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- /*
- * CursorHardware.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #pragma once
- class CAnimation;
- class IImage;
- struct SDL_Surface;
- struct SDL_Texture;
- struct SDL_Cursor;
- #include "../../lib/Point.h"
- #include "../render/ICursor.h"
- class CursorHardware : public ICursor
- {
- std::shared_ptr<IImage> cursorImage;
- SDL_Cursor * cursor;
- Point pos;
- public:
- CursorHardware();
- ~CursorHardware();
- void setImage(std::shared_ptr<IImage> image, const Point & pivotOffset) override;
- void setCursorPosition( const Point & newPos ) override;
- void render() override;
- void setVisible( bool on) override;
- const Point & getCursorPosition() override;
- };
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