CSpellWindow.cpp 23 KB

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  1. /*
  2. * CSpellWindow.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CSpellWindow.h"
  12. #include "../../lib/ScopeGuard.h"
  13. #include "GUIClasses.h"
  14. #include "InfoWindows.h"
  15. #include "CCastleInterface.h"
  16. #include "../CGameInfo.h"
  17. #include "../CPlayerInterface.h"
  18. #include "../PlayerLocalState.h"
  19. #include "../battle/BattleInterface.h"
  20. #include "../gui/CGuiHandler.h"
  21. #include "../gui/Shortcut.h"
  22. #include "../gui/WindowHandler.h"
  23. #include "../media/IVideoPlayer.h"
  24. #include "../widgets/GraphicalPrimitiveCanvas.h"
  25. #include "../widgets/CComponent.h"
  26. #include "../widgets/CTextInput.h"
  27. #include "../widgets/TextControls.h"
  28. #include "../widgets/Buttons.h"
  29. #include "../widgets/VideoWidget.h"
  30. #include "../adventureMap/AdventureMapInterface.h"
  31. #include "../../CCallback.h"
  32. #include "../../lib/CConfigHandler.h"
  33. #include "../../lib/texts/CGeneralTextHandler.h"
  34. #include "../../lib/spells/CSpellHandler.h"
  35. #include "../../lib/spells/ISpellMechanics.h"
  36. #include "../../lib/spells/Problem.h"
  37. #include "../../lib/texts/TextOperations.h"
  38. #include "../../lib/GameConstants.h"
  39. #include "../../lib/mapObjects/CGHeroInstance.h"
  40. CSpellWindow::InteractiveArea::InteractiveArea(const Rect & myRect, std::function<void()> funcL, int helpTextId, CSpellWindow * _owner)
  41. {
  42. addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
  43. pos = myRect;
  44. onLeft = funcL;
  45. hoverText = CGI->generaltexth->zelp[helpTextId].first;
  46. helpText = CGI->generaltexth->zelp[helpTextId].second;
  47. owner = _owner;
  48. }
  49. void CSpellWindow::InteractiveArea::clickPressed(const Point & cursorPosition)
  50. {
  51. onLeft();
  52. }
  53. void CSpellWindow::InteractiveArea::showPopupWindow(const Point & cursorPosition)
  54. {
  55. CRClickPopup::createAndPush(helpText);
  56. }
  57. void CSpellWindow::InteractiveArea::hover(bool on)
  58. {
  59. if(on)
  60. owner->statusBar->write(hoverText);
  61. else
  62. owner->statusBar->clear();
  63. }
  64. class SpellbookSpellSorter
  65. {
  66. public:
  67. bool operator()(const CSpell * A, const CSpell * B)
  68. {
  69. if(A->getLevel() < B->getLevel())
  70. return true;
  71. if(A->getLevel() > B->getLevel())
  72. return false;
  73. for(auto schoolId = 0; schoolId < GameConstants::DEFAULT_SCHOOLS; schoolId++)
  74. {
  75. if(A->school.at(SpellSchool(schoolId)) && !B->school.at(SpellSchool(schoolId)))
  76. return true;
  77. if(!A->school.at(SpellSchool(schoolId)) && B->school.at(SpellSchool(schoolId)))
  78. return false;
  79. }
  80. return A->getNameTranslated() < B->getNameTranslated();
  81. }
  82. };
  83. CSpellWindow::CSpellWindow(const CGHeroInstance * _myHero, CPlayerInterface * _myInt, bool openOnBattleSpells, const std::function<void(SpellID)> & onSpellSelect):
  84. CWindowObject(PLAYER_COLORED | (settings["gameTweaks"]["enableLargeSpellbook"].Bool() ? BORDERED : 0)),
  85. battleSpellsOnly(openOnBattleSpells),
  86. selectedTab(4),
  87. currentPage(0),
  88. myHero(_myHero),
  89. myInt(_myInt),
  90. openOnBattleSpells(openOnBattleSpells),
  91. onSpellSelect(onSpellSelect),
  92. isBigSpellbook(settings["gameTweaks"]["enableLargeSpellbook"].Bool()),
  93. spellsPerPage(24),
  94. offL(-11),
  95. offR(195),
  96. offRM(110),
  97. offT(-37),
  98. offB(56)
  99. {
  100. OBJECT_CONSTRUCTION;
  101. if(isBigSpellbook)
  102. {
  103. background = std::make_shared<CPicture>(ImagePath::builtin("SpellBookLarge"), 0, 0);
  104. updateShadow();
  105. }
  106. else
  107. {
  108. background = std::make_shared<CPicture>(ImagePath::builtin("SpelBack"), 0, 0);
  109. offL = offR = offT = offB = offRM = 0;
  110. spellsPerPage = 12;
  111. }
  112. pos = background->center(Point(pos.w/2 + pos.x, pos.h/2 + pos.y));
  113. Rect r(90, isBigSpellbook ? 480 : 420, isBigSpellbook ? 160 : 110, 16);
  114. if(settings["general"]["enableUiEnhancements"].Bool())
  115. {
  116. const ColorRGBA rectangleColor = ColorRGBA(0, 0, 0, 75);
  117. const ColorRGBA borderColor = ColorRGBA(128, 100, 75);
  118. const ColorRGBA grayedColor = ColorRGBA(158, 130, 105);
  119. searchBoxRectangle = std::make_shared<TransparentFilledRectangle>(r.resize(1), rectangleColor, borderColor);
  120. searchBoxDescription = std::make_shared<CLabel>(r.center().x, r.center().y, FONT_SMALL, ETextAlignment::CENTER, grayedColor, CGI->generaltexth->translate("vcmi.spellBook.search"));
  121. searchBox = std::make_shared<CTextInput>(r, FONT_SMALL, ETextAlignment::CENTER, false);
  122. searchBox->setCallback(std::bind(&CSpellWindow::searchInput, this));
  123. }
  124. if(onSpellSelect)
  125. {
  126. Point boxPos = r.bottomLeft() + Point(-2, 5);
  127. showAllSpells = std::make_shared<CToggleButton>(boxPos, AnimationPath::builtin("sysopchk.def"), CButton::tooltip(CGI->generaltexth->translate("core.help.458.hover"), CGI->generaltexth->translate("core.help.458.hover")), [this](bool state){ searchInput(); });
  128. showAllSpellsDescription = std::make_shared<CLabel>(boxPos.x + 40, boxPos.y + 12, FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::WHITE, CGI->generaltexth->translate("core.help.458.hover"));
  129. }
  130. processSpells();
  131. //numbers of spell pages computed
  132. leftCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnL.bmp"), 97 + offL, 77 + offT);
  133. rightCorner = std::make_shared<CPicture>(ImagePath::builtin("SpelTrnR.bmp"), 487 + offR, 72 + offT);
  134. schoolTab = std::make_shared<CAnimImage>(AnimationPath::builtin("SpelTab"), selectedTab, 0, 524 + offR, 88);
  135. schoolPicture = std::make_shared<CAnimImage>(AnimationPath::builtin("Schools"), 0, 0, 117 + offL, 74 + offT);
  136. mana = std::make_shared<CLabel>(435 + (isBigSpellbook ? 159 : 0), 426 + offB, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, std::to_string(myHero->mana));
  137. if(isBigSpellbook)
  138. statusBar = CGStatusBar::create(400, 587);
  139. else
  140. statusBar = CGStatusBar::create(7, 569, ImagePath::builtin("Spelroll.bmp"));
  141. Rect schoolRect( 549 + pos.x + offR, 94 + pos.y, 45, 35);
  142. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 479 + pos.x + (isBigSpellbook ? 175 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fexitb, this), 460, this));
  143. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 221 + pos.x + (isBigSpellbook ? 43 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fbattleSpellsb, this), 453, this));
