MapFormatJson.cpp 36 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381
  1. /*
  2. * MapFormatJson.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapFormatJson.h"
  12. #include "../filesystem/CInputStream.h"
  13. #include "../filesystem/COutputStream.h"
  14. #include "../JsonDetail.h"
  15. #include "CMap.h"
  16. #include "../CModHandler.h"
  17. #include "../CHeroHandler.h"
  18. #include "../CTownHandler.h"
  19. #include "../VCMI_Lib.h"
  20. #include "../mapObjects/ObjectTemplate.h"
  21. #include "../mapObjects/CObjectHandler.h"
  22. #include "../mapObjects/CObjectClassesHandler.h"
  23. #include "../mapObjects/CGHeroInstance.h"
  24. #include "../mapObjects/CGTownInstance.h"
  25. #include "../spells/CSpellHandler.h"
  26. #include "../CSkillHandler.h"
  27. #include "../StringConstants.h"
  28. #include "../serializer/JsonDeserializer.h"
  29. #include "../serializer/JsonSerializer.h"
  30. VCMI_LIB_NAMESPACE_BEGIN
  31. class MapObjectResolver: public IInstanceResolver
  32. {
  33. public:
  34. MapObjectResolver(const CMapFormatJson * owner_);
  35. si32 decode (const std::string & identifier) const override;
  36. std::string encode(si32 identifier) const override;
  37. private:
  38. const CMapFormatJson * owner;
  39. };
  40. MapObjectResolver::MapObjectResolver(const CMapFormatJson * owner_):
  41. owner(owner_)
  42. {
  43. }
  44. si32 MapObjectResolver::decode(const std::string & identifier) const
  45. {
  46. //always decode as ObjectInstanceID
  47. auto it = owner->map->instanceNames.find(identifier);
  48. if(it != owner->map->instanceNames.end())
  49. {
  50. return (*it).second->id.getNum();
  51. }
  52. else
  53. {
  54. logGlobal->error("Object not found: %s", identifier);
  55. return -1;
  56. }
  57. }
  58. std::string MapObjectResolver::encode(si32 identifier) const
  59. {
  60. ObjectInstanceID id;
  61. //use h3m questIdentifiers if they are present
  62. if(owner->map->questIdentifierToId.empty())
  63. {
  64. id = ObjectInstanceID(identifier);
  65. }
  66. else
  67. {
  68. id = owner->map->questIdentifierToId[identifier];
  69. }
  70. si32 oid = id.getNum();
  71. if(oid < 0 || oid >= owner->map->objects.size())
  72. {
  73. logGlobal->error("Cannot get object with id %d", oid);
  74. return "";
  75. }
  76. return owner->map->objects[oid]->instanceName;
  77. }
  78. namespace HeaderDetail
  79. {
  80. static const std::vector<std::string> difficultyMap =
  81. {
  82. "EASY",
  83. "NORMAL",
  84. "HARD",
  85. "EXPERT",
  86. "IMPOSSIBLE"
  87. };
  88. enum class ECanPlay
  89. {
  90. NONE = 0,
  91. PLAYER_OR_AI = 1,
  92. PLAYER_ONLY = 2,
  93. AI_ONLY = 3
  94. };
  95. static const std::vector<std::string> canPlayMap =
  96. {
  97. "",
  98. "PlayerOrAI",
  99. "PlayerOnly",
  100. "AIOnly"
  101. };
  102. }
  103. namespace TriggeredEventsDetail
  104. {
  105. static const std::array<std::string, 15> conditionNames =
  106. {
  107. "haveArtifact", "haveCreatures", "haveResources", "haveBuilding",
  108. "control", "destroy", "transport", "daysPassed",
  109. "isHuman", "daysWithoutTown", "standardWin", "constValue",
  110. "have_0", "haveBuilding_0", "destroy_0"
  111. };
  112. static const std::array<std::string, 2> typeNames = { "victory", "defeat" };
  113. static EMetaclass decodeMetaclass(const std::string & source)
  114. {
  115. if(source == "")
  116. return EMetaclass::INVALID;
  117. auto rawId = vstd::find_pos(NMetaclass::names, source);
  118. if(rawId >= 0)
  119. return (EMetaclass)rawId;
  120. else
  121. return EMetaclass::INVALID;
  122. }
  123. static std::string encodeIdentifier(EMetaclass metaType, si32 type)
  124. {
  125. std::string metaclassName = NMetaclass::names[(int)metaType];
  126. std::string identifier = "";
  127. switch(metaType)
  128. {
  129. case EMetaclass::ARTIFACT:
  130. {
  131. identifier = ArtifactID::encode(type);
  132. }
  133. break;
  134. case EMetaclass::CREATURE:
  135. {
  136. identifier = CreatureID::encode(type);
  137. }
  138. break;
  139. case EMetaclass::OBJECT:
  140. {
  141. //TODO
  142. std::set<si32> subtypes = VLC->objtypeh->knownSubObjects(type);
  143. if(!subtypes.empty())
  144. {
  145. si32 subtype = *subtypes.begin();
  146. auto handler = VLC->objtypeh->getHandlerFor(type, subtype);
  147. identifier = handler->typeName;
  148. }
  149. }
  150. break;
  151. case EMetaclass::RESOURCE:
  152. {
  153. identifier = GameConstants::RESOURCE_NAMES[type];
  154. }
  155. break;
  156. default:
  157. {
  158. logGlobal->error("Unsupported metaclass %s for event condition", metaclassName);
  159. return "";
  160. }
  161. break;
  162. }
  163. return VLC->modh->makeFullIdentifier("", metaclassName, identifier);
  164. }
  165. static EventCondition JsonToCondition(const JsonNode & node)
  166. {
  167. EventCondition event;
  168. const auto & conditionName = node.Vector()[0].String();
  169. auto pos = vstd::find_pos(conditionNames, conditionName);
  170. event.condition = EventCondition::EWinLoseType(pos);
  171. if (node.Vector().size() > 1)
  172. {
  173. const JsonNode & data = node.Vector()[1];
  174. switch (event.condition)
  175. {
  176. case EventCondition::HAVE_0:
  177. case EventCondition::DESTROY_0:
  178. {
  179. //todo: support subtypes
  180. std::string fullIdentifier = data["type"].String(), metaTypeName = "", scope = "" , identifier = "";
  181. CModHandler::parseIdentifier(fullIdentifier, scope, metaTypeName, identifier);
  182. event.metaType = decodeMetaclass(metaTypeName);
  183. auto type = VLC->modh->identifiers.getIdentifier("core", fullIdentifier, false);
  184. if(type)
  185. event.objectType = type.get();
  186. event.objectInstanceName = data["object"].String();
  187. if(data["value"].isNumber())
  188. event.value = static_cast<si32>(data["value"].Integer());
  189. }
  190. break;
  191. case EventCondition::HAVE_BUILDING_0:
  192. {
  193. //todo: support of new condition format HAVE_BUILDING_0
  194. }
  195. break;
  196. default:
  197. {
  198. //old format
  199. if (data["type"].getType() == JsonNode::JsonType::DATA_STRING)
  200. {
  201. auto identifier = VLC->modh->identifiers.getIdentifier(data["type"]);
  202. if(identifier)
  203. event.objectType = identifier.get();
  204. else
  205. throw std::runtime_error("Identifier resolution failed in event condition");
  206. }
  207. if (data["type"].isNumber())
  208. event.objectType = static_cast<si32>(data["type"].Float());
  209. if (!data["value"].isNull())
  210. event.value = static_cast<si32>(data["value"].Float());
  211. }
  212. break;
  213. }
  214. if (!data["position"].isNull())
  215. {
  216. auto & position = data["position"].Vector();
  217. event.position.x = static_cast<si32>(position.at(0).Float());
  218. event.position.y = static_cast<si32>(position.at(1).Float());
  219. event.position.z = static_cast<si32>(position.at(2).Float());
  220. }
  221. }
  222. return event;
  223. }
  224. static JsonNode ConditionToJson(const EventCondition & event)
  225. {
  226. JsonNode json;
  227. JsonVector & asVector = json.Vector();
  228. JsonNode condition;
  229. condition.String() = conditionNames.at(event.condition);
  230. asVector.push_back(condition);
  231. JsonNode data;
  232. switch (event.condition)
  233. {
  234. case EventCondition::HAVE_0:
  235. case EventCondition::DESTROY_0:
  236. {
  237. //todo: support subtypes
  238. if(event.metaType != EMetaclass::INVALID)
  239. data["type"].String() = encodeIdentifier(event.metaType, event.objectType);
  240. if(event.value > 0)
  241. data["value"].Integer() = event.value;
  242. if(event.objectInstanceName != "")
  243. data["object"].String() = event.objectInstanceName;
  244. }
  245. break;
  246. case EventCondition::HAVE_BUILDING_0:
  247. {
  248. //todo: support of new condition format HAVE_BUILDING_0
  249. }
  250. break;
  251. default:
  252. {
  253. //old format
  254. if(event.objectType != -1)
  255. data["type"].Integer() = event.objectType;
  256. if(event.value != -1)
  257. data["value"].Integer() = event.value;
  258. }
  259. break;
  260. }
  261. if(event.position != int3(-1, -1, -1))
  262. {
  263. auto & position = data["position"].Vector();
  264. position.resize(3);
  265. position[0].Float() = event.position.x;
  266. position[1].Float() = event.position.y;
  267. position[2].Float() = event.position.z;
  268. }
  269. if(!data.isNull())
  270. asVector.push_back(data);
  271. return json;
  272. }
  273. }//namespace TriggeredEventsDetail
  274. namespace TerrainDetail
  275. {
  276. static const std::array<char, 4> flipCodes =
  277. {
  278. '_', '-', '|', '+'
  279. };
  280. }
  281. ///CMapFormatJson
  282. const int CMapFormatJson::VERSION_MAJOR = 1;
  283. const int CMapFormatJson::VERSION_MINOR = 0;
  284. const std::string CMapFormatJson::HEADER_FILE_NAME = "header.json";
  285. const std::string CMapFormatJson::OBJECTS_FILE_NAME = "objects.json";
  286. CMapFormatJson::CMapFormatJson():
  287. fileVersionMajor(0), fileVersionMinor(0),
  288. mapObjectResolver(make_unique<MapObjectResolver>(this)),
  289. map(nullptr), mapHeader(nullptr)
  290. {
  291. }
  292. void CMapFormatJson::serializeAllowedFactions(JsonSerializeFormat & handler, std::set<TFaction> & value)
  293. {
  294. //TODO: unify allowed factions with others - make them std::vector<bool>
  295. std::vector<bool> temp;
  296. temp.resize(VLC->townh->size(), false);
  297. auto standard = VLC->townh->getDefaultAllowed();
  298. if(handler.saving)
  299. {
  300. for(auto faction : VLC->townh->objects)
  301. if(faction->town && vstd::contains(value, faction->index))
  302. temp[std::size_t(faction->index)] = true;
  303. }
  304. handler.serializeLIC("allowedFactions", &FactionID::decode, &FactionID::encode, standard, temp);
  305. if(!handler.saving)
  306. {
  307. value.clear();
  308. for (std::size_t i=0; i<temp.size(); i++)
  309. if(temp[i])
  310. value.insert((TFaction)i);
  311. }
  312. }
  313. void CMapFormatJson::serializeHeader(JsonSerializeFormat & handler)
  314. {
  315. handler.serializeString("name", mapHeader->name);
