George King 5a78538ebf Added 1.6 fallback + code cleanup 9 months ago
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adventureMap 6957ac33b6 Fix excessive paths updates when using Fly/Water Walk 10 months ago
battle f858a6e04b Merge pull request #5266 from MichalZr6/battlefield 10 months ago
eventsSDL 3870ac6c21 option to fix right mouse on some android devices 11 months ago
globalLobby 9d7c4a60e0 Added support for configuring which language channels are visible to 10 months ago
gui 2ee5f2df02 Merge pull request #5295 from IvanSavenko/bugfixing 10 months ago
ios 9b655ac43e ios fix attempt 1 year ago
lobby 5a78538ebf Added 1.6 fallback + code cleanup 9 months ago
mainmenu 067e4655aa Added 1.6 fallback + code cleanup 9 months ago
mapView 668bf63fc0 Remove access to internal surface of Canvas 10 months ago
media 8d78bb1a82 Merge pull request #5337 from IvanSavenko/ffmpeg_explicit 10 months ago
render c3fb76b56f Offloaded xbrz upscaling to background threads 10 months ago
renderSDL 5d67de0e46 Fixed few more cases of incorrect town building ordering 10 months ago
widgets 668bf63fc0 Remove access to internal surface of Canvas 10 months ago
windows d54d498d5f Don't play new building sound twice on auto-built buildings 10 months ago
xBRZ 0842ada1c7 Quick fix for xbrz scaling artifacts on window borders 11 months ago
ArtifactsUIController.cpp ef46a87e69 ask assemble artifact dialog fix 1 year ago
ArtifactsUIController.h ff5ddd76b7 suggestions 1 year ago
CGameInfo.cpp 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 year ago
CGameInfo.h 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 year ago
CMT.h e502853227 address code review comments 1 year ago
CMakeLists.txt 33f4db3c31 Merge pull request #5338 from IvanSavenko/lobby_chat_languages 10 months ago
CPlayerInterface.cpp d54d498d5f Don't play new building sound twice on auto-built buildings 10 months ago
CPlayerInterface.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 months ago
CServerHandler.cpp 7694e2da4b Merge pull request #4736 from Laserlicht/fix_8th_portal_summoning 1 year ago
CServerHandler.h ee831c06e7 Reduced usage of CPack, replaced with CPackForServer where applicable 1 year ago
Client.cpp 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 months ago
Client.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 months ago
ClientCommandManager.cpp 251155d913 More robust management of body/shadow/overlay split 1 year ago
ClientCommandManager.h 565c02d61c Added 'translate missing' command for convenience 1 year ago
ClientNetPackVisitors.h d929bfb9d1 rename; introduce factor 1 year ago
ConditionalWait.h b8beb4fb13 Fixes for various minor issues detected by Sonar Cloud 1 year ago
GameChatHandler.cpp 81328e2588 fixme & seconds in time (more usual) 1 year ago
GameChatHandler.h b50d9de912 Show opponent name in 1-vs-1 games, minor tweaks 1 year ago
HeroMovementController.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 year ago
HeroMovementController.h 6352f268b2 Instant movement is now part of standard movement 1 year ago
LobbyClientNetPackVisitors.h 7dee24edae Cleanup 1 year ago
NetPacksClient.cpp 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 months ago
NetPacksLobbyClient.cpp 0db8794d8b hide screen also for second custom campaign scen. 11 months ago
PlayerLocalState.cpp 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 months ago
PlayerLocalState.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 10 months ago
ServerRunner.cpp 068c4bfa1e Fix compilation with boost 1.86 1 year ago
ServerRunner.h 068c4bfa1e Fix compilation with boost 1.86 1 year ago
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
resource.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago