CampaignHandler.cpp 23 KB

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  1. /*
  2. * CCampaignHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CampaignHandler.h"
  12. #include "CampaignState.h"
  13. #include "../filesystem/Filesystem.h"
  14. #include "../filesystem/CCompressedStream.h"
  15. #include "../filesystem/CMemoryStream.h"
  16. #include "../filesystem/CBinaryReader.h"
  17. #include "../filesystem/CZipLoader.h"
  18. #include "../VCMI_Lib.h"
  19. #include "../constants/StringConstants.h"
  20. #include "../mapping/CMapHeader.h"
  21. #include "../mapping/CMapService.h"
  22. #include "../modding/CModHandler.h"
  23. #include "../modding/IdentifierStorage.h"
  24. #include "../modding/ModScope.h"
  25. #include "../texts/CGeneralTextHandler.h"
  26. #include "../texts/Languages.h"
  27. #include "../texts/TextOperations.h"
  28. VCMI_LIB_NAMESPACE_BEGIN
  29. void CampaignHandler::readCampaign(Campaign * ret, const std::vector<ui8> & input, std::string filename, std::string modName, std::string encoding)
  30. {
  31. if (input.front() < uint8_t(' ')) // binary format
  32. {
  33. CMemoryStream stream(input.data(), input.size());
  34. CBinaryReader reader(&stream);
  35. readHeaderFromMemory(*ret, reader, filename, modName, encoding);
  36. for(int g = 0; g < ret->numberOfScenarios; ++g)
  37. {
  38. auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());
  39. ret->scenarios[scenarioID] = readScenarioFromMemory(reader, *ret);
  40. }
  41. }
  42. else // text format (json)
  43. {
  44. JsonNode jsonCampaign(reinterpret_cast<const std::byte*>(input.data()), input.size(), filename);
  45. readHeaderFromJson(*ret, jsonCampaign, filename, modName, encoding);
  46. for(auto & scenario : jsonCampaign["scenarios"].Vector())
  47. {
  48. auto scenarioID = static_cast<CampaignScenarioID>(ret->scenarios.size());
  49. ret->scenarios[scenarioID] = readScenarioFromJson(scenario);
  50. }
  51. }
  52. }
  53. std::unique_ptr<Campaign> CampaignHandler::getHeader( const std::string & name)
  54. {
  55. ResourcePath resourceID(name, EResType::CAMPAIGN);
  56. std::string modName = VLC->modh->findResourceOrigin(resourceID);
  57. std::string language = VLC->modh->getModLanguage(modName);
  58. std::string encoding = Languages::getLanguageOptions(language).encoding;
  59. auto ret = std::make_unique<Campaign>();
  60. auto fileStream = CResourceHandler::get(modName)->load(resourceID);
  61. std::vector<ui8> cmpgn = getFile(std::move(fileStream), name, true)[0];
  62. readCampaign(ret.get(), cmpgn, resourceID.getName(), modName, encoding);
  63. return ret;
  64. }
  65. std::shared_ptr<CampaignState> CampaignHandler::getCampaign( const std::string & name )
  66. {
  67. ResourcePath resourceID(name, EResType::CAMPAIGN);
  68. std::string modName = VLC->modh->findResourceOrigin(resourceID);
  69. std::string language = VLC->modh->getModLanguage(modName);
  70. std::string encoding = Languages::getLanguageOptions(language).encoding;
  71. auto ret = std::make_unique<CampaignState>();
  72. auto fileStream = CResourceHandler::get(modName)->load(resourceID);
  73. std::vector<std::vector<ui8>> files = getFile(std::move(fileStream), name, false);
  74. readCampaign(ret.get(), files[0], resourceID.getName(), modName, encoding);
  75. //first entry is campaign header. start loop from 1
  76. for(int scenarioIndex = 0, fileIndex = 1; fileIndex < files.size() && scenarioIndex < ret->numberOfScenarios; scenarioIndex++)
  77. {
  78. auto scenarioID = static_cast<CampaignScenarioID>(scenarioIndex);
  79. if(!ret->scenarios[scenarioID].isNotVoid()) //skip void scenarios
