CMessage.cpp 19 KB

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  1. #include "../stdafx.h"
  2. #include "CMessage.h"
  3. #include "SDL_ttf.h"
  4. #include "../hch/CDefHandler.h"
  5. #include "CGameInfo.h"
  6. #include "SDL_Extensions.h"
  7. #include "../hch/CLodHandler.h"
  8. #include <boost/algorithm/string.hpp>
  9. #include <boost/algorithm/string/replace.hpp>
  10. #include "../hch/CDefHandler.h"
  11. #include "CGameInfo.h"
  12. #include "SDL_Extensions.h"
  13. #include <sstream>
  14. #include "../hch/CGeneralTextHandler.h"
  15. #include "Graphics.h"
  16. #include "GUIClasses.h"
  17. #include "AdventureMapButton.h"
  18. #include "CConfigHandler.h"
  19. /*
  20. * CMessage.cpp, part of VCMI engine
  21. *
  22. * Authors: listed in file AUTHORS in main folder
  23. *
  24. * License: GNU General Public License v2.0 or later
  25. * Full text of license available in license.txt file, in main folder
  26. *
  27. */
  28. SDL_Color tytulowy = {229, 215, 123, 0},
  29. tlo = {66, 44, 24, 0},
  30. zwykly = {255, 255, 255, 0},
  31. darkTitle = {215, 175, 78, 0};
  32. extern SDL_Surface * screen;
  33. extern TTF_Font * TNRB16, *TNR, *GEOR13;
  34. using namespace NMessage;
  35. const int COMPONENT_TO_SUBTITLE = 5;
  36. const int BETWEEN_COMPS_ROWS = 10;
  37. const int BEFORE_COMPONENTS = 30;
  38. const int SIDE_MARGIN = 30;
  39. template <typename T, typename U> std::pair<T,U> max(const std::pair<T,U> &x, const std::pair<T,U> &y)
  40. {
  41. std::pair<T,U> ret;
  42. ret.first = std::max(x.first,y.first);
  43. ret.second = std::max(x.second,y.second);
  44. return ret;
  45. }
  46. namespace NMessage
  47. {
  48. CDefHandler * ok, *cancel;
  49. std::vector<std::vector<SDL_Surface*> > piecesOfBox; //in colors of all players
  50. SDL_Surface * background = NULL;
  51. }
  52. void CMessage::init()
  53. {
  54. {
  55. for (int i=0;i<PLAYER_LIMIT;i++)
  56. {
  57. CDefHandler * bluePieces = CDefHandler::giveDef("DIALGBOX.DEF");
  58. std::vector<SDL_Surface *> n;
  59. piecesOfBox.push_back(n);
  60. if (i==1)
  61. {
  62. for (size_t j=0;j<bluePieces->ourImages.size();++j)
  63. {
  64. piecesOfBox[i].push_back(bluePieces->ourImages[j].bitmap);
  65. }
  66. }
  67. for (size_t j=0;j<bluePieces->ourImages.size();++j)
  68. {
  69. graphics->blueToPlayersAdv(bluePieces->ourImages[j].bitmap,i);
  70. piecesOfBox[i].push_back(bluePieces->ourImages[j].bitmap);
  71. }
  72. }
  73. NMessage::background = BitmapHandler::loadBitmap("DIBOXBCK.BMP");
  74. SDL_SetColorKey(background,SDL_SRCCOLORKEY,SDL_MapRGB(background->format,0,255,255));
  75. }
  76. ok = CDefHandler::giveDef("IOKAY.DEF");
  77. cancel = CDefHandler::giveDef("ICANCEL.DEF");
  78. }
  79. void CMessage::dispose()
  80. {
  81. for (int i=0;i<PLAYER_LIMIT;i++)
  82. {
  83. for (size_t j=0; j<piecesOfBox[i].size(); ++j)
  84. {
  85. SDL_FreeSurface(piecesOfBox[i][j]);
  86. }
  87. }
  88. SDL_FreeSurface(background);
  89. delete ok;
  90. delete cancel;
  91. }
  92. SDL_Surface * CMessage::drawBox1(int w, int h, int playerColor) //draws box for window
  93. {
  94. //prepare surface
  95. SDL_Surface * ret = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, screen->format->BitsPerPixel, screen->format->Rmask, screen->format->Gmask, screen->format->Bmask, screen->format->Amask);
  96. for (int i=0; i<h; i+=background->h)//background
  97. {
  98. for (int j=0; j<w; j+=background->w)
  99. {
