MapRendererContext.h 5.1 KB

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  1. /*
  2. * MapRendererContext.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "IMapRendererContext.h"
  12. #include "../lib/GameConstants.h"
  13. #include "../lib/int3.h"
  14. VCMI_LIB_NAMESPACE_BEGIN
  15. struct ObjectPosInfo;
  16. VCMI_LIB_NAMESPACE_END
  17. struct MapRendererContextState;
  18. class MapRendererBaseContext : public IMapRendererContext
  19. {
  20. public:
  21. const MapRendererContextState & viewState;
  22. bool settingsSessionSpectate = false;
  23. explicit MapRendererBaseContext(const MapRendererContextState & viewState);
  24. uint32_t getObjectRotation(ObjectInstanceID objectID) const;
  25. int3 getMapSize() const override;
  26. bool isInMap(const int3 & coordinates) const override;
  27. bool isVisible(const int3 & coordinates) const override;
  28. bool tileAnimated(const int3 & coordinates) const override;
  29. const TerrainTile & getMapTile(const int3 & coordinates) const override;
  30. const MapObjectsList & getObjects(const int3 & coordinates) const override;
  31. const CGObjectInstance * getObject(ObjectInstanceID objectID) const override;
  32. const CGPath * currentPath() const override;
  33. size_t objectGroupIndex(ObjectInstanceID objectID) const override;
  34. Point objectImageOffset(ObjectInstanceID objectID, const int3 & coordinates) const override;
  35. double objectTransparency(ObjectInstanceID objectID, const int3 & coordinates) const override;
  36. size_t objectImageIndex(ObjectInstanceID objectID, size_t groupSize) const override;
  37. size_t terrainImageIndex(size_t groupSize) const override;
  38. size_t overlayImageIndex(const int3 & coordinates) const override;
  39. bool filterGrayscale() const override;
  40. bool showRoads() const override;
  41. bool showRivers() const override;
  42. bool showBorder() const override;
  43. bool showOverlay() const override;
  44. bool showGrid() const override;
  45. bool showVisitable() const override;
  46. bool showBlockable() const override;
  47. };
  48. class MapRendererAdventureContext : public MapRendererBaseContext
  49. {
  50. public:
  51. uint32_t animationTime = 0;
  52. bool settingShowGrid = false;
  53. bool settingShowVisitable = false;
  54. bool settingShowBlockable = false;
  55. bool settingsAdventureObjectAnimation = true;
  56. bool settingsAdventureTerrainAnimation = true;
  57. explicit MapRendererAdventureContext(const MapRendererContextState & viewState);
  58. const CGPath * currentPath() const override;
  59. size_t objectImageIndex(ObjectInstanceID objectID, size_t groupSize) const override;
  60. size_t terrainImageIndex(size_t groupSize) const override;
  61. bool showBorder() const override;
  62. bool showGrid() const override;
  63. bool showVisitable() const override;
  64. bool showBlockable() const override;
  65. };
  66. class MapRendererAdventureFadingContext : public MapRendererAdventureContext
  67. {
  68. public:
  69. ObjectInstanceID target;
  70. double progress;
  71. explicit MapRendererAdventureFadingContext(const MapRendererContextState & viewState);
  72. bool tileAnimated(const int3 & coordinates) const override;
  73. double objectTransparency(ObjectInstanceID objectID, const int3 & coordinates) const override;
  74. };
  75. class MapRendererAdventureMovingContext : public MapRendererAdventureContext
  76. {
  77. public:
  78. ObjectInstanceID target;
  79. int3 tileFrom;
  80. int3 tileDest;
  81. double progress;
  82. explicit MapRendererAdventureMovingContext(const MapRendererContextState & viewState);
  83. bool tileAnimated(const int3 & coordinates) const override;
  84. size_t objectGroupIndex(ObjectInstanceID objectID) const override;
  85. Point objectImageOffset(ObjectInstanceID objectID, const int3 & coordinates) const override;
  86. size_t objectImageIndex(ObjectInstanceID objectID, size_t groupSize) const override;
  87. };
  88. class MapRendererWorldViewContext : public MapRendererBaseContext
  89. {
  90. protected:
  91. size_t selectOverlayImageForObject(const ObjectPosInfo & object) const;
  92. public:
  93. explicit MapRendererWorldViewContext(const MapRendererContextState & viewState);
  94. size_t overlayImageIndex(const int3 & coordinates) const override;
  95. bool showOverlay() const override;
  96. };
  97. class MapRendererSpellViewContext : public MapRendererWorldViewContext
  98. {
  99. public:
  100. std::vector<ObjectPosInfo> additionalOverlayIcons;
  101. bool showAllTerrain = false;
  102. explicit MapRendererSpellViewContext(const MapRendererContextState & viewState);
  103. bool isVisible(const int3 & coordinates) const override;
  104. double objectTransparency(ObjectInstanceID objectID, const int3 & coordinates) const override;
  105. size_t overlayImageIndex(const int3 & coordinates) const override;
  106. };
  107. class MapRendererPuzzleMapContext : public MapRendererBaseContext
  108. {
  109. public:
  110. std::unique_ptr<CGPath> grailPos;
  111. explicit MapRendererPuzzleMapContext(const MapRendererContextState & viewState);
  112. ~MapRendererPuzzleMapContext();
  113. const CGPath * currentPath() const override;
  114. double objectTransparency(ObjectInstanceID objectID, const int3 & coordinates) const override;
  115. bool isVisible(const int3 & coordinates) const override;
  116. bool filterGrayscale() const override;
  117. bool showRoads() const override;
  118. bool showRivers() const override;
  119. };