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CGuiHandler.cpp
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631e93e846
Fix missing lock of player interface
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2 years ago |
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CGuiHandler.h
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0f8d53e978
Replaced SDL user events list with dispatching of arbitrary functors
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2 years ago |
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CIntObject.cpp
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c0f0c3cedd
Fix shortcuts not working sometimes
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2 years ago |
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CIntObject.h
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a494dc4870
Refactoring of CGarrisonInt
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2 years ago |
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CursorHandler.cpp
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8f602b2ef6
Allow defining default values of settings per platform
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2 years ago |
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CursorHandler.h
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ec55ec76b6
Show cursor (including attack direction) when swiping in battle
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2 years ago |
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EventDispatcher.cpp
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e3f5ab57f2
Fixed input event ordering. Fixes radial menu show/hide logic
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2 years ago |
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EventDispatcher.h
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ca889a5c2a
Replaced clickLeft with clickPressed clickReleased methods
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2 years ago |
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EventsReceiver.cpp
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e3f5ab57f2
Fixed input event ordering. Fixes radial menu show/hide logic
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2 years ago |
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EventsReceiver.h
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e3f5ab57f2
Fixed input event ordering. Fixes radial menu show/hide logic
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2 years ago |
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FramerateManager.cpp
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3ecdff2a21
FramerateManager now uses chrono instead of SDL_Ticks
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2 years ago |
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FramerateManager.h
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3ecdff2a21
FramerateManager now uses chrono instead of SDL_Ticks
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2 years ago |
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InterfaceObjectConfigurable.cpp
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8b61c0d59b
Replaced CIntObject::type bitfield with bool's. Added input blocking.
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2 years ago |
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InterfaceObjectConfigurable.h
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20ec747440
Do not show desktop-only options on mobile systems
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2 years ago |
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MouseButton.h
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860fe43131
Merged two mouse button enums
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2 years ago |
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Shortcut.h
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3f4e88c396
Merge pull request #2325 from SoundSSGood/hero-backpack-window
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2 years ago |
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ShortcutHandler.cpp
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d86c0a969d
Fix conflicting market/town hotkeys
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2 years ago |
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ShortcutHandler.h
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dea10e6091
Use more descriptive names for hotkeys
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2 years ago |
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TextAlignment.h
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9be38780cd
Removed remaining parts of Geomeotries.h/cpp
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2 years ago |
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WindowHandler.cpp
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bb17cc13b1
Implemented lazy totalRedraw to prevent multiple redraws on single frame
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2 years ago |
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WindowHandler.h
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bb17cc13b1
Implemented lazy totalRedraw to prevent multiple redraws on single frame
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2 years ago |