  316. handler.serializeString("description", mapHeader->description);
  317. handler.serializeInt("heroLevelLimit", mapHeader->levelLimit, 0);
  318. //todo: support arbitrary percentage
  319. handler.serializeEnum("difficulty", mapHeader->difficulty, HeaderDetail::difficultyMap);
  320. serializePlayerInfo(handler);
  321. handler.serializeLIC("allowedHeroes", &HeroTypeID::decode, &HeroTypeID::encode, VLC->heroh->getDefaultAllowed(), mapHeader->allowedHeroes);
  322. handler.serializeString("victoryString", mapHeader->victoryMessage);
  323. handler.serializeInt("victoryIconIndex", mapHeader->victoryIconIndex);
  324. handler.serializeString("defeatString", mapHeader->defeatMessage);
  325. handler.serializeInt("defeatIconIndex", mapHeader->defeatIconIndex);
  326. }
  327. void CMapFormatJson::serializePlayerInfo(JsonSerializeFormat & handler)
  328. {
  329. auto playersData = handler.enterStruct("players");
  330. for(int player = 0; player < PlayerColor::PLAYER_LIMIT_I; player++)
  331. {
  332. PlayerInfo & info = mapHeader->players[player];
  333. if(handler.saving)
  334. {
  335. if(!info.canAnyonePlay())
  336. continue;
  337. }
  338. auto playerData = handler.enterStruct(GameConstants::PLAYER_COLOR_NAMES[player]);
  339. if(!handler.saving)
  340. {
  341. if(handler.getCurrent().isNull())
  342. {
  343. info.canComputerPlay = false;
  344. info.canHumanPlay = false;
  345. continue;
  346. }
  347. }
  348. serializeAllowedFactions(handler, info.allowedFactions);
  349. HeaderDetail::ECanPlay canPlay = HeaderDetail::ECanPlay::NONE;
  350. if(handler.saving)
  351. {
  352. if(info.canComputerPlay)
  353. {
  354. canPlay = info.canHumanPlay ? HeaderDetail::ECanPlay::PLAYER_OR_AI : HeaderDetail::ECanPlay::AI_ONLY;
  355. }
  356. else
  357. {
  358. canPlay = info.canHumanPlay ? HeaderDetail::ECanPlay::PLAYER_ONLY : HeaderDetail::ECanPlay::NONE;
  359. }
  360. }
  361. handler.serializeEnum("canPlay", canPlay, HeaderDetail::canPlayMap);
  362. if(!handler.saving)
  363. {
  364. switch(canPlay)
  365. {
  366. case HeaderDetail::ECanPlay::PLAYER_OR_AI:
  367. info.canComputerPlay = true;
  368. info.canHumanPlay = true;
  369. break;
  370. case HeaderDetail::ECanPlay::PLAYER_ONLY:
  371. info.canComputerPlay = false;
  372. info.canHumanPlay = true;
  373. break;
  374. case HeaderDetail::ECanPlay::AI_ONLY:
  375. info.canComputerPlay = true;
  376. info.canHumanPlay = false;
  377. break;
  378. default:
  379. info.canComputerPlay = false;
  380. info.canHumanPlay = false;
  381. break;
  382. }
  383. }
  384. //saving whole structure only if position is valid
  385. if(!handler.saving || info.posOfMainTown.valid())
  386. {
  387. auto mainTown = handler.enterStruct("mainTown");
  388. handler.serializeBool("generateHero", info.generateHeroAtMainTown);
  389. handler.serializeInt("x", info.posOfMainTown.x, -1);
  390. handler.serializeInt("y", info.posOfMainTown.y, -1);
  391. handler.serializeInt("l", info.posOfMainTown.z, -1);
  392. }
  393. if(!handler.saving)
  394. {
  395. info.hasMainTown = info.posOfMainTown.valid();
  396. }
  397. handler.serializeString("mainHero", info.mainHeroInstance);//must be before "heroes"
  398. //heroes
  399. if(handler.saving)
  400. {
  401. //ignoring heroesNames and saving from actual map objects
  402. //TODO: optimize
  403. for(auto & obj : map->objects)
  404. {
  405. if((obj->ID == Obj::HERO || obj->ID == Obj::RANDOM_HERO) && obj->tempOwner == PlayerColor(player))
  406. {
  407. CGHeroInstance * hero = dynamic_cast<CGHeroInstance *>(obj.get());
  408. auto heroes = handler.enterStruct("heroes");
  409. if(hero)
  410. {
  411. auto heroData = handler.enterStruct(hero->instanceName);
  412. heroData->serializeString("name", hero->name);
  413. if(hero->ID == Obj::HERO)
  414. {
  415. std::string temp;
  416. if(hero->type)
  417. {
  418. temp = hero->type->identifier;
  419. }
  420. else
  421. {
  422. temp = VLC->heroh->objects[hero->subID]->identifier;
  423. }
  424. handler.serializeString("type", temp);
  425. }
  426. }
  427. }
  428. }
  429. }
  430. else
  431. {
  432. info.heroesNames.clear();
  433. auto heroes = handler.enterStruct("heroes");
  434. for(const auto & hero : handler.getCurrent().Struct())
  435. {
  436. const JsonNode & data = hero.second;
  437. const std::string instanceName = hero.first;
  438. SHeroName hname;
  439. hname.heroId = -1;
  440. std::string rawId = data["type"].String();
  441. if(rawId != "")
  442. hname.heroId = HeroTypeID::decode(rawId);
  443. hname.heroName = data["name"].String();
  444. if(instanceName == info.mainHeroInstance)
  445. {
  446. //this is main hero
  447. info.mainCustomHeroName = hname.heroName;
  448. info.hasRandomHero = (hname.heroId == -1);
  449. info.mainCustomHeroId = hname.heroId;
  450. info.mainCustomHeroPortrait = -1;
  451. //todo:mainHeroPortrait
  452. }
  453. info.heroesNames.push_back(hname);
  454. }
  455. }
  456. handler.serializeBool("randomFaction", info.isFactionRandom);
  457. }
  458. }
  459. void CMapFormatJson::readTeams(JsonDeserializer & handler)
  460. {
