RmgMap.cpp 7.3 KB

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  1. /*
  2. * RmgMap.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RmgMap.h"
  12. #include "TileInfo.h"
  13. #include "CMapGenOptions.h"
  14. #include "Zone.h"
  15. #include "../mapping/CMapEditManager.h"
  16. #include "../CTownHandler.h"
  17. #include "ObjectManager.h"
  18. #include "RoadPlacer.h"
  19. #include "TreasurePlacer.h"
  20. #include "ConnectionsPlacer.h"
  21. #include "TownPlacer.h"
  22. #include "WaterAdopter.h"
  23. #include "WaterProxy.h"
  24. #include "WaterRoutes.h"
  25. #include "RockPlacer.h"
  26. #include "ObstaclePlacer.h"
  27. #include "RiverPlacer.h"
  28. #include "TerrainPainter.h"
  29. #include "Functions.h"
  30. #include "CMapGenerator.h"
  31. VCMI_LIB_NAMESPACE_BEGIN
  32. RmgMap::RmgMap(const CMapGenOptions& mapGenOptions) :
  33. mapGenOptions(mapGenOptions), zonesTotal(0)
  34. {
  35. mapInstance = std::make_unique<CMap>();
  36. getEditManager()->getUndoManager().setUndoRedoLimit(0);
  37. }
  38. void RmgMap::foreach_neighbour(const int3 & pos, const std::function<void(int3 & pos)> & foo) const
  39. {
  40. for(const int3 &dir : int3::getDirs())
  41. {
  42. int3 n = pos + dir;
  43. /*important notice: perform any translation before this function is called,
  44. so the actual mapInstance->position is checked*/
  45. if(mapInstance->isInTheMap(n))
  46. foo(n);
  47. }
  48. }
  49. void RmgMap::foreachDirectNeighbour(const int3 & pos, const std::function<void(int3 & pos)> & foo) const
  50. {
  51. for(const int3 &dir : rmg::dirs4)
  52. {
  53. int3 n = pos + dir;
  54. if(mapInstance->isInTheMap(n))
  55. foo(n);
  56. }
  57. }
  58. void RmgMap::foreachDiagonalNeighbour(const int3 & pos, const std::function<void(int3 & pos)> & foo) const
  59. {
  60. for (const int3 &dir : rmg::dirsDiagonal)
  61. {
  62. int3 n = pos + dir;
  63. if (mapInstance->isInTheMap(n))
  64. foo(n);
  65. }
  66. }
  67. void RmgMap::initTiles(CMapGenerator & generator)
  68. {
  69. mapInstance->initTerrain();
  70. tiles.resize(boost::extents[mapInstance->width][mapInstance->height][mapInstance->levels()]);
  71. zoneColouring.resize(boost::extents[mapInstance->width][mapInstance->height][mapInstance->levels()]);
  72. //init native town count with 0
  73. for (auto faction : VLC->townh->getAllowedFactions())
  74. zonesPerFaction[faction] = 0;
  75. getEditManager()->clearTerrain(&generator.rand);
  76. getEditManager()->getTerrainSelection().selectRange(MapRect(int3(0, 0, 0), mapGenOptions.getWidth(), mapGenOptions.getHeight()));
  77. getEditManager()->drawTerrain(ETerrainId::GRASS, &generator.rand);
  78. const auto * tmpl = mapGenOptions.getMapTemplate();
  79. zones.clear();
  80. for(const auto & option : tmpl->getZones())
  81. {
  82. auto zone = std::make_shared<Zone>(*this, generator);
  83. zone->setOptions(*option.second);
  84. zones[zone->getId()] = zone;
  85. }
  86. switch(mapGenOptions.getWaterContent())
  87. {
  88. case EWaterContent::NORMAL:
  89. case EWaterContent::ISLANDS:
  90. TRmgTemplateZoneId waterId = zones.size() + 1;
  91. rmg::ZoneOptions options;
  92. options.setId(waterId);
  93. options.setType(ETemplateZoneType::WATER);
  94. auto zone = std::make_shared<Zone>(*this, generator);
  95. zone->setOptions(options);
  96. zones[zone->getId()] = zone;
  97. break;
  98. }
  99. }
  100. void RmgMap::addModificators()
  101. {
  102. for(auto & z : getZones())
  103. {
  104. auto zone = z.second;
  105. zone->addModificator<ObjectManager>();
  106. zone->addModificator<TreasurePlacer>();
  107. zone->addModificator<ObstaclePlacer>();
  108. zone->addModificator<TerrainPainter>();
  109. if(zone->getType() == ETemplateZoneType::WATER)
  110. {
  111. for(auto & z1 : getZones())
  112. {
  113. z1.second->addModificator<WaterAdopter>();
  114. z1.second->getModificator<WaterAdopter>()->setWaterZone(zone->getId());
  115. }
  116. zone->addModificator<WaterProxy>();
  117. zone->addModificator<WaterRoutes>();
  118. }
  119. else
  120. {
  121. zone->addModificator<TownPlacer>();
  122. zone->addModificator<ConnectionsPlacer>();
  123. zone->addModificator<RoadPlacer>();
  124. zone->addModificator<RiverPlacer>();
  125. }
  126. if(zone->isUnderground())
  127. {
  128. zone->addModificator<RockPlacer>();
  129. }
  130. }
  131. }
  132. CMap & RmgMap::map() const