  144. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 355 + pos.x + (isBigSpellbook ? 110 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fadvSpellsb, this), 452, this));
  145. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 418 + pos.x + (isBigSpellbook ? 142 : 0), 405 + pos.y + offB, isBigSpellbook ? 60 : 36, 56), std::bind(&CSpellWindow::fmanaPtsb, this), 459, this));
  146. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 0), std::bind(&CSpellWindow::selectSchool, this, 0), 454, this));
  147. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 57), std::bind(&CSpellWindow::selectSchool, this, 3), 457, this));
  148. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 116), std::bind(&CSpellWindow::selectSchool, this, 1), 455, this));
  149. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 176), std::bind(&CSpellWindow::selectSchool, this, 2), 456, this));
  150. interactiveAreas.push_back(std::make_shared<InteractiveArea>( schoolRect + Point(0, 236), std::bind(&CSpellWindow::selectSchool, this, 4), 458, this));
  151. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 97 + offL + pos.x, 77 + offT + pos.y, leftCorner->pos.h, leftCorner->pos.w ), std::bind(&CSpellWindow::fLcornerb, this), 450, this));
  152. interactiveAreas.push_back(std::make_shared<InteractiveArea>( Rect( 487 + offR + pos.x, 72 + offT + pos.y, rightCorner->pos.h, rightCorner->pos.w ), std::bind(&CSpellWindow::fRcornerb, this), 451, this));
  153. //areas for spells
  154. int xpos = 117 + offL + pos.x;
  155. int ypos = 90 + offT + pos.y;
  156. for(int v=0; v<spellsPerPage; ++v)
  157. {
  158. spellAreas[v] = std::make_shared<SpellArea>( Rect(xpos, ypos, 65, 78), this);
  159. if(v == (spellsPerPage / 2) - 1) //to right page
  160. {
  161. xpos = offRM + 336 + pos.x; ypos = 90 + offT + pos.y;
  162. }
  163. else
  164. {
  165. if(v%(isBigSpellbook ? 3 : 2) == 0 || (v%3 == 1 && isBigSpellbook))
  166. {
  167. xpos+=85;
  168. }
  169. else
  170. {
  171. xpos -= (isBigSpellbook ? 2 : 1)*85; ypos+=97;
  172. }
  173. }
  174. }
  175. selectedTab = battleSpellsOnly ? myInt->localState->getSpellbookSettings().spellbookLastTabBattle : myInt->localState->getSpellbookSettings().spellbookLastTabAdvmap;
  176. schoolTab->setFrame(selectedTab, 0);
  177. int cp = battleSpellsOnly ? myInt->localState->getSpellbookSettings().spellbookLastPageBattle : myInt->localState->getSpellbookSettings().spellbookLastPageAdvmap;
  178. // spellbook last page battle index is not reset after battle, so this needs to stay here
  179. vstd::abetween(cp, 0, std::max(0, pagesWithinCurrentTab() - 1));
  180. setCurrentPage(cp);
  181. computeSpellsPerArea();
  182. addUsedEvents(KEYBOARD);
  183. }
  184. CSpellWindow::~CSpellWindow()
  185. {
  186. }
  187. void CSpellWindow::searchInput()
  188. {
  189. if(searchBox)
  190. searchBoxDescription->setEnabled(searchBox->getText().empty());
  191. processSpells();
  192. int cp = 0;
  193. // spellbook last page battle index is not reset after battle, so this needs to stay here
  194. vstd::abetween(cp, 0, std::max(0, pagesWithinCurrentTab() - 1));
  195. setCurrentPage(cp);
  196. computeSpellsPerArea();
  197. }
  198. void CSpellWindow::processSpells()
  199. {
  200. mySpells.clear();
  201. //initializing castable spells
