CAMPAIGN_AB     },
 
- 		{"mainMenuCampaignCustom",   EShortcut::MAIN_MENU_CAMPAIGN_CUSTOM },
 
- 		{"lobbyBeginGame",           EShortcut::LOBBY_BEGIN_GAME          },
 
- 		{"lobbyLoadGame",            EShortcut::LOBBY_LOAD_GAME           },
 
- 		{"lobbySaveGame",            EShortcut::LOBBY_SAVE_GAME           },
 
- 		{"lobbyRandomMap",           EShortcut::LOBBY_RANDOM_MAP          },
 
- 		{"lobbyHideChat",            EShortcut::LOBBY_HIDE_CHAT           },
 
- 		{"lobbyAdditionalOptions",   EShortcut::LOBBY_ADDITIONAL_OPTIONS  },
 
- 		{"lobbySelectScenario",      EShortcut::LOBBY_SELECT_SCENARIO     },
 
- 		{"gameEndTurn",              EShortcut::GAME_END_TURN             },
 
- 		{"gameLoadGame",             EShortcut::GAME_LOAD_GAME            },
 
- 		{"gameSaveGame",             EShortcut::GAME_SAVE_GAME            },
 
- 		{"gameRestartGame",          EShortcut::GAME_RESTART_GAME         },
 
- 		{"gameMainMenu",             EShortcut::GAME_TO_MAIN_MENU         },
 
- 		{"gameQuitGame",             EShortcut::GAME_QUIT_GAME            },
 
- 		{"gameOpenMarketplace",      EShortcut::GAME_OPEN_MARKETPLACE     },
 
- 		{"gameOpenThievesGuild",     EShortcut::GAME_OPEN_THIEVES_GUILD   },
 
- 		{"gameActivateConsole",      EShortcut::GAME_ACTIVATE_CONSOLE     },
 
- 		{"adventureGameOptions",     EShortcut::ADVENTURE_GAME_OPTIONS    },
 
- 		{"adventureToggleGrid",      EShortcut::ADVENTURE_TOGGLE_GRID     },
 
- 		{"adventureToggleSleep",     EShortcut::ADVENTURE_TOGGLE_SLEEP    },
 
- 		{"adventureSetHeroAsleep",   EShortcut::ADVENTURE_SET_HERO_ASLEEP },
 
- 		{"adventureSetHeroAwake",    EShortcut::ADVENTURE_SET_HERO_AWAKE  },
 
- 		{"adventureMoveHero",        EShortcut::ADVENTURE_MOVE_HERO       },
 
- 		{"adventureVisitObject",     EShortcut::ADVENTURE_VISIT_OBJECT    },
 
- 		{"adventureMoveHeroSW",      EShortcut::ADVENTURE_MOVE_HERO_SW    },
 
- 		{"adventureMoveHeroSS",      EShortcut::ADVENTURE_MOVE_HERO_SS    },
 
- 		{"adventureMoveHeroSE",      EShortcut::ADVENTURE_MOVE_HERO_SE    },
 
- 		{"adventureMoveHeroWW",      EShortcut::ADVENTURE_MOVE_HERO_WW    },
 
- 		{"adventureMoveHeroEE",      EShortcut::ADVENTURE_MOVE_HERO_EE    },
 
- 		{"adventureMoveHeroNW",      EShortcut::ADVENTURE_MOVE_HERO_NW    },
 
- 		{"adventureMoveHeroNN",      EShortcut::ADVENTURE_MOVE_HERO_NN    },
 
- 		{"adventureMoveHeroNE",      EShortcut::ADVENTURE_MOVE_HERO_NE    },
 
- 		{"adventureViewSelected",    EShortcut::ADVENTURE_VIEW_SELECTED   },
 
- 		{"adventureNextObject",      EShortcut::ADVENTURE_NEXT_OBJECT     },
 
- 		{"adventureNextTown",        EShortcut::ADVENTURE_NEXT_TOWN       },
 
- 		{"adventureNextHero",        EShortcut::ADVENTURE_NEXT_HERO       },
 
- 		{"adventureFirstTown",       EShortcut::ADVENTURE_FIRST_TOWN      },
 
- 		{"adventureFirstHero",       EShortcut::ADVENTURE_FIRST_HERO      },
 
- 		{"adventureViewScenario",    EShortcut::ADVENTURE_VIEW_SCENARIO   },
 
- 		{"adventureDigGrail",        EShortcut::ADVENTURE_DIG_GRAIL       },
 
- 		{"adventureViewPuzzle",      EShortcut::ADVENTURE_VIEW_PUZZLE     },
 
- 		{"adventureViewWorld",       EShortcut::ADVENTURE_VIEW_WORLD      },
 
