Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
..
AdventureMapClasses.cpp a320af837d fix includes in client subdirectories 3 éve
AdventureMapClasses.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
Buttons.cpp a05ae78e67 Fixed lots of warnings. 5 éve
Buttons.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
CArtifactHolder.cpp ecaa9f5d0b Entities redesign and a few ERM features 4 éve
CArtifactHolder.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
CComponent.cpp a320af837d fix includes in client subdirectories 3 éve
CComponent.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
CGarrisonInt.cpp a320af837d fix includes in client subdirectories 3 éve
CGarrisonInt.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
Images.cpp 8fa0b30985 Army exchange implementation 3 éve
Images.h c502cfc223 Added constructor with target size argument for CAnimImage 3 éve
MiscWidgets.cpp 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation 4 éve
MiscWidgets.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
ObjectLists.cpp c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly 4 éve
ObjectLists.h c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly 4 éve
TextControls.cpp 2b1e6ca342 prevent showing keyboard automatically in main menu 3 éve
TextControls.h 2710d1df50 Android: make keyboard appear and disappear only on demand 3 éve