Info.cpp 11 KB

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  1. /*
  2. * Info.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "Info.h"
  12. #include "Configuration.h"
  13. #include "Limiter.h"
  14. #include "Reward.h"
  15. #include "../CGeneralTextHandler.h"
  16. #include "../IGameCallback.h"
  17. #include "../JsonRandom.h"
  18. #include "../mapObjects/IObjectInterface.h"
  19. #include "../modding/IdentifierStorage.h"
  20. VCMI_LIB_NAMESPACE_BEGIN
  21. namespace {
  22. MetaString loadMessage(const JsonNode & value, const TextIdentifier & textIdentifier )
  23. {
  24. MetaString ret;
  25. if (value.isNumber())
  26. {
  27. ret.appendLocalString(EMetaText::ADVOB_TXT, static_cast<ui32>(value.Float()));
  28. return ret;
  29. }
  30. if (value.String().empty())
  31. return ret;
  32. ret.appendTextID(textIdentifier.get());
  33. return ret;
  34. }
  35. bool testForKey(const JsonNode & value, const std::string & key)
  36. {
  37. for(const auto & reward : value["rewards"].Vector())
  38. {
  39. if (!reward[key].isNull())
  40. return true;
  41. }
  42. return false;
  43. }
  44. }
  45. void Rewardable::Info::init(const JsonNode & objectConfig, const std::string & objectName)
  46. {
  47. objectTextID = objectName;
  48. auto loadString = [&](const JsonNode & entry, const TextIdentifier & textID){
  49. if (entry.isString() && !entry.String().empty())
  50. VLC->generaltexth->registerString(entry.meta, textID, entry.String());
  51. };
  52. parameters = objectConfig;
  53. for(size_t i = 0; i < parameters["rewards"].Vector().size(); ++i)
  54. {
  55. const JsonNode message = parameters["rewards"][i]["message"];
  56. loadString(message, TextIdentifier(objectName, "rewards", i));
  57. }
  58. for(size_t i = 0; i < parameters["onVisited"].Vector().size(); ++i)
  59. {
  60. const JsonNode message = parameters["onVisited"][i]["message"];
  61. loadString(message, TextIdentifier(objectName, "onVisited", i));
  62. }
  63. for(size_t i = 0; i < parameters["onEmpty"].Vector().size(); ++i)
  64. {
  65. const JsonNode message = parameters["onEmpty"][i]["message"];
  66. loadString(message, TextIdentifier(objectName, "onEmpty", i));
  67. }
  68. loadString(parameters["onSelectMessage"], TextIdentifier(objectName, "onSelect"));
  69. loadString(parameters["onVisitedMessage"], TextIdentifier(objectName, "onVisited"));
  70. loadString(parameters["onEmptyMessage"], TextIdentifier(objectName, "onEmpty"));
  71. }
  72. Rewardable::LimitersList Rewardable::Info::configureSublimiters(Rewardable::Configuration & object, CRandomGenerator & rng, const JsonNode & source) const
  73. {
  74. Rewardable::LimitersList result;
  75. for (const auto & input : source.Vector())
  76. {
  77. auto newLimiter = std::make_shared<Rewardable::Limiter>();
  78. configureLimiter(object, rng, *newLimiter, input);
  79. result.push_back(newLimiter);
  80. }
  81. return result;
  82. }
  83. void Rewardable::Info::configureLimiter(Rewardable::Configuration & object, CRandomGenerator & rng, Rewardable::Limiter & limiter, const JsonNode & source) const
  84. {
  85. std::vector<SpellID> spells;
  86. IObjectInterface::cb->getAllowedSpells(spells);
  87. limiter.dayOfWeek = JsonRandom::loadValue(source["dayOfWeek"], rng);
  88. limiter.daysPassed = JsonRandom::loadValue(source["daysPassed"], rng);
  89. limiter.heroExperience = JsonRandom::loadValue(source["heroExperience"], rng);
  90. limiter.heroLevel = JsonRandom::loadValue(source["heroLevel"], rng)
  91. + JsonRandom::loadValue(source["minLevel"], rng); // VCMI 1.1 compatibilty
  92. limiter.manaPercentage = JsonRandom::loadValue(source["manaPercentage"], rng, -1);
  93. limiter.manaPoints = JsonRandom::loadValue(source["manaPoints"], rng);
  94. limiter.resources = JsonRandom::loadResources(source["resources"], rng);
  95. limiter.primary = JsonRandom::loadPrimary(source["primary"], rng);
  96. limiter.secondary = JsonRandom::loadSecondary(source["secondary"], rng);
  97. limiter.artifacts = JsonRandom::loadArtifacts(source["artifacts"], rng);
  98. limiter.spells = JsonRandom::loadSpells(source["spells"], rng, spells);
  99. limiter.creatures = JsonRandom::loadCreatures(source["creatures"], rng);
  100. limiter.players = JsonRandom::loadColors(source["colors"], rng);
  101. limiter.heroes = JsonRandom::loadHeroes(source["heroes"], rng);
  102. limiter.heroClasses = JsonRandom::loadHeroClasses(source["heroClasses"], rng);
  103. limiter.allOf = configureSublimiters(object, rng, source["allOf"] );
  104. limiter.anyOf = configureSublimiters(object, rng, source["anyOf"] );
  105. limiter.noneOf = configureSublimiters(object, rng, source["noneOf"] );
  106. }
  107. void Rewardable::Info::configureReward(Rewardable::Configuration & object, CRandomGenerator & rng, Rewardable::Reward & reward, const JsonNode & source) const
  108. {
  109. reward.resources = JsonRandom::loadResources(source["resources"], rng);
  110. reward.heroExperience = JsonRandom::loadValue(source["heroExperience"], rng)
  111. + JsonRandom::loadValue(source["gainedExp"], rng); // VCMI 1.1 compatibilty
  112. reward.heroLevel = JsonRandom::loadValue(source["heroLevel"], rng)
  113. + JsonRandom::loadValue(source["gainedLevels"], rng); // VCMI 1.1 compatibilty
  114. reward.manaDiff = JsonRandom::loadValue(source["manaPoints"], rng);
  115. reward.manaOverflowFactor = JsonRandom::loadValue(source["manaOverflowFactor"], rng);
  116. reward.manaPercentage = JsonRandom::loadValue(source["manaPercentage"], rng, -1);
  117. reward.movePoints = JsonRandom::loadValue(source["movePoints"], rng);
  118. reward.movePercentage = JsonRandom::loadValue(source["movePercentage"], rng, -1);
  119. reward.removeObject = source["removeObject"].Bool();
  120. reward.bonuses = JsonRandom::loadBonuses(source["bonuses"]);
  121. reward.primary = JsonRandom::loadPrimary(source["primary"], rng);
  122. reward.secondary = JsonRandom::loadSecondary(source["secondary"], rng);
  123. std::vector<SpellID> spells;
  124. IObjectInterface::cb->getAllowedSpells(spells);
  125. reward.artifacts = JsonRandom::loadArtifacts(source["artifacts"], rng);
  126. reward.spells = JsonRandom::loadSpells(source["spells"], rng, spells);
  127. reward.creatures = JsonRandom::loadCreatures(source["creatures"], rng);
  128. if(!source["spellCast"].isNull() && source["spellCast"].isStruct())
  129. {
  130. reward.spellCast.first = JsonRandom::loadSpell(source["spellCast"]["spell"], rng);
  131. reward.spellCast.second = source["spellCast"]["schoolLevel"].Integer();
  132. }
  133. for ( auto node : source["changeCreatures"].Struct() )
  134. {
  135. CreatureID from(VLC->identifiers()->getIdentifier(node.second.meta, "creature", node.first).value());
  136. CreatureID dest(VLC->identifiers()->getIdentifier(node.second.meta, "creature", node.second.String()).value());
  137. reward.extraComponents.emplace_back(Component::EComponentType::CREATURE, dest.getNum(), 0, 0);
  138. reward.creaturesChange[from] = dest;
  139. }
  140. }
  141. void Rewardable::Info::configureResetInfo(Rewardable::Configuration & object, CRandomGenerator & rng, Rewardable::ResetInfo & resetParameters, const JsonNode & source) const
  142. {
  143. resetParameters.period = static_cast<ui32>(source["period"].Float());
  144. resetParameters.visitors = source["visitors"].Bool();
  145. resetParameters.rewards = source["rewards"].Bool();
  146. }
  147. void Rewardable::Info::configureRewards(
  148. Rewardable::Configuration & object,
  149. CRandomGenerator & rng, const
  150. JsonNode & source,
  151. std::map<si32, si32> & thrownDice,
  152. Rewardable::EEventType event,
  153. const std::string & modeName) const
  154. {
  155. for(size_t i = 0; i < source.Vector().size(); ++i)
  156. {
  157. const JsonNode reward = source.Vector()[i];
  158. if (!reward["appearChance"].isNull())
  159. {
  160. JsonNode chance = reward["appearChance"];
  161. si32 diceID = static_cast<si32>(chance["dice"].Float());
  162. if (thrownDice.count(diceID) == 0)
  163. thrownDice[diceID] = rng.getIntRange(0, 99)();
  164. if (!chance["min"].isNull())
  165. {
  166. int min = static_cast<int>(chance["min"].Float());
  167. if (min > thrownDice[diceID])
  168. continue;
  169. }
  170. if (!chance["max"].isNull())
  171. {
  172. int max = static_cast<int>(chance["max"].Float());
  173. if (max <= thrownDice[diceID])
  174. continue;
  175. }
  176. }
  177. Rewardable::VisitInfo info;
  178. configureLimiter(object, rng, info.limiter, reward["limiter"]);
  179. configureReward(object, rng, info.reward, reward);
  180. info.visitType = event;
  181. info.message = loadMessage(reward["message"], TextIdentifier(objectTextID, modeName, i));
  182. for (const auto & artifact : info.reward.artifacts )
  183. info.message.replaceLocalString(EMetaText::ART_NAMES, artifact.getNum());
  184. for (const auto & artifact : info.reward.spells )
  185. info.message.replaceLocalString(EMetaText::SPELL_NAME, artifact.getNum());
  186. object.info.push_back(info);
  187. }
  188. }
  189. void Rewardable::Info::configureObject(Rewardable::Configuration & object, CRandomGenerator & rng) const
  190. {
  191. object.info.clear();
  192. std::map<si32, si32> thrownDice;
  193. configureRewards(object, rng, parameters["rewards"], thrownDice, Rewardable::EEventType::EVENT_FIRST_VISIT, "rewards");
  194. configureRewards(object, rng, parameters["onVisited"], thrownDice, Rewardable::EEventType::EVENT_ALREADY_VISITED, "onVisited");
  195. configureRewards(object, rng, parameters["onEmpty"], thrownDice, Rewardable::EEventType::EVENT_NOT_AVAILABLE, "onEmpty");
  196. object.onSelect = loadMessage(parameters["onSelectMessage"], TextIdentifier(objectTextID, "onSelect"));
  197. if (!parameters["onVisitedMessage"].isNull())
  198. {
  199. Rewardable::VisitInfo onVisited;
  200. onVisited.visitType = Rewardable::EEventType::EVENT_ALREADY_VISITED;
  201. onVisited.message = loadMessage(parameters["onVisitedMessage"], TextIdentifier(objectTextID, "onVisited"));
  202. object.info.push_back(onVisited);
  203. }
  204. if (!parameters["onEmptyMessage"].isNull())
  205. {
  206. Rewardable::VisitInfo onEmpty;
  207. onEmpty.visitType = Rewardable::EEventType::EVENT_NOT_AVAILABLE;
  208. onEmpty.message = loadMessage(parameters["onEmptyMessage"], TextIdentifier(objectTextID, "onEmpty"));
  209. object.info.push_back(onEmpty);
  210. }
  211. configureResetInfo(object, rng, object.resetParameters, parameters["resetParameters"]);
  212. object.canRefuse = parameters["canRefuse"].Bool();
  213. if(parameters["showInInfobox"].isNull())
  214. object.infoWindowType = EInfoWindowMode::AUTO;
  215. else
  216. object.infoWindowType = parameters["showInInfobox"].Bool() ? EInfoWindowMode::INFO : EInfoWindowMode::MODAL;
  217. auto visitMode = parameters["visitMode"].String();
  218. for(int i = 0; i < Rewardable::VisitModeString.size(); ++i)
  219. {
  220. if(Rewardable::VisitModeString[i] == visitMode)
  221. {
  222. object.visitMode = i;
  223. break;
  224. }
  225. }
  226. auto selectMode = parameters["selectMode"].String();
  227. for(int i = 0; i < Rewardable::SelectModeString.size(); ++i)
  228. {
  229. if(Rewardable::SelectModeString[i] == selectMode)
  230. {
  231. object.selectMode = i;
  232. break;
  233. }
  234. }
  235. }
  236. bool Rewardable::Info::givesResources() const
  237. {
  238. return testForKey(parameters, "resources");
  239. }
  240. bool Rewardable::Info::givesExperience() const
  241. {
  242. return testForKey(parameters, "gainedExp") || testForKey(parameters, "gainedLevels");
  243. }
  244. bool Rewardable::Info::givesMana() const
  245. {
  246. return testForKey(parameters, "manaPoints") || testForKey(parameters, "manaPercentage");
  247. }
  248. bool Rewardable::Info::givesMovement() const
  249. {
  250. return testForKey(parameters, "movePoints") || testForKey(parameters, "movePercentage");
  251. }
  252. bool Rewardable::Info::givesPrimarySkills() const
  253. {
  254. return testForKey(parameters, "primary");
  255. }
  256. bool Rewardable::Info::givesSecondarySkills() const
  257. {
  258. return testForKey(parameters, "secondary");
  259. }
  260. bool Rewardable::Info::givesArtifacts() const
  261. {
  262. return testForKey(parameters, "artifacts");
  263. }
  264. bool Rewardable::Info::givesCreatures() const
  265. {
  266. return testForKey(parameters, "spells");
  267. }
  268. bool Rewardable::Info::givesSpells() const
  269. {
  270. return testForKey(parameters, "creatures");
  271. }
  272. bool Rewardable::Info::givesBonuses() const
  273. {
  274. return testForKey(parameters, "bonuses");
  275. }
  276. const JsonNode & Rewardable::Info::getParameters() const
  277. {
  278. return parameters;
  279. }
  280. VCMI_LIB_NAMESPACE_END