Ivan Savenko 65fc50d33b Simplified building ID logic 10 months ago
..
battle 5caf12f22f Few more fixes to bonus caching 10 months ago
bonuses 5caf12f22f Few more fixes to bonus caching 10 months ago
campaign e035cf9e63 Optimized getHeroStrength method 10 months ago
constants 65fc50d33b Simplified building ID logic 10 months ago
entities b8a04c6356 Avoid vector allocation when accessing game settings value 10 months ago
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
filesystem ba9e3dca9d Mod management rework, part 1 11 months ago
gameState 65fc50d33b Simplified building ID logic 10 months ago
json fe51194e22 Merge pull request #5008 from Laserlicht/sprites_test 11 months ago
logging 6da58a6871 Fixes excessive logging causing RMG slowdown 10 months ago
mapObjectConstructors 494d70cbf0 Reduce excessive logging 11 months ago
mapObjects 8cde4f1434 Merge pull request #5143 from IvanSavenko/junkman_fix 10 months ago
mapping 7be31c94f2 Fixes from code review 11 months ago
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
modding 8c6208be04 Fixes for crashes discovered via Google Play 10 months ago
network 1517dcca6c boost 1.87 10 months ago
networkPacks 970d7d795f Remove object from owned objects before resetting owner 10 months ago
pathfinder 65fc50d33b Simplified building ID logic 10 months ago
rewardable 291c5e1027 Do not send empty packets changing primary skills by 0 points 10 months ago
rmg d631e3f604 Do not call visitablePos for non-visitable objects 10 months ago
serializer ab45c58e26 Use small_vector for bonus list to reduce allocations 10 months ago
spells 95a07ee5cb Use bonus system cache whenever possible 10 months ago
texts 101fd694b9 Remove MetaString method that can't be used with modded objects 10 months ago
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
AI_Base.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
ArtifactUtils.cpp ea14760e6c fix for fused artifacts creation 11 months ago
ArtifactUtils.h 30fa2846aa ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 1 year ago
BasicTypes.cpp 5caf12f22f Few more fixes to bonus caching 10 months ago
BattleFieldHandler.cpp c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 year ago
BattleFieldHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 year ago
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 years ago
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 years ago
CArtHandler.cpp b32ec8607c tradable grail 11 months ago
CArtHandler.h 86d5c05ffa Fused identical artifacts 1 year ago
CArtifactInstance.cpp b9ff192a91 Fix regressions from previous PR 1 year ago
CArtifactInstance.h a39469d165 Add save compatibility 1 year ago
CBonusTypeHandler.cpp 8402602e35 Merge pull request #5145 from IvanSavenko/spell_school_descr 10 months ago
CBonusTypeHandler.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
CConfigHandler.cpp 54796c7c56 Rename toJson to toString/toCompactString for consistency 1 year ago
CConfigHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
CConsoleHandler.cpp 5636b9076f Disable terminate handler on Android to fix Google Play reporter 10 months ago
CConsoleHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
CCreatureHandler.cpp 54f8f2c636 Remove CCreatureHandler::loadBonuses 11 months ago
CCreatureHandler.h 54f8f2c636 Remove CCreatureHandler::loadBonuses 11 months ago
CCreatureSet.cpp b750937588 Merge remote-tracking branch 'upstream/develop' into develop 11 months ago
CCreatureSet.h e60a565942 Merge remote-tracking branch 'upstream/develop' into develop 1 year ago
CGameInfoCallback.cpp d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 10 months ago
CGameInfoCallback.h d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 10 months ago
CGameInterface.cpp 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 year ago
CGameInterface.h 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 year ago
CMakeLists.txt f893c80192 Move UpgradeInfo class to header and source files 10 months ago
CPlayerState.cpp 9e2646898b Add pre-computed vectors of owned objects for faster access 10 months ago
CPlayerState.h 9e2646898b Add pre-computed vectors of owned objects for faster access 10 months ago
CRandomGenerator.cpp 34b6eaa25e Integrating changes from PR #4251 - add logging for rng 1 year ago
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CSkillHandler.cpp 9e6cd9b94d Add "special" property for secondary skills 11 months ago
CSkillHandler.h 9e6cd9b94d Add "special" property for secondary skills 11 months ago
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 year ago
CStack.cpp c1e125b186 Remove CStack::type pointer to VLC entity 1 year ago
CStack.h c1e125b186 Remove CStack::type pointer to VLC entity 1 year ago
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 1 year ago
CThreadHelper.cpp 62c2be160a Added changing thread name for FreeBSD 1 year ago
CThreadHelper.h cded8b1999 Show human-readable thread name in log 1 year ago
Color.h 5743f151a1 icon drawing 1 year ago
ConstTransitivePtr.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 year ago
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 1 year ago
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
GameCallbackHolder.h ea1f05d15a Stabilization 1 year ago
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
GameSettings.cpp b8a04c6356 Avoid vector allocation when accessing game settings value 10 months ago
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 year ago
IBonusTypeHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
IGameCallback.cpp ba9e3dca9d Mod management rework, part 1 11 months ago
IGameCallback.h 01d787fb5a Removed remaining cases of serialization of VLC entities 1 year ago
IGameEventsReceiver.h 58bb2b58e3 IMarket suggestions 1 year ago
IGameSettings.h b8a04c6356 Avoid vector allocation when accessing game settings value 10 months ago
IHandlerBase.cpp 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 1 year ago
IHandlerBase.h 4f80ccd648 Small micro-optimizations for code that gets called A LOT 10 months ago
LoadProgress.cpp 7732f39556 Fix potential uninitialized access - setupSteps depends on not yet 1 year ago
LoadProgress.h f3277b7953 Define each identifier in a dedicated statement 1 year ago
LogicalExpression.cpp 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 year ago
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
ObstacleHandler.cpp 0ef42a1d3d introduce `modScope` into `ObstacleInfo` 1 year ago
ObstacleHandler.h 0ef42a1d3d introduce `modScope` into `ObstacleInfo` 1 year ago
Point.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
Rect.h 4171026035 First iteration of upscaled rendering 1 year ago
ResourceSet.cpp 0fd9dbf240 Unified income handling, added IOwnableObject interface 1 year ago
ResourceSet.h 20cfe712c9 Update ResourceSet.h 1 year ago
RiverHandler.cpp b85ccccb37 Minor refactoring of translations: 1 year ago
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 year ago
RoadHandler.cpp b85ccccb37 Minor refactoring of translations: 1 year ago
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 year ago
ScopeGuard.h b796ed8626 Fix undefined behavior 1 year ago
ScriptHandler.cpp 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers 1 year ago
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
StartInfo.cpp 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 11 months ago
StartInfo.h 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 11 months ago
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
TerrainHandler.cpp b85ccccb37 Minor refactoring of translations: 1 year ago
TerrainHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 year ago
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
UnlockGuard.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
VCMIDirs.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 years ago
VCMI_Lib.cpp f8724b9558 Reworked mod handling in Launcher in order to unify code with lib 11 months ago
VCMI_Lib.h 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 year ago
int3.h ea48257100 Fix SonarCloud issues 1 year ago
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago