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- /*
- * GeneralOptionsTab.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "GeneralOptionsTab.h"
- #include "CGameInfo.h"
- #include "CPlayerInterface.h"
- #include "CServerHandler.h"
- #include "media/IMusicPlayer.h"
- #include "media/ISoundPlayer.h"
- #include "render/IScreenHandler.h"
- #include "windows/GUIClasses.h"
- #include "../../eventsSDL/InputHandler.h"
- #include "../../gui/CGuiHandler.h"
- #include "../../gui/WindowHandler.h"
- #include "../../widgets/Buttons.h"
- #include "../../widgets/Images.h"
- #include "../../widgets/Slider.h"
- #include "../../widgets/TextControls.h"
- #include "../../../lib/texts/CGeneralTextHandler.h"
- #include "../../../lib/filesystem/ResourcePath.h"
- static void setIntSetting(std::string group, std::string field, int value)
- {
- Settings entry = settings.write[group][field];
- entry->Float() = value;
- }
- static void setBoolSetting(std::string group, std::string field, bool value)
- {
- Settings entry = settings.write[group][field];
- entry->Bool() = value;
- }
- static std::string scalingToEntryString( int scaling)
- {
- return std::to_string(scaling) + '%';
- }
- static std::string scalingToLabelString( int scaling)
- {
- std::string string = CGI->generaltexth->translate("vcmi.systemOptions.scalingButton.hover");
- boost::replace_all(string, "%p", std::to_string(scaling));
- return string;
- }
- static std::string longTouchToEntryString( int duration)
- {
- std::string string = CGI->generaltexth->translate("vcmi.systemOptions.longTouchMenu.entry");
- boost::replace_all(string, "%d", std::to_string(duration));
- return string;
- }
- static std::string longTouchToLabelString( int duration)
- {
- std::string string = CGI->generaltexth->translate("vcmi.systemOptions.longTouchButton.hover");
- boost::replace_all(string, "%d", std::to_string(duration));
- return string;
- }
- static std::string resolutionToEntryString( int w, int h)
- {
- std::string string = "%wx%h";
- boost::replace_all(string, "%w", std::to_string(w));
- boost::replace_all(string, "%h", std::to_string(h));
- return string;
- }
- static std::string resolutionToLabelString( int w, int h)
- {
- std::string string = CGI->generaltexth->translate("vcmi.systemOptions.resolutionButton.hover");
- boost::replace_all(string, "%w", std::to_string(w));
- boost::replace_all(string, "%h", std::to_string(h));
- return string;
- }
- GeneralOptionsTab::GeneralOptionsTab()
- : InterfaceObjectConfigurable(),
- onFullscreenChanged(settings.listen["video"]["fullscreen"])
- {
- OBJECT_CONSTRUCTION;
- setRedrawParent(true);
- addConditional("touchscreen", GH.input().getCurrentInputMode() == InputMode::TOUCH);
- addConditional("keyboardMouse", GH.input().getCurrentInputMode() == InputMode::KEYBOARD_AND_MOUSE);
- addConditional("controller", GH.input().getCurrentInputMode() == InputMode::CONTROLLER);
- #ifdef VCMI_MOBILE
- addConditional("mobile", true);
- addConditional("desktop", false);
- #else
- addConditional("mobile", false);
- addConditional("desktop", true);
- #endif
- const JsonNode config(JsonPath::builtin("config/widgets/settings/generalOptionsTab.json"));
- addCallback("spellbookAnimationChanged", [](bool value)
- {
- setBoolSetting("video", "spellbookAnimation", value);
- });
- addCallback("setMusic", [this](int value)
- {
- setIntSetting("general", "music", value);
- widget<CSlider>("musicSlider")->redraw();
- auto targetLabel = widget<CLabel>("musicValueLabel");
- if (targetLabel)
- targetLabel->setText(std::to_string(value) + "%");
- });
- addCallback("setVolume", [this](int value)
- {
- setIntSetting("general", "sound", value);
- widget<CSlider>("soundVolumeSlider")->redraw();
