CursorHardware.h 817 B

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  1. /*
  2. * CursorHardware.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. class CAnimation;
  12. class IImage;
  13. struct SDL_Surface;
  14. struct SDL_Texture;
  15. struct SDL_Cursor;
  16. #include "../../lib/Point.h"
  17. #include "../render/ICursor.h"
  18. class CursorHardware : public ICursor
  19. {
  20. std::shared_ptr<IImage> cursorImage;
  21. SDL_Cursor * cursor;
  22. Point pos;
  23. public:
  24. CursorHardware();
  25. ~CursorHardware();
  26. void setImage(std::shared_ptr<IImage> image, const Point & pivotOffset) override;
  27. void setCursorPosition( const Point & newPos ) override;
  28. void render() override;
  29. void setVisible( bool on) override;
  30. const Point & getCursorPosition() override;
  31. };