  461. auto teams = handler.enterArray("teams");
  462. const JsonNode & src = teams->getCurrent();
  463. if(src.getType() != JsonNode::JsonType::DATA_VECTOR)
  464. {
  465. // No alliances
  466. if(src.getType() != JsonNode::JsonType::DATA_NULL)
  467. logGlobal->error("Invalid teams field type");
  468. mapHeader->howManyTeams = 0;
  469. for(int i = 0; i < PlayerColor::PLAYER_LIMIT_I; i++)
  470. if(mapHeader->players[i].canComputerPlay || mapHeader->players[i].canHumanPlay)
  471. mapHeader->players[i].team = TeamID(mapHeader->howManyTeams++);
  472. }
  473. else
  474. {
  475. const JsonVector & srcVector = src.Vector();
  476. mapHeader->howManyTeams = static_cast<ui8>(srcVector.size());
  477. for(int team = 0; team < mapHeader->howManyTeams; team++)
  478. for(const JsonNode & playerData : srcVector[team].Vector())
  479. {
  480. PlayerColor player = PlayerColor(vstd::find_pos(GameConstants::PLAYER_COLOR_NAMES, playerData.String()));
  481. if(player.isValidPlayer())
  482. if(mapHeader->players[player.getNum()].canAnyonePlay())
  483. mapHeader->players[player.getNum()].team = TeamID(team);
  484. }
  485. for(PlayerInfo & player : mapHeader->players)
  486. if(player.canAnyonePlay() && player.team == TeamID::NO_TEAM)
  487. player.team = TeamID(mapHeader->howManyTeams++);
  488. }
  489. }
  490. void CMapFormatJson::writeTeams(JsonSerializer & handler)
  491. {
  492. std::vector<std::set<PlayerColor>> teamsData;
  493. teamsData.resize(mapHeader->howManyTeams);
  494. //get raw data
  495. for(int idx = 0; idx < mapHeader->players.size(); idx++)
  496. {
  497. const PlayerInfo & player = mapHeader->players.at(idx);
  498. int team = player.team.getNum();
  499. if(vstd::iswithin(team, 0, mapHeader->howManyTeams-1) && player.canAnyonePlay())
  500. teamsData.at(team).insert(PlayerColor(idx));
  501. }
  502. //remove single-member teams
  503. vstd::erase_if(teamsData, [](std::set<PlayerColor> & elem) -> bool
  504. {
  505. return elem.size() <= 1;
  506. });
  507. if(!teamsData.empty())
  508. {
  509. JsonNode dest;
  510. //construct output
  511. dest.setType(JsonNode::JsonType::DATA_VECTOR);
  512. for(const std::set<PlayerColor> & teamData : teamsData)
  513. {
  514. JsonNode team(JsonNode::JsonType::DATA_VECTOR);
  515. for(const PlayerColor & player : teamData)
  516. {
  517. JsonNode member(JsonNode::JsonType::DATA_STRING);
  518. member.String() = GameConstants::PLAYER_COLOR_NAMES[player.getNum()];
  519. team.Vector().push_back(std::move(member));
  520. }
  521. dest.Vector().push_back(std::move(team));
  522. }
  523. handler.serializeRaw("teams", dest, boost::none);
  524. }
  525. }
  526. void CMapFormatJson::readTriggeredEvents(JsonDeserializer & handler)
  527. {
  528. const JsonNode & input = handler.getCurrent();
  529. mapHeader->triggeredEvents.clear();
  530. for(auto & entry : input["triggeredEvents"].Struct())
  531. {
  532. TriggeredEvent event;
  533. event.identifier = entry.first;
  534. readTriggeredEvent(event, entry.second);
  535. mapHeader->triggeredEvents.push_back(event);
  536. }
  537. }
  538. void CMapFormatJson::readTriggeredEvent(TriggeredEvent & event, const JsonNode & source)
  539. {
  540. using namespace TriggeredEventsDetail;
  541. event.onFulfill = source["message"].String();
  542. event.description = source["description"].String();
  543. event.effect.type = vstd::find_pos(typeNames, source["effect"]["type"].String());
  544. event.effect.toOtherMessage = source["effect"]["messageToSend"].String();
  545. event.trigger = EventExpression(source["condition"], JsonToCondition); // logical expression
  546. }
  547. void CMapFormatJson::writeTriggeredEvents(JsonSerializer & handler)
  548. {
  549. JsonNode triggeredEvents(JsonNode::JsonType::DATA_STRUCT);
  550. for(auto event : mapHeader->triggeredEvents)
  551. writeTriggeredEvent(event, triggeredEvents[event.identifier]);
  552. handler.serializeRaw("triggeredEvents", triggeredEvents, boost::none);
  553. }
  554. void CMapFormatJson::writeTriggeredEvent(const TriggeredEvent & event, JsonNode & dest)
  555. {
  556. using namespace TriggeredEventsDetail;
  557. if(!event.onFulfill.empty())
  558. dest["message"].String() = event.onFulfill;
  559. if(!event.description.empty())
  560. dest["description"].String() = event.description;
  561. dest["effect"]["type"].String() = typeNames.at(size_t(event.effect.type));
  562. if(!event.effect.toOtherMessage.empty())
  563. dest["effect"]["messageToSend"].String() = event.effect.toOtherMessage;
  564. dest["condition"] = event.trigger.toJson(ConditionToJson);
  565. }
  566. void CMapFormatJson::readDisposedHeroes(JsonSerializeFormat & handler)
  567. {
  568. auto definitions = handler.enterStruct("predefinedHeroes");//DisposedHeroes are part of predefinedHeroes in VCMI map format
  569. const JsonNode & data = handler.getCurrent();
  570. for(const auto & entry : data.Struct())
  571. {
  572. HeroTypeID type(HeroTypeID::decode(entry.first));
  573. ui8 mask = 0;
  574. for(const JsonNode & playerData : entry.second["availableFor"].Vector())
