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							- /*
 
-  * RiverPlacer.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "RiverPlacer.h"
 
- #include "Functions.h"
 
- #include "CMapGenerator.h"
 
- #include "RmgMap.h"
 
- #include "../RiverHandler.h"
 
- #include "../TerrainHandler.h"
 
- #include "../mapping/CMap.h"
 
- #include "../mapping/CMapEditManager.h"
 
- #include "../mapObjects/CObjectClassesHandler.h"
 
- #include "RmgPath.h"
 
- #include "ObjectManager.h"
 
- #include "ObstaclePlacer.h"
 
- #include "WaterProxy.h"
 
- #include "RoadPlacer.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- const int RIVER_DELTA_ID = 143;
 
- const int RIVER_DELTA_SUBTYPE = 0;
 
- const std::array<std::array<int, 25>, 4> deltaTemplates
 
- {
 
- 	//0 - must be on ground
 
- 	//1 - delta entry
 
- 	//2 - must be on water
 
- 	//3 - anything
 
- 	//4 - prohibit river placement
 
- 	//5 - must be on ground + position
 
- 	//6 - must be on water + position
 
- 	std::array<int, 25>{
 
- 		3, 4, 3, 4, 3,
 
- 		3, 4, 1, 4, 3,
 
- 		3, 0, 0, 0, 3,
 
- 		3, 0, 0, 0, 3,
 
- 		3, 2, 2, 6, 3
 
- 	},
 
- 	std::array<int, 25>{
 
- 		3, 2, 2, 2, 3,
 
- 		3, 0, 0, 0, 3,
 
- 		3, 0, 0, 5, 3,
 
- 		3, 4, 1, 4, 3,
 
- 		3, 4, 3, 4, 3
 
- 	},
 
- 	std::array<int, 25>{
 
- 		3, 3, 3, 3, 3,
 
- 		4, 4, 0, 0, 2,
 
- 		3, 1, 0, 0, 2,
 
- 		4, 4, 0, 0, 6,
 
- 		3, 3, 3, 3, 3
 
- 	},
 
- 	std::array<int, 25>	{
 
- 		3, 3, 3, 3, 3,
 
- 		2, 0, 0, 4, 4,
 
- 		2, 0, 0, 1, 3,
 
- 		2, 0, 5, 4, 4,
 
- 		3, 3, 3, 3, 3
 
- 	}
 
- };
 
- void RiverPlacer::process()
 
- {
 
- 	preprocess();
 
- 	for(auto & t : riverNodes)
 
- 		connectRiver(t);
 
- 	
 
- 	if(!rivers.empty())
 
- 		drawRivers();
 
- }
 
- void RiverPlacer::init()
 
- {
 
- 	DEPENDENCY_ALL(WaterProxy);
 
- 	DEPENDENCY(ObjectManager);
 
- 	DEPENDENCY(ObstaclePlacer);
 
- }
 
- void RiverPlacer::drawRivers()
 
- {
 
- 	map.getEditManager()->getTerrainSelection().setSelection(rivers.getTilesVector());
 
- 	map.getEditManager()->drawRiver(VLC->terrainTypeHandler->getById(zone.getTerrainType())->river, &generator.rand);
 
- }
 
- char RiverPlacer::dump(const int3 & t)
 
- {
 
- 	if(riverNodes.count(t))
 
- 		return '@';
 
- 	if(rivers.contains(t))
 
- 		return '~';
 
- 	if(sink.contains(t))
 
- 		return '2';
 
- 	if(source.contains(t))
 
- 		return '1';
 
- 	if(zone.area().contains(t))
 
- 		return ' ';
 
- 	return '?';
 
- }
 
- void RiverPlacer::addRiverNode(const int3 & node)
 
- {
 
- 	assert(zone.area().contains(node));
 
- 	riverNodes.insert(node);
 
- }
 
- rmg::Area & RiverPlacer::riverSource()
 
