Ivan Savenko 58d1ec7ac5 16 rokov pred
..
vcmi_lib d0d60175d7 break, fix and break and fix - now its fine :) 17 rokov pred
BattleAction.h cc631b1362 * next ubuntux's patch 16 rokov pred
CGameState.cpp 58d1ec7ac5 16 rokov pred
CGameState.h 711094da82 Fixed bugs 275 & 324 16 rokov pred
CondSh.h de1ed92379 * version set 0.73b 16 rokov pred
Connection.cpp 5d74e61e3e Hopefully fixed compilation. Unified line endings. 16 rokov pred
Connection.h 5be449b6ca Fixed crash on closing. Fixed #326. Max movement points values follow H3 more closely. Minor fixes. 16 rokov pred
HeroBonus.h 7a45f707a0 * Giants/Titans now immune to Blind. 16 rokov pred
IGameCallback.cpp e1c793068d 1.Support for Skyship - revealing entire map 16 rokov pred
IGameCallback.h 60a401384f * please don't include headers in headers if not necessary 16 rokov pred
Interprocess.h b5ae7d5cbe * refactorings and comment coverage improvements 16 rokov pred
Makefile.am 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 rokov pred
Makefile.in 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 rokov pred
NetPacks.h 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 rokov pred
NetPacksLib.cpp 7f97a56a28 Fixed crash on casting spell. Fixed giving resources from towns. Version set to 0.74c. Incremented save format version. 16 rokov pred
RegisterTypes.cpp 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. 16 rokov pred
RegisterTypes.h f9ae91d88c * further changes towards support for ranged spells 16 rokov pred
StackFeature.h ef8f2e695f * support for HP regeneration 16 rokov pred
VCMIDirs.h f99c4d3c66 Fixed #110. 16 rokov pred
VCMI_Lib.cpp 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 rokov pred
VCMI_Lib.h 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 rokov pred
VCMI_lib.cbp a113a8d289 * patch update from Dikamilo 16 rokov pred
VCMI_lib.vcproj 1c32679f93 Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates. 16 rokov pred
map.cpp 58d1ec7ac5 16 rokov pred
map.h 6c4b4f21bc * Implemented rivers animation. Thanks to GrayFace for giving range of colors in palette to be shifted. 16 rokov pred