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AccessibilityInfo.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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AccessibilityInfo.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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AutocombatPreferences.h
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78f56df44f
Comment out unused OH3 options so they do not clutter code suggestions
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2 years ago |
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BattleAction.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleAction.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleAttackInfo.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleAttackInfo.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleHex.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleHex.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleInfo.cpp
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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BattleInfo.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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BattleProxy.cpp
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3a88180494
Separated game and battle callback (server & client only)
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2 years ago |
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BattleProxy.h
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3a88180494
Separated game and battle callback (server & client only)
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2 years ago |
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BattleStateInfoForRetreat.cpp
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11b237a23c
vcmi: massive refactoring v1
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2 years ago |
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BattleStateInfoForRetreat.h
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737c34b8c6
BattleAI: avoid selfblocking on siege
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2 years ago |
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CBattleInfoCallback.cpp
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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CBattleInfoCallback.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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CBattleInfoEssentials.cpp
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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CBattleInfoEssentials.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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CObstacleInstance.cpp
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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CObstacleInstance.h
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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CPlayerBattleCallback.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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CPlayerBattleCallback.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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CUnitState.cpp
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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CUnitState.h
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27c488e62f
Small changes after review.
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2 years ago |
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DamageCalculator.cpp
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ac925bb786
Renamed new types for consistency with code style
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2 years ago |
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DamageCalculator.h
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970981cfc9
Show information on potential kills in attack tooltip
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2 years ago |
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Destination.cpp
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93c2bbf9ab
vcmi: modernize lib/battle
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2 years ago |
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Destination.h
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93c2bbf9ab
vcmi: modernize lib/battle
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2 years ago |
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IBattleInfoCallback.h
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ef94e7a78a
Fix build
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2 years ago |
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IBattleState.cpp
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0b70baa95e
Spells configuration version 2 (effect-based)
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7 years ago |
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IBattleState.h
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3a88180494
Separated game and battle callback (server & client only)
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2 years ago |
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IUnitInfo.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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PossiblePlayerBattleAction.h
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9a19feaf4a
Fix spellcasters with massive spells
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2 years ago |
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ReachabilityInfo.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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ReachabilityInfo.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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SideInBattle.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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SideInBattle.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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SiegeInfo.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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SiegeInfo.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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Unit.cpp
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
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Unit.h
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56d69e790b
Renamed MetaString methods to more logical names
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2 years ago |