  133. {
  134. return *mapInstance;
  135. }
  136. CMapEditManager* RmgMap::getEditManager() const
  137. {
  138. return mapInstance->getEditManager();
  139. }
  140. bool RmgMap::isOnMap(const int3 & tile) const
  141. {
  142. return mapInstance->isInTheMap(tile);
  143. }
  144. const CMapGenOptions& RmgMap::getMapGenOptions() const
  145. {
  146. return mapGenOptions;
  147. }
  148. void RmgMap::assertOnMap(const int3& tile) const
  149. {
  150. if (!mapInstance->isInTheMap(tile))
  151. throw rmgException(boost::to_string(boost::format("Tile %s is outside the map") % tile.toString()));
  152. }
  153. RmgMap::Zones & RmgMap::getZones()
  154. {
  155. return zones;
  156. }
  157. bool RmgMap::isBlocked(const int3 &tile) const
  158. {
  159. assertOnMap(tile);
  160. return tiles[tile.x][tile.y][tile.z].isBlocked();
  161. }
  162. bool RmgMap::shouldBeBlocked(const int3 &tile) const
  163. {
  164. assertOnMap(tile);
  165. return tiles[tile.x][tile.y][tile.z].shouldBeBlocked();
  166. }
  167. bool RmgMap::isPossible(const int3 &tile) const
  168. {
  169. assertOnMap(tile);
  170. return tiles[tile.x][tile.y][tile.z].isPossible();
  171. }
  172. bool RmgMap::isFree(const int3 &tile) const
  173. {
  174. assertOnMap(tile);
  175. return tiles[tile.x][tile.y][tile.z].isFree();
  176. }
  177. bool RmgMap::isUsed(const int3 &tile) const
  178. {
  179. assertOnMap(tile);
  180. return tiles[tile.x][tile.y][tile.z].isUsed();
  181. }
  182. bool RmgMap::isRoad(const int3& tile) const
  183. {
  184. assertOnMap(tile);
  185. return tiles[tile.x][tile.y][tile.z].isRoad();
  186. }
  187. void RmgMap::setOccupied(const int3 &tile, ETileType::ETileType state)
  188. {
  189. assertOnMap(tile);
  190. tiles[tile.x][tile.y][tile.z].setOccupied(state);
  191. }
  192. void RmgMap::setRoad(const int3& tile, RoadId roadType)
  193. {
  194. assertOnMap(tile);
  195. tiles[tile.x][tile.y][tile.z].setRoadType(roadType);
  196. }
  197. TileInfo RmgMap::getTile(const int3& tile) const
  198. {
  199. assertOnMap(tile);
  200. return tiles[tile.x][tile.y][tile.z];
  201. }
  202. TRmgTemplateZoneId RmgMap::getZoneID(const int3& tile) const
  203. {
  204. assertOnMap(tile);
  205. return zoneColouring[tile.x][tile.y][tile.z];
  206. }
  207. void RmgMap::setZoneID(const int3& tile, TRmgTemplateZoneId zid)
  208. {
  209. assertOnMap(tile);
  210. zoneColouring[tile.x][tile.y][tile.z] = zid;
  211. }
  212. void RmgMap::setNearestObjectDistance(int3 &tile, float value)
  213. {
  214. assertOnMap(tile);
  215. tiles[tile.x][tile.y][tile.z].setNearestObjectDistance(value);
  216. }
  217. float RmgMap::getNearestObjectDistance(const int3 &tile) const
  218. {
  219. assertOnMap(tile);
  220. return tiles[tile.x][tile.y][tile.z].getNearestObjectDistance();
  221. }
  222. void RmgMap::registerZone(TFaction faction)
  223. {
  224. zonesPerFaction[faction]++;
  225. zonesTotal++;
  226. }
  227. ui32 RmgMap::getZoneCount(TFaction faction)
  228. {
  229. return zonesPerFaction[faction];
  230. }
  231. ui32 RmgMap::getTotalZoneCount() const
  232. {
  233. return zonesTotal;
  234. }
  235. bool RmgMap::isAllowedSpell(const SpellID & sid) const
  236. {
  237. assert(sid >= 0);
  238. if (sid < mapInstance->allowedSpell.size())
  239. {
  240. return mapInstance->allowedSpell[sid];
  241. }
  242. else
  243. return false;
  244. }
  245. void RmgMap::dump(bool zoneId) const
  246. {
  247. static int id = 0;
  248. std::ofstream out(boost::to_string(boost::format("zone_%d.txt") % id++));
  249. int levels = mapInstance->levels();
  250. int width = mapInstance->width;
  251. int height = mapInstance->height;
  252. for (int k = 0; k < levels; k++)
  253. {
  254. for(int j = 0; j < height; j++)
  255. {
  256. for (int i = 0; i < width; i++)
  257. {
  258. if(zoneId)
  259. {
  260. out << getZoneID(int3(i, j, k));
  261. }
  262. else
  263. {
  264. char t = '?';
  265. switch (getTile(int3(i, j, k)).getTileType())
  266. {
  267. case ETileType::FREE:
  268. t = ' '; break;
  269. case ETileType::BLOCKED:
  270. t = '#'; break;
  271. case ETileType::POSSIBLE:
  272. t = '-'; break;
  273. case ETileType::USED:
  274. t = 'O'; break;
  275. }
  276. out << t;
  277. }
  278. }
  279. out << std::endl;
  280. }
  281. out << std::endl;
  282. }
  283. out << std::endl;
  284. }
  285. VCMI_LIB_NAMESPACE_END