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							- /*
 
-  * CKingdomInterface.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "CKingdomInterface.h"
 
- #include "CCastleInterface.h"
 
- #include "CPlayerState.h"
 
- #include "InfoWindows.h"
 
- #include "../CPlayerInterface.h"
 
- #include "../PlayerLocalState.h"
 
- #include "../adventureMap/CResDataBar.h"
 
- #include "../GameEngine.h"
 
- #include "../GameInstance.h"
 
- #include "../gui/Shortcut.h"
 
- #include "../gui/WindowHandler.h"
 
- #include "../widgets/CComponent.h"
 
- #include "../widgets/CGarrisonInt.h"
 
- #include "../widgets/TextControls.h"
 
- #include "../widgets/MiscWidgets.h"
 
- #include "../widgets/Buttons.h"
 
- #include "../widgets/ObjectLists.h"
 
- #include "../windows/CHeroWindow.h"
 
- #include "../windows/CMarketWindow.h"
 
- #include "../../lib/CConfigHandler.h"
 
- #include "../../lib/CCreatureHandler.h"
 
- #include "../../lib/CSkillHandler.h"
 
- #include "../../lib/GameLibrary.h"
 
- #include "../../lib/IGameSettings.h"
 
- #include "../../lib/StartInfo.h"
 
- #include "../../lib/callback/CCallback.h"
 
- #include "../../lib/entities/hero/CHeroHandler.h"
 
- #include "../../lib/texts/TextOperations.h"
 
- #include "../../lib/mapObjects/CGHeroInstance.h"
 
- #include "../../lib/mapObjects/CGTownInstance.h"
 
- #include "../../lib/mapObjects/MiscObjects.h"
 
- #include "texts/CGeneralTextHandler.h"
 
- #include "../../lib/GameSettings.h"
 
- static const std::string OVERVIEW_BACKGROUND = "OvCast.pcx";
 
- static const size_t OVERVIEW_SIZE = 4;
 
- InfoBox::InfoBox(Point position, InfoPos Pos, InfoSize Size, std::shared_ptr<IInfoBoxData> Data):
 
- 	size(Size),
 
- 	infoPos(Pos),
 
- 	data(Data),
 
- 	value(nullptr),
 
- 	name(nullptr)
 
- {
 
- 	assert(data);
 
- 	addUsedEvents(LCLICK | SHOW_POPUP);
 
- 	EFonts font = (size < SIZE_MEDIUM)? FONT_SMALL: FONT_MEDIUM;
 
- 	OBJECT_CONSTRUCTION;
 
- 	pos+=position;
 
- 	image = std::make_shared<CAnimImage>(data->getImageName(size), data->getImageIndex());
 
- 	pos = image->pos;
 
- 	switch(infoPos)
 
- 	{
 
- 	case POS_CORNER:
 
- 		value = std::make_shared<CLabel>(pos.w, pos.h, font, ETextAlignment::BOTTOMRIGHT, Colors::WHITE, data->getValueText());
 
- 		break;
 
- 	case POS_INSIDE:
 
- 		value = std::make_shared<CLabel>(pos.w/2, pos.h-6, font, ETextAlignment::CENTER, Colors::WHITE, data->getValueText());
 
- 		break;
 
- 	case POS_UP_DOWN:
 
- 		name = std::make_shared<CLabel>(pos.w/2, -12, font, ETextAlignment::CENTER, Colors::WHITE, data->getNameText());
 
- 		[[fallthrough]];
 
- 	case POS_DOWN:
 
- 		value = std::make_shared<CLabel>(pos.w/2, pos.h+8, font, ETextAlignment::CENTER, Colors::WHITE, data->getValueText());
 
- 		break;
 
- 	case POS_RIGHT:
 
- 		name = std::make_shared<CLabel>(pos.w+6, 6, font, ETextAlignment::TOPLEFT, Colors::WHITE, data->getNameText());
 
- 		value = std::make_shared<CLabel>(pos.w+6, pos.h-16, font, ETextAlignment::TOPLEFT, Colors::WHITE, data->getValueText());
 
- 		break;
 
- 	}
 
- 	if(name)
 
- 		pos = pos.include(name->pos);
 
- 	if(value)
 
- 		pos = pos.include(value->pos);
 
- 	hover = std::make_shared<CHoverableArea>();
 
- 	hover->hoverText = data->getHoverText();
 
- 	hover->pos = pos;
 
- }
 
- InfoBox::~InfoBox() = default;
 
- void InfoBox::showPopupWindow(const Point & cursorPosition)
 
- {
 
- 	std::shared_ptr<CComponent> comp;
 
- 	std::string text;
 
- 	data->prepareMessage(text, comp);
 
- 	if (comp)
 
- 		CRClickPopup::createAndPush(text, CInfoWindow::TCompsInfo(1, comp));
 
- 	else if (!text.empty())
 
- 		CRClickPopup::createAndPush(text);
 
- }
 
- void InfoBox::clickPressed(const Point & cursorPosition)
 
- {
 
- 	std::shared_ptr<CComponent> comp;
 
- 	std::string text;
 
- 	data->prepareMessage(text, comp);
 
- 	if(comp)
 
- 		GAME->interface()->showInfoDialog(text, CInfoWindow::TCompsInfo(1, comp));
 
- 	else if (!text.empty())
 
- 		GAME->interface()->showInfoDialog(text);
 
- }
 
- IInfoBoxData::IInfoBoxData(InfoType Type)
 
- 	: type(Type)
 
- {
 
- }
 
- InfoBoxAbstractHeroData::InfoBoxAbstractHeroData(InfoType Type)
 
- 	: IInfoBoxData(Type)
 
- {
 
- }
 
- std::string InfoBoxAbstractHeroData::getValueText()
 
- {
 
- 	switch (type)
 
- 	{
 
- 	case HERO_MANA:
 
- 	case HERO_PRIMARY_SKILL:
 
- 		return std::to_string(getValue());
 
- 	case HERO_EXPERIENCE:
 
- 		return TextOperations::formatMetric(getValue(), 6);
 
- 	case HERO_SPECIAL:
 
- 		return LIBRARY->generaltexth->jktexts[5];
 
- 	case HERO_SECONDARY_SKILL:
 
- 		{
 
- 			si64 value = getValue();
 
- 			if (value)
 
- 				return LIBRARY->generaltexth->levels[value];
 
- 			else
 
- 				return "";
 
- 		}
 
- 	default:
 
- 		logGlobal->error("Invalid InfoBox info type");
 
- 	}
 
- 	return "";
 
- }
 
- std::string InfoBoxAbstractHeroData::getNameText()
 
- {
 
- 	switch (type)
 
- 	{
 
- 	case HERO_PRIMARY_SKILL:
 
- 		return LIBRARY->generaltexth->primarySkillNames[getSubID()];
 
- 	case HERO_MANA:
 
- 		return LIBRARY->generaltexth->allTexts[387];
 
- 	case HERO_EXPERIENCE:
 
- 		return LIBRARY->generaltexth->jktexts[6];
 
- 	case HERO_SPECIAL:
 
- 		return LIBRARY->heroh->objects[getSubID()]->getSpecialtyNameTranslated();
 
- 	case HERO_SECONDARY_SKILL:
 
- 		if (getValue())
 
- 			return LIBRARY->skillh->getByIndex(getSubID())->getNameTranslated();
 
- 		else
 
- 			return "";
 
- 	default:
 
- 		logGlobal->error("Invalid InfoBox info type");
 
- 	}
 
- 	return "";
 
- }
 
- AnimationPath InfoBoxAbstractHeroData::getImageName(InfoBox::InfoSize size)
 
- {
 
- 	//TODO: sizes
 
- 	switch(size)
 
- 	{
 
- 	case InfoBox::SIZE_SMALL:
 
- 		{
 
- 			switch(type)
 
- 			{
 
- 			case HERO_PRIMARY_SKILL:
 
- 			case HERO_MANA:
 
- 			case HERO_EXPERIENCE:
 
- 				return AnimationPath::builtin("PSKIL32");
 
- 			case HERO_SPECIAL:
 
- 				return AnimationPath::builtin("UN32");
 
- 			case HERO_SECONDARY_SKILL:
 
- 				return AnimationPath::builtin("SECSK32");
 
- 			default:
 
- 				assert(0);
 
- 			}
 
- 		}
 
- 	case InfoBox::SIZE_BIG:
 
- 		{
 
- 			switch(type)
 
- 			{
 
- 			case HERO_PRIMARY_SKILL:
 
- 			case HERO_MANA:
 
- 			case HERO_EXPERIENCE:
 
- 				return AnimationPath::builtin("PSKIL42");
 
- 			case HERO_SPECIAL:
 
- 				return AnimationPath::builtin("UN44");
 
- 			case HERO_SECONDARY_SKILL:
 
- 				return AnimationPath::builtin("SECSKILL");
 
- 			default:
 
- 				assert(0);
 
- 			}
 
- 		}
 
- 	default:
 
- 		assert(0);
 
- 	}
 
- 	return {};
 
- }
 
- std::string InfoBoxAbstractHeroData::getHoverText()
 
- {
 
- 	//TODO: any texts here?
 
- 	return "";
 
- }
 
- size_t InfoBoxAbstractHeroData::getImageIndex()
 
- {
 
- 	switch (type)
 
- 	{
 
- 	case HERO_SPECIAL:
 
- 		return LIBRARY->heroh->objects[getSubID()]->imageIndex;
 
- 	case HERO_PRIMARY_SKILL:
 
- 		return getSubID();
 
- 	case HERO_MANA:
 
- 		return 5;
 
- 	case HERO_EXPERIENCE:
 
- 		return 4;
 
- 	case HERO_SECONDARY_SKILL:
 
- 		{
 
- 			si64 value = getValue();
 
- 			if (value)
 
- 				return getSubID()*3 + value + 2;
 
- 			else
 
- 				return 0;//FIXME: Should be transparent instead of empty
 
- 		}
 
- 	default:
 
- 		assert(0);
 
- 		return 0;
 
- 	}
 
- }
 
- void InfoBoxAbstractHeroData::prepareMessage(std::string & text, std::shared_ptr<CComponent> & comp)
 
- {
 
- 	comp.reset();
 
- 	switch (type)
 
- 	{
 
- 	case HERO_SPECIAL:
 
- 		text = LIBRARY->heroh->objects[getSubID()]->getSpecialtyDescriptionTranslated();
 
- 		break;
 
- 	case HERO_PRIMARY_SKILL:
 
- 		text = LIBRARY->generaltexth->arraytxt[2+getSubID()];
 
- 		comp = std::make_shared<CComponent>(ComponentType::PRIM_SKILL, PrimarySkill(getSubID()), getValue());
 
- 		break;
 
- 	case HERO_MANA:
 
- 		text = LIBRARY->generaltexth->allTexts[149];
 
- 		break;
 
- 	case HERO_EXPERIENCE:
 
- 		text = LIBRARY->generaltexth->allTexts[241];
 
- 		break;
 
- 	case HERO_SECONDARY_SKILL:
 
- 		{
 
- 			si64 value = getValue();
 
- 			int  subID = getSubID();
 
- 			if(value)
 
- 			{
 
- 				text = LIBRARY->skillh->getByIndex(subID)->getDescriptionTranslated((int)value);
 
- 				comp = std::make_shared<CComponent>(ComponentType::SEC_SKILL, SecondarySkill(subID), (int)value);
 
- 			}
 
- 			break;
 
- 		}
 
- 	default:
 
- 		break;
 
- 	}
 
- }
 
- InfoBoxHeroData::InfoBoxHeroData(InfoType Type, const CGHeroInstance * Hero, int Index):
 
- 	InfoBoxAbstractHeroData(Type),
 
- 	hero(Hero),
 
- 	index(Index)
 
- {
 
- }
 
- int InfoBoxHeroData::getSubID()
 
- {
 
- 	switch(type)
 
- 	{
 
- 	case HERO_PRIMARY_SKILL:
 
- 		return index;
 
- 	case HERO_SECONDARY_SKILL:
 
- 		if(hero->secSkills.size() > index)
 
- 			return hero->secSkills[index].first.getNum();
 
- 		else
 
- 			return 0;
 
- 	case HERO_SPECIAL:
 
- 		return hero->getHeroTypeID().getNum();
 
- 	case HERO_MANA:
 
- 	case HERO_EXPERIENCE:
 
- 		return 0;
 
- 	default:
 
- 		assert(0);
 
- 		return 0;
 
- 	}
 
- }
 
- si64 InfoBoxHeroData::getValue()
 
- {
 
- 	if(!hero)
 
- 		return 0;
 
- 	switch(type)
 
- 	{
 
- 	case HERO_PRIMARY_SKILL:
 
- 		return hero->getPrimSkillLevel(static_cast<PrimarySkill>(index));
 
- 	case HERO_MANA:
 
- 		return hero->mana;
 
- 	case HERO_EXPERIENCE:
 
- 		return hero->exp;
 
- 	case HERO_SECONDARY_SKILL:
 
- 		if(hero->secSkills.size() > index)
 
- 			return hero->secSkills[index].second;
 
- 		else
 
- 			return 0;
 
- 	case HERO_SPECIAL:
 
- 		return 0;
 
- 	default:
 
- 		assert(0);
 
- 		return 0;
 
- 	}
 
- }
 
- std::string InfoBoxHeroData::getHoverText()
 
- {
 
- 	switch (type)
 
- 	{
 
- 	case HERO_PRIMARY_SKILL:
 
- 		return boost::str(boost::format(LIBRARY->generaltexth->heroscrn[1]) % LIBRARY->generaltexth->primarySkillNames[index]);
 
- 	case HERO_MANA:
 
- 		return LIBRARY->generaltexth->heroscrn[22];
 
- 	case HERO_EXPERIENCE:
 
- 		return LIBRARY->generaltexth->heroscrn[9];
 
- 	case HERO_SPECIAL:
 
- 		return LIBRARY->generaltexth->heroscrn[27];
 
- 	case HERO_SECONDARY_SKILL:
 
- 		if (hero->secSkills.size() > index)
 
- 		{
 
- 			std::string level = LIBRARY->generaltexth->levels[hero->secSkills[index].second-1];
 
- 			std::string skill = hero->secSkills[index].first.toEntity(LIBRARY)->getNameTranslated();
 
- 			return boost::str(boost::format(LIBRARY->generaltexth->heroscrn[21]) % level % skill);
 
- 		}
 
- 		else
 
- 		{
 
- 			return "";
 
- 		}
 
- 	default:
 
- 		return InfoBoxAbstractHeroData::getHoverText();
 
- 	}
 
- }
 
- std::string InfoBoxHeroData::getValueText()
 
- {
 
- 	if (hero)
 
- 	{
 
- 		switch (type)
 
- 		{
 
- 		case HERO_MANA:
 
- 			return std::to_string(hero->mana) + '/' +
 
- 				std::to_string(hero->manaLimit());
 
- 		case HERO_EXPERIENCE:
 
- 			return TextOperations::formatMetric(hero->exp, 6);
 
- 		}
 
- 	}
 
- 	return InfoBoxAbstractHeroData::getValueText();
 
- }
 
- void InfoBoxHeroData::prepareMessage(std::string & text, std::shared_ptr<CComponent> & comp)
 
- {
 
- 	comp.reset();
 
- 	switch(type)
 
- 	{
 
- 	case HERO_MANA:
 
- 		text = LIBRARY->generaltexth->allTexts[205];
 
- 		boost::replace_first(text, "%s", hero->getNameTranslated());
 
- 		boost::replace_first(text, "%d", std::to_string(hero->mana));
 
- 		boost::replace_first(text, "%d", std::to_string(hero->manaLimit()));
 
- 		break;
 
- 	case HERO_EXPERIENCE:
 
- 		text = LIBRARY->generaltexth->allTexts[2];
 
- 		boost::replace_first(text, "%d", std::to_string(hero->level));
 
- 		boost::replace_first(text, "%d", std::to_string(LIBRARY->heroh->reqExp(hero->level+1)));
 
- 		boost::replace_first(text, "%d", std::to_string(hero->exp));
 
- 		break;
 
- 	default:
 
- 		InfoBoxAbstractHeroData::prepareMessage(text, comp);
 
- 		break;
 
- 	}
 
- }
 
- InfoBoxCustomHeroData::InfoBoxCustomHeroData(InfoType Type, int SubID, si64 Value):
 
- 	InfoBoxAbstractHeroData(Type),
 
- 	subID(SubID),
 
- 	value(Value)
 
- {
 
- }
 
- int InfoBoxCustomHeroData::getSubID()
 
- {
 
- 	return subID;
 
- }
 
- si64 InfoBoxCustomHeroData::getValue()
 
- {
 
- 	return value;
 
- }
 
- InfoBoxCustom::InfoBoxCustom(std::string ValueText, std::string NameText, const AnimationPath & ImageName, size_t ImageIndex, std::string HoverText):
 
- 	IInfoBoxData(CUSTOM),
 
- 	valueText(ValueText),
 
- 	nameText(NameText),
 
- 	imageName(ImageName),
 
- 	hoverText(HoverText),
 
- 	imageIndex(ImageIndex)
 
- {
 
- }
 
- std::string InfoBoxCustom::getHoverText()
 
- {
 
- 	return hoverText;
 
- }
 
- size_t InfoBoxCustom::getImageIndex()
 
- {
 
- 	return imageIndex;
 
- }
 
- AnimationPath InfoBoxCustom::getImageName(InfoBox::InfoSize size)
 
- {
 
- 	return imageName;
 
- }
 
- std::string InfoBoxCustom::getNameText()
 
- {
 
- 	return nameText;
 
- }
 
- std::string InfoBoxCustom::getValueText()
 
- {
 
- 	return valueText;
 
- }
 
- void InfoBoxCustom::prepareMessage(std::string & text, std::shared_ptr<CComponent> & comp)
 
- {
 
- }
 
- CKingdomInterface::CKingdomInterface()
 
- 	: CWindowObject(PLAYER_COLORED | BORDERED, ImagePath::builtin(OVERVIEW_BACKGROUND))
 
- {
 
- 	OBJECT_CONSTRUCTION;
 
- 	ui32 footerPos = OVERVIEW_SIZE * 116;
 
- 	tabArea = std::make_shared<CTabbedInt>(std::bind(&CKingdomInterface::createMainTab, this, _1), Point(4,4));
 
- 	std::vector<const CGObjectInstance * > ownedObjects = GAME->interface()->cb->getMyObjects();
 
- 	generateObjectsList(ownedObjects);
 
- 	generateMinesList(ownedObjects);
 
- 	generateButtons();
 
- 	statusbar = CGStatusBar::create(std::make_shared<CPicture>(ImagePath::builtin("KSTATBAR"), 10,pos.h - 45));
 
- 	resdatabar = std::make_shared<CResDataBar>(ImagePath::builtin("KRESBAR"), 7, 111+footerPos, 29, 3, 76, 81);
 
- 	activateTab(settings["general"]["lastKindomInterface"].Integer());
 
- }
 
- void CKingdomInterface::generateObjectsList(const std::vector<const CGObjectInstance * > &ownedObjects)
 
- {
 
- 	ui32 footerPos = OVERVIEW_SIZE * 116;
 
- 	size_t dwellSize = (footerPos - 64)/57;
 
- 	//Map used to determine image number for several objects
 
- 	std::map<std::pair<int,int>,int> idToImage;
 
- 	idToImage[std::make_pair( 20, 1)] = 81;//Golem factory
 
- 	idToImage[std::make_pair( 42, 0)] = 82;//Lighthouse
 
- 	idToImage[std::make_pair( 33, 0)] = 83;//Garrison
 
- 	idToImage[std::make_pair(219, 0)] = 83;//Garrison
 
- 	idToImage[std::make_pair( 33, 1)] = 84;//Anti-magic Garrison
 
- 	idToImage[std::make_pair(219, 1)] = 84;//Anti-magic Garrison
 
- 	idToImage[std::make_pair( 53, 7)] = 85;//Abandoned mine
 
- 	idToImage[std::make_pair( 20, 0)] = 86;//Conflux
 
- 	idToImage[std::make_pair( 87, 0)] = 87;//Harbor
 
- 	std::map<int, OwnedObjectInfo> visibleObjects;
 
- 	for(const CGObjectInstance * object : ownedObjects)
 
- 	{
 
- 		//Dwellings
 
- 		if(auto * dwelling = dynamic_cast<const CGDwelling *>(object))
 
- 		{
 
- 			auto kingdomOverviewImage = dwelling->getKingdomOverviewImage();
 
- 			if(!kingdomOverviewImage.empty())
 
- 			{
 
- 				OwnedObjectInfo & info = visibleObjects[object->subID];
 
- 				if(info.count++ == 0)
 
- 				{
 
- 					info.hoverText = object->getObjectName();
 
- 					info.imagePath = kingdomOverviewImage;
 
- 					info.imageID = 0;
 
- 				}
 
- 			}
 
- 			else if(object->ID == Obj::CREATURE_GENERATOR1)
 
- 			{
 
- 				OwnedObjectInfo & info = visibleObjects[object->subID];
 
- 				if(info.count++ == 0)
 
- 				{
 
- 					info.hoverText = object->getObjectName();
 
- 					info.imageID = object->subID;
 
- 				}
 
- 			}
 
- 		}
 
- 		//Special objects from idToImage map that should be displayed in objects list
 
- 		auto iter = idToImage.find(std::make_pair(object->ID, object->subID));
 
- 		if(iter != idToImage.end())
 
- 		{
 
- 			OwnedObjectInfo & info = visibleObjects[iter->second];
 
- 			if(info.count++ == 0)
 
- 			{
 
- 				info.hoverText = object->getObjectName();
 
- 				info.imageID = iter->second;
 
- 			}
 
- 		}
 
- 	}
 
- 	objects.reserve(visibleObjects.size());
 
- 	for(auto & element : visibleObjects)
 
- 	{
 
- 		objects.push_back(element.second);
 
- 	}
 
- 	dwellingsList = std::make_shared<CListBox>(std::bind(&CKingdomInterface::createOwnedObject, this, _1),
 
- 		Point(740,44), Point(0,57), dwellSize, visibleObjects.size());
 
- }
 
- std::shared_ptr<CIntObject> CKingdomInterface::createOwnedObject(size_t index)
 
- {
 
- 	if(index < objects.size())
 
- 	{
 
- 		OwnedObjectInfo & obj = objects[index];
 
- 		std::string value = std::to_string(obj.count);
 
- 		auto data = std::make_shared<InfoBoxCustom>(value, "", obj.imagePath.empty() ? AnimationPath::builtin("FLAGPORT") : obj.imagePath, obj.imageID, obj.hoverText);
 
- 		return std::make_shared<InfoBox>(Point(), InfoBox::POS_CORNER, InfoBox::SIZE_SMALL, data);
 
- 	}
 
- 	return std::shared_ptr<CIntObject>();
 
- }
 
- std::shared_ptr<CIntObject> CKingdomInterface::createMainTab(size_t index)
 
- {
 
- 	size_t size = OVERVIEW_SIZE;
 
- 	switch(index)
 
- 	{
 
- 	case 0:
 
- 		return std::make_shared<CKingdHeroList>(size, [this](const CWindowWithArtifacts::CArtifactsOfHeroPtr & newHeroSet)
 
- 			{
 
- 				newHeroSet->clickPressedCallback = [this, newHeroSet](const CArtPlace & artPlace, const Point & cursorPosition)
 
- 				{
 
- 					clickPressedOnArtPlace(newHeroSet->getHero(), artPlace.slot, false, false, false, cursorPosition);
 
- 				};
 
- 				newHeroSet->showPopupCallback = [this, newHeroSet](CArtPlace & artPlace, const Point & cursorPosition)
 
- 				{
 
- 					showArtifactPopup(*newHeroSet, artPlace, cursorPosition);
 
- 				};
 
- 				newHeroSet->gestureCallback = [this, newHeroSet](const CArtPlace & artPlace, const Point & cursorPosition)
 
- 				{
 
- 					showQuickBackpackWindow(newHeroSet->getHero(), artPlace.slot, cursorPosition);
 
- 				};
 
- 				addSet(newHeroSet);
 
- 			});
 
- 	case 1:
 
- 		return std::make_shared<CKingdTownList>(size);
 
- 	default:
 
- 		return std::shared_ptr<CIntObject>();
 
- 	}
 
- }
 
- void CKingdomInterface::generateMinesList(const std::vector<const CGObjectInstance *> & ownedObjects)
 
- {
 
- 	ui32 footerPos = OVERVIEW_SIZE * 116;
 
- 	ResourceSet minesCount = ResourceSet();
 
- 	int totalIncome=0;
 
- 	for(const CGObjectInstance * object : ownedObjects)
 
- 	{
 
- 		//Mines
 
- 		if(object->ID == Obj::MINE || object->ID == Obj::ABANDONED_MINE)
 
- 		{
 
- 			const CGMine * mine = dynamic_cast<const CGMine *>(object);
 
- 			minesCount[mine->producedResource]++;
 
- 		}
 
- 	}
 
- 	for(auto & mapObject : ownedObjects)
 
- 		totalIncome += mapObject->asOwnable()->dailyIncome()[EGameResID::GOLD];
 
- 	//if player has some modded boosts we want to show that as well
 
- 	const auto * playerSettings = GAME->interface()->cb->getPlayerSettings(GAME->interface()->playerID);
 
- 	const auto & towns = GAME->interface()->cb->getTownsInfo(true);
 
- 	totalIncome += GAME->interface()->cb->getPlayerState(GAME->interface()->playerID)->valOfBonuses(BonusType::RESOURCES_CONSTANT_BOOST, BonusSubtypeID(GameResID(EGameResID::GOLD))) * playerSettings->handicap.percentIncome / 100;
 
- 	totalIncome += GAME->interface()->cb->getPlayerState(GAME->interface()->playerID)->valOfBonuses(BonusType::RESOURCES_TOWN_MULTIPLYING_BOOST, BonusSubtypeID(GameResID(EGameResID::GOLD))) * towns.size() * playerSettings->handicap.percentIncome / 100;
 
- 	for(int i=0; i<GameConstants::RESOURCE_QUANTITY; i++) // TODO: configurable resources - show up more mines
 
- 	{
 
- 		std::string value = std::to_string(minesCount[i]);
 
- 		auto data = std::make_shared<InfoBoxCustom>(value, "", AnimationPath::builtin("OVMINES"), i, LIBRARY->generaltexth->translate("core.minename", i));
 
- 		minesBox[i] = std::make_shared<InfoBox>(Point(20+i*80, 31+footerPos), InfoBox::POS_INSIDE, InfoBox::SIZE_SMALL, data);
 
- 		minesBox[i]->removeUsedEvents(LCLICK|SHOW_POPUP); //fixes #890 - mines boxes ignore clicks
 
- 	}
 
- 	incomeArea = std::make_shared<CHoverableArea>();
 
- 	incomeArea->pos = Rect(pos.x+580, pos.y+31+footerPos, 136, 68);
 
- 	incomeArea->hoverText = LIBRARY->generaltexth->allTexts[255];
 
- 	incomeAmount = std::make_shared<CLabel>(628, footerPos + 70, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, std::to_string(totalIncome));
 
- }
 
- void CKingdomInterface::generateButtons()
 
- {
 
- 	ui32 footerPos = OVERVIEW_SIZE * 116;
 
- 	//Main control buttons
 
- 	btnHeroes = std::make_shared<CButton>(Point(748, 28+footerPos), AnimationPath::builtin("OVBUTN1.DEF"), CButton::tooltip(LIBRARY->generaltexth->overview[11], LIBRARY->generaltexth->overview[6]),
 
- 		std::bind(&CKingdomInterface::activateTab, this, 0), EShortcut::KINGDOM_HEROES_TAB);
 
- 	btnHeroes->block(true);
 
- 	btnTowns = std::make_shared<CButton>(Point(748, 64+footerPos), AnimationPath::builtin("OVBUTN6.DEF"), CButton::tooltip(LIBRARY->generaltexth->overview[12], LIBRARY->generaltexth->overview[7]),
 
- 		std::bind(&CKingdomInterface::activateTab, this, 1), EShortcut::KINGDOM_TOWNS_TAB);
 
- 	btnExit = std::make_shared<CButton>(Point(748,99+footerPos), AnimationPath::builtin("OVBUTN1.DEF"), CButton::tooltip(LIBRARY->generaltexth->allTexts[600]),
 
- 		std::bind(&CKingdomInterface::close, this), EShortcut::GLOBAL_RETURN);
 
- 	btnExit->setImageOrder(3, 4, 5, 6);
 
- 	//Object list control buttons
 
- 	dwellTop = std::make_shared<CButton>(Point(733, 4), AnimationPath::builtin("OVBUTN4.DEF"), CButton::tooltip(), [&](){ dwellingsList->moveToPos(0); redraw(); });
 
- 	dwellBottom = std::make_shared<CButton>(Point(733, footerPos+2), AnimationPath::builtin("OVBUTN4.DEF"), CButton::tooltip(), [&](){ dwellingsList->moveToPos(-1); redraw(); });
 
- 	dwellBottom->setImageOrder(2, 3, 4, 5);
 
- 	dwellUp = std::make_shared<CButton>(Point(733, 24), AnimationPath::builtin("OVBUTN4.DEF"), CButton::tooltip(), [&](){ dwellingsList->moveToPrev(); redraw(); });
 
- 	dwellUp->setImageOrder(4, 5, 6, 7);
 
- 	dwellDown = std::make_shared<CButton>(Point(733, footerPos-18), AnimationPath::builtin("OVBUTN4.DEF"), CButton::tooltip(), [&](){ dwellingsList->moveToNext(); redraw(); });
 
- 	dwellDown->setImageOrder(6, 7, 8, 9);
 
- }
 
- void CKingdomInterface::activateTab(size_t which)
 
- {
 
- 	Settings s = settings.write["general"]["lastKindomInterface"];
 
- 	s->Integer() = which;
 
- 	btnHeroes->block(which == 0);
 
- 	btnTowns->block(which == 1);
 
- 	tabArea->setActive(which);
 
- }
 
- void CKingdomInterface::buildChanged()
 
- {
 
- 	tabArea->reset();
 
- }
 
- void CKingdomInterface::townChanged(const CGTownInstance *town)
 
- {
 
- 	if(auto townList = std::dynamic_pointer_cast<CKingdTownList>(tabArea->getItem()))
 
- 		townList->townChanged(town);
 
- }
 
- void CKingdomInterface::heroRemoved()
 
- {
 
- 	tabArea->reset();
 
- }
 
- void CKingdomInterface::updateGarrisons()
 
- {
 
- 	if(auto garrison = std::dynamic_pointer_cast<IGarrisonHolder>(tabArea->getItem()))
 
- 		garrison->updateGarrisons();
 
- }
 
- bool CKingdomInterface::holdsGarrison(const CArmedInstance * army)
 
- {
 
- 	return army->getOwner() == GAME->interface()->playerID;
 
- }
 
- CKingdHeroList::CKingdHeroList(size_t maxSize, const CreateHeroItemFunctor & onCreateHeroItemCallback)
 
- {
 
- 	OBJECT_CONSTRUCTION;
 
- 	title = std::make_shared<CPicture>(ImagePath::builtin("OVTITLE"),16,0);
 
- 	title->setPlayerColor(GAME->interface()->playerID);
 
- 	heroLabel = std::make_shared<CLabel>(150, 10, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, LIBRARY->generaltexth->overview[0]);
 
- 	skillsLabel = std::make_shared<CLabel>(500, 10, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, LIBRARY->generaltexth->overview[1]);
 
- 	ui32 townCount = GAME->interface()->cb->howManyHeroes(false);
 
- 	ui32 size = OVERVIEW_SIZE*116 + 19;
 
- 	heroes = std::make_shared<CListBox>([onCreateHeroItemCallback](size_t idx) -> std::shared_ptr<CIntObject>
 
- 		{
 
- 			auto heroesList = GAME->interface()->localState->getWanderingHeroes();
 
- 			if(idx < heroesList.size())
 
- 			{
 
- 				auto hero = std::make_shared<CHeroItem>(heroesList[idx]);
 
- 				onCreateHeroItemCallback(hero->heroArts);
 
- 				return hero;
 
- 			}
 
- 			else
 
- 			{
 
- 				return std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), (idx - 2) % GameConstants::KINGDOM_WINDOW_HEROES_SLOTS);
 
