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							- /*
 
-  * CObstacleInstance.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CObstacleInstance.h"
 
- #include "../CHeroHandler.h"
 
- #include "../CTownHandler.h"
 
- #include "../ObstacleHandler.h"
 
- #include "../VCMI_Lib.h"
 
- #include "../NetPacksBase.h"
 
- #include "../serializer/JsonDeserializer.h"
 
- #include "../serializer/JsonSerializer.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- CObstacleInstance::CObstacleInstance()
 
- {
 
- 	obstacleType = USUAL;
 
- 	uniqueID = -1;
 
- 	ID = -1;
 
- }
 
- CObstacleInstance::~CObstacleInstance()
 
- {
 
- }
 
- const ObstacleInfo & CObstacleInstance::getInfo() const
 
- {
 
- 	assert( obstacleType == USUAL || obstacleType == ABSOLUTE_OBSTACLE);
 
- 	return *Obstacle(ID).getInfo();
 
- }
 
- std::vector<BattleHex> CObstacleInstance::getBlockedTiles() const
 
- {
 
- 	if(blocksTiles())
 
- 		return getAffectedTiles();
 
- 	return std::vector<BattleHex>();
 
- }
 
- std::vector<BattleHex> CObstacleInstance::getStoppingTile() const
 
- {
 
- 	if(stopsMovement())
 
- 		return getAffectedTiles();
 
- 	return std::vector<BattleHex>();
 
- }
 
- std::vector<BattleHex> CObstacleInstance::getAffectedTiles() const
 
- {
 
- 	switch(obstacleType)
 
- 	{
 
- 	case ABSOLUTE_OBSTACLE:
 
- 	case USUAL:
 
- 		return getInfo().getBlocked(pos);
 
- 	default:
 
- 		assert(0);
 
- 		return std::vector<BattleHex>();
 
- 	}
 
- }
 
- bool CObstacleInstance::visibleForSide(ui8 side, bool hasNativeStack) const
 
- {
 
- 	//by default obstacle is visible for everyone
 
- 	return true;
 
- }
 
- int CObstacleInstance::getAnimationYOffset(int imageHeight) const
 
- {
 
- 	int offset = imageHeight % 42;
 
- 	if(obstacleType == CObstacleInstance::USUAL)
 
- 	{
 
- 		if(getInfo().blockedTiles.front() < 0 || offset > 37) //second or part is for holy ground ID=62,65,63
 
- 			offset -= 42;
 
- 	}
 
- 	return offset;
 
- }
 
- bool CObstacleInstance::stopsMovement() const
 
- {
 
- 	return obstacleType == MOAT;
 
- }
 
- bool CObstacleInstance::blocksTiles() const
 
- {
 
- 	return obstacleType == USUAL || obstacleType == ABSOLUTE_OBSTACLE ;
 
- }
 
- bool CObstacleInstance::triggersEffects() const
 
- {
 
- 	return false;
 
- }
 
- SpellCreatedObstacle::SpellCreatedObstacle()
 
- 	: turnsRemaining(-1),
 
- 	casterSpellPower(0),
 
- 	spellLevel(0),
 
- 	casterSide(0),
 
- 	hidden(false),
 
- 	passable(false),
 
- 	trigger(false),
 
- 	trap(false),
 
- 	removeOnTrigger(false),
 
- 	revealed(false),
 
- 	animationYOffset(0)
 
- {
 
- 	obstacleType = SPELL_CREATED;
 
- }
 
- bool SpellCreatedObstacle::visibleForSide(ui8 side, bool hasNativeStack) const
 
- {
 
- 	//we hide mines and not discovered quicksands
 
- 	//quicksands are visible to the caster or if owned unit stepped into that particular patch
 
- 	//additionally if side has a native unit, mines/quicksands will be visible
 
- 	return casterSide == side || !hidden || revealed || hasNativeStack;
 
- }
 
- bool SpellCreatedObstacle::blocksTiles() const
 
- {
 
- 	return !passable;
 
- }
 
- bool SpellCreatedObstacle::stopsMovement() const
 
- {
 
- 	return trap;
 
- }
 
- bool SpellCreatedObstacle::triggersEffects() const
 
- {
 
- 	return trigger;
 
- }
 
- void SpellCreatedObstacle::toInfo(ObstacleChanges & info)
 
- {
 
- 	info.id = uniqueID;
 
- 	info.operation = ObstacleChanges::EOperation::ADD;
 
- 	info.data.clear();
 
- 	JsonSerializer ser(nullptr, info.data);
 
- 	ser.serializeStruct("obstacle", *this);
 
- }
 
- void SpellCreatedObstacle::fromInfo(const ObstacleChanges & info)
 
- {
 
- 	uniqueID = info.id;
 
- 	if(info.operation != ObstacleChanges::EOperation::ADD && info.operation != ObstacleChanges::EOperation::UPDATE)
 
- 		logGlobal->error("ADD or UPDATE operation expected");
 
-     JsonDeserializer deser(nullptr, info.data);
 
-     deser.serializeStruct("obstacle", *this);
 
- }
 
- void SpellCreatedObstacle::serializeJson(JsonSerializeFormat & handler)
 
- {
 
- 	handler.serializeInt("spell", ID);
 
- 	handler.serializeInt("position", pos);
 
- 	handler.serializeInt("turnsRemaining", turnsRemaining);
 
- 	handler.serializeInt("casterSpellPower", casterSpellPower);
 
- 	handler.serializeInt("spellLevel", spellLevel);
 
- 	handler.serializeInt("casterSide", casterSide);
 
- 	handler.serializeBool("hidden", hidden);
 
- 	handler.serializeBool("revealed", revealed);
 
- 	handler.serializeBool("passable", passable);
 
- 	handler.serializeBool("trigger", trigger);
 
- 	handler.serializeBool("trap", trap);
 
- 	handler.serializeBool("removeOnTrigger", removeOnTrigger);
 
- 	handler.serializeString("appearSound", appearSound);
 
- 	handler.serializeString("appearAnimation", appearAnimation);
 
- 	handler.serializeString("triggerSound", triggerSound);
 
- 	handler.serializeString("triggerAnimation", triggerAnimation);
 
- 	handler.serializeString("animation", animation);
 
- 	handler.serializeInt("animationYOffset", animationYOffset);
 
- 	{
 
- 		JsonArraySerializer customSizeJson = handler.enterArray("customSize");
 
- 		customSizeJson.syncSize(customSize, JsonNode::JsonType::DATA_INTEGER);
 
- 		for(size_t index = 0; index < customSizeJson.size(); index++)
 
- 			customSizeJson.serializeInt(index, customSize.at(index));
 
- 	}
 
- }
 
- std::vector<BattleHex> SpellCreatedObstacle::getAffectedTiles() const
 
- {
 
- 	return customSize;
 
- }
 
- void SpellCreatedObstacle::battleTurnPassed()
 
- {
 
- 	if(turnsRemaining > 0)
 
- 		turnsRemaining--;
 
- }
 
- int SpellCreatedObstacle::getAnimationYOffset(int imageHeight) const
 
- {
 
- 	int offset = imageHeight % 42;
 
- 	if(obstacleType == CObstacleInstance::SPELL_CREATED)
 
- 	{
 
- 		offset += animationYOffset;
 
- 	}
 
- 	return offset;
 
- }
 
- std::vector<BattleHex> MoatObstacle::getAffectedTiles() const
 
- {
 
- 	return (*VLC->townh)[ID]->town->moatHexes;
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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