- {
 
- 	return source;
 
- }
 
- rmg::Area & RiverPlacer::riverSink()
 
- {
 
- 	return sink;
 
- }
 
- rmg::Area & RiverPlacer::riverProhibit()
 
- {
 
- 	return prohibit;
 
- }
 
- void RiverPlacer::prepareHeightmap()
 
- {
 
- 	rmg::Area roads;
 
- 	if(auto * m = zone.getModificator<RoadPlacer>())
 
- 	{
 
- 		roads.unite(m->getRoads());
 
- 	}
 
- 	
 
- 	for(auto & t : zone.area().getTilesVector())
 
- 	{
 
- 		heightMap[t] = generator.rand.nextInt(5);
 
- 		
 
- 		if(roads.contains(t))
 
- 			heightMap[t] += 30.f;
 
- 		
 
- 		if(zone.areaUsed().contains(t))
 
- 			heightMap[t] += 1000.f;
 
- 	}
 
- 	
 
- 	//make grid
 
- 	for(int j = 0; j < map.map().height; j += 2)
 
- 	{
 
- 		for(int i = 0; i < map.map().width; i += 2)
 
- 		{
 
- 			int3 t{i, j, zone.getPos().z};
 
- 			if(zone.area().contains(t))
 
- 				heightMap[t] += 10.f;
 
- 		}
 
- 	}
 
- }
 
- void RiverPlacer::preprocess()
 
- {
 
- 	rmg::Area outOfMapTiles;
 
- 	std::map<TRmgTemplateZoneId, rmg::Area> neighbourZonesTiles;
 
- 	rmg::Area borderArea(zone.getArea().getBorder());
 
- 	TRmgTemplateZoneId connectedToWaterZoneId = -1;
 
- 	for(auto & t : zone.getArea().getBorderOutside())
 
- 	{
 
- 		if(!map.isOnMap(t))
 
- 		{
 
- 			outOfMapTiles.add(t);
 
- 		}
 
- 		else if(map.getZoneID(t) != zone.getId())
 
- 		{
 
- 			if(map.getZones()[map.getZoneID(t)]->getType() == ETemplateZoneType::WATER)
 
- 				connectedToWaterZoneId = map.getZoneID(t);
 
- 			neighbourZonesTiles[map.getZoneID(t)].add(t);
 
- 		}
 
- 	}
 
- 	rmg::Area outOfMapInternal(outOfMapTiles.getBorderOutside());
 
- 	outOfMapInternal.intersect(borderArea);
 
- 	
 
- 	//looking outside map
 
- 	if(!outOfMapInternal.empty())
 
- 	{
 
- 		auto elem = *RandomGeneratorUtil::nextItem(outOfMapInternal.getTilesVector(), generator.rand);
 
- 		source.add(elem);
 
- 		outOfMapInternal.erase(elem);
 
- 	}
 
- 	if(!outOfMapInternal.empty())
 
- 	{
 
- 		auto elem = *RandomGeneratorUtil::nextItem(outOfMapInternal.getTilesVector(), generator.rand);
 
- 		sink.add(elem);
 
- 		outOfMapInternal.erase(elem);
 
- 	}
 
- 	
 
- 	//calculate delta positions
 
- 	if(connectedToWaterZoneId > -1)
 
- 	{
 
- 		auto river = VLC->terrainTypeHandler->getById(zone.getTerrainType())->river;
 
- 		auto & a = neighbourZonesTiles[connectedToWaterZoneId];
 
- 		auto availableArea = zone.areaPossible() + zone.freePaths();
 
- 		for(auto & tileToProcess : availableArea.getTilesVector())
 
- 		{
 
- 			int templateId = -1;
 
- 			for(int tId = 0; tId < 4; ++tId)
 
- 			{
 
- 				templateId = tId;
 
- 				for(int i = 0; i < 25; ++i)
 