  100. SDL_BlitSurface(background,&genRect(background->h,background->w,0,0),ret,&genRect(h,w,j,i)); //FIXME taking address of temporary
  101. }
  102. }
  103. drawBorder(playerColor, ret, w, h);
  104. return ret;
  105. }
  106. /* The map file contains long texts, with or without line breaks. This
  107. * method takes such a text and breaks it into into several lines. */
  108. std::vector<std::string> * CMessage::breakText(std::string text, size_t maxLineSize,
  109. bool userBreak, bool ifor)
  110. {
  111. std::vector<std::string> * ret = new std::vector<std::string>();
  112. boost::algorithm::trim_if(text,boost::algorithm::is_any_of(" "));
  113. while (text.length())
  114. {
  115. unsigned int z = 0;
  116. unsigned int braces = 0;
  117. bool opened = false;
  118. while((text[z] != 0) && (text[z] != 0x0a) && (z < maxLineSize+braces))
  119. {
  120. /* We don't count braces in string length. */
  121. if (text[z] == '{')
  122. {
  123. opened=true;
  124. braces++;
  125. }
  126. else if (text[z]=='}')
  127. {
  128. opened=false;
  129. braces++;
  130. }
  131. z++;
  132. }
  133. if ((text[z] != 0) && (text[z] != 0x0a))
  134. {
  135. /* We have a long line. Try to do a nice line break, if
  136. * possible. We backtrack on the line until we find a
  137. * suitable character. */
  138. int pos = z-1;
  139. // Do not break an ellipsis, backtrack until whitespace.
  140. if (text[pos] == '.' && text[z] == '.') {
  141. while (pos != 0 && text[pos] != ' ')
  142. pos--;
  143. } else {
  144. /* TODO: boost should have a nice method to do that. */
  145. while(pos > 0 &&
  146. text[pos] != ' ' &&
  147. text[pos] != ',' &&
  148. text[pos] != '.' &&
  149. text[pos] != ';' &&
  150. text[pos] != '!' &&
  151. text[pos] != '?')
  152. pos --;
  153. }
  154. if (pos > 0)
  155. z = pos+1;
  156. }
  157. if(z) //non-blank line
  158. {
  159. ret->push_back(text.substr(0, z));
  160. if (opened)
  161. /* Close the brace for the current line. */
  162. ret->back() += '}';
  163. text.erase(0, z);
  164. }
  165. else if(text[z] == 0x0a) //blank line
  166. {
  167. ret->push_back(""); //add empty string, no extra actions needed
  168. }
  169. if (text[0] == 0x0a)
  170. {
  171. /* Braces do not carry over lines. The map author forgot
  172. * to close it. */
  173. opened = false;
  174. /* Remove LF */
  175. text.erase(0, 1);
  176. }
  177. boost::algorithm::trim_left_if(text,boost::algorithm::is_any_of(" "));
  178. if (opened)
  179. {
  180. /* Add an opening brace for the next line. */
  181. if (text.length())
  182. text.insert(0, "{");
  183. }
  184. }
  185. /* Trim whitespaces of every line. */
  186. for (size_t i=0; i<ret->size(); i++)
  187. boost::algorithm::trim((*ret)[i]);
  188. return ret;
  189. }
  190. std::pair<int,int> CMessage::getMaxSizes(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight)
  191. {
  192. std::pair<int,int> ret;
  193. ret.first = -1;
  194. ret.second=0;
  195. for (size_t i=0; i<txtg->size();i++) //we are searching widest line and total height
  196. {
  197. int lw=0;
  198. for (size_t j=0;j<(*txtg)[i].size();j++)
  199. {
  200. lw+=(*txtg)[i][j]->w;
  201. ret.second+=(*txtg)[i][j]->h;
  202. }
  203. if(!(*txtg)[i].size())
  204. ret.second+=fontHeight;
  205. if (ret.first<lw)
  206. ret.first=lw;
  207. }
  208. return ret;
  209. }
  210. // Blit the text in txtg onto one surface. txtg contains lines of
  211. // text. Each line can be split into pieces. Currently only lines with
  212. // the same height are supported (ie. fontHeight).