  575. {
  576. PlayerColor player = PlayerColor(vstd::find_pos(GameConstants::PLAYER_COLOR_NAMES, playerData.String()));
  577. if(player.isValidPlayer())
  578. {
  579. mask |= 1 << player.getNum();
  580. }
  581. }
  582. if(mask != 0 && mask != GameConstants::ALL_PLAYERS && type.getNum() >= 0)
  583. {
  584. DisposedHero hero;
  585. hero.heroId = type.getNum();
  586. hero.players = mask;
  587. //name and portrait are not used
  588. map->disposedHeroes.push_back(hero);
  589. }
  590. }
  591. }
  592. void CMapFormatJson::writeDisposedHeroes(JsonSerializeFormat & handler)
  593. {
  594. if(map->disposedHeroes.empty())
  595. return;
  596. auto definitions = handler.enterStruct("predefinedHeroes");//DisposedHeroes are part of predefinedHeroes in VCMI map format
  597. for(const DisposedHero & hero : map->disposedHeroes)
  598. {
  599. std::string type = HeroTypeID::encode(hero.heroId);
  600. auto definition = definitions->enterStruct(type);
  601. JsonNode players(JsonNode::JsonType::DATA_VECTOR);
  602. for(int playerNum = 0; playerNum < PlayerColor::PLAYER_LIMIT_I; playerNum++)
  603. {
  604. if((1 << playerNum) & hero.players)
  605. {
  606. JsonNode player(JsonNode::JsonType::DATA_STRING);
  607. player.String() = GameConstants::PLAYER_COLOR_NAMES[playerNum];
  608. players.Vector().push_back(player);
  609. }
  610. }
  611. definition->serializeRaw("availableFor", players, boost::none);
  612. }
  613. }
  614. void CMapFormatJson::serializeRumors(JsonSerializeFormat & handler)
  615. {
  616. auto rumors = handler.enterArray("rumors");
  617. rumors.serializeStruct(map->rumors);
  618. }
  619. void CMapFormatJson::serializePredefinedHeroes(JsonSerializeFormat & handler)
  620. {
  621. //todo:serializePredefinedHeroes
  622. if(handler.saving)
  623. {
  624. if(!map->predefinedHeroes.empty())
  625. {
  626. auto predefinedHeroes = handler.enterStruct("predefinedHeroes");
  627. for(auto & hero : map->predefinedHeroes)
  628. {
  629. auto predefinedHero = handler.enterStruct(hero->getHeroTypeName());
  630. hero->serializeJsonDefinition(handler);
  631. }
  632. }
  633. }
  634. else
  635. {
  636. auto predefinedHeroes = handler.enterStruct("predefinedHeroes");
  637. const JsonNode & data = handler.getCurrent();
  638. for(const auto & p : data.Struct())
  639. {
  640. auto predefinedHero = handler.enterStruct(p.first);
  641. CGHeroInstance * hero = new CGHeroInstance();
  642. hero->ID = Obj::HERO;
  643. hero->setHeroTypeName(p.first);
  644. hero->serializeJsonDefinition(handler);
  645. map->predefinedHeroes.push_back(hero);
  646. }
  647. }
  648. }
  649. void CMapFormatJson::serializeOptions(JsonSerializeFormat & handler)
  650. {
  651. serializeRumors(handler);
  652. serializePredefinedHeroes(handler);
  653. handler.serializeLIC("allowedAbilities", &CSkillHandler::decodeSkill, &CSkillHandler::encodeSkill, VLC->skillh->getDefaultAllowed(), map->allowedAbilities);
  654. handler.serializeLIC("allowedArtifacts", &ArtifactID::decode, &ArtifactID::encode, VLC->arth->getDefaultAllowed(), map->allowedArtifact);
  655. handler.serializeLIC("allowedSpells", &SpellID::decode, &SpellID::encode, VLC->spellh->getDefaultAllowed(), map->allowedSpell);
  656. //todo:events
  657. }
  658. void CMapFormatJson::readOptions(JsonDeserializer & handler)
  659. {
  660. readDisposedHeroes(handler);
  661. serializeOptions(handler);
  662. }
  663. void CMapFormatJson::writeOptions(JsonSerializer & handler)
  664. {
  665. writeDisposedHeroes(handler);
  666. serializeOptions(handler);
  667. }
  668. ///CMapPatcher
  669. CMapPatcher::CMapPatcher(JsonNode stream):
  670. CMapFormatJson(),
  671. input(stream)
  672. {
  673. //todo: update map patches and change this
  674. fileVersionMajor = 0;
  675. fileVersionMinor = 0;
  676. }
  677. void CMapPatcher::patchMapHeader(std::unique_ptr<CMapHeader> & header)
  678. {
  679. map = nullptr;
  680. mapHeader = header.get();
  681. if (!input.isNull())
  682. readPatchData();
  683. }
  684. void CMapPatcher::readPatchData()
  685. {
  686. JsonDeserializer handler(mapObjectResolver.get(), input);
  687. readTriggeredEvents(handler);
  688. }
  689. ///CMapLoaderJson
  690. CMapLoaderJson::CMapLoaderJson(CInputStream * stream):
  691. CMapFormatJson(),
  692. buffer(stream),
  693. ioApi(new CProxyROIOApi(buffer)),
  694. loader("", "_", ioApi)
  695. {
  696. }
  697. std::unique_ptr<CMap> CMapLoaderJson::loadMap()
  698. {
  699. LOG_TRACE(logGlobal);
  700. std::unique_ptr<CMap> result = std::unique_ptr<CMap>(new CMap());
  701. map = result.get();
  702. mapHeader = map;
  703. readMap();
  704. return result;
  705. }
  706. std::unique_ptr<CMapHeader> CMapLoaderJson::loadMapHeader()
  707. {
  708. LOG_TRACE(logGlobal);
  709. map = nullptr;
  710. std::unique_ptr<CMapHeader> result = std::unique_ptr<CMapHeader>(new CMapHeader());
  711. mapHeader = result.get();
  712. readHeader(false);
  713. return result;
  714. }
  715. JsonNode CMapLoaderJson::getFromArchive(const std::string & archiveFilename)
  716. {