- 				{
 
- 					if((deltaTemplates[tId][i] == 2 || deltaTemplates[tId][i] == 6) && !a.contains(tileToProcess + int3(i % 5 - 2, i / 5 - 2, 0)))
 
- 					{
 
- 						templateId = -1;
 
- 						break;
 
- 					}
 
- 					if((deltaTemplates[tId][i] < 2 || deltaTemplates[tId][i] == 5) && !availableArea.contains(tileToProcess + int3(i % 5 - 2, i / 5 - 2, 0)))
 
- 					{
 
- 						templateId = -1;
 
- 						break;
 
- 					}
 
- 				}
 
- 				if(templateId > -1)
 
- 					break;
 
- 			}
 
- 			
 
- 			if(templateId > -1)
 
- 			{
 
- 				for(int i = 0; i < 25; ++i)
 
- 				{
 
- 					auto p = tileToProcess + int3(i % 5 - 2, i / 5 - 2, 0);
 
- 					if(deltaTemplates[templateId][i] == 1)
 
- 					{
 
- 						sink.add(p);
 
- 						deltaSink.add(p);
 
- 						deltaOrientations[p] = templateId + 1;
 
- 						
 
- 						//specific case: deltas for ice rivers amd mud rivers are messed :(
 
- 						if(river == River::ICY_RIVER)
 
- 						{
 
- 							switch(deltaOrientations[p])
 
- 							{
 
- 								case 1:
 
- 									deltaOrientations[p] = 2;
 
- 									break;
 
- 								case 2:
 
- 									deltaOrientations[p] = 3;
 
- 									break;
 
- 								case 3:
 
- 									deltaOrientations[p] = 4;
 
- 									break;
 
- 								case 4:
 
- 									deltaOrientations[p] = 1;
 
- 									break;
 
- 							}
 
- 						}
 
- 						if(river == River::MUD_RIVER)
 
- 						{
 
- 							switch(deltaOrientations[p])
 
- 							{
 
- 								case 1:
 
- 									deltaOrientations[p] = 4;
 
- 									break;
 
- 								case 2:
 
- 									deltaOrientations[p] = 3;
 
- 									break;
 
- 								case 3:
 
- 									deltaOrientations[p] = 1;
 
- 									break;
 
- 								case 4:
 
- 									deltaOrientations[p] = 2;
 
- 									break;
 
- 							}
 
- 						}
 
- 						
 
- 						for(auto j = 0; j < 25; ++j)
 
- 						{
 
- 							if(deltaTemplates[templateId][j] >= 5)
 
- 							{
 
- 								deltaPositions[p] = tileToProcess + int3(j % 5 - 2, j / 5 - 2, 0);
 
- 							}
 
- 						}
 
- 					}
 
- 					if(deltaTemplates[templateId][i] == 0 || deltaTemplates[templateId][i] == 4 || deltaTemplates[templateId][i] == 5)
 
- 					{
 
- 						prohibit.add(p);
 
- 					}
 
- 				}
 
- 			}
 
- 		}
 
- 	}
 
- 	
 
- 	prepareHeightmap();
 
- 	
 
- 	//decorative river
 
- 	if(!sink.empty() && !source.empty() && riverNodes.empty() && !zone.areaPossible().empty())
 
- 	{
 
- 		addRiverNode(*RandomGeneratorUtil::nextItem(source.getTilesVector(), generator.rand));
 
- 	}
 
- 	
 
- 	if(source.empty())
 
- 	{
 
- 		logGlobal->info("River source is empty!");
 
- 		
 
- 		//looking outside map
 
- 		
 
- 		for(auto & i : heightMap)
 
- 		{
 
- 			if(i.second > 0)
 
- 				source.add(i.first);
 
- 		}
 
- 	}
 
- 	
 
- 	if(sink.empty())
 
- 	{
 
- 		logGlobal->error("River sink is empty!");
 
