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						CAnimation.cpp
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					a320af837d
					fix includes in client subdirectories
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				3 years ago | 
			
		
			
				
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						CAnimation.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						CCursorHandler.cpp
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					57dba9433c
					Correctly update drag-and-drop cursor if our window gets deactivated
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				2 years ago | 
			
		
			
				
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						CCursorHandler.h
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					75f8c8b29a
					Gui cleanup4 (#446)
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				7 years ago | 
			
		
			
				
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						CGuiHandler.cpp
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					2521e7bac9
					Fix flickering in fullscreen
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				3 years ago | 
			
		
			
				
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						CGuiHandler.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						CIntObject.cpp
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					75f8c8b29a
					Gui cleanup4 (#446)
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				7 years ago | 
			
		
			
				
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						CIntObject.h
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					411038195c
					Add clickeable area on top of creature picture
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				3 years ago | 
			
		
			
				
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						Fonts.cpp
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					c61bae4060
					Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation.
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				5 years ago | 
			
		
			
				
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						Fonts.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						Geometries.cpp
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					a4c0ad94b1
					Code style: remove default value hints in definitions (#342)
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				8 years ago | 
			
		
			
				
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						Geometries.h
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					c6b198ce14
					Warning fix (I moved C++17 and CI to another branch) (#739)
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				3 years ago | 
			
		
			
				
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						NotificationHandler.cpp
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					6c36a1a2f6
					Tray notifications for MXE
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				3 years ago | 
			
		
			
				
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						NotificationHandler.h
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					2fc7cf02b0
					tray notification for windows
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				3 years ago | 
			
		
			
				
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						SDL_Compat.h
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					f1e5797834
					Code style: move or add licensing information on top of every file
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				8 years ago | 
			
		
			
				
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						SDL_Extensions.cpp
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					48be492517
					Fix parameter order in case of right-to-left lines, formatting
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				3 years ago | 
			
		
			
				
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						SDL_Extensions.h
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					6678a747bb
					Implemented ray-like projectiles for shooters
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				3 years ago | 
			
		
			
				
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						SDL_Pixels.h
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					f1e5797834
					Code style: move or add licensing information on top of every file
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				8 years ago |