  80. continue;
  81. std::string scenarioName = resourceID.getName();
  82. boost::to_lower(scenarioName);
  83. scenarioName += ':' + std::to_string(fileIndex - 1);
  84. //set map piece appropriately, convert vector to string
  85. ret->mapPieces[scenarioID] = files[fileIndex];
  86. auto hdr = ret->getMapHeader(scenarioID);
  87. ret->scenarios[scenarioID].scenarioName = hdr->name;
  88. fileIndex++;
  89. }
  90. return ret;
  91. }
  92. static std::string convertMapName(std::string input)
  93. {
  94. boost::algorithm::to_lower(input);
  95. boost::algorithm::trim(input);
  96. size_t slashPos = input.find_last_of("/");
  97. if (slashPos != std::string::npos)
  98. return input.substr(slashPos + 1);
  99. return input;
  100. }
  101. std::string CampaignHandler::readLocalizedString(CampaignHeader & target, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding, std::string identifier)
  102. {
  103. std::string input = TextOperations::toUnicode(reader.readBaseString(), encoding);
  104. return readLocalizedString(target, input, filename, modName, identifier);
  105. }
  106. std::string CampaignHandler::readLocalizedString(CampaignHeader & target, std::string text, std::string filename, std::string modName, std::string identifier)
  107. {
  108. TextIdentifier stringID( "campaign", convertMapName(filename), identifier);
  109. if (text.empty())
  110. return "";
  111. target.getTexts().registerString(modName, stringID, text);
  112. return stringID.get();
  113. }
  114. void CampaignHandler::readHeaderFromJson(CampaignHeader & ret, JsonNode & reader, std::string filename, std::string modName, std::string encoding)
  115. {
  116. ret.version = static_cast<CampaignVersion>(reader["version"].Integer());
  117. if(ret.version < CampaignVersion::VCMI_MIN || ret.version > CampaignVersion::VCMI_MAX)
  118. {
  119. logGlobal->info("VCMP Loading: Unsupported campaign %s version %d", filename, static_cast<int>(ret.version));
  120. return;
  121. }
  122. ret.version = CampaignVersion::VCMI;
  123. ret.campaignRegions = CampaignRegions::fromJson(reader["regions"]);
  124. ret.numberOfScenarios = reader["scenarios"].Vector().size();
  125. ret.name.appendTextID(readLocalizedString(ret, reader["name"].String(), filename, modName, "name"));
  126. ret.description.appendTextID(readLocalizedString(ret, reader["description"].String(), filename, modName, "description"));
  127. ret.author.appendRawString(reader["author"].String());
  128. ret.authorContact.appendRawString(reader["authorContact"].String());
  129. ret.campaignVersion.appendRawString(reader["campaignVersion"].String());
  130. ret.creationDateTime = reader["creationDateTime"].Integer();
  131. ret.difficultyChosenByPlayer = reader["allowDifficultySelection"].Bool();
  132. ret.music = AudioPath::fromJson(reader["music"]);
  133. ret.filename = filename;
  134. ret.modName = modName;
  135. ret.encoding = encoding;
  136. }
  137. CampaignScenario CampaignHandler::readScenarioFromJson(JsonNode & reader)
  138. {
  139. auto prologEpilogReader = [](JsonNode & identifier) -> CampaignScenarioPrologEpilog
  140. {
  141. CampaignScenarioPrologEpilog ret;
  142. ret.hasPrologEpilog = !identifier.isNull();
  143. if(ret.hasPrologEpilog)
  144. {
  145. ret.prologVideo = VideoPath::fromJson(identifier["video"]);
  146. ret.prologMusic = AudioPath::fromJson(identifier["music"]);
  147. ret.prologVoice = AudioPath::fromJson(identifier["voice"]);
  148. ret.prologText.jsonDeserialize(identifier["text"]);
  149. }
  150. return ret;
  151. };
  152. CampaignScenario ret;