- 			}
 
- 		}, Point(19,21), Point(0,116), maxSize, townCount, 0, 1, Rect(-19, -21, size, size));
 
- }
 
- void CKingdHeroList::updateGarrisons()
 
- {
 
- 	for(std::shared_ptr<CIntObject> object : heroes->getItems())
 
- 	{
 
- 		if(IGarrisonHolder * garrison = dynamic_cast<IGarrisonHolder*>(object.get()))
 
- 			garrison->updateGarrisons();
 
- 	}
 
- }
 
- bool CKingdHeroList::holdsGarrison(const CArmedInstance * army)
 
- {
 
- 	for(std::shared_ptr<CIntObject> object : heroes->getItems())
 
- 		if(IGarrisonHolder * garrison = dynamic_cast<IGarrisonHolder*>(object.get()))
 
- 			if (garrison->holdsGarrison(army))
 
- 				return true;
 
- 	return false;
 
- }
 
- CKingdTownList::CKingdTownList(size_t maxSize)
 
- {
 
- 	OBJECT_CONSTRUCTION;
 
- 	title = std::make_shared<CPicture>(ImagePath::builtin("OVTITLE"), 16, 0);
 
- 	title->setPlayerColor(GAME->interface()->playerID);
 
- 	townLabel = std::make_shared<CLabel>(146, 10,FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, LIBRARY->generaltexth->overview[3]);
 
- 	garrHeroLabel = std::make_shared<CLabel>(375, 10, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, LIBRARY->generaltexth->overview[4]);
 
- 	visitHeroLabel = std::make_shared<CLabel>(608, 10, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, LIBRARY->generaltexth->overview[5]);
 
- 	ui32 townCount = GAME->interface()->cb->howManyTowns();
 
- 	ui32 size = OVERVIEW_SIZE*116 + 19;
 
- 	towns = std::make_shared<CListBox>(std::bind(&CKingdTownList::createTownItem, this, _1),
 
- 		Point(19,21), Point(0,116), maxSize, townCount, 0, 1, Rect(-19, -21, size, size));
 
- }
 
- void CKingdTownList::townChanged(const CGTownInstance * town)
 
- {
 
- 	for(std::shared_ptr<CIntObject> object : towns->getItems())
 
- 	{
 
- 		CTownItem * townItem = dynamic_cast<CTownItem *>(object.get());
 
- 		if(townItem && townItem->town == town)
 
- 			townItem->update();
 
- 	}
 
- }
 
- void CKingdTownList::updateGarrisons()
 
- {
 
- 	for(std::shared_ptr<CIntObject> object : towns->getItems())
 
- 	{
 
- 		if(IGarrisonHolder * garrison = dynamic_cast<IGarrisonHolder*>(object.get()))
 
- 			garrison->updateGarrisons();
 
- 	}
 
- }
 
- bool CKingdTownList::holdsGarrison(const CArmedInstance * army)
 
- {
 
- 	for(std::shared_ptr<CIntObject> object : towns->getItems())
 
- 		if(IGarrisonHolder * garrison = dynamic_cast<IGarrisonHolder*>(object.get()))
 
- 			if (garrison->holdsGarrison(army))
 
- 				return true;
 
- 	return false;
 
- }
 
- std::shared_ptr<CIntObject> CKingdTownList::createTownItem(size_t index)
 
- {
 
- 	ui32 picCount = 4; // OVSLOT contains 4 images
 
- 	auto townsList = GAME->interface()->localState->getOwnedTowns();
 
- 	if(index < townsList.size())
 
- 		return std::make_shared<CTownItem>(townsList[index]);
 
- 	else
 
- 		return std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), (index-2) % picCount );
 
- }
 
- CTownItem::CTownItem(const CGTownInstance * Town)
 
- 	: town(Town)
 
- {
 
- 	OBJECT_CONSTRUCTION;
 
- 	background = std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), 6);
 
- 	name = std::make_shared<CLabel>(74, 8, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, town->getNameTranslated());
 
- 	income = std::make_shared<CLabel>( 190, 60, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, std::to_string(town->dailyIncome()[EGameResID::GOLD]));
 
- 	hall = std::make_shared<CTownInfo>( 69, 31, town, true);
 
- 	fort = std::make_shared<CTownInfo>(111, 31, town, false);
 
- 	garr = std::make_shared<CGarrisonInt>(Point(313, 3), 4, Point(232,0), town->getUpperArmy(), town->getVisitingHero(), true, true, CGarrisonInt::ESlotsLayout::TWO_ROWS);
 
- 	heroes = std::make_shared<HeroSlots>(town, Point(244,6), Point(475,6), garr, false);
 
- 	size_t iconIndex = town->getTown()->clientInfo.icons[town->hasFort()][town->built >= GAME->interface()->cb->getSettings().getInteger(EGameSettings::TOWNS_BUILDINGS_PER_TURN_CAP)];
 
- 	picture = std::make_shared<CAnimImage>(AnimationPath::builtin("ITPT"), iconIndex, 0, 5, 6);
 
- 	openTown = std::make_shared<LRClickableAreaOpenTown>(Rect(5, 6, 58, 64), town);
 
- 	for(size_t i=0; i<town->creatures.size() && i<GameConstants::CREATURES_PER_TOWN; i++)
 
- 	{
 
- 		growth.push_back(std::make_shared<CCreaInfo>(Point(401+37*(int)i, 78), town, (int)i, true, true));
 
- 		available.push_back(std::make_shared<CCreaInfo>(Point(48+37*(int)i, 78), town, (int)i, true, false));
 
- 	}
 
- 	fastTownHall = std::make_shared<CButton>(Point(69, 31), AnimationPath::builtin("castleInterfaceQuickAccess"), CButton::tooltip(), [this]() { std::make_shared<CCastleBuildings>(town)->enterTownHall(); });
 
- 	fastTownHall->setOverlay(std::make_shared<CAnimImage>(AnimationPath::builtin("ITMTL"), town->hallLevel()));
 
- 	int imageIndex = town->fortLevel() == CGTownInstance::EFortLevel::NONE ? 3 : town->fortLevel() - 1;
 
- 	fastArmyPurchase = std::make_shared<CButton>(Point(111, 31), AnimationPath::builtin("castleInterfaceQuickAccess"), CButton::tooltip(), [this]() { std::make_shared<CCastleBuildings>(town)->enterToTheQuickRecruitmentWindow(); });
 
- 	fastArmyPurchase->setOverlay(std::make_shared<CAnimImage>(AnimationPath::builtin("itmcl"), imageIndex));
 
- 	fastTavern = std::make_shared<LRClickableArea>(Rect(5, 6, 58, 64), [&]()
 
