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CGuiHandler.cpp
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7267e02b8d
Better handling of Ctrl / Cmd modifier keys on Apple systems:
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1 year ago |
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CGuiHandler.h
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7267e02b8d
Better handling of Ctrl / Cmd modifier keys on Apple systems:
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1 year ago |
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CIntObject.cpp
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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CIntObject.h
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ce68b3f45d
class CArtifactsOfHeroMain : public CKeyShortcut
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1 year ago |
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CursorHandler.cpp
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742149062a
Apply SonarCloud suggestions
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1 year ago |
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CursorHandler.h
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742149062a
Apply SonarCloud suggestions
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1 year ago |
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EventDispatcher.cpp
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89d6ddd916
Allow input configuration via config file
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1 year ago |
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EventDispatcher.h
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2d2c7ee8e0
added tolerance
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2 years ago |
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EventsReceiver.cpp
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05a9f0fe39
move to EventReceiver
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2 years ago |
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EventsReceiver.h
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05a9f0fe39
move to EventReceiver
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2 years ago |
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FramerateManager.cpp
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25125f96da
Fix: licenses, pragma guards, StdInc
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1 year ago |
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FramerateManager.h
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f52562eeb7
Fix freezing of hero and long enemy turns without sleeping in FramerateManager::framerateDelay()
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2 years ago |
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InterfaceObjectConfigurable.cpp
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dd337dba7b
Fixed Puzzle Map hotkey not working due to having inactive button in
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1 year ago |
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InterfaceObjectConfigurable.h
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dd337dba7b
Fixed Puzzle Map hotkey not working due to having inactive button in
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1 year ago |
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MouseButton.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
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Shortcut.h
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5feef488e3
Added Ctrl & Shift versions for swap artifacts shortcut. Exchange window
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1 year ago |
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ShortcutHandler.cpp
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5feef488e3
Added Ctrl & Shift versions for swap artifacts shortcut. Exchange window
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1 year ago |
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ShortcutHandler.h
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1dc27046ef
Unified game controller input with keyboard/mouse
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1 year ago |
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TextAlignment.h
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8e9caf54f2
Added all missing text alignment values
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1 year ago |
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WindowHandler.cpp
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80acd7e77c
Simplified and fixed server restart procedure:
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1 year ago |
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WindowHandler.h
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bb17cc13b1
Implemented lazy totalRedraw to prevent multiple redraws on single frame
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2 years ago |