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							- /*
 
-  * MapReaderH3M.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "MapReaderH3M.h"
 
- #include "../filesystem/CBinaryReader.h"
 
- #include "../int3.h"
 
- #include "../mapObjects/ObjectTemplate.h"
 
- VCMI_LIB_NAMESPACE_BEGIN
 
- template<>
 
- BuildingID MapReaderH3M::remapIdentifier(const BuildingID & identifier)
 
- {
 
- 	return identifier;
 
- }
 
- template<>
 
- GameResID MapReaderH3M::remapIdentifier(const GameResID & identifier)
 
- {
 
- 	return identifier;
 
- }
 
- template<>
 
- SpellID MapReaderH3M::remapIdentifier(const SpellID & identifier)
 
- {
 
- 	return identifier;
 
- }
 
- template<>
 
- PlayerColor MapReaderH3M::remapIdentifier(const PlayerColor & identifier)
 
- {
 
- 	return identifier;
 
- }
 
- template<class Identifier>
 
- Identifier MapReaderH3M::remapIdentifier(const Identifier & identifier)
 
- {
 
- 	return remapper.remap(identifier);
 
- }
 
- MapReaderH3M::MapReaderH3M(CInputStream * stream)
 
- 	: reader(std::make_unique<CBinaryReader>(stream))
 
- {
 
- }
 
- void MapReaderH3M::setFormatLevel(const MapFormatFeaturesH3M & newFeatures)
 
- {
 
- 	features = newFeatures;
 
- }
 
- void MapReaderH3M::setIdentifierRemapper(const MapIdentifiersH3M & newRemapper)
 
- {
 
- 	remapper = newRemapper;
 
- }
 
- ArtifactID MapReaderH3M::readArtifact()
 
- {
 
- 	ArtifactID result;
 
- 	if(features.levelAB)
 
- 		result = ArtifactID(reader->readUInt16());
 
- 	else
 
- 		result = ArtifactID(reader->readUInt8());
 
- 	if(result.getNum() == features.artifactIdentifierInvalid)
 
- 		return ArtifactID::NONE;
 
- 	if (result.getNum() < features.artifactsCount)
 
- 		return remapIdentifier(result);
 
- 	logGlobal->warn("Map contains invalid artifact %d. Will be removed!", result.getNum());
 
- 	return ArtifactID::NONE;
 
- }
 
- ArtifactID MapReaderH3M::readArtifact8()
 
- {
 
- 	ArtifactID result(reader->readUInt8());
 
- 	if(result.getNum() == 0xff)
 
- 		return ArtifactID::NONE;
 
- 	if (result.getNum() < features.artifactsCount)
 
- 		return remapIdentifier(result);
 
- 	logGlobal->warn("Map contains invalid artifact %d. Will be removed!", result.getNum());
 
- 	return ArtifactID::NONE;
 
- }
 
- ArtifactID MapReaderH3M::readArtifact32()
 
- {
 
- 	ArtifactID result(reader->readInt32());
 
- 	if(result == ArtifactID::NONE)
 
- 		return ArtifactID::NONE;
 
- 	if (result.getNum() < features.artifactsCount)
 
- 		return remapIdentifier(result);
 
- 	logGlobal->warn("Map contains invalid artifact %d. Will be removed!", result.getNum());
 
- 	return ArtifactID::NONE;
 
- }
 
- HeroTypeID MapReaderH3M::readHero()
 
- {
 
- 	HeroTypeID result(reader->readUInt8());
 
- 	if(result.getNum() == features.heroIdentifierInvalid)
 
- 		return HeroTypeID(-1);
 
- 	assert(result.getNum() < features.heroesCount);
 
- 	return remapIdentifier(result);
 
- }
 
- HeroTypeID MapReaderH3M::readHeroPortrait()
 
- {
 
- 	HeroTypeID result(reader->readUInt8());
 
- 	if(result.getNum() == features.heroIdentifierInvalid)
 
- 		return HeroTypeID::NONE;
 
- 	if (result.getNum() >= features.heroesPortraitsCount)
 
- 	{
 
- 		logGlobal->warn("Map contains invalid hero portrait ID %d. Will be reset!", result.getNum() );
 
- 		return HeroTypeID::NONE;
 
- 	}
 
- 	return remapper.remapPortrait(result);
 
- }
 
- CreatureID MapReaderH3M::readCreature()
 
- {
 
- 	CreatureID result;
 
- 	if(features.levelAB)
 
- 		result = CreatureID(reader->readUInt16());
 
- 	else
 
- 		result = CreatureID(reader->readUInt8());
 
- 	if(result.getNum() == features.creatureIdentifierInvalid)
 
- 		return CreatureID::NONE;
 
- 	if(result.getNum() < features.creaturesCount)
 
- 		return remapIdentifier(result);
 
- 	// this may be random creature in army/town, to be randomized later
 
- 	CreatureID randomIndex(result.getNum() - features.creatureIdentifierInvalid - 1);
 
- 	assert(randomIndex < CreatureID::NONE);
 
- 	if (randomIndex.getNum() > -16)
 
- 		return randomIndex;
 
- 	logGlobal->warn("Map contains invalid creature %d. Will be removed!", result.getNum());
 
- 	return CreatureID::NONE;
 
- }
 
- TerrainId MapReaderH3M::readTerrain()
 
- {
 
- 	TerrainId result(readUInt8());
 
- 	assert(result.getNum() < features.terrainsCount);
 
- 	return remapIdentifier(result);
 
- }
 
- RoadId MapReaderH3M::readRoad()
 
- {
 
- 	RoadId result(readInt8());
 
- 	assert(result.getNum() <= features.roadsCount);
 
- 	return result;
 
- }
 
- RiverId MapReaderH3M::readRiver()
 
- {
 
- 	RiverId result(readInt8());
 
- 	assert(result.getNum() <= features.riversCount);
 
- 	return result;
 
- }
 
- PrimarySkill MapReaderH3M::readPrimary()
 
- {
 
- 	PrimarySkill result(readUInt8());
 
- 	assert(result <= PrimarySkill::KNOWLEDGE );
 
- 	return result;
 
- }
 
- SecondarySkill MapReaderH3M::readSkill()
 
- {
 
- 	SecondarySkill result(readUInt8());
 
- 	assert(result.getNum() < features.skillsCount);
 
- 	return remapIdentifier(result);
 
- }
 
- SpellID MapReaderH3M::readSpell()
 
- {
 
- 	SpellID result(readUInt8());
 
- 	if(result.getNum() == features.spellIdentifierInvalid)
 
- 		return SpellID::NONE;
 
- 	if(result.getNum() == features.spellIdentifierInvalid - 1)
 
- 		return SpellID::PRESET;
 
- 	assert(result.getNum() < features.spellsCount);
 
- 	return remapIdentifier(result);
 
- }
 
- SpellID MapReaderH3M::readSpell32()
 
- {
 
- 	SpellID result(readInt32());
 
- 	if(result.getNum() == features.spellIdentifierInvalid)
 
- 		return SpellID::NONE;
 
- 	assert(result.getNum() < features.spellsCount);
 
- 	return result;
 
- }
 
- GameResID MapReaderH3M::readGameResID()
 
- {
 
- 	GameResID result(readInt8());
 
- 	assert(result.getNum() < features.resourcesCount);
 
- 	return result;
 
- }
 
- PlayerColor MapReaderH3M::readPlayer()
 
- {
 
- 	uint8_t value = readUInt8();
 
- 	if (value == 255)
 
- 		return PlayerColor::NEUTRAL;
 
- 	if (value >= PlayerColor::PLAYER_LIMIT_I)
 
- 	{
 
- 		logGlobal->warn("Map contains invalid player ID %d. Will be reset!", value );
 
- 		return PlayerColor::NEUTRAL;
 
- 	}
 
- 	return PlayerColor(value);
 
- }
 
- PlayerColor MapReaderH3M::readPlayer32()
 
- {
 
- 	uint32_t value = readUInt32();
 
- 	if (value == 255)
 
- 		return PlayerColor::NEUTRAL;
 
- 	if (value >= PlayerColor::PLAYER_LIMIT_I)
 
- 	{
 
- 		logGlobal->warn("Map contains invalid player ID %d. Will be reset!", value );
 
- 		return PlayerColor::NEUTRAL;
 
- 	}
 
- 	return PlayerColor(value);
 
- }
 
- void MapReaderH3M::readBitmaskBuildings(std::set<BuildingID> & dest, std::optional<FactionID> faction)
 
- {
 
- 	std::set<BuildingID> h3m;
 
- 	readBitmask(h3m, features.buildingsBytes, features.buildingsCount, false);
 
- 	for (auto const & h3mEntry : h3m)
 
- 	{
 
- 		BuildingID mapped = remapper.remapBuilding(faction, h3mEntry);
 
- 		if (mapped != BuildingID::NONE) // artifact merchant may be set in random town, but not present in actual town
 
- 			dest.insert(mapped);
 
- 	}
 
- }
 
- void MapReaderH3M::readBitmaskFactions(std::set<FactionID> & dest, bool invert)
 
- {
 
- 	readBitmask(dest, features.factionsBytes, features.factionsCount, invert);
 
- }
 
- void MapReaderH3M::readBitmaskPlayers(std::set<PlayerColor> & dest, bool invert)
 
- {
 
- 	readBitmask(dest, 1, 8, invert);
 
- }
 
- void MapReaderH3M::readBitmaskResources(std::set<GameResID> & dest, bool invert)
 
- {
 
- 	readBitmask(dest, features.resourcesBytes, features.resourcesCount, invert);
 
- }
 
- void MapReaderH3M::readBitmaskHeroClassesSized(std::set<HeroClassID> & dest, bool invert)
 
- {
 
- 	uint32_t classesCount = reader->readUInt32();
 
- 	uint32_t classesBytes = (classesCount + 7) / 8;
 
- 	readBitmask(dest, classesBytes, classesCount, invert);
 
- }
 
- void MapReaderH3M::readBitmaskHeroes(std::set<HeroTypeID> & dest, bool invert)
 
- {
 
- 	readBitmask<HeroTypeID>(dest, features.heroesBytes, features.heroesCount, invert);
 
- }
 
- void MapReaderH3M::readBitmaskHeroesSized(std::set<HeroTypeID> & dest, bool invert)
 
- {
 
- 	uint32_t heroesCount = readUInt32();
 
- 	uint32_t heroesBytes = (heroesCount + 7) / 8;
 
- 	assert(heroesCount <= features.heroesCount);
 
- 	readBitmask<HeroTypeID>(dest, heroesBytes, heroesCount, invert);
 
- }
 
- void MapReaderH3M::readBitmaskArtifacts(std::set<ArtifactID> &dest, bool invert)
 
- {
 
- 	readBitmask<ArtifactID>(dest, features.artifactsBytes, features.artifactsCount, invert);
 
- }
 
- void MapReaderH3M::readBitmaskArtifactsSized(std::set<ArtifactID> &dest, bool invert)
 
- {
 
- 	uint32_t artifactsCount = reader->readUInt32();
 
- 	uint32_t artifactsBytes = (artifactsCount + 7) / 8;
 
- 	assert(artifactsCount <= features.artifactsCount);
 
- 	readBitmask<ArtifactID>(dest, artifactsBytes, artifactsCount, invert);
 
- }
 
- void MapReaderH3M::readBitmaskSpells(std::set<SpellID> & dest, bool invert)
 
- {
 
- 	readBitmask(dest, features.spellsBytes, features.spellsCount, invert);
 
- }
 
- void MapReaderH3M::readBitmaskSkills(std::set<SecondarySkill> & dest, bool invert)
 
- {
 
- 	readBitmask(dest, features.skillsBytes, features.skillsCount, invert);
 
- }
 
- template<class Identifier>
 
- void MapReaderH3M::readBitmask(std::set<Identifier> & dest, int bytesToRead, int objectsToRead, bool invert)
 
- {
 
- 	for(int byte = 0; byte < bytesToRead; ++byte)
 
- 	{
 
- 		const ui8 mask = reader->readUInt8();
 
- 		for(int bit = 0; bit < 8; ++bit)
 
- 		{
 
- 			if(byte * 8 + bit < objectsToRead)
 
- 			{
 
- 				const size_t index = byte * 8 + bit;
 
- 				const bool flag = mask & (1 << bit);
 
- 				const bool result = (flag != invert);
 
- 				Identifier h3mID(index);
 
- 				Identifier vcmiID = remapIdentifier(h3mID);
 
- 				if (result)
 
- 					dest.insert(vcmiID);
 
- 				else
 
- 					dest.erase(vcmiID);
 
- 			}
 
- 		}
 
- 	}
 
- }
 
- int3 MapReaderH3M::readInt3()
 
- {
 
- 	int3 p;
 
- 	p.x = reader->readUInt8();
 
- 	p.y = reader->readUInt8();
 
- 	p.z = reader->readUInt8();
 
- 	return p;
 
- }
 
- std::shared_ptr<ObjectTemplate> MapReaderH3M::readObjectTemplate()
 
- {
 
- 	auto tmpl = std::make_shared<ObjectTemplate>();
 
- 	tmpl->readMap(*reader);
 
- 	remapper.remapTemplate(*tmpl);
 
- 	return tmpl;
 
- }
 
- void MapReaderH3M::skipUnused(size_t amount)
 
- {
 
- 	reader->skip(amount);
 
- }
 
- void MapReaderH3M::skipZero(size_t amount)
 
- {
 
- #ifdef NDEBUG
 
- 	skipUnused(amount);
 
- #else
 
- 	for(size_t i = 0; i < amount; ++i)
 
- 	{
 
- 		uint8_t value = reader->readUInt8();
 
- 		assert(value == 0);
 
- 	}
 
- #endif
 
- }
 
- void MapReaderH3M::readResources(TResources & resources)
 
- {
 
- 	for(int x = 0; x < features.resourcesCount; ++x)
 
- 		resources[x] = reader->readInt32();
 
- }
 
- bool MapReaderH3M::readBool()
 
- {
 
- 	uint8_t result = readUInt8();
 
- 	assert(result == 0 || result == 1);
 
- 	return result != 0;
 
- }
 
- int8_t MapReaderH3M::readInt8Checked(int8_t lowerLimit, int8_t upperLimit)
 
- {
 
- 	int8_t result = readInt8();
 
- 	assert(result >= lowerLimit);
 
- 	assert(result <= upperLimit);
 
- 	return std::clamp(result, lowerLimit, upperLimit);
 
- }
 
- uint8_t MapReaderH3M::readUInt8()
 
- {
 
- 	return reader->readUInt8();
 
- }
 
- int8_t MapReaderH3M::readInt8()
 
- {
 
- 	return reader->readInt8();
 
- }
 
- uint16_t MapReaderH3M::readUInt16()
 
- {
 
- 	return reader->readUInt16();
 
- }
 
- uint32_t MapReaderH3M::readUInt32()
 
- {
 
- 	return reader->readUInt32();
 
- }
 
- int32_t MapReaderH3M::readInt32()
 
- {
 
- 	return reader->readInt32();
 
- }
 
- std::string MapReaderH3M::readBaseString()
 
- {
 
- 	return reader->readBaseString();
 
- }
 
- VCMI_LIB_NAMESPACE_END
 
 
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