Ivan Savenko 04aeea9b68 use toEnum instead of getNum for switch'es 2 years ago
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CGPathNode.cpp c8e6a7cd27 Fixed most common cases of movement actions 2 years ago
CGPathNode.h 885dce0c27 Replace static_cast's of Identifiers with getNum call 2 years ago
CPathfinder.cpp 04aeea9b68 use toEnum instead of getNum for switch'es 2 years ago
CPathfinder.h 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any 2 years ago
INodeStorage.h bd4d2788ed Split pathfinder into multiple smaller files 2 years ago
NodeStorage.cpp 08cfbe79cf Added encapsulation for movement points access 2 years ago
NodeStorage.h ebc7a82c2e Converted pathfinder enum's to enum class 2 years ago
PathfinderOptions.cpp 2dd0d76412 NKAI: water and air walking 2 years ago
PathfinderOptions.h 2dd0d76412 NKAI: water and air walking 2 years ago
PathfinderUtil.h e54287ea5d Converted remaining identifier to new system 2 years ago
PathfindingRules.cpp 2b9c362d5b Explicitly convert identifier to underlying enumeration 2 years ago
PathfindingRules.h bd4d2788ed Split pathfinder into multiple smaller files 2 years ago
TurnInfo.cpp 2b9c362d5b Explicitly convert identifier to underlying enumeration 2 years ago
TurnInfo.h ac925bb786 Renamed new types for consistency with code style 2 years ago