- 		for(auto & i : heightMap)
 
- 		{
 
- 			if(i.second <= 0)
 
- 				sink.add(i.first);
 
- 		}
 
- 	}
 
- }
 
- void RiverPlacer::connectRiver(const int3 & tile)
 
- {
 
- 	auto riverType = VLC->terrainTypeHandler->getById(zone.getTerrainType())->river;
 
- 	const auto * river = VLC->riverTypeHandler->getById(riverType);
 
- 	if(river->getId() == River::NO_RIVER)
 
- 		return;
 
- 	
 
- 	rmg::Area roads;
 
- 	if(auto * m = zone.getModificator<RoadPlacer>())
 
- 	{
 
- 		roads.unite(m->getRoads());
 
- 	}
 
- 	
 
- 	auto movementCost = [this, &roads](const int3 & s, const int3 & d)
 
- 	{
 
- 		float cost = heightMap[d];
 
- 		if(roads.contains(s))
 
- 			cost += 1000.f; //allow road intersection, but avoid long overlaps
 
- 		return cost;
 
- 	};
 
- 	
 
- 	auto availableArea = zone.area() - prohibit;
 
- 	
 
- 	rmg::Path pathToSource(availableArea);
 
- 	pathToSource.connect(source);
 
- 	pathToSource.connect(rivers);
 
- 	pathToSource = pathToSource.search(tile, true, movementCost);
 
- 	
 
- 	availableArea.subtract(pathToSource.getPathArea());
 
- 	
 
- 	rmg::Path pathToSink(availableArea);
 
- 	pathToSink.connect(sink);
 
- 	pathToSource.connect(rivers);
 
- 	pathToSink = pathToSink.search(tile, true, movementCost);
 
- 	
 
- 	if(pathToSource.getPathArea().empty() || pathToSink.getPathArea().empty())
 
- 	{
 
- 		logGlobal->error("Cannot build river");
 
- 		return;
 
- 	}
 
- 	
 
- 	//delta placement
 
- 	auto deltaPos = pathToSink.getPathArea() * deltaSink;
 
- 	if(!deltaPos.empty())
 
- 	{
 
- 		assert(deltaPos.getTilesVector().size() == 1);
 
- 		
 
- 		auto pos = deltaPos.getTilesVector().front();
 
- 		auto handler = VLC->objtypeh->getHandlerFor(RIVER_DELTA_ID, RIVER_DELTA_SUBTYPE);
 
- 		assert(handler->isStaticObject());
 
- 		
 
- 		std::vector<std::shared_ptr<const ObjectTemplate>> tmplates;
 
- 		for(auto & temp : handler->getTemplates())
 
- 		{
 
- 			if(temp->canBePlacedAt(zone.getTerrainType()))
 
- 			   tmplates.push_back(temp);
 
- 		}
 
- 		
 
- 		if(tmplates.size() > 3)
 
- 		{
 
- 			if(tmplates.size() % 4 != 0)
 
- 				throw rmgException(boost::to_string(boost::format("River templates for (%d,%d) at terrain %s, river %s are incorrect") %
 
- 					RIVER_DELTA_ID % RIVER_DELTA_SUBTYPE % zone.getTerrainType() % river->shortIdentifier));
 
- 			
 
- 			std::string targetTemplateName = river->deltaName + std::to_string(deltaOrientations[pos]) + ".def";
 
- 			for(auto & templ : tmplates)
 
- 			{
 
- 				if(templ->animationFile == targetTemplateName)
 
- 				{
 
- 					auto obj = handler->create(templ);
 
- 					rmg::Object deltaObj(*obj, deltaPositions[pos]);
 
- 					deltaObj.finalize(map);
 
- 				}
 
- 			}
 
- 		}
 
- 	}
 
- 	
 
- 	rivers.unite(pathToSource.getPathArea());
 
- 	rivers.unite(pathToSink.getPathArea());
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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