  202. mySpells.reserve(CGI->spellh->objects.size());
  203. for(auto const & spell : CGI->spellh->objects)
  204. {
  205. bool searchTextFound = !searchBox || TextOperations::textSearchSimilar(searchBox->getText(), spell->getNameTranslated());
  206. if(onSpellSelect)
  207. {
  208. if(spell->isCombat() == openOnBattleSpells && !spell->isSpecial() && !spell->isCreatureAbility() && searchTextFound && (showAllSpells->isSelected() || myHero->canCastThisSpell(spell.get())))
  209. mySpells.push_back(spell.get());
  210. continue;
  211. }
  212. if(!spell->isCreatureAbility() && myHero->canCastThisSpell(spell.get()) && searchTextFound)
  213. mySpells.push_back(spell.get());
  214. }
  215. SpellbookSpellSorter spellsorter;
  216. std::sort(mySpells.begin(), mySpells.end(), spellsorter);
  217. //initializing sizes of spellbook's parts
  218. for(auto & elem : sitesPerTabAdv)
  219. elem = 0;
  220. for(auto & elem : sitesPerTabBattle)
  221. elem = 0;
  222. for(const auto spell : mySpells)
  223. {
  224. int * sitesPerOurTab = spell->isCombat() ? sitesPerTabBattle : sitesPerTabAdv;
  225. ++sitesPerOurTab[4];
  226. spell->forEachSchool([&sitesPerOurTab](const SpellSchool & school, bool & stop)
  227. {
  228. ++sitesPerOurTab[school];
  229. });
  230. }
  231. if(sitesPerTabAdv[4] % spellsPerPage == 0)
  232. sitesPerTabAdv[4]/=spellsPerPage;
  233. else
  234. sitesPerTabAdv[4] = sitesPerTabAdv[4]/spellsPerPage + 1;
  235. for(int v=0; v<4; ++v)
  236. {
  237. if(sitesPerTabAdv[v] <= spellsPerPage - 2)
  238. sitesPerTabAdv[v] = 1;
  239. else
  240. {
  241. if((sitesPerTabAdv[v] - (spellsPerPage - 2)) % spellsPerPage == 0)
  242. sitesPerTabAdv[v] = (sitesPerTabAdv[v] - (spellsPerPage - 2)) / spellsPerPage + 1;
  243. else
  244. sitesPerTabAdv[v] = (sitesPerTabAdv[v] - (spellsPerPage - 2)) / spellsPerPage + 2;
  245. }
  246. }
  247. if(sitesPerTabBattle[4] % spellsPerPage == 0)
  248. sitesPerTabBattle[4]/=spellsPerPage;
  249. else
  250. sitesPerTabBattle[4] = sitesPerTabBattle[4]/spellsPerPage + 1;
  251. for(int v=0; v<4; ++v)
  252. {
  253. if(sitesPerTabBattle[v] <= spellsPerPage - 2)
  254. sitesPerTabBattle[v] = 1;
  255. else
  256. {
  257. if((sitesPerTabBattle[v] - (spellsPerPage - 2)) % spellsPerPage == 0)
  258. sitesPerTabBattle[v] = (sitesPerTabBattle[v] - (spellsPerPage - 2)) / spellsPerPage + 1;
  259. else
  260. sitesPerTabBattle[v] = (sitesPerTabBattle[v] - (spellsPerPage - 2)) / spellsPerPage + 2;
  261. }
  262. }
  263. }
  264. void CSpellWindow::fexitb()
  265. {
  266. auto spellBookState = myInt->localState->getSpellbookSettings();
  267. if(myInt->battleInt)
  268. {
  269. spellBookState.spellbookLastTabBattle = selectedTab;
  270. spellBookState.spellbookLastPageBattle = currentPage;
  271. }
  272. else
  273. {
  274. spellBookState.spellbookLastTabAdvmap = selectedTab;
  275. spellBookState.spellbookLastPageAdvmap = currentPage;
  276. }
  277. myInt->localState->setSpellbookSettings(spellBookState);
  278. if(onSpellSelect)
  279. onSpellSelect(SpellID::NONE);
  280. close();
  281. }
  282. void CSpellWindow::fadvSpellsb()
  283. {
  284. if(battleSpellsOnly == true)
  285. {
  286. turnPageRight();
  287. battleSpellsOnly = false;
  288. setCurrentPage(0);
  289. }
  290. computeSpellsPerArea();
  291. }
  292. void CSpellWindow::fbattleSpellsb()
  293. {
  294. if(battleSpellsOnly == false)
  295. {
  296. turnPageLeft();
  297. battleSpellsOnly = true;
  298. setCurrentPage(0);
  299. }
  300. computeSpellsPerArea();
  301. }
  302. void CSpellWindow::toggleSearchBoxFocus()
  303. {
  304. if(searchBox != nullptr)
  305. {
  306. searchBox->hasFocus() ? searchBox->removeFocus() : searchBox->giveFocus();
  307. }
  308. }
  309. void CSpellWindow::fmanaPtsb()
  310. {
  311. }
  312. void CSpellWindow::selectSchool(int school)
  313. {
  314. if(selectedTab != school)
  315. {
  316. if(selectedTab < school)
  317. turnPageLeft();
  318. else
  319. turnPageRight();
  320. selectedTab = school;
  321. schoolTab->setFrame(selectedTab, 0);
  322. setCurrentPage(0);
  323. }
  324. computeSpellsPerArea();
  325. }
  326. void CSpellWindow::fLcornerb()
  327. {
  328. if(currentPage>0)
  329. {
  330. turnPageLeft();
  331. setCurrentPage(currentPage - 1);
  332. }
  333. computeSpellsPerArea();
  334. }
  335. void CSpellWindow::fRcornerb()
  336. {
  337. if((currentPage + 1) < (pagesWithinCurrentTab()))
  338. {
  339. turnPageRight();
  340. setCurrentPage(currentPage + 1);
  341. }
  342. computeSpellsPerArea();
  343. }
  344. void CSpellWindow::show(Canvas & to)
  345. {
  346. if(video)
  347. video->show(to);
  348. statusBar->show(to);
  349. }
  350. void CSpellWindow::computeSpellsPerArea()
  351. {
  352. std::vector<const CSpell *> spellsCurSite;
  353. spellsCurSite.reserve(mySpells.size());
  354. for(const CSpell * spell : mySpells)
  355. {
  356. if(spell->isCombat() ^ !battleSpellsOnly
  357. && ((selectedTab == 4) || spell->school.at(SpellSchool(selectedTab)))
  358. )
  359. {
  360. spellsCurSite.push_back(spell);
  361. }
  362. }
  363. if(selectedTab == 4)
  364. {
  365. if(spellsCurSite.size() > spellsPerPage)
  366. {
  367. spellsCurSite = std::vector<const CSpell *>(spellsCurSite.begin() + currentPage*spellsPerPage, spellsCurSite.end());
  368. if(spellsCurSite.size() > spellsPerPage)
  369. {
  370. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage, spellsCurSite.end());
  371. }
  372. }
  373. }
  374. else //selectedTab == 0, 1, 2 or 3
  375. {
  376. if(spellsCurSite.size() > spellsPerPage - 2)
  377. {
  378. if(currentPage == 0)
  379. {
  380. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage-2, spellsCurSite.end());
  381. }
  382. else
  383. {
  384. spellsCurSite = std::vector<const CSpell *>(spellsCurSite.begin() + (currentPage-1)*spellsPerPage + spellsPerPage-2, spellsCurSite.end());
  385. if(spellsCurSite.size() > spellsPerPage)
  386. {
  387. spellsCurSite.erase(spellsCurSite.begin()+spellsPerPage, spellsCurSite.end());
  388. }
  389. }
  390. }
  391. }
  392. //applying
  393. if(selectedTab == 4 || currentPage != 0)
  394. {
  395. for(size_t c=0; c<spellsPerPage; ++c)
  396. {
  397. if(c < spellsCurSite.size())
  398. {
  399. spellAreas[c]->setSpell(spellsCurSite[c]);
  400. }
  401. else
  402. {
  403. spellAreas[c]->setSpell(nullptr);
  404. }
  405. }
  406. }
  407. else
  408. {
  409. spellAreas[0]->setSpell(nullptr);
  410. spellAreas[1]->setSpell(nullptr);
  411. for(size_t c=0; c<spellsPerPage-2; ++c)
  412. {
  413. if(c < spellsCurSite.size())