- auto targetLabel = widget<CLabel>("soundValueLabel");
- if (targetLabel)
- targetLabel->setText(std::to_string(value) + "%");
- });
- //settings that do not belong to base game:
- addCallback("fullscreenBorderlessChanged", [this](bool value)
- {
- setFullscreenMode(value, false);
- });
- addCallback("fullscreenExclusiveChanged", [this](bool value)
- {
- setFullscreenMode(value, true);
- });
- addCallback("setGameResolution", [this](int dummyValue)
- {
- selectGameResolution();
- });
- addCallback("setGameScaling", [this](int dummyValue)
- {
- selectGameScaling();
- });
- addCallback("setLongTouchDuration", [this](int dummyValue)
- {
- selectLongTouchDuration();
- });
- addCallback("framerateChanged", [](bool value)
- {
- setBoolSetting("video", "showfps", value);
- });
- addCallback("hapticFeedbackChanged", [](bool value)
- {
- setBoolSetting("general", "hapticFeedback", value);
- });
- addCallback("enableUiEnhancementsChanged", [](bool value)
- {
- setBoolSetting("general", "enableUiEnhancements", value);
- });
- addCallback("enableLargeSpellbookChanged", [this](bool value)
- {
- setBoolSetting("gameTweaks", "enableLargeSpellbook", value);
- std::shared_ptr<CToggleButton> spellbookAnimationCheckbox = widget<CToggleButton>("spellbookAnimationCheckbox");
- if(value)
- spellbookAnimationCheckbox->disable();
- else
- spellbookAnimationCheckbox->enable();
- redraw();
- });
- addCallback("audioMuteFocusChanged", [](bool value)
- {
- setBoolSetting("general", "audioMuteFocus", value);
- });
- //moved from "other" tab that is disabled for now to avoid excessible tabs with barely any content
- addCallback("availableCreaturesAsDwellingChanged", [=](int value)
- {
- setBoolSetting("gameTweaks", "availableCreaturesAsDwellingLabel", value > 0);
- });
- addCallback("compactTownCreatureInfoChanged", [](bool value)
- {
- setBoolSetting("gameTweaks", "compactTownCreatureInfo", value);
- });
- build(config);
- std::shared_ptr<CLabel> scalingLabel = widget<CLabel>("scalingLabel");
- scalingLabel->setText(scalingToLabelString(GH.screenHandler().getInterfaceScalingPercentage()));
- std::shared_ptr<CLabel> longTouchLabel = widget<CLabel>("longTouchLabel");
- if (longTouchLabel)
- longTouchLabel->setText(longTouchToLabelString(settings["general"]["longTouchTimeMilliseconds"].Integer()));
- std::shared_ptr<CToggleButton> spellbookAnimationCheckbox = widget<CToggleButton>("spellbookAnimationCheckbox");
- spellbookAnimationCheckbox->setSelected(settings["video"]["spellbookAnimation"].Bool());
- if(settings["gameTweaks"]["enableLargeSpellbook"].Bool())
- spellbookAnimationCheckbox->disable();
- else
- spellbookAnimationCheckbox->enable();
- std::shared_ptr<CToggleButton> fullscreenBorderlessCheckbox = widget<CToggleButton>("fullscreenBorderlessCheckbox");
- if (fullscreenBorderlessCheckbox)
- fullscreenBorderlessCheckbox->setSelected(settings["video"]["fullscreen"].Bool() && !settings["video"]["realFullscreen"].Bool());
- std::shared_ptr<CToggleButton> fullscreenExclusiveCheckbox = widget<CToggleButton>("fullscreenExclusiveCheckbox");
- if (fullscreenExclusiveCheckbox)
- fullscreenExclusiveCheckbox->setSelected(settings["video"]["fullscreen"].Bool() && settings["video"]["realFullscreen"].Bool());
- std::shared_ptr<CToggleButton> framerateCheckbox = widget<CToggleButton>("framerateCheckbox");
- framerateCheckbox->setSelected(settings["video"]["showfps"].Bool());
- std::shared_ptr<CToggleButton> hapticFeedbackCheckbox = widget<CToggleButton>("hapticFeedbackCheckbox");
- if (hapticFeedbackCheckbox)
- hapticFeedbackCheckbox->setSelected(settings["general"]["hapticFeedback"].Bool());