  213. SDL_Surface * CMessage::blitTextOnSur(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight, int & curh, SDL_Surface * ret, int xCenterPos)
  214. {
  215. for (size_t i=0; i<txtg->size(); i++, curh += fontHeight)
  216. {
  217. int lw=0; //line width
  218. for (size_t j=0;j<(*txtg)[i].size();j++)
  219. lw+=(*txtg)[i][j]->w;
  220. int pw = (xCenterPos < 0) ? ret->w/2 : xCenterPos;
  221. pw -= lw/2; //x coord for the start of the text
  222. int tw = pw;
  223. for (size_t j=0;j<(*txtg)[i].size();j++) //blit text
  224. {
  225. SDL_Surface *surf = (*txtg)[i][j];
  226. blitAt(surf, tw, curh, ret);
  227. tw+=surf->w;
  228. SDL_FreeSurface(surf);
  229. (*txtg)[i][j] = NULL;
  230. }
  231. }
  232. return ret;
  233. }
  234. std::vector<std::vector<SDL_Surface*> > * CMessage::drawText(std::vector<std::string> * brtext, int &fontHeigh, TTF_Font *font)
  235. {
  236. if(!font) font = TNRB16;
  237. std::vector<std::vector<SDL_Surface*> > * txtg = new std::vector<std::vector<SDL_Surface*> >();
  238. txtg->resize(brtext->size());
  239. fontHeigh = TTF_FontHeight(font);
  240. for (size_t i=0; i<brtext->size();i++) //foreach line
  241. {
  242. while((*brtext)[i].length()) //if something left
  243. {
  244. size_t z;
  245. /* Handle normal text. */
  246. z = 0;
  247. while((*brtext)[i][z]!= 0 && (*brtext)[i][z] != ('{'))
  248. z++;
  249. if (z)
  250. (*txtg)[i].push_back(TTF_RenderText_Blended(font, (*brtext)[i].substr(0,z).c_str(), zwykly));
  251. (*brtext)[i].erase(0,z);
  252. if ((*brtext)[i][0] == '{')
  253. /* Remove '{' */
  254. (*brtext)[i].erase(0,1);
  255. if ((*brtext)[i].length()==0)
  256. /* End of line */
  257. continue;
  258. /* This text will be highlighted. */
  259. z = 0;
  260. while((*brtext)[i][z]!= 0 && (*brtext)[i][z] != ('}'))
  261. z++;
  262. if (z)
  263. (*txtg)[i].push_back(TTF_RenderText_Blended(font, (*brtext)[i].substr(0,z).c_str(), tytulowy));
  264. (*brtext)[i].erase(0,z);
  265. if ((*brtext)[i][0] == '}')
  266. /* Remove '}' */
  267. (*brtext)[i].erase(0,1);
  268. } //ends while((*brtext)[i].length())
  269. } //ends for(int i=0; i<brtext->size();i++)
  270. return txtg;
  271. }
  272. CSimpleWindow * CMessage::genWindow(std::string text, int player, bool centerOnMouse, int Lmar, int Rmar, int Tmar, int Bmar)
  273. {
  274. CSimpleWindow * ret = new CSimpleWindow();
  275. int fontHeight;
  276. std::vector<std::string> * brtext = breakText(text,32,true,true);
  277. std::vector<std::vector<SDL_Surface*> > * txtg = drawText(brtext, fontHeight);
  278. std::pair<int,int> txts = getMaxSizes(txtg, fontHeight);
  279. ret->bitmap = drawBox1(txts.first+Lmar+Rmar,txts.second+Tmar+Bmar,player);
  280. ret->pos.h = ret->bitmap->h;
  281. ret->pos.w = ret->bitmap->w;
  282. if (centerOnMouse) {
  283. ret->pos.x = GH.current->motion.x - ret->pos.w/2;
  284. ret->pos.y = GH.current->motion.y - ret->pos.h/2;
  285. // Put the window back on screen if necessary
  286. amax(ret->pos.x, 0);
  287. amax(ret->pos.y, 0);
  288. amin(ret->pos.x, conf.cc.resx - ret->pos.w);
  289. amin(ret->pos.y, conf.cc.resy - ret->pos.h);
  290. } else {
  291. // Center on screen
  292. ret->pos.x = screen->w/2 - (ret->pos.w/2);
  293. ret->pos.y = screen->h/2 - (ret->pos.h/2);
  294. }
  295. int curh = ret->bitmap->h/2 - (fontHeight*txtg->size())/2;
  296. blitTextOnSur(txtg,fontHeight,curh,ret->bitmap);
  297. delete brtext;
  298. delete txtg;
  299. return ret;
  300. }
  301. SDL_Surface * CMessage::drawBoxTextBitmapSub( int player, std::string text, SDL_Surface* bitmap, std::string sub, int charperline/*=30*/, int imgToBmp/*=55*/ )
  302. {
  303. int curh;
  304. int fontHeight;
  305. std::vector<std::string> * tekst = breakText(text,charperline);
  306. std::vector<std::vector<SDL_Surface*> > * txtg = drawText(tekst, fontHeight);
  307. std::pair<int,int> txts = getMaxSizes(txtg, fontHeight), boxs;
  308. boxs.first = std::max(txts.first,bitmap->w) // text/bitmap max width
  309. + 50; //side margins
  310. boxs.second =
  311. (curh=45) //top margin
  312. + txts.second //text total height
  313. + imgToBmp //text <=> img
  314. + bitmap->h
  315. + 5 // to sibtitle
  316. + (*txtg)[0][0]->h
  317. + 30;
  318. SDL_Surface *ret = drawBox1(boxs.first,boxs.second,player);
  319. blitTextOnSur(txtg,fontHeight,curh,ret);
  320. curh += imgToBmp;
  321. blitAt(bitmap,(ret->w/2)-(bitmap->w/2),curh,ret);
  322. curh += bitmap->h + 5;
  323. CSDL_Ext::printAtMiddle(sub,ret->w/2,curh+10,GEOR13,zwykly,ret);
  324. delete tekst;
  325. delete txtg;
  326. return ret;
  327. }
  328. void CMessage::drawIWindow(CInfoWindow * ret, std::string text, int player, int charperline)
  329. {
  330. SDL_Surface * _or = NULL;
  331. int fontHeight;
  332. // Try to compute a reasonable number of characters per line
  333. if (!charperline)
  334. {
  335. if (text.size() < 30)
  336. charperline = 30;
  337. else if (text.size() < 200)
  338. charperline = 40;
  339. else
  340. charperline = 50;
  341. }
  342. if(dynamic_cast<CSelWindow*>(ret)) //it's selection window, so we'll blit "or" between components
  343. _or = TTF_RenderText_Blended(GEOR13,CGI->generaltexth->allTexts[4].c_str(),zwykly);
  344. std::vector<std::string> * brtext = breakText(text,charperline,true,true); //text
  345. std::vector<std::vector<SDL_Surface*> > * txtg = drawText(brtext, fontHeight);
  346. std::pair<int,int> txts = getMaxSizes(txtg, fontHeight);
  347. ComponentsToBlit comps(ret->components,500,_or);
  348. if (ret->components.size())
  349. txts.second += 30 + comps.h; //space to first component
  350. if (ret->buttons.size())
  351. txts.second += 20 + //before button
  352. ok->ourImages[0].bitmap->h; //button
  353. // Clip window size
  354. amax(txts.first, 80);
  355. amax(txts.second, 50);
  356. amax(txts.first,comps.w);
  357. amin(txts.first, conf.cc.resx - 150);
  358. amin(txts.second, conf.cc.resy - 150);
  359. ret->bitmap = drawBox1(txts.first+2*SIDE_MARGIN,txts.second+2*SIDE_MARGIN,player);
  360. ret->pos.h=ret->bitmap->h;
  361. ret->pos.w=ret->bitmap->w;
  362. ret->pos.x=screen->w/2-(ret->pos.w/2);
  363. ret->pos.y=screen->h/2-(ret->pos.h/2);
  364. int curh = SIDE_MARGIN;
  365. blitTextOnSur(txtg, fontHeight, curh,ret->bitmap);
  366. if (ret->components.size())
  367. {
  368. curh += BEFORE_COMPONENTS;
  369. comps.blitCompsOnSur(_or, 10, curh, ret->bitmap);
  370. }
  371. if(ret->buttons.size())
  372. {
  373. // Position the buttons at the bottom of the window
  374. curh = ret->bitmap->h - SIDE_MARGIN - ret->buttons[0]->imgs[0][0]->h;
  375. // Compute total width of buttons
  376. int bw = 20*(ret->buttons.size()-1); // space between all buttons
  377. for(size_t i=0; i<ret->buttons.size(); i++) //and add buttons width
  378. bw+=ret->buttons[i]->imgs[0][0]->w;
  379. bw = (ret->bitmap->w/2) - (bw/2);
  380. for(size_t i=0; i<ret->buttons.size(); i++)
  381. {
  382. ret->buttons[i]->pos.x = bw + ret->pos.x;
  383. ret->buttons[i]->pos.y = curh + ret->pos.y;
  384. bw += ret->buttons[i]->imgs[0][0]->w + 20;
  385. }
  386. }
  387. for(size_t i=0; i<ret->components.size(); i++)
  388. {
  389. ret->components[i]->pos.x += ret->pos.x;
  390. ret->components[i]->pos.y += ret->pos.y;
  391. }
  392. delete brtext;
  393. delete txtg;
  394. if(_or)
  395. SDL_FreeSurface(_or);
  396. }
  397. SDL_Surface * CMessage::genMessage
  398. (std::string title, std::string text, EWindowType type, std::vector<CDefHandler*> *addPics, void * cb)
  399. {
  400. //max x 320 okolo 30 znakow
  401. std::vector<std::string> * tekst;
  402. if (text.length() < 30) //does not need breaking
  403. {
  404. tekst = new std::vector<std::string>();
  405. tekst->push_back(text);
  406. }
  407. else tekst = breakText(text);
  408. int ww, hh; //dimensions of box
  409. if (319>30+13*text.length())
  410. ww = 30+13*text.length();
  411. else ww = 319;
  412. if (title.length())
  413. hh=110+(21*tekst->size());
  414. else hh=60+(21*tekst->size());
  415. if (type==yesOrNO) //make place for buttons
  416. {
  417. if (ww<200) ww=200;
  418. hh+=70;
  419. }
  420. SDL_Surface * ret = drawBox1(ww,hh,0);
  421. //prepare title text
  422. if (title.length())
  423. {
  424. SDL_Surface * titleText = TTF_RenderText_Blended(TNRB16,title.c_str(),tytulowy);
  425. //draw title
  426. SDL_Rect tytul = genRect(titleText->h,titleText->w,((ret->w/2)-(titleText->w/2)),37);
  427. SDL_BlitSurface(titleText,NULL,ret,&tytul);
  428. SDL_FreeSurface(titleText);
  429. }
  430. //draw text
  431. for (size_t i=0; i<tekst->size(); i++)
  432. {
  433. int by = 37+i*21;
  434. if (title.length()) by+=40;
  435. SDL_Surface * tresc = TTF_RenderText_Blended(TNRB16,(*tekst)[i].c_str(),zwykly);
  436. SDL_Rect trescRect = genRect(tresc->h,tresc->w,((ret->w/2)-(tresc->w/2)),by);
  437. SDL_BlitSurface(tresc,NULL,ret,&trescRect);
  438. SDL_FreeSurface(tresc);
  439. }
  440. if (type==yesOrNO) // add buttons
  441. {
  442. int by = 77+tekst->size()*21;
  443. if (title.length()) by+=40;
  444. int hwo = (*addPics)[0]->ourImages[0].bitmap->w, hwc=(*addPics)[0]->ourImages[0].bitmap->w;