  153. ret.mapName = reader["map"].String();
  154. for(auto & g : reader["preconditions"].Vector())
  155. ret.preconditionRegions.insert(static_cast<CampaignScenarioID>(g.Integer()));
  156. ret.regionColor = reader["color"].Integer();
  157. ret.difficulty = reader["difficulty"].Integer();
  158. ret.regionText.jsonDeserialize(reader["regionText"]);
  159. ret.prolog = prologEpilogReader(reader["prolog"]);
  160. ret.epilog = prologEpilogReader(reader["epilog"]);
  161. ret.travelOptions = readScenarioTravelFromJson(reader);
  162. return ret;
  163. }
  164. CampaignTravel CampaignHandler::readScenarioTravelFromJson(JsonNode & reader)
  165. {
  166. CampaignTravel ret;
  167. std::map<std::string, CampaignStartOptions> startOptionsMap = {
  168. {"none", CampaignStartOptions::NONE},
  169. {"bonus", CampaignStartOptions::START_BONUS},
  170. {"crossover", CampaignStartOptions::HERO_CROSSOVER},
  171. {"hero", CampaignStartOptions::HERO_OPTIONS}
  172. };
  173. std::map<std::string, CampaignBonusType> bonusTypeMap = {
  174. {"spell", CampaignBonusType::SPELL},
  175. {"creature", CampaignBonusType::MONSTER},
  176. {"building", CampaignBonusType::BUILDING},
  177. {"artifact", CampaignBonusType::ARTIFACT},
  178. {"scroll", CampaignBonusType::SPELL_SCROLL},
  179. {"primarySkill", CampaignBonusType::PRIMARY_SKILL},
  180. {"secondarySkill", CampaignBonusType::SECONDARY_SKILL},
  181. {"resource", CampaignBonusType::RESOURCE},
  182. //{"prevHero", CScenarioTravel::STravelBonus::EBonusType::HEROES_FROM_PREVIOUS_SCENARIO},
  183. //{"hero", CScenarioTravel::STravelBonus::EBonusType::HERO},
  184. };
  185. std::map<std::string, ui32> primarySkillsMap = {
  186. {"attack", 0},
  187. {"defence", 8},
  188. {"spellpower", 16},
  189. {"knowledge", 24},
  190. };
  191. std::map<std::string, ui16> heroSpecialMap = {
  192. {"strongest", 0xFFFD},
  193. {"generated", 0xFFFE},
  194. {"random", 0xFFFF}
  195. };
  196. std::map<std::string, ui8> resourceTypeMap = {
  197. //FD - wood+ore
  198. //FE - mercury+sulfur+crystal+gem
  199. {"wood", 0},
  200. {"mercury", 1},
  201. {"ore", 2},
  202. {"sulfur", 3},
  203. {"crystal", 4},
  204. {"gems", 5},
  205. {"gold", 6},
  206. {"common", 0xFD},
  207. {"rare", 0xFE}
  208. };
  209. for(auto & k : reader["heroKeeps"].Vector())
  210. {
  211. if(k.String() == "experience") ret.whatHeroKeeps.experience = true;
  212. if(k.String() == "primarySkills") ret.whatHeroKeeps.primarySkills = true;
  213. if(k.String() == "secondarySkills") ret.whatHeroKeeps.secondarySkills = true;
  214. if(k.String() == "spells") ret.whatHeroKeeps.spells = true;
  215. if(k.String() == "artifacts") ret.whatHeroKeeps.artifacts = true;
  216. }
  217. for(auto & k : reader["keepCreatures"].Vector())
  218. {
  219. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "creature", k.String()))
  220. ret.monstersKeptByHero.insert(CreatureID(identifier.value()));
  221. else
  222. logGlobal->warn("VCMP Loading: keepCreatures contains unresolved identifier %s", k.String());
  223. }
  224. for(auto & k : reader["keepArtifacts"].Vector())
  225. {
  226. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "artifact", k.String()))
  227. ret.artifactsKeptByHero.insert(ArtifactID(identifier.value()));
  228. else
  229. logGlobal->warn("VCMP Loading: keepArtifacts contains unresolved identifier %s", k.String());
  230. }
  231. ret.startOptions = startOptionsMap[reader["startOptions"].String()];
  232. switch(ret.startOptions)
  233. {
  234. case CampaignStartOptions::NONE:
  235. //no bonuses. Seems to be OK
  236. break;