  414. spellAreas[c+2]->setSpell(spellsCurSite[c]);
  415. else
  416. spellAreas[c+2]->setSpell(nullptr);
  417. }
  418. }
  419. redraw();
  420. }
  421. void CSpellWindow::setCurrentPage(int value)
  422. {
  423. currentPage = value;
  424. schoolPicture->visible = selectedTab!=4 && currentPage == 0;
  425. if(selectedTab != 4)
  426. schoolPicture->setFrame(selectedTab, 0);
  427. if (currentPage != 0)
  428. leftCorner->enable();
  429. else
  430. leftCorner->disable();
  431. if (currentPage + 1 < pagesWithinCurrentTab())
  432. rightCorner->enable();
  433. else
  434. rightCorner->disable();
  435. mana->setText(std::to_string(myHero->mana));//just in case, it will be possible to cast spell without closing book
  436. }
  437. void CSpellWindow::turnPageLeft()
  438. {
  439. OBJECT_CONSTRUCTION;
  440. if(settings["video"]["spellbookAnimation"].Bool() && !isBigSpellbook)
  441. video = std::make_shared<VideoWidgetOnce>(Point(13, 14), VideoPath::builtin("PGTRNLFT.SMK"), false, this);
  442. }
  443. void CSpellWindow::turnPageRight()
  444. {
  445. OBJECT_CONSTRUCTION;
  446. if(settings["video"]["spellbookAnimation"].Bool() && !isBigSpellbook)
  447. video = std::make_shared<VideoWidgetOnce>(Point(13, 14), VideoPath::builtin("PGTRNRGH.SMK"), false, this);
  448. }
  449. void CSpellWindow::onVideoPlaybackFinished()
  450. {
  451. video.reset();
  452. redraw();
  453. }
  454. void CSpellWindow::keyPressed(EShortcut key)
  455. {
  456. switch(key)
  457. {
  458. case EShortcut::GLOBAL_RETURN:
  459. fexitb();
  460. break;
  461. case EShortcut::MOVE_LEFT:
  462. fLcornerb();
  463. break;
  464. case EShortcut::MOVE_RIGHT:
  465. fRcornerb();
  466. break;
  467. case EShortcut::MOVE_UP:
  468. case EShortcut::MOVE_DOWN:
  469. {
  470. bool down = key == EShortcut::MOVE_DOWN;
  471. static const int schoolsOrder[] = { 0, 3, 1, 2, 4 };
  472. int index = -1;
  473. while(schoolsOrder[++index] != selectedTab);
  474. index += (down ? 1 : -1);
  475. vstd::abetween<int>(index, 0, std::size(schoolsOrder) - 1);
  476. if(selectedTab != schoolsOrder[index])
  477. selectSchool(schoolsOrder[index]);
  478. break;
  479. }
  480. case EShortcut::SPELLBOOK_TAB_COMBAT:
  481. fbattleSpellsb();
  482. break;
  483. case EShortcut::SPELLBOOK_TAB_ADVENTURE:
  484. fadvSpellsb();
  485. break;
  486. case EShortcut::SPELLBOOK_SEARCH_FOCUS:
  487. toggleSearchBoxFocus();
  488. break;
  489. }
  490. }
  491. int CSpellWindow::pagesWithinCurrentTab()
  492. {
  493. return battleSpellsOnly ? sitesPerTabBattle[selectedTab] : sitesPerTabAdv[selectedTab];
  494. }
  495. CSpellWindow::SpellArea::SpellArea(Rect pos, CSpellWindow * owner)
  496. {
  497. this->pos = pos;
  498. this->owner = owner;
  499. addUsedEvents(LCLICK | SHOW_POPUP | HOVER);
  500. schoolLevel = -1;
  501. mySpell = nullptr;
  502. OBJECT_CONSTRUCTION;
  503. image = std::make_shared<CAnimImage>(AnimationPath::builtin("Spells"), 0, 0);
  504. image->visible = false;
  505. name = std::make_shared<CLabel>(39, 70, FONT_TINY, ETextAlignment::CENTER);
  506. level = std::make_shared<CLabel>(39, 82, FONT_TINY, ETextAlignment::CENTER);
  507. cost = std::make_shared<CLabel>(39, 94, FONT_TINY, ETextAlignment::CENTER);
  508. for(auto l : {name, level, cost})
  509. l->setAutoRedraw(false);
  510. }
  511. CSpellWindow::SpellArea::~SpellArea() = default;
  512. void CSpellWindow::SpellArea::clickPressed(const Point & cursorPosition)
  513. {
  514. if(mySpell)
  515. {
  516. if(owner->onSpellSelect)
  517. {
  518. owner->onSpellSelect(mySpell->id);
  519. owner->close();
  520. return;
  521. }
  522. auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
  523. if(spellCost > owner->myHero->mana) //insufficient mana
  524. {
  525. LOCPLINT->showInfoDialog(boost::str(boost::format(CGI->generaltexth->allTexts[206]) % spellCost % owner->myHero->mana));
  526. return;
  527. }
  528. //anything that is not combat spell is adventure spell
  529. //this not an error in general to cast even creature ability with hero
  530. const bool combatSpell = mySpell->isCombat();
  531. if(combatSpell == mySpell->isAdventure())
  532. {
  533. logGlobal->error("Spell have invalid flags");
  534. return;
  535. }
  536. const bool inCombat = owner->myInt->battleInt != nullptr;
  537. const bool inCastle = owner->myInt->castleInt != nullptr;
  538. //battle spell on adv map or adventure map spell during combat => display infowindow, not cast
  539. if((combatSpell != inCombat) || inCastle || (!combatSpell && !LOCPLINT->makingTurn))
  540. {
  541. std::vector<std::shared_ptr<CComponent>> hlp(1, std::make_shared<CComponent>(ComponentType::SPELL, mySpell->id));
  542. LOCPLINT->showInfoDialog(mySpell->getDescriptionTranslated(schoolLevel), hlp);
  543. }
  544. else if(combatSpell)
  545. {
  546. spells::detail::ProblemImpl problem;
  547. if(mySpell->canBeCast(problem, owner->myInt->battleInt->getBattle().get(), spells::Mode::HERO, owner->myHero))
  548. {
  549. owner->myInt->battleInt->castThisSpell(mySpell->id);
  550. owner->fexitb();
  551. }
  552. else
  553. {
  554. std::vector<std::string> texts;
  555. problem.getAll(texts);
  556. if(!texts.empty())
  557. LOCPLINT->showInfoDialog(texts.front());
  558. else
  559. LOCPLINT->showInfoDialog(CGI->generaltexth->translate("vcmi.adventureMap.spellUnknownProblem"));
  560. }
  561. }
  562. else //adventure spell
  563. {
  564. const CGHeroInstance * h = owner->myHero;
  565. GH.windows().popWindows(1);
  566. auto guard = vstd::makeScopeGuard([this]()
  567. {
  568. auto spellBookState = owner->myInt->localState->getSpellbookSettings();
  569. spellBookState.spellbookLastTabAdvmap = owner->selectedTab;
  570. spellBookState.spellbookLastPageAdvmap = owner->currentPage;
  571. owner->myInt->localState->setSpellbookSettings(spellBookState);
  572. });
  573. spells::detail::ProblemImpl problem;
  574. if (mySpell->getAdventureMechanics().canBeCast(problem, LOCPLINT->cb.get(), owner->myHero))
  575. {
  576. if(mySpell->getTargetType() == spells::AimType::LOCATION)
  577. adventureInt->enterCastingMode(mySpell);
  578. else if(mySpell->getTargetType() == spells::AimType::NO_TARGET)
  579. owner->myInt->cb->castSpell(h, mySpell->id);
  580. else
  581. logGlobal->error("Invalid spell target type");
  582. }
  583. else
  584. {
  585. std::vector<std::string> texts;
  586. problem.getAll(texts);
  587. if(!texts.empty())
  588. LOCPLINT->showInfoDialog(texts.front());
  589. else
  590. LOCPLINT->showInfoDialog(CGI->generaltexth->translate("vcmi.adventureMap.spellUnknownProblem"));
  591. }
  592. }
  593. }
  594. }