  445. //ok
  446. SDL_Rect trescRect = genRect((*addPics)[0]->ourImages[0].bitmap->h,hwo,((ret->w/2)-hwo-10),by);
  447. SDL_BlitSurface((*addPics)[0]->ourImages[0].bitmap,NULL,ret,&trescRect);
  448. reinterpret_cast<std::vector<SDL_Rect>*>(cb)->push_back(trescRect);
  449. //cancel
  450. trescRect = genRect((*addPics)[1]->ourImages[0].bitmap->h,hwc,((ret->w/2)+10),by);
  451. SDL_BlitSurface((*addPics)[1]->ourImages[0].bitmap,NULL,ret,&trescRect);
  452. reinterpret_cast<std::vector<SDL_Rect>*>(cb)->push_back(trescRect);
  453. }
  454. delete tekst;
  455. return ret;
  456. }
  457. void CMessage::drawBorder(int playerColor, SDL_Surface * ret, int w, int h, int x, int y)
  458. {
  459. //obwodka I-szego rzedu pozioma //border of 1st series, horizontal
  460. for (int i=0; i<w-piecesOfBox[playerColor][6]->w; i+=piecesOfBox[playerColor][6]->w)
  461. {
  462. SDL_BlitSurface
  463. (piecesOfBox[playerColor][6],NULL,ret,&genRect(piecesOfBox[playerColor][6]->h,piecesOfBox[playerColor][6]->w,x+i,y+0));
  464. SDL_BlitSurface
  465. (piecesOfBox[playerColor][7],NULL,ret,&genRect(piecesOfBox[playerColor][7]->h,piecesOfBox[playerColor][7]->w,x+i,y+h-piecesOfBox[playerColor][7]->h+1));
  466. }
  467. //obwodka I-szego rzedu pionowa //border of 1st series, vertical
  468. for (int i=0; i<h-piecesOfBox[playerColor][4]->h; i+=piecesOfBox[playerColor][4]->h)
  469. {
  470. SDL_BlitSurface
  471. (piecesOfBox[playerColor][4],NULL,ret,&genRect(piecesOfBox[playerColor][4]->h,piecesOfBox[playerColor][4]->w,x+0,y+i));
  472. SDL_BlitSurface
  473. (piecesOfBox[playerColor][5],NULL,ret,&genRect(piecesOfBox[playerColor][5]->h,piecesOfBox[playerColor][5]->w,x+w-piecesOfBox[playerColor][5]->w,y+i));
  474. }
  475. //corners
  476. SDL_BlitSurface
  477. (piecesOfBox[playerColor][0],NULL,ret,&genRect(piecesOfBox[playerColor][0]->h,piecesOfBox[playerColor][0]->w,x+0,y+0));
  478. SDL_BlitSurface
  479. (piecesOfBox[playerColor][1],NULL,ret,&genRect(piecesOfBox[playerColor][1]->h,piecesOfBox[playerColor][1]->w,x+w-piecesOfBox[playerColor][1]->w,y+0));
  480. SDL_BlitSurface
  481. (piecesOfBox[playerColor][2],NULL,ret,&genRect(piecesOfBox[playerColor][2]->h,piecesOfBox[playerColor][2]->w,x+0,y+h-piecesOfBox[playerColor][2]->h+1));
  482. SDL_BlitSurface
  483. (piecesOfBox[playerColor][3],NULL,ret,&genRect(piecesOfBox[playerColor][3]->h,piecesOfBox[playerColor][3]->w,x+w-piecesOfBox[playerColor][3]->w,y+h-piecesOfBox[playerColor][3]->h+1));
  484. }
  485. ComponentResolved::ComponentResolved()
  486. {
  487. comp = NULL;
  488. img = NULL;
  489. txt = NULL;
  490. txtFontHeight = 0;
  491. }
  492. ComponentResolved::ComponentResolved( SComponent *Comp )
  493. {
  494. comp = Comp;
  495. img = comp->getImg();
  496. std::vector<std::string> * brtext = CMessage::breakText(comp->subtitle,13,true,true); //text
  497. txt = CMessage::drawText(brtext,txtFontHeight,GEOR13);
  498. delete brtext;
  499. //calculate dimensions