  237. case CampaignStartOptions::START_BONUS: //reading of bonuses player can choose
  238. {
  239. ret.playerColor = PlayerColor(PlayerColor::decode(reader["playerColor"].String()));
  240. for(auto & bjson : reader["bonuses"].Vector())
  241. {
  242. CampaignBonus bonus;
  243. bonus.type = bonusTypeMap[bjson["what"].String()];
  244. switch (bonus.type)
  245. {
  246. case CampaignBonusType::RESOURCE:
  247. bonus.info1 = resourceTypeMap[bjson["type"].String()];
  248. bonus.info2 = bjson["amount"].Integer();
  249. break;
  250. case CampaignBonusType::BUILDING:
  251. bonus.info1 = vstd::find_pos(EBuildingType::names, bjson["type"].String());
  252. if(bonus.info1 == -1)
  253. logGlobal->warn("VCMP Loading: unresolved building identifier %s", bjson["type"].String());
  254. break;
  255. default:
  256. if(int heroId = heroSpecialMap[bjson["hero"].String()])
  257. bonus.info1 = heroId;
  258. else
  259. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "hero", bjson["hero"].String()))
  260. bonus.info1 = identifier.value();
  261. else
  262. logGlobal->warn("VCMP Loading: unresolved hero identifier %s", bjson["hero"].String());
  263. bonus.info3 = bjson["amount"].Integer();
  264. switch(bonus.type)
  265. {
  266. case CampaignBonusType::SPELL:
  267. case CampaignBonusType::MONSTER:
  268. case CampaignBonusType::SECONDARY_SKILL:
  269. case CampaignBonusType::ARTIFACT:
  270. if(auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), bjson["what"].String(), bjson["type"].String()))
  271. bonus.info2 = identifier.value();
  272. else
  273. logGlobal->warn("VCMP Loading: unresolved %s identifier %s", bjson["what"].String(), bjson["type"].String());
  274. break;
  275. case CampaignBonusType::SPELL_SCROLL:
  276. if(auto Identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "spell", bjson["type"].String()))
  277. bonus.info2 = Identifier.value();
  278. else
  279. logGlobal->warn("VCMP Loading: unresolved spell scroll identifier %s", bjson["type"].String());
  280. break;
  281. case CampaignBonusType::PRIMARY_SKILL:
  282. for(auto & ps : primarySkillsMap)
  283. bonus.info2 |= bjson[ps.first].Integer() << ps.second;
  284. break;
  285. default:
  286. bonus.info2 = bjson["type"].Integer();
  287. }
  288. break;
  289. }
  290. ret.bonusesToChoose.push_back(bonus);
  291. }
  292. break;
  293. }
  294. case CampaignStartOptions::HERO_CROSSOVER: //reading of players (colors / scenarios ?) player can choose
  295. {
  296. for(auto & bjson : reader["bonuses"].Vector())
  297. {
  298. CampaignBonus bonus;
  299. bonus.type = CampaignBonusType::HEROES_FROM_PREVIOUS_SCENARIO;
  300. bonus.info1 = bjson["playerColor"].Integer(); //player color
  301. bonus.info2 = bjson["scenario"].Integer(); //from what scenario
  302. ret.bonusesToChoose.push_back(bonus);
  303. }
  304. break;
  305. }
  306. case CampaignStartOptions::HERO_OPTIONS: //heroes player can choose between
  307. {
  308. for(auto & bjson : reader["bonuses"].Vector())
  309. {
  310. CampaignBonus bonus;
  311. bonus.type = CampaignBonusType::HERO;
  312. bonus.info1 = bjson["playerColor"].Integer(); //player color
  313. if(int heroId = heroSpecialMap[bjson["hero"].String()])
  314. bonus.info2 = heroId;
  315. else
  316. if (auto identifier = VLC->identifiers()->getIdentifier(ModScope::scopeMap(), "hero", bjson["hero"].String()))
  317. bonus.info2 = identifier.value();
  318. else
  319. logGlobal->warn("VCMP Loading: unresolved hero identifier %s", bjson["hero"].String());
  320. ret.bonusesToChoose.push_back(bonus);
  321. }
  322. break;
  323. }
  324. default:
  325. {
  326. logGlobal->warn("VCMP Loading: Unsupported start options value");
  327. break;
  328. }
  329. }
  330. return ret;
  331. }
  332. void CampaignHandler::readHeaderFromMemory( CampaignHeader & ret, CBinaryReader & reader, std::string filename, std::string modName, std::string encoding )
  333. {
  334. ret.version = static_cast<CampaignVersion>(reader.readUInt32());
  335. ui8 campId = reader.readUInt8() - 1;//change range of it from [1, 20] to [0, 19]
  336. ret.loadLegacyData(campId);
  337. ret.name.appendTextID(readLocalizedString(ret, reader, filename, modName, encoding, "name"));
  338. ret.description.appendTextID(readLocalizedString(ret, reader, filename, modName, encoding, "description"));
  339. ret.author.appendRawString("");
  340. ret.authorContact.appendRawString("");
  341. ret.campaignVersion.appendRawString("");
  342. ret.creationDateTime = 0;
  343. if (ret.version > CampaignVersion::RoE)
  344. ret.difficultyChosenByPlayer = reader.readInt8();
  345. else
  346. ret.difficultyChosenByPlayer = false;
  347. ret.music = prologMusicName(reader.readInt8());
  348. ret.filename = filename;
  349. ret.modName = modName;
  350. ret.encoding = encoding;
  351. }
  352. CampaignScenario CampaignHandler::readScenarioFromMemory( CBinaryReader & reader, CampaignHeader & header)
  353. {
  354. auto prologEpilogReader = [&](const std::string & identifier) -> CampaignScenarioPrologEpilog
  355. {
  356. CampaignScenarioPrologEpilog ret;
  357. ret.hasPrologEpilog = reader.readUInt8();
  358. if(ret.hasPrologEpilog)
  359. {
  360. bool isOriginalCampaign = boost::starts_with(header.getFilename(), "DATA/");
  361. ui8 index = reader.readUInt8();
  362. ret.prologVideo = CampaignHandler::prologVideoName(index);
  363. ret.prologMusic = CampaignHandler::prologMusicName(reader.readUInt8());
  364. ret.prologVoice = isOriginalCampaign ? CampaignHandler::prologVoiceName(index) : AudioPath();
  365. ret.prologText.appendTextID(readLocalizedString(header, reader, header.filename, header.modName, header.encoding, identifier));
  366. }
  367. return ret;
  368. };
  369. CampaignScenario ret;
  370. ret.mapName = reader.readBaseString();
  371. reader.readUInt32(); //packedMapSize - not used
  372. if(header.numberOfScenarios > 8) //unholy alliance
  373. {
  374. ret.loadPreconditionRegions(reader.readUInt16());
  375. }
  376. else
  377. {
  378. ret.loadPreconditionRegions(reader.readUInt8());
  379. }
  380. ret.regionColor = reader.readUInt8();
  381. ret.difficulty = reader.readUInt8();
  382. ret.regionText.appendTextID(readLocalizedString(header, reader, header.filename, header.modName, header.encoding, ret.mapName + ".region"));
  383. ret.prolog = prologEpilogReader(ret.mapName + ".prolog");
  384. ret.epilog = prologEpilogReader(ret.mapName + ".epilog");
  385. ret.travelOptions = readScenarioTravelFromMemory(reader, header.version);
  386. return ret;
  387. }
  388. template<typename Identifier>
  389. static void readContainer(std::set<Identifier> & container, CBinaryReader & reader, int sizeBytes)
  390. {
  391. for(int iId = 0, byte = 0; iId < sizeBytes * 8; ++iId)
  392. {
  393. if(iId % 8 == 0)
  394. byte = reader.readUInt8();
  395. if(byte & (1 << iId % 8))
  396. container.insert(Identifier(iId));
  397. }
  398. }
  399. CampaignTravel CampaignHandler::readScenarioTravelFromMemory(CBinaryReader & reader, CampaignVersion version )
  400. {
  401. CampaignTravel ret;
  402. ui8 whatHeroKeeps = reader.readUInt8();
  403. ret.whatHeroKeeps.experience = whatHeroKeeps & 1;
  404. ret.whatHeroKeeps.primarySkills = whatHeroKeeps & 2;
  405. ret.whatHeroKeeps.secondarySkills = whatHeroKeeps & 4;
  406. ret.whatHeroKeeps.spells = whatHeroKeeps & 8;
  407. ret.whatHeroKeeps.artifacts = whatHeroKeeps & 16;
  408. readContainer(ret.monstersKeptByHero, reader, 19);
  409. readContainer(ret.artifactsKeptByHero, reader, version < CampaignVersion::SoD ? 17 : 18);
  410. ret.startOptions = static_cast<CampaignStartOptions>(reader.readUInt8());
  411. switch(ret.startOptions)
  412. {
  413. case CampaignStartOptions::NONE:
  414. //no bonuses. Seems to be OK
  415. break;
  416. case CampaignStartOptions::START_BONUS: //reading of bonuses player can choose
  417. {
  418. ret.playerColor.setNum(reader.readUInt8());
  419. ui8 numOfBonuses = reader.readUInt8();
  420. for (int g=0; g<numOfBonuses; ++g)
  421. {
  422. CampaignBonus bonus;
  423. bonus.type = static_cast<CampaignBonusType>(reader.readUInt8());
  424. //hero: FFFD means 'most powerful' and FFFE means 'generated'
  425. switch(bonus.type)
  426. {
  427. case CampaignBonusType::SPELL:
  428. {
  429. bonus.info1 = reader.readUInt16(); //hero
  430. bonus.info2 = reader.readUInt8(); //spell ID
  431. break;
  432. }
  433. case CampaignBonusType::MONSTER:
  434. {
  435. bonus.info1 = reader.readUInt16(); //hero
  436. bonus.info2 = reader.readUInt16(); //monster type
  437. bonus.info3 = reader.readUInt16(); //monster count
  438. break;
  439. }
  440. case CampaignBonusType::BUILDING:
  441. {
  442. bonus.info1 = reader.readUInt8(); //building ID (0 - town hall, 1 - city hall, 2 - capitol, etc)
  443. break;
  444. }
  445. case CampaignBonusType::ARTIFACT:
  446. {
  447. bonus.info1 = reader.readUInt16(); //hero
  448. bonus.info2 = reader.readUInt16(); //artifact ID
  449. break;
  450. }
  451. case CampaignBonusType::SPELL_SCROLL:
  452. {
  453. bonus.info1 = reader.readUInt16(); //hero
  454. bonus.info2 = reader.readUInt8(); //spell ID
  455. break;
  456. }
  457. case CampaignBonusType::PRIMARY_SKILL:
  458. {
  459. bonus.info1 = reader.readUInt16(); //hero
  460. bonus.info2 = reader.readUInt32(); //bonuses (4 bytes for 4 skills)
  461. break;
  462. }
  463. case CampaignBonusType::SECONDARY_SKILL:
  464. {
  465. bonus.info1 = reader.readUInt16(); //hero
  466. bonus.info2 = reader.readUInt8(); //skill ID
  467. bonus.info3 = reader.readUInt8(); //skill level
  468. break;
  469. }
  470. case CampaignBonusType::RESOURCE:
  471. {
  472. bonus.info1 = reader.readUInt8(); //type
  473. //FD - wood+ore
  474. //FE - mercury+sulfur+crystal+gem
  475. bonus.info2 = reader.readUInt32(); //count
  476. break;
  477. }
  478. default:
  479. logGlobal->warn("Corrupted h3c file");
  480. break;
  481. }
  482. ret.bonusesToChoose.push_back(bonus);
  483. }
  484. break;
  485. }
  486. case CampaignStartOptions::HERO_CROSSOVER: //reading of players (colors / scenarios ?) player can choose
  487. {
  488. ui8 numOfBonuses = reader.readUInt8();
  489. for (int g=0; g<numOfBonuses; ++g)
  490. {
  491. CampaignBonus bonus;
  492. bonus.type = CampaignBonusType::HEROES_FROM_PREVIOUS_SCENARIO;
  493. bonus.info1 = reader.readUInt8(); //player color
  494. bonus.info2 = reader.readUInt8(); //from what scenario
  495. ret.bonusesToChoose.push_back(bonus);
  496. }
  497. break;
  498. }
  499. case CampaignStartOptions::HERO_OPTIONS: //heroes player can choose between
  500. {
  501. ui8 numOfBonuses = reader.readUInt8();
  502. for (int g=0; g<numOfBonuses; ++g)
  503. {
  504. CampaignBonus bonus;
  505. bonus.type = CampaignBonusType::HERO;
  506. bonus.info1 = reader.readUInt8(); //player color
  507. bonus.info2 = reader.readUInt16(); //hero, FF FF - random
  508. ret.bonusesToChoose.push_back(bonus);
  509. }
  510. break;
  511. }
  512. default:
  513. {
  514. logGlobal->warn("Corrupted h3c file");
  515. break;
  516. }
  517. }
  518. return ret;
  519. }
  520. std::vector< std::vector<ui8> > CampaignHandler::getFile(std::unique_ptr<CInputStream> file, const std::string & filename, bool headerOnly)
  521. {
  522. std::array<ui8, 2> magic;
  523. file->read(magic.data(), magic.size());
  524. file->seek(0);
  525. std::vector< std::vector<ui8> > ret;
  526. static const std::array<ui8, 2> zipHeaderMagic{0x50, 0x4B};
  527. if (magic == zipHeaderMagic) // ZIP archive - assume VCMP format
  528. {
  529. CInputStream * buffer(file.get());
  530. auto ioApi = std::make_shared<CProxyROIOApi>(buffer);
  531. CZipLoader loader("", "_", ioApi);
  532. // load header
  533. JsonPath jsonPath = JsonPath::builtin(VCMP_HEADER_FILE_NAME);
  534. if(!loader.existsResource(jsonPath))
  535. throw std::runtime_error(jsonPath.getName() + " not found in " + filename);
  536. auto data = loader.load(jsonPath)->readAll();
  537. ret.emplace_back(data.first.get(), data.first.get() + data.second);
  538. if(headerOnly)
  539. return ret;
  540. // load scenarios
  541. JsonNode header(reinterpret_cast<const std::byte*>(data.first.get()), data.second, VCMP_HEADER_FILE_NAME);
  542. for(auto scenario : header["scenarios"].Vector())
  543. {
  544. ResourcePath mapPath(scenario["map"].String(), EResType::MAP);
  545. if(!loader.existsResource(mapPath))
  546. throw std::runtime_error(mapPath.getName() + " not found in " + filename);
  547. auto data = loader.load(mapPath)->readAll();
  548. ret.emplace_back(data.first.get(), data.first.get() + data.second);
  549. }
  550. return ret;
  551. }
  552. else // H3C
  553. {
  554. CCompressedStream stream(std::move(file), true);
  555. try
  556. {
  557. do
  558. {
  559. std::vector<ui8> block(stream.getSize());
  560. stream.read(block.data(), block.size());
  561. ret.push_back(block);
  562. ret.back().shrink_to_fit();
  563. }
  564. while (!headerOnly && stream.getNextBlock());
  565. }
  566. catch (const DecompressionException & e)
  567. {
  568. // Some campaigns in French version from gog.com have trailing garbage bytes
  569. // For example, slayer.h3c consist from 5 parts: header + 4 maps
  570. // However file also contains ~100 "extra" bytes after those 5 parts are decompressed that do not represent gzip stream
  571. // leading to exception "Incorrect header check"
  572. // Since H3 handles these files correctly, simply log this as warning and proceed
  573. logGlobal->warn("Failed to read file %s. Encountered error during decompression: %s", filename, e.what());
  574. }
  575. return ret;
  576. }
  577. }
  578. VideoPath CampaignHandler::prologVideoName(ui8 index)
  579. {
  580. JsonNode config(JsonPath::builtin("CONFIG/campaignMedia"));
  581. auto vids = config["videos"].Vector();
  582. if(index < vids.size())
  583. return VideoPath::fromJson(vids[index]);
  584. return VideoPath();
  585. }
  586. AudioPath CampaignHandler::prologMusicName(ui8 index)
  587. {
  588. std::vector<std::string> music;
  589. return AudioPath::builtinTODO(VLC->generaltexth->translate("core.cmpmusic." + std::to_string(static_cast<int>(index))));
  590. }
  591. AudioPath CampaignHandler::prologVoiceName(ui8 index)
  592. {
  593. JsonNode config(JsonPath::builtin("CONFIG/campaignMedia"));
  594. auto audio = config["voice"].Vector();
  595. if(index < audio.size())
  596. return AudioPath::fromJson(audio[index]);
  597. return AudioPath();
  598. }
  599. VCMI_LIB_NAMESPACE_END