  717. ResourceID resource(archiveFilename, EResType::TEXT);
  718. if(!loader.existsResource(resource))
  719. throw std::runtime_error(archiveFilename+" not found");
  720. auto data = loader.load(resource)->readAll();
  721. JsonNode res(reinterpret_cast<char*>(data.first.get()), data.second);
  722. return res;
  723. }
  724. void CMapLoaderJson::readMap()
  725. {
  726. LOG_TRACE(logGlobal);
  727. readHeader(true);
  728. map->initTerrain();
  729. readTerrain();
  730. readObjects();
  731. map->calculateGuardingGreaturePositions();
  732. }
  733. void CMapLoaderJson::readHeader(const bool complete)
  734. {
  735. //do not use map field here, use only mapHeader
  736. JsonNode header = getFromArchive(HEADER_FILE_NAME);
  737. fileVersionMajor = static_cast<int>(header["versionMajor"].Integer());
  738. if(fileVersionMajor != VERSION_MAJOR)
  739. {
  740. logGlobal->error("Unsupported map format version: %d", fileVersionMajor);
  741. throw std::runtime_error("Unsupported map format version");
  742. }
  743. fileVersionMinor = static_cast<int>(header["versionMinor"].Integer());
  744. if(fileVersionMinor > VERSION_MINOR)
  745. {
  746. logGlobal->warn("Too new map format revision: %d. This map should work but some of map features may be ignored.", fileVersionMinor);
  747. }
  748. JsonDeserializer handler(mapObjectResolver.get(), header);
  749. mapHeader->version = EMapFormat::VCMI;//todo: new version field
  750. //todo: multilevel map load support
  751. {
  752. auto levels = handler.enterStruct("mapLevels");
  753. {
  754. auto surface = handler.enterStruct("surface");
  755. handler.serializeInt("height", mapHeader->height);
  756. handler.serializeInt("width", mapHeader->width);
  757. }
  758. {
  759. auto underground = handler.enterStruct("underground");
  760. mapHeader->twoLevel = !underground->getCurrent().isNull();
  761. }
  762. }
  763. serializeHeader(handler);
  764. readTriggeredEvents(handler);
  765. readTeams(handler);
  766. //TODO: check mods
  767. if(complete)
  768. readOptions(handler);
  769. }
  770. void CMapLoaderJson::readTerrainTile(const std::string & src, TerrainTile & tile)
  771. {
  772. try
  773. {
  774. using namespace TerrainDetail;
  775. {//terrain type
  776. const std::string typeCode = src.substr(0, 2);
  777. tile.terType = const_cast<TerrainType*>(VLC->terrainTypeHandler->getInfoByCode(typeCode));
  778. }
  779. int startPos = 2; //0+typeCode fixed length
  780. {//terrain view
  781. int pos = startPos;
  782. while (isdigit(src.at(pos)))
  783. pos++;
  784. int len = pos - startPos;
  785. if (len <= 0)
  786. throw std::runtime_error("Invalid terrain view in " + src);
  787. const std::string rawCode = src.substr(startPos, len);
  788. tile.terView = atoi(rawCode.c_str());
  789. startPos += len;
  790. }
  791. {//terrain flip
  792. int terrainFlip = vstd::find_pos(flipCodes, src.at(startPos++));
  793. if (terrainFlip < 0)
  794. throw std::runtime_error("Invalid terrain flip in " + src);
  795. else
  796. tile.extTileFlags = terrainFlip;
  797. }
  798. if (startPos >= src.size())
  799. return;
  800. bool hasRoad = true;
  801. //FIXME: check without exceptions?
  802. {//road type
  803. const std::string typeCode = src.substr(startPos, 2);
  804. startPos += 2;
  805. try
  806. {
  807. tile.roadType = const_cast<RoadType*>(VLC->terrainTypeHandler->getRoadByCode(typeCode));
  808. }
  809. catch (const std::exception& e) //it's not a road, it's a river
  810. {
  811. try
  812. {
  813. tile.riverType = const_cast<RiverType*>(VLC->terrainTypeHandler->getRiverByCode(typeCode));
  814. hasRoad = false;
  815. }
  816. catch (const std::exception& e)
  817. {
  818. throw std::runtime_error("Invalid river type in " + src);
  819. }
  820. }
  821. }
  822. if (hasRoad)
  823. {//road dir
  824. int pos = startPos;
  825. while (isdigit(src.at(pos)))
  826. pos++;
  827. int len = pos - startPos;
  828. if (len <= 0)
  829. throw std::runtime_error("Invalid road dir in " + src);
  830. const std::string rawCode = src.substr(startPos, len);
  831. tile.roadDir = atoi(rawCode.c_str());
  832. startPos += len;
  833. }
  834. if (hasRoad)
  835. {//road flip
  836. int flip = vstd::find_pos(flipCodes, src.at(startPos++));
  837. if (flip < 0)
  838. throw std::runtime_error("Invalid road flip in " + src);
  839. else
  840. tile.extTileFlags |= (flip << 4);
  841. }
  842. if (startPos >= src.size())
  843. return;
  844. if (hasRoad)
  845. {//river type
  846. const std::string typeCode = src.substr(startPos, 2);
  847. startPos += 2;
  848. tile.riverType = const_cast<RiverType*>(VLC->terrainTypeHandler->getRiverByCode(typeCode));
  849. }
  850. {//river dir
  851. int pos = startPos;
  852. while (isdigit(src.at(pos)))
  853. pos++;
  854. int len = pos - startPos;
  855. if (len <= 0)
  856. throw std::runtime_error("Invalid river dir in " + src);
  857. const std::string rawCode = src.substr(startPos, len);
  858. tile.riverDir = atoi(rawCode.c_str());
  859. startPos += len;
  860. }
  861. {//river flip