  500. std::pair<int,int> textSize = CMessage::getMaxSizes(txt, txtFontHeight);
  501. comp->pos.w = std::max(textSize.first, img->w); //bigger of: subtitle width and image width
  502. comp->pos.h = img->h + COMPONENT_TO_SUBTITLE + textSize.second;
  503. }
  504. ComponentResolved::~ComponentResolved()
  505. {
  506. for(size_t i = 0; i < txt->size(); i++)
  507. for(size_t j = 0; j < (*txt)[i].size(); j++)
  508. if((*txt)[i][j])
  509. SDL_FreeSurface((*txt)[i][j]);
  510. delete txt;
  511. }
  512. ComponentsToBlit::~ComponentsToBlit()
  513. {
  514. for(size_t i=0; i<comps.size(); i++)
  515. for(size_t j = 0; j < comps[i].size(); j++)
  516. delete comps[i][j];
  517. }
  518. ComponentsToBlit::ComponentsToBlit(std::vector<SComponent*> & SComps, int maxw, SDL_Surface* _or)
  519. {
  520. w = h = 0;
  521. if(!SComps.size())
  522. return;
  523. comps.resize(1);
  524. int curw = 0;
  525. int curr = 0; //current row
  526. for(size_t i=0;i<SComps.size();i++)
  527. {
  528. ComponentResolved *cur = new ComponentResolved(SComps[i]);
  529. int toadd = (cur->comp->pos.w + 12 + (_or ? _or->w : 0));
  530. if (curw + toadd > maxw)
  531. {
  532. curr++;
  533. amax(w,curw);
  534. curw = cur->comp->pos.w;
  535. comps.resize(curr+1);
  536. }
  537. else
  538. {
  539. curw += toadd;
  540. amax(w,curw);
  541. }
  542. comps[curr].push_back(cur);
  543. }
  544. for(size_t i=0;i<comps.size();i++)
  545. {
  546. int maxh = 0;
  547. for(size_t j=0;j<comps[i].size();j++)
  548. amax(maxh,comps[i][j]->comp->pos.h);
  549. h += maxh + BETWEEN_COMPS_ROWS;
  550. }
  551. }
  552. void ComponentsToBlit::blitCompsOnSur( SDL_Surface * _or, int inter, int &curh, SDL_Surface *ret )
  553. {
  554. for (size_t i=0;i<comps.size();i++)
  555. {
  556. int totalw=0, maxh=0;
  557. for(size_t j=0;j<(comps)[i].size();j++)
  558. {
  559. ComponentResolved *cur = (comps)[i][j];
  560. totalw += cur->comp->pos.w;
  561. amax(maxh,cur->comp->pos.h+BETWEEN_COMPS_ROWS);
  562. }
  563. if(_or)
  564. {
  565. totalw += (inter*2+_or->w) * ((comps)[i].size() - 1);
  566. }
  567. else
  568. {
  569. totalw += (inter) * ((comps)[i].size() - 1);
  570. }
  571. curh+=maxh/2;
  572. int curw = (ret->w/2)-(totalw/2);
  573. for(size_t j=0;j<(comps)[i].size();j++)
  574. {
  575. ComponentResolved *cur = (comps)[i][j];
  576. //blit img
  577. int hlp = curh-(cur->comp->pos.h)/2;
  578. blitAt(cur->img, curw + (cur->comp->pos.w - cur->comp->getImg()->w)/2, hlp, ret);
  579. cur->comp->pos.x = curw;
  580. cur->comp->pos.y = hlp;
  581. //blit subtitle
  582. hlp += cur->img->h + COMPONENT_TO_SUBTITLE;
  583. CMessage::blitTextOnSur(cur->txt, cur->txtFontHeight, hlp, ret, cur->comp->pos.x + cur->comp->pos.w/2 );
  584. //if there is subsequent component blit "or"
  585. curw += cur->comp->pos.w;
  586. if(j<((comps)[i].size()-1))
  587. {
  588. if(_or)
  589. {
  590. curw+=inter;
  591. blitAt(_or,curw,curh-(_or->h/2),ret);
  592. curw+=_or->w;
  593. }
  594. curw+=inter;
  595. }
  596. }
  597. curh+=maxh/2;
  598. }
  599. }