- 	{
 
- 		if(town->hasBuilt(BuildingID::TAVERN))
 
- 			GAME->interface()->showTavernWindow(town, nullptr, QueryID::NONE);
 
- 	}, [&]{
 
- 		if(!town->getTown()->faction->getDescriptionTranslated().empty())
 
- 			CRClickPopup::createAndPush(town->getFaction()->getDescriptionTranslated());
 
- 	});
 
- 	fastMarket = std::make_shared<LRClickableArea>(Rect(153, 6, 65, 64), []()
 
- 	{
 
- 		std::vector<const CGTownInstance*> towns = GAME->interface()->cb->getTownsInfo(true);
 
- 		for(auto & town : towns)
 
- 		{
 
- 			if(town->hasBuilt(BuildingID::MARKETPLACE))
 
- 			{
 
- 				ENGINE->windows().createAndPushWindow<CMarketWindow>(town, nullptr, nullptr, EMarketMode::RESOURCE_RESOURCE);
 
- 				return;
 
- 			}
 
- 		}
 
- 		GAME->interface()->showInfoDialog(LIBRARY->generaltexth->translate("vcmi.adventureMap.noTownWithMarket"));
 
- 	});
 
- 	fastTown = std::make_shared<LRClickableArea>(Rect(67, 6, 165, 20), [&]()
 
- 	{
 
- 		ENGINE->windows().createAndPushWindow<CCastleInterface>(town);
 
- 	});
 
- 	labelCreatureGrowth = std::make_shared<CMultiLineLabel>(Rect(4, 76, 50, 35), EFonts::FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, LIBRARY->generaltexth->translate("core.genrltxt.265"));
 
- 	labelCreatureAvailable = std::make_shared<CMultiLineLabel>(Rect(349, 76, 57, 35), EFonts::FONT_SMALL, ETextAlignment::CENTERLEFT, Colors::YELLOW, LIBRARY->generaltexth->translate("core.genrltxt.266"));
 
- }
 
- void CTownItem::updateGarrisons()
 
- {
 
- 	garr->selectSlot(nullptr);
 
- 	garr->setArmy(town->getUpperArmy(), EGarrisonType::UPPER);
 
- 	garr->setArmy(town->getVisitingHero(), EGarrisonType::LOWER);
 
- 	garr->recreateSlots();
 
- }
 
- bool CTownItem::holdsGarrison(const CArmedInstance * army)
 
- {
 
- 	return army == town || army == town->getUpperArmy() || army == town->getVisitingHero();
 
- }
 
- void CTownItem::update()
 
- {
 
- 	std::string incomeVal = std::to_string(town->dailyIncome()[EGameResID::GOLD]);
 
- 	if (incomeVal != income->getText())
 
- 		income->setText(incomeVal);
 
- 	heroes->update();
 
- 	for (size_t i=0; i<std::min(static_cast<int>(town->creatures.size()), GameConstants::CREATURES_PER_TOWN); i++)
 
- 	{
 
- 		growth[i]->update();
 
- 		available[i]->update();
 
- 	}
 
- }
 
- class ArtSlotsTab : public CIntObject
 
- {
 
- public:
 
- 	std::shared_ptr<CAnimImage> background;
 
- 	std::vector<std::shared_ptr<CArtPlace>> arts;
 
- 	ArtSlotsTab()
 
- 	{
 
- 		OBJECT_CONSTRUCTION;
 
- 		background = std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), 4);
 
- 		pos = background->pos;
 
- 		for(int i=0; i<9; i++)
 
- 			arts.push_back(std::make_shared<CArtPlace>(Point(269+i*48, 66)));
 
- 	}
 
- };
 
- class BackpackTab : public CIntObject
 
- {
 
- public:
 
- 	std::shared_ptr<CAnimImage> background;
 
- 	std::vector<std::shared_ptr<CArtPlace>> arts;
 
- 	std::shared_ptr<CButton> btnLeft;
 
- 	std::shared_ptr<CButton> btnRight;
 
- 	BackpackTab()
 
- 	{
 
- 		OBJECT_CONSTRUCTION;
 
- 		background = std::make_shared<CAnimImage>(AnimationPath::builtin("OVSLOT"), 5);
 
- 		pos = background->pos;
 
- 		btnLeft = std::make_shared<CButton>(Point(269, 66), AnimationPath::builtin("HSBTNS3"), CButton::tooltip(), 0);
 
- 		btnRight = std::make_shared<CButton>(Point(675, 66), AnimationPath::builtin("HSBTNS5"), CButton::tooltip(), 0);
 
- 		for(int i=0; i<8; i++)
 
- 			arts.push_back(std::make_shared<CArtPlace>(Point(294+i*48, 66)));
 
- 	}
 
- };
 
- CHeroItem::CHeroItem(const CGHeroInstance * Hero)
 
- 	: hero(Hero)
 
- {
 
- 	OBJECT_CONSTRUCTION;
 
- 	artTabs.resize(3);
 
- 	auto arts1 = std::make_shared<ArtSlotsTab>();
 
- 	auto arts2 = std::make_shared<ArtSlotsTab>();
 
- 	auto backpack = std::make_shared<BackpackTab>();
 
- 	artTabs[0] = arts1;
 
- 	artTabs[1] = arts2;
 
- 	artTabs[2] = backpack;
 
- 	arts1->recActions = SHARE_POS;
 
- 	arts2->recActions = SHARE_POS;
 
- 	backpack->recActions = SHARE_POS;
 
- 	name = std::make_shared<CLabel>(75, 7, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, hero->getNameTranslated());
 
- 	//layout is not trivial: MACH4 - catapult - excluded, MISC[x] rearranged
 
- 	assert(arts1->arts.size() == 9);
 
- 	assert(arts2->arts.size() == 9);
 
- 	CArtifactsOfHeroMain::ArtPlaceMap arts =
 
- 	{
 
- 		{ArtifactPosition::HEAD, arts1->arts[0]},
 
- 		{ArtifactPosition::SHOULDERS,arts1->arts[1]},
 
- 		{ArtifactPosition::NECK,arts1->arts[2]},
 
- 		{ArtifactPosition::RIGHT_HAND,arts1->arts[3]},
 
- 		{ArtifactPosition::LEFT_HAND,arts1->arts[4]},
 
- 		{ArtifactPosition::TORSO, arts1->arts[5]},
 
- 		{ArtifactPosition::RIGHT_RING,arts1->arts[6]},
 
- 		{ArtifactPosition::LEFT_RING, arts1->arts[7]},
 
- 		{ArtifactPosition::FEET, arts1->arts[8]},
 
- 		{ArtifactPosition::MISC1, arts2->arts[0]},
 
- 		{ArtifactPosition::MISC2, arts2->arts[1]},
 
- 		{ArtifactPosition::MISC3, arts2->arts[2]},
 
- 		{ArtifactPosition::MISC4, arts2->arts[3]},
 
- 		{ArtifactPosition::MISC5, arts2->arts[4]},
 
- 		{ArtifactPosition::MACH1, arts2->arts[5]},
 
- 		{ArtifactPosition::MACH2, arts2->arts[6]},
 
- 		{ArtifactPosition::MACH3, arts2->arts[7]},
 
- 		{ArtifactPosition::SPELLBOOK, arts2->arts[8]}
 
- 	};
 