- 		{"adventureViewWorld1",      EShortcut::ADVENTURE_VIEW_WORLD_X1   },
 
- 		{"adventureViewWorld2",      EShortcut::ADVENTURE_VIEW_WORLD_X2   },
 
- 		{"adventureViewWorld4",      EShortcut::ADVENTURE_VIEW_WORLD_X4   },
 
- 		{"adventureToggleMapLevel",  EShortcut::ADVENTURE_TOGGLE_MAP_LEVEL},
 
- 		{"adventureKingdomOverview", EShortcut::ADVENTURE_KINGDOM_OVERVIEW},
 
- 		{"adventureQuestLog",        EShortcut::ADVENTURE_QUEST_LOG       },
 
- 		{"adventureCastSpell",       EShortcut::ADVENTURE_CAST_SPELL      },
 
- 		{"adventureThievesGuild",    EShortcut::ADVENTURE_THIEVES_GUILD   },
 
- 		{"adventureExitWorldView",   EShortcut::ADVENTURE_EXIT_WORLD_VIEW },
 
- 		{"adventureZoomIn",          EShortcut::ADVENTURE_ZOOM_IN         },
 
- 		{"adventureZoomOut",         EShortcut::ADVENTURE_ZOOM_OUT        },
 
- 		{"adventureZoomReset",       EShortcut::ADVENTURE_ZOOM_RESET      },
 
- 		{"battleToggleQueue",        EShortcut::BATTLE_TOGGLE_QUEUE       },
 
- 		{"battleUseCreatureSpell",   EShortcut::BATTLE_USE_CREATURE_SPELL },
 
- 		{"battleSurrender",          EShortcut::BATTLE_SURRENDER          },
 
- 		{"battleRetreat",            EShortcut::BATTLE_RETREAT            },
 
- 		{"battleAutocombat",         EShortcut::BATTLE_AUTOCOMBAT         },
 
- 		{"battleCastSpell",          EShortcut::BATTLE_CAST_SPELL         },
 
- 		{"battleWait",               EShortcut::BATTLE_WAIT               },
 
- 		{"battleDefend",             EShortcut::BATTLE_DEFEND             },
 
- 		{"battleConsoleUp",          EShortcut::BATTLE_CONSOLE_UP         },
 
- 		{"battleConsoleDown",        EShortcut::BATTLE_CONSOLE_DOWN       },
 
- 		{"battleTacticsNext",        EShortcut::BATTLE_TACTICS_NEXT       },
 
- 		{"battleTacticsEnd",         EShortcut::BATTLE_TACTICS_END        },
 
- 		{"battleSelectAction",       EShortcut::BATTLE_SELECT_ACTION      },
 
- 		{"townOpenTavern",           EShortcut::TOWN_OPEN_TAVERN          },
 
- 		{"townSwapArmies",           EShortcut::TOWN_SWAP_ARMIES          },
 
- 		{"recruitmentMax",           EShortcut::RECRUITMENT_MAX           },
 
- 		{"recruitmentMin",           EShortcut::RECRUITMENT_MIN           },
 
- 		{"recruitmentUpgrade",       EShortcut::RECRUITMENT_UPGRADE       },
 
- 		{"recruitmentUpgradeAll",    EShortcut::RECRUITMENT_UPGRADE_ALL   },
 
- 		{"kingdomHeroesTab",         EShortcut::KINGDOM_HEROES_TAB        },
 
- 		{"kingdomTownsTab",          EShortcut::KINGDOM_TOWNS_TAB         },
 
- 		{"heroDismiss",              EShortcut::HERO_DISMISS              },
 
- 		{"heroCommander",            EShortcut::HERO_COMMANDER            },
 
- 		{"heroLooseFormation",       EShortcut::HERO_LOOSE_FORMATION      },
 
- 		{"heroTightFormation",       EShortcut::HERO_TIGHT_FORMATION      },
 
- 		{"heroToggleTactics",        EShortcut::HERO_TOGGLE_TACTICS       },
 
- 		{"spellbookTabAdventure",    EShortcut::SPELLBOOK_TAB_ADVENTURE   },
 
- 		{"spellbookTabCombat",       EShortcut::SPELLBOOK_TAB_COMBAT      }
 
- 	};
 
- 	if (shortcutNames.count(identifier))
 
- 		return shortcutNames.at(identifier);
 
- 	return EShortcut::NONE;
 
- }
 
 
  |