- std::shared_ptr<CToggleButton> enableUiEnhancementsCheckbox = widget<CToggleButton>("enableUiEnhancementsCheckbox");
- if (enableUiEnhancementsCheckbox)
- enableUiEnhancementsCheckbox->setSelected(settings["general"]["enableUiEnhancements"].Bool());
- std::shared_ptr<CToggleButton> enableLargeSpellbookCheckbox = widget<CToggleButton>("enableLargeSpellbookCheckbox");
- if (enableLargeSpellbookCheckbox)
- enableLargeSpellbookCheckbox->setSelected(settings["gameTweaks"]["enableLargeSpellbook"].Bool());
- std::shared_ptr<CToggleButton> audioMuteFocusCheckbox = widget<CToggleButton>("audioMuteFocusCheckbox");
- if (audioMuteFocusCheckbox)
- audioMuteFocusCheckbox->setSelected(settings["general"]["audioMuteFocus"].Bool());
- std::shared_ptr<CSlider> musicSlider = widget<CSlider>("musicSlider");
- musicSlider->scrollTo(CCS->musich->getVolume());
- std::shared_ptr<CSlider> volumeSlider = widget<CSlider>("soundVolumeSlider");
- volumeSlider->scrollTo(CCS->soundh->getVolume());
- std::shared_ptr<CToggleGroup> creatureGrowthAsDwellingPicker = widget<CToggleGroup>("availableCreaturesAsDwellingPicker");
- creatureGrowthAsDwellingPicker->setSelected(settings["gameTweaks"]["availableCreaturesAsDwellingLabel"].Bool());
- std::shared_ptr<CToggleButton> compactTownCreatureInfo = widget<CToggleButton>("compactTownCreatureInfoCheckbox");
- compactTownCreatureInfo->setSelected(settings["gameTweaks"]["compactTownCreatureInfo"].Bool());
- std::shared_ptr<CLabel> musicVolumeLabel = widget<CLabel>("musicValueLabel");
- musicVolumeLabel->setText(std::to_string(CCS->musich->getVolume()) + "%");
- std::shared_ptr<CLabel> soundVolumeLabel = widget<CLabel>("soundValueLabel");
- soundVolumeLabel->setText(std::to_string(CCS->soundh->getVolume()) + "%");
- updateResolutionSelector();
- }
- void GeneralOptionsTab::updateResolutionSelector()
- {
- std::shared_ptr<CButton> resolutionButton = widget<CButton>("resolutionButton");
- std::shared_ptr<CLabel> resolutionLabel = widget<CLabel>("resolutionLabel");
- if (resolutionButton)
- {
- if (settings["video"]["fullscreen"].Bool() && !settings["video"]["realFullscreen"].Bool())
- resolutionButton->disable();
- else
- resolutionButton->enable();
- }
- if (resolutionLabel)
- {
- Point resolution = GH.screenHandler().getRenderResolution();
- resolutionLabel->setText(resolutionToLabelString(resolution.x, resolution.y));
- }
- }
- void GeneralOptionsTab::selectGameResolution()
- {
- supportedResolutions = GH.screenHandler().getSupportedResolutions();
- std::vector<std::string> items;
- size_t currentResolutionIndex = 0;
- size_t i = 0;
- for(const auto & it : supportedResolutions)
- {
- auto resolutionStr = resolutionToEntryString(it.x, it.y);
- if(widget<CLabel>("resolutionLabel")->getText() == resolutionToLabelString(it.x, it.y))
- currentResolutionIndex = i;
- items.push_back(std::move(resolutionStr));
- ++i;
- }
- GH.windows().createAndPushWindow<CObjectListWindow>(items, nullptr,
- CGI->generaltexth->translate("vcmi.systemOptions.resolutionMenu.hover"),
- CGI->generaltexth->translate("vcmi.systemOptions.resolutionMenu.help"),
- [this](int index)
- {
- setGameResolution(index);
- },
- currentResolutionIndex);
- }
- void GeneralOptionsTab::setGameResolution(int index)
- {
- assert(index >= 0 && index < supportedResolutions.size());
- if ( index < 0 || index >= supportedResolutions.size() )
- return;
- Point resolution = supportedResolutions[index];
- Settings gameRes = settings.write["video"]["resolution"];
- gameRes["width"].Float() = resolution.x;
- gameRes["height"].Float() = resolution.y;
- widget<CLabel>("resolutionLabel")->setText(resolutionToLabelString(resolution.x, resolution.y));
- GH.dispatchMainThread([](){
- GH.onScreenResize(true);
- });
- }