- 	heroArts = std::make_shared<CArtifactsOfHeroKingdom>(arts, backpack->arts, backpack->btnLeft, backpack->btnRight);
 
- 	heroArts->setHero(hero);
 
- 	artsTabs = std::make_shared<CTabbedInt>(std::bind(&CHeroItem::onTabSelected, this, _1));
 
- 	artButtons = std::make_shared<CToggleGroup>(0);
 
- 	for(size_t it = 0; it<3; it++)
 
- 	{
 
- 		int stringID[3] = {259, 261, 262};
 
- 		std::string hover = LIBRARY->generaltexth->overview[13+it];
 
- 		std::string overlay = LIBRARY->generaltexth->overview[8+it];
 
- 		auto button = std::make_shared<CToggleButton>(Point(364+(int)it*112, 46), AnimationPath::builtin("OVBUTN3"), CButton::tooltip(hover, overlay), 0);
 
- 		button->setTextOverlay(LIBRARY->generaltexth->allTexts[stringID[it]], FONT_SMALL, Colors::YELLOW);
 
- 		artButtons->addToggle((int)it, button);
 
- 	}
 
- 	artButtons->addCallback(std::bind(&CTabbedInt::setActive, artsTabs, _1));
 
- 	artButtons->addCallback(std::bind(&CHeroItem::onArtChange, this, _1));
 
- 	artButtons->setSelected(0);
 
- 	garr = std::make_shared<CGarrisonInt>(Point(6, 78), 4, Point(), hero, nullptr, true, true);
 
- 	portrait = std::make_shared<CAnimImage>(AnimationPath::builtin("PortraitsLarge"), hero->getIconIndex(), 0, 5, 6);
 
- 	heroArea = std::make_shared<CHeroArea>(5, 6, hero);
 
- 	heroArea->addRClickCallback([this](){ ENGINE->windows().createAndPushWindow<CRClickPopupInt>(std::make_shared<CHeroWindow>(hero)); });
 
- 	name = std::make_shared<CLabel>(73, 7, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, hero->getNameTranslated());
 
- 	artsText = std::make_shared<CLabel>(320, 55, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE, LIBRARY->generaltexth->overview[2]);
 
- 	for(size_t i=0; i<GameConstants::PRIMARY_SKILLS; i++)
 
- 	{
 
- 		auto data = std::make_shared<InfoBoxHeroData>(IInfoBoxData::HERO_PRIMARY_SKILL, hero, (int)i);
 
- 		heroInfo.push_back(std::make_shared<InfoBox>(Point(78+(int)i*36, 26), InfoBox::POS_DOWN, InfoBox::SIZE_SMALL, data));
 
- 	}
 
- 	int slots = 8;
 
- 	bool isMoreSkillsThanSlots = hero->secSkills.size() > slots;
 
- 	for(size_t i=0; i<slots; i++)
 
- 	{
 
- 		if(isMoreSkillsThanSlots && i == slots - 1)
 
- 		{
 
- 			Rect r(Point(410+(int)i*36, 5), Point(34, 28));
 
- 			heroInfoFull = std::make_shared<CMultiLineLabel>(r, EFonts::FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, "...");
 
- 			heroInfoFullArea = std::make_shared<LRClickableAreaWText>(r, LIBRARY->generaltexth->translate("vcmi.kingdomOverview.secSkillOverflow.hover"), LIBRARY->generaltexth->translate("vcmi.kingdomOverview.secSkillOverflow.help"));
 
- 			continue;
 
- 		}
 
- 		auto data = std::make_shared<InfoBoxHeroData>(IInfoBoxData::HERO_SECONDARY_SKILL, hero, (int)i);
 
- 		heroInfo.push_back(std::make_shared<InfoBox>(Point(410+(int)i*36, 5), InfoBox::POS_NONE, InfoBox::SIZE_SMALL, data));
 
- 	}
 
- 	{
 
- 		auto data = std::make_shared<InfoBoxHeroData>(IInfoBoxData::HERO_SPECIAL, hero);
 
- 		heroInfo.push_back(std::make_shared<InfoBox>(Point(375, 5), InfoBox::POS_NONE, InfoBox::SIZE_SMALL, data));
 
- 		data = std::make_shared<InfoBoxHeroData>(IInfoBoxData::HERO_EXPERIENCE, hero);
 
- 		heroInfo.push_back(std::make_shared<InfoBox>(Point(330, 5), InfoBox::POS_INSIDE, InfoBox::SIZE_SMALL, data));
 
- 		data = std::make_shared<InfoBoxHeroData>(IInfoBoxData::HERO_MANA, hero);
 
- 		heroInfo.push_back(std::make_shared<InfoBox>(Point(280, 5), InfoBox::POS_INSIDE, InfoBox::SIZE_SMALL, data));
 
- 	}
 
- 	morale = std::make_shared<MoraleLuckBox>(true, Rect(225, 53, 30, 22), true);
 
- 	luck = std::make_shared<MoraleLuckBox>(false, Rect(225, 28, 30, 22), true);
 
- 	morale->set(hero);
 
- 	luck->set(hero);
 
- 	redraw();
 
- }
 
- void CHeroItem::updateGarrisons()
 
- {
 
- 	garr->recreateSlots();
 
- }
 
- bool CHeroItem::holdsGarrison(const CArmedInstance * army)
 
- {
 
- 	return hero == army;
 
- }
 
- std::shared_ptr<CIntObject> CHeroItem::onTabSelected(size_t index)
 
- {
 
- 	return artTabs.at(index);
 
- }
 
- void CHeroItem::onArtChange(int tabIndex)
 
- {
 
- 	if(isActive())
 
- 		redraw();
 
- }
 
- void CHeroItem::redraw()
 
- {
 
- 	for(int i = 0; i<3; i++)
 
- 		artTabs.at(i)->setEnabled(artButtons->getSelected() == i);
 
- 	CIntObject::redraw();
 
- }
 
 
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