  595. void CSpellWindow::SpellArea::showPopupWindow(const Point & cursorPosition)
  596. {
  597. if(mySpell)
  598. {
  599. std::string dmgInfo;
  600. auto causedDmg = owner->myInt->cb->estimateSpellDamage(mySpell, owner->myHero);
  601. if(causedDmg == 0 || mySpell->id == SpellID::TITANS_LIGHTNING_BOLT) //Titan's Lightning Bolt already has damage info included
  602. dmgInfo.clear();
  603. else
  604. {
  605. dmgInfo = CGI->generaltexth->allTexts[343];
  606. boost::algorithm::replace_first(dmgInfo, "%d", std::to_string(causedDmg));
  607. }
  608. CRClickPopup::createAndPush(mySpell->getDescriptionTranslated(schoolLevel) + dmgInfo, std::make_shared<CComponent>(ComponentType::SPELL, mySpell->id));
  609. }
  610. }
  611. void CSpellWindow::SpellArea::hover(bool on)
  612. {
  613. if(mySpell)
  614. {
  615. if(on)
  616. owner->statusBar->write(boost::str(boost::format("%s (%s)") % mySpell->getNameTranslated() % CGI->generaltexth->allTexts[171+mySpell->getLevel()]));
  617. else
  618. owner->statusBar->clear();
  619. }
  620. }
  621. void CSpellWindow::SpellArea::setSpell(const CSpell * spell)
  622. {
  623. schoolBorder.reset();
  624. image->visible = false;
  625. name->setText("");
  626. level->setText("");
  627. cost->setText("");
  628. mySpell = spell;
  629. if(mySpell)
  630. {
  631. SpellSchool whichSchool; //0 - air magic, 1 - fire magic, 2 - water magic, 3 - earth magic,
  632. schoolLevel = owner->myHero->getSpellSchoolLevel(mySpell, &whichSchool);
  633. auto spellCost = owner->myInt->cb->getSpellCost(mySpell, owner->myHero);
  634. image->setFrame(mySpell->id);
  635. image->visible = true;
  636. {
  637. OBJECT_CONSTRUCTION;
  638. static const std::array schoolBorders = {
  639. AnimationPath::builtin("SplevA.def"),
  640. AnimationPath::builtin("SplevF.def"),
  641. AnimationPath::builtin("SplevW.def"),
  642. AnimationPath::builtin("SplevE.def")
  643. };
  644. schoolBorder.reset();
  645. if (owner->selectedTab >= 4)
  646. {
  647. if (whichSchool.getNum() != SpellSchool())
  648. schoolBorder = std::make_shared<CAnimImage>(schoolBorders.at(whichSchool.getNum()), schoolLevel);
  649. }
  650. else
  651. schoolBorder = std::make_shared<CAnimImage>(schoolBorders.at(owner->selectedTab), schoolLevel);
  652. }
  653. ColorRGBA firstLineColor, secondLineColor;
  654. if(spellCost > owner->myHero->mana && !owner->onSpellSelect) //hero cannot cast this spell
  655. {
  656. firstLineColor = Colors::WHITE;
  657. secondLineColor = Colors::ORANGE;
  658. }
  659. else
  660. {
  661. firstLineColor = Colors::YELLOW;
  662. secondLineColor = Colors::WHITE;
  663. }
  664. name->color = firstLineColor;
  665. name->setText(mySpell->getNameTranslated());
  666. level->color = secondLineColor;
  667. if(schoolLevel > 0)
  668. {
  669. boost::format fmt("%s/%s");
  670. fmt % CGI->generaltexth->allTexts[171 + mySpell->getLevel()];
  671. fmt % CGI->generaltexth->levels[3+(schoolLevel-1)];//lines 4-6
  672. level->setText(fmt.str());
  673. }
  674. else
  675. level->setText(CGI->generaltexth->allTexts[171 + mySpell->getLevel()]);
  676. cost->color = secondLineColor;
  677. boost::format costfmt("%s: %d");
  678. costfmt % CGI->generaltexth->allTexts[387] % spellCost;
  679. cost->setText(costfmt.str());
  680. }
  681. }