- void GeneralOptionsTab::setFullscreenMode(bool on, bool exclusive)
- {
- if (on == settings["video"]["fullscreen"].Bool() && exclusive == settings["video"]["realFullscreen"].Bool())
- return;
- setBoolSetting("video", "realFullscreen", exclusive);
- setBoolSetting("video", "fullscreen", on);
- std::shared_ptr<CToggleButton> fullscreenExclusiveCheckbox = widget<CToggleButton>("fullscreenExclusiveCheckbox");
- std::shared_ptr<CToggleButton> fullscreenBorderlessCheckbox = widget<CToggleButton>("fullscreenBorderlessCheckbox");
- if (fullscreenBorderlessCheckbox)
- fullscreenBorderlessCheckbox->setSelectedSilent(on && !exclusive);
- if (fullscreenExclusiveCheckbox)
- fullscreenExclusiveCheckbox->setSelectedSilent(on && exclusive);
- updateResolutionSelector();
- GH.dispatchMainThread([](){
- GH.onScreenResize(true);
- });
- }
- void GeneralOptionsTab::selectGameScaling()
- {
- supportedScaling.clear();
- // generate list of all possible scaling values, with 10% step
- // also add one value over maximum, so if player can use scaling up to 123.456% he will be able to select 130%
- // and let screen handler clamp that value to actual maximum
- auto [minimalScaling, maximalScaling] = GH.screenHandler().getSupportedScalingRange();
- for (int i = 0; i <= maximalScaling + 10 - 1; i += 10)
- {
- if (i >= minimalScaling)
- supportedScaling.push_back(i);
- }
- std::vector<std::string> items;
- size_t currentIndex = 0;
- size_t i = 0;
- for(const auto & it : supportedScaling)
- {
- auto resolutionStr = scalingToEntryString(it);
- if(widget<CLabel>("scalingLabel")->getText() == scalingToLabelString(it))
- currentIndex = i;
- items.push_back(std::move(resolutionStr));
- ++i;
- }
- GH.windows().createAndPushWindow<CObjectListWindow>(
- items,
- nullptr,
- CGI->generaltexth->translate("vcmi.systemOptions.scalingMenu.hover"),
- CGI->generaltexth->translate("vcmi.systemOptions.scalingMenu.help"),
- [this](int index)
- {
- setGameScaling(index);
- },
- currentIndex
- );
- }
- void GeneralOptionsTab::setGameScaling(int index)
- {
- assert(index >= 0 && index < supportedScaling.size());
- if ( index < 0 || index >= supportedScaling.size() )
- return;
- int scaling = supportedScaling[index];
- Settings gameRes = settings.write["video"]["resolution"];
- gameRes["scaling"].Float() = scaling;
- widget<CLabel>("scalingLabel")->setText(scalingToLabelString(scaling));
- GH.dispatchMainThread([](){
- GH.onScreenResize(true);
- });
- }
- void GeneralOptionsTab::selectLongTouchDuration()
- {
- longTouchDurations = { 500, 750, 1000, 1250, 1500, 1750, 2000 };
- std::vector<std::string> items;
- size_t currentIndex = 0;
- size_t i = 0;
- for(const auto & it : longTouchDurations)
- {
- auto resolutionStr = longTouchToEntryString(it);
- if(widget<CLabel>("longTouchLabel")->getText() == longTouchToLabelString(it))
- currentIndex = i;
- items.push_back(std::move(resolutionStr));
- ++i;
- }
- GH.windows().createAndPushWindow<CObjectListWindow>(
- items,
- nullptr,
- CGI->generaltexth->translate("vcmi.systemOptions.longTouchMenu.hover"),
- CGI->generaltexth->translate("vcmi.systemOptions.longTouchMenu.help"),
- [this](int index)
- {
- setLongTouchDuration(index);
- },
- currentIndex
- );
- }
- void GeneralOptionsTab::setLongTouchDuration(int index)
- {
- assert(index >= 0 && index < longTouchDurations.size());
- if ( index < 0 || index >= longTouchDurations.size() )
- return;
- int scaling = longTouchDurations[index];
- Settings longTouchTime = settings.write["general"]["longTouchTimeMilliseconds"];
- longTouchTime->Float() = scaling;
- widget<CLabel>("longTouchLabel")->setText(longTouchToLabelString(scaling));
- }
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