  862. int flip = vstd::find_pos(flipCodes, src.at(startPos++));
  863. if (flip < 0)
  864. throw std::runtime_error("Invalid road flip in " + src);
  865. else
  866. tile.extTileFlags |= (flip << 2);
  867. }
  868. }
  869. catch (const std::exception & e)
  870. {
  871. logGlobal->error("Failed to read terrain tile: %s");
  872. }
  873. }
  874. void CMapLoaderJson::readTerrainLevel(const JsonNode & src, const int index)
  875. {
  876. int3 pos(0, 0, index);
  877. const JsonVector & rows = src.Vector();
  878. if(rows.size() != map->height)
  879. throw std::runtime_error("Invalid terrain data");
  880. for(pos.y = 0; pos.y < map->height; pos.y++)
  881. {
  882. const JsonVector & tiles = rows[pos.y].Vector();
  883. if(tiles.size() != map->width)
  884. throw std::runtime_error("Invalid terrain data");
  885. for(pos.x = 0; pos.x < map->width; pos.x++)
  886. readTerrainTile(tiles[pos.x].String(), map->getTile(pos));
  887. }
  888. }
  889. void CMapLoaderJson::readTerrain()
  890. {
  891. {
  892. const JsonNode surface = getFromArchive("surface_terrain.json");
  893. readTerrainLevel(surface, 0);
  894. }
  895. if(map->twoLevel)
  896. {
  897. const JsonNode underground = getFromArchive("underground_terrain.json");
  898. readTerrainLevel(underground, 1);
  899. }
  900. }
  901. CMapLoaderJson::MapObjectLoader::MapObjectLoader(CMapLoaderJson * _owner, JsonMap::value_type & json):
  902. owner(_owner), instance(nullptr), id(-1), jsonKey(json.first), configuration(json.second)
  903. {
  904. }
  905. void CMapLoaderJson::MapObjectLoader::construct()
  906. {
  907. //TODO:consider move to ObjectTypeHandler
  908. //find type handler
  909. std::string typeName = configuration["type"].String(), subtypeName = configuration["subtype"].String();
  910. if(typeName.empty())
  911. {
  912. logGlobal->error("Object type missing");
  913. logGlobal->debug(configuration.toJson());
  914. return;
  915. }
  916. int3 pos;
  917. pos.x = static_cast<si32>(configuration["x"].Float());
  918. pos.y = static_cast<si32>(configuration["y"].Float());
  919. pos.z = static_cast<si32>(configuration["l"].Float());
  920. //special case for grail
  921. if(typeName == "grail")
  922. {
  923. owner->map->grailPos = pos;
  924. owner->map->grailRadius = static_cast<int>(configuration["options"]["grailRadius"].Float());
  925. return;
  926. }
  927. else if(subtypeName.empty())
  928. {
  929. logGlobal->error("Object subtype missing");
  930. logGlobal->debug(configuration.toJson());
  931. return;
  932. }
  933. auto handler = VLC->objtypeh->getHandlerFor(typeName, subtypeName);
  934. auto appearance = new ObjectTemplate;
  935. appearance->id = Obj(handler->type);
  936. appearance->subid = handler->subtype;
  937. appearance->readJson(configuration["template"], false);
  938. // Will be destroyed soon and replaced with shared template
  939. instance = handler->create(std::shared_ptr<const ObjectTemplate>(appearance));
  940. instance->id = ObjectInstanceID((si32)owner->map->objects.size());
  941. instance->instanceName = jsonKey;
  942. instance->pos = pos;
  943. owner->map->addNewObject(instance);
  944. }
  945. void CMapLoaderJson::MapObjectLoader::configure()
  946. {
  947. if(nullptr == instance)
  948. return;
  949. JsonDeserializer handler(owner->mapObjectResolver.get(), configuration);
  950. instance->serializeJson(handler);
  951. //artifact instance serialization requires access to Map object, handle it here for now
  952. //todo: find better solution for artifact instance serialization
  953. if(auto art = dynamic_cast<CGArtifact *>(instance))
  954. {
  955. int artID = ArtifactID::NONE;
  956. int spellID = -1;
  957. if(art->ID == Obj::SPELL_SCROLL)
  958. {
  959. auto spellIdentifier = configuration["options"]["spell"].String();
  960. auto rawId = VLC->modh->identifiers.getIdentifier("core", "spell", spellIdentifier);
  961. if(rawId)
  962. spellID = rawId.get();
  963. else
  964. spellID = 0;
  965. artID = ArtifactID::SPELL_SCROLL;
  966. }
  967. else if(art->ID == Obj::ARTIFACT)
  968. {
  969. //specific artifact
  970. artID = art->subID;
  971. }
  972. art->storedArtifact = CArtifactInstance::createArtifact(owner->map, artID, spellID);
  973. }
  974. if(auto hero = dynamic_cast<CGHeroInstance *>(instance))
  975. {
  976. auto o = handler.enterStruct("options");
  977. hero->serializeJsonArtifacts(handler, "artifacts", owner->map);
  978. }
  979. }
  980. void CMapLoaderJson::readObjects()
  981. {
  982. LOG_TRACE(logGlobal);
  983. std::vector<std::unique_ptr<MapObjectLoader>> loaders;//todo: optimize MapObjectLoader memory layout
  984. JsonNode data = getFromArchive(OBJECTS_FILE_NAME);
  985. //get raw data
  986. for(auto & p : data.Struct())
  987. loaders.push_back(vstd::make_unique<MapObjectLoader>(this, p));
  988. for(auto & ptr : loaders)
  989. ptr->construct();
  990. //configure objects after all objects are constructed so we may resolve internal IDs even to actual pointers OTF
  991. for(auto & ptr : loaders)
  992. ptr->configure();
