Ivan Savenko 5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir il y a 2 ans
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CCampaignScreen.cpp 1f513fd280 Extracted event management from GuiHandler and CIntObject il y a 2 ans
CCampaignScreen.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
CMainMenu.cpp 5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir il y a 2 ans
CMainMenu.h b1bd49ecd8 Fix main menu resize on resolution change il y a 2 ans
CPrologEpilogVideo.cpp 91b4782a2f Refactor more fields from campaign header il y a 2 ans
CPrologEpilogVideo.h a05ae78e67 Fixed lots of warnings. il y a 5 ans
CreditsScreen.cpp 0cae259f53 Most of rendering in BattleInt is done via canvas il y a 3 ans
CreditsScreen.h a05ae78e67 Fixed lots of warnings. il y a 5 ans