DjWarmonger 59447fb85e Hero speciality will now affect Resurrection and other remaining spells. 15 years ago
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vcmi_lib d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
BattleAction.h ac7bc76b7b * implemented first aid kit including first aid secondary ability 15 years ago
CCreatureSet.cpp d79fa527a7 Implemented abandoned mine. Minor fixes. 15 years ago
CCreatureSet.h d79fa527a7 Implemented abandoned mine. Minor fixes. 15 years ago
CGameState.cpp 59447fb85e Hero speciality will now affect Resurrection and other remaining spells. 15 years ago
CGameState.h 59447fb85e Hero speciality will now affect Resurrection and other remaining spells. 15 years ago
CondSh.h de1ed92379 * version set 0.73b 16 years ago
Connection.cpp 29045f5c0f Compile fix. 15 years ago
Connection.h c6653949e1 Fixed #90, #581, #567. 15 years ago
HeroBonus.cpp 6005e7a6ee Implemented fixed set of creatures that can get week of double growth. Minor fix. 15 years ago
HeroBonus.h ea966a3d21 Creature weeks now work fine. Castle interface still needs to be updated. 15 years ago
IGameCallback.cpp f6b97704c7 Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function. 15 years ago
IGameCallback.h f6b97704c7 Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function. 15 years ago
Interprocess.h b5ae7d5cbe * refactorings and comment coverage improvements 16 years ago
Makefile.am df151cceba Various compile and warning fixes. 15 years ago
Makefile.in e252c2d06c Build files update. 15 years ago
NetPacks.h c7f8f0a967 Support for creature weeks and Deity of Fire is now complete. 15 years ago
NetPacksLib.cpp c7f8f0a967 Support for creature weeks and Deity of Fire is now complete. 15 years ago
RegisterTypes.cpp d681afe1c1 Changes towards campaign support. 15 years ago
RegisterTypes.h f9ae91d88c * further changes towards support for ranged spells 16 years ago
VCMIDirs.h f99c4d3c66 Fixed #110. 16 years ago
VCMI_Lib.cpp f6b97704c7 Partial support for random wandering stacks. Well, they are not 'that' random as don't use global ran() function. 15 years ago
VCMI_Lib.h 9c60629bcf * minor changes 15 years ago
VCMI_lib.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_lib.vcproj b52707f0ae New files / project files for VC9. 15 years ago
map.cpp dc2f3cf181 - some fixes for town events 15 years ago
map.h 8319e5e703 - town events implemented 15 years ago