  993. std::sort(map->heroesOnMap.begin(), map->heroesOnMap.end(), [](const ConstTransitivePtr<CGHeroInstance> & a, const ConstTransitivePtr<CGHeroInstance> & b)
  994. {
  995. return a->subID < b->subID;
  996. });
  997. }
  998. ///CMapSaverJson
  999. CMapSaverJson::CMapSaverJson(CInputOutputStream * stream):
  1000. CMapFormatJson(),
  1001. buffer(stream),
  1002. ioApi(new CProxyIOApi(buffer)),
  1003. saver(ioApi, "_")
  1004. {
  1005. fileVersionMajor = VERSION_MAJOR;
  1006. fileVersionMinor = VERSION_MINOR;
  1007. }
  1008. CMapSaverJson::~CMapSaverJson()
  1009. {
  1010. }
  1011. void CMapSaverJson::addToArchive(const JsonNode & data, const std::string & filename)
  1012. {
  1013. std::ostringstream out;
  1014. JsonWriter writer(out);
  1015. writer.writeNode(data);
  1016. out.flush();
  1017. {
  1018. auto s = out.str();
  1019. std::unique_ptr<COutputStream> stream = saver.addFile(filename);
  1020. if (stream->write((const ui8*)s.c_str(), s.size()) != s.size())
  1021. throw std::runtime_error("CMapSaverJson::saveHeader() zip compression failed.");
  1022. }
  1023. }
  1024. void CMapSaverJson::saveMap(const std::unique_ptr<CMap>& map)
  1025. {
  1026. this->map = map.get();
  1027. this->mapHeader = this->map;
  1028. writeHeader();
  1029. writeTerrain();
  1030. writeObjects();
  1031. }
  1032. void CMapSaverJson::writeHeader()
  1033. {
  1034. logGlobal->trace("Saving header");
  1035. JsonNode header;
  1036. JsonSerializer handler(mapObjectResolver.get(), header);
  1037. header["versionMajor"].Float() = VERSION_MAJOR;
  1038. header["versionMinor"].Float() = VERSION_MINOR;
  1039. //todo: multilevel map save support
  1040. JsonNode & levels = header["mapLevels"];
  1041. levels["surface"]["height"].Float() = mapHeader->height;
  1042. levels["surface"]["width"].Float() = mapHeader->width;
  1043. levels["surface"]["index"].Float() = 0;
  1044. if(mapHeader->twoLevel)
  1045. {
  1046. levels["underground"]["height"].Float() = mapHeader->height;
  1047. levels["underground"]["width"].Float() = mapHeader->width;
  1048. levels["underground"]["index"].Float() = 1;
  1049. }
  1050. serializeHeader(handler);
  1051. writeTriggeredEvents(handler);
  1052. writeTeams(handler);
  1053. writeOptions(handler);
  1054. addToArchive(header, HEADER_FILE_NAME);
  1055. }
  1056. std::string CMapSaverJson::writeTerrainTile(const TerrainTile & tile)
  1057. {
  1058. using namespace TerrainDetail;
  1059. std::ostringstream out;
  1060. out.setf(std::ios::dec, std::ios::basefield);
  1061. out.unsetf(std::ios::showbase);
  1062. out << tile.terType->typeCode << (int)tile.terView << flipCodes[tile.extTileFlags % 4];
  1063. if(tile.roadType->id != Road::NO_ROAD)
  1064. out << tile.roadType << (int)tile.roadDir << flipCodes[(tile.extTileFlags >> 4) % 4];
  1065. if(tile.riverType->id != River::NO_RIVER)
  1066. out << tile.riverType << (int)tile.riverDir << flipCodes[(tile.extTileFlags >> 2) % 4];
  1067. return out.str();
  1068. }
  1069. JsonNode CMapSaverJson::writeTerrainLevel(const int index)
  1070. {
  1071. JsonNode data;
  1072. int3 pos(0,0,index);
  1073. data.Vector().resize(map->height);
  1074. for(pos.y = 0; pos.y < map->height; pos.y++)
  1075. {
  1076. JsonNode & row = data.Vector()[pos.y];
  1077. row.Vector().resize(map->width);
  1078. for(pos.x = 0; pos.x < map->width; pos.x++)
  1079. row.Vector()[pos.x].String() = writeTerrainTile(map->getTile(pos));
  1080. }
  1081. return data;
  1082. }
  1083. void CMapSaverJson::writeTerrain()
  1084. {
  1085. logGlobal->trace("Saving terrain");
  1086. //todo: multilevel map save support
  1087. JsonNode surface = writeTerrainLevel(0);
  1088. addToArchive(surface, "surface_terrain.json");
  1089. if(map->twoLevel)
  1090. {
  1091. JsonNode underground = writeTerrainLevel(1);
  1092. addToArchive(underground, "underground_terrain.json");
  1093. }
  1094. }
  1095. void CMapSaverJson::writeObjects()
  1096. {
  1097. logGlobal->trace("Saving objects");
  1098. JsonNode data(JsonNode::JsonType::DATA_STRUCT);
  1099. JsonSerializer handler(mapObjectResolver.get(), data);
  1100. for(CGObjectInstance * obj : map->objects)
  1101. {
  1102. //logGlobal->trace("\t%s", obj->instanceName);
  1103. auto temp = handler.enterStruct(obj->instanceName);
  1104. obj->serializeJson(handler);
  1105. }
  1106. if(map->grailPos.valid())
  1107. {
  1108. JsonNode grail(JsonNode::JsonType::DATA_STRUCT);
  1109. grail["type"].String() = "grail";
  1110. grail["x"].Float() = map->grailPos.x;
  1111. grail["y"].Float() = map->grailPos.y;
  1112. grail["l"].Float() = map->grailPos.z;
  1113. grail["options"]["radius"].Float() = map->grailRadius;
  1114. std::string grailId = boost::str(boost::format("grail_%d") % map->objects.size());
  1115. data[grailId] = grail;
  1116. }
  1117. //cleanup empty options
  1118. for(auto & p : data.Struct())
  1119. {
  1120. JsonNode & obj = p.second;
  1121. if(obj["options"].Struct().empty())
  1122. obj.Struct().erase("options");
  1123. }
  1124. addToArchive(data, OBJECTS_FILE_NAME);
  1125. }
  1126. VCMI_LIB_NAMESPACE_END