| .. |
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battle
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
|
2 years ago |
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bonuses
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e60a4318c3
vcmi: a bunch of forward definitions
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2 years ago |
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events
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042885c0b8
vcmi: modernize lib/events
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2 years ago |
|
filesystem
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9eac3eaafa
Merged "music" resource type into "sound", enables ogg's use as sounds
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2 years ago |
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logging
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ea3bdda047
vcmi: reduce boost a little bit
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2 years ago |
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mapObjects
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8d0dcd6ad7
All h3m bitsets are now loaded inside mapReader
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2 years ago |
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mapping
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62595cb039
Split massive CMap.h a bit
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2 years ago |
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minizip
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85d1909ac5
remove copy-pasted functions from ioapi.c
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2 years ago |
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registerTypes
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ce80c83ca2
Merge remote-tracking branch 'upstream/develop' into town-buildings
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2 years ago |
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rewardable
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0250e6fb92
Merge branch 'develop-upstream' into town-buildings
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2 years ago |
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rmg
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62595cb039
Split massive CMap.h a bit
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2 years ago |
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serializer
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f2827834c0
vcmi: bump serialization version
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2 years ago |
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spells
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057a33c508
SpellSchool: use identifier instead of int
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2 years ago |
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vstd
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cb3723b54c
vstd: pass separators and input by reference
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2 years ago |
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AI_Base.h
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
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BasicTypes.cpp
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e60a4318c3
vcmi: a bunch of forward definitions
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2 years ago |
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BattleFieldHandler.cpp
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e60a4318c3
vcmi: a bunch of forward definitions
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2 years ago |
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BattleFieldHandler.h
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a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
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2 years ago |
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CAndroidVMHelper.cpp
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313d479d42
fix using JNI from server in single process build
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2 years ago |
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CAndroidVMHelper.h
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313d479d42
fix using JNI from server in single process build
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2 years ago |
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CArtHandler.cpp
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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CArtHandler.h
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a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
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2 years ago |
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CBonusTypeHandler.cpp
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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CBonusTypeHandler.h
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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CBuildingHandler.cpp
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
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CBuildingHandler.h
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
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CConfigHandler.cpp
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a015bf6507
Initial part of dynamically-sized adventure map:
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2 years ago |
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CConfigHandler.h
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a015bf6507
Initial part of dynamically-sized adventure map:
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2 years ago |
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CConsoleHandler.cpp
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ea3bdda047
vcmi: reduce boost a little bit
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2 years ago |
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CConsoleHandler.h
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ea3bdda047
vcmi: reduce boost a little bit
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2 years ago |
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CCreatureHandler.cpp
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057a33c508
SpellSchool: use identifier instead of int
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2 years ago |
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CCreatureHandler.h
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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CCreatureSet.cpp
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f4f0fd5945
vcmi: magicResistance is IFactionMember property
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2 years ago |
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CCreatureSet.h
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a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
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2 years ago |
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CGameInfoCallback.cpp
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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CGameInfoCallback.h
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7db67a3101
int3 now has proper hasher function
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2 years ago |
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CGameInterface.cpp
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b472c89276
vcmi: make some CStack properties private
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2 years ago |
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CGameInterface.h
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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CGameState.cpp
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ffd7144df8
Implemented identifiers mapping for town buildings
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2 years ago |
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CGameState.h
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a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
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2 years ago |
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CGameStateFwd.h
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11b237a23c
vcmi: massive refactoring v1
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2 years ago |
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CGeneralTextHandler.cpp
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6683c866ee
Disabled check for unused lines in translations due to false positives
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2 years ago |
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CGeneralTextHandler.h
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
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CHeroHandler.cpp
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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CHeroHandler.h
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c216292f1e
CHeroHandler: remove confusing map
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2 years ago |
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CMakeLists.txt
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0294a8b063
enable StupidAI and EmptyAI for static AI
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2 years ago |
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CModHandler.cpp
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62595cb039
Split massive CMap.h a bit
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2 years ago |
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CModHandler.h
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62595cb039
Split massive CMap.h a bit
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2 years ago |
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CModVersion.cpp
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62595cb039
Split massive CMap.h a bit
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2 years ago |
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CModVersion.h
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62595cb039
Split massive CMap.h a bit
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2 years ago |
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CPathfinder.cpp
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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CPathfinder.h
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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CPlayerState.cpp
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11b237a23c
vcmi: massive refactoring v1
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2 years ago |
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CPlayerState.h
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a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
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2 years ago |
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CRandomGenerator.cpp
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
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CRandomGenerator.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |
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CScriptingModule.cpp
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
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CScriptingModule.h
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
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CSkillHandler.cpp
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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CSkillHandler.h
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a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
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2 years ago |
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CSoundBase.h
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7e3cd7db51
Fix for missing Death Blow sound
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2 years ago |
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CStack.cpp
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
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CStack.h
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a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
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2 years ago |
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CStopWatch.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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CThreadHelper.cpp
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518f8d69e5
Haiku patch
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2 years ago |
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CThreadHelper.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |
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CTownHandler.cpp
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4f739d426d
Added check for validness of native terrain
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2 years ago |
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CTownHandler.h
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ce80c83ca2
Merge remote-tracking branch 'upstream/develop' into town-buildings
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2 years ago |
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Color.h
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3cf303f1c7
vcmi/client: make ColorRGBA constexpr
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2 years ago |
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CondSh.h
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0020d76d1d
Introduced animation phases for beter ordering of visuals in battles
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2 years ago |
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ConstTransitivePtr.h
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b30d23d278
vcmi: make ConstTransitivePtr always init self.
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2 years ago |
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FunctionList.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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GameConstants.cpp
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7a5775a9f9
vcmi: use std::optional
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2 years ago |
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GameConstants.h
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ffd7144df8
Implemented identifiers mapping for town buildings
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2 years ago |
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GameSettings.cpp
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daaaf84392
Icon index for map format is now defined in config
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2 years ago |
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GameSettings.h
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daaaf84392
Icon index for map format is now defined in config
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2 years ago |
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IBonusTypeHandler.h
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
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IGameCallback.cpp
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1d34c73c2d
vcmi: split CBonusSystemNode, BonusParams and prop
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2 years ago |
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IGameCallback.h
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7db67a3101
int3 now has proper hasher function
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2 years ago |
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IGameEventsReceiver.h
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7db67a3101
int3 now has proper hasher function
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2 years ago |
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IHandlerBase.cpp
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
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IHandlerBase.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |
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Interprocess.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
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JsonDetail.cpp
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9eac3eaafa
Merged "music" resource type into "sound", enables ogg's use as sounds
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2 years ago |
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JsonDetail.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |
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JsonNode.cpp
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45ca449f2c
vcmi: more optionals in bonuses
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2 years ago |
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JsonNode.h
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86f5d6de69
vcmi: modernize headers
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2 years ago |
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JsonRandom.cpp
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97a1758e8e
Merge remote-tracking branch 'upstream/develop' into rewardable-expand
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2 years ago |
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JsonRandom.h
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1b4d117790
deeper decoupling
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2 years ago |
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Languages.h
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66df19352f
Do not show languages without translations in UI
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2 years ago |
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LoadProgress.cpp
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d63e32841d
Fix divide by zero crash
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2 years ago |
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LoadProgress.h
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e4ac0d4370
Editor prerequisites [part 2] (#889)
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3 years ago |
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LogicalExpression.cpp
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4c4498b22a
vcmi: modernize rest of lib
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2 years ago |
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LogicalExpression.h
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86f5d6de69
vcmi: modernize headers
|
2 years ago |
|
NetPackVisitor.h
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ea7dd14d8b
client is able to erase artifact
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2 years ago |
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NetPacks.h
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7db67a3101
int3 now has proper hasher function
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2 years ago |
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NetPacksBase.h
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0d35606a44
vcmi: use std::variant
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2 years ago |
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NetPacksLib.cpp
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79982c4ad4
Fix broken bonuses due to calling PutArtifact before NewArtifact
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2 years ago |
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NetPacksLobby.h
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9f55666931
rework netpacks to avoid double typeinfo
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2 years ago |
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ObstacleHandler.cpp
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
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ObstacleHandler.h
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1100bc7a5b
obstacle: remove trigger animation and sound
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2 years ago |
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PathfinderUtil.h
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4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
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2 years ago |
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Point.h
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c4d5a7a2d6
vcmi:towns now can choose if moat render is needed
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2 years ago |
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Rect.cpp
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beb7ce5beb
Refactoring of MapView
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2 years ago |
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Rect.h
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45e2875342
Completely removed old TerrainRect class
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2 years ago |
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ResourceSet.cpp
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a654cc2391
Removed vstd::advance. Added vstd::next to handle similar cases.
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2 years ago |
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ResourceSet.h
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86f5d6de69
vcmi: modernize headers
|
2 years ago |
|
RiverHandler.cpp
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
|
RiverHandler.h
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
|
RoadHandler.cpp
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
|
RoadHandler.h
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
|
ScopeGuard.h
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91ef7cbb4f
Fix ScopeGuard move behavior
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2 years ago |
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ScriptHandler.cpp
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
|
ScriptHandler.h
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
|
StartInfo.cpp
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62595cb039
Split massive CMap.h a bit
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2 years ago |
|
StartInfo.h
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86f5d6de69
vcmi: modernize headers
|
2 years ago |
|
StdInc.cpp
|
3926920103
Rename radious -> radius
|
9 years ago |
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StdInc.h
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74a82c4c9d
Moved boost:format log proxy to CLoggerBase
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9 years ago |
|
StringConstants.h
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ffd7144df8
Implemented identifiers mapping for town buildings
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2 years ago |
|
TerrainHandler.cpp
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383387ef29
Integrated defaultMods into mod system
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2 years ago |
|
TerrainHandler.h
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383387ef29
Integrated defaultMods into mod system
|
2 years ago |
|
TextOperations.cpp
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9b428e8231
Fonts will now correctly detect encoding of fonts from mods
|
2 years ago |
|
TextOperations.h
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9b428e8231
Fonts will now correctly detect encoding of fonts from mods
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2 years ago |
|
UnlockGuard.h
|
86f5d6de69
vcmi: modernize headers
|
2 years ago |
|
VCMIDirs.cpp
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1da06e04cc
fix "development mode" condition when building in single process mode
|
2 years ago |
|
VCMIDirs.h
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5f4a998435
editorPath -> mapEditorPath
|
2 years ago |
|
VCMI_Lib.cpp
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383387ef29
Integrated defaultMods into mod system
|
2 years ago |
|
VCMI_Lib.h
|
a0e9e01b48
Renamed & reorganized all game mechanics settings names
|
2 years ago |
|
VCMI_lib.cbp
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a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
|
2 years ago |
|
VCMI_lib.vcxproj
|
a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
|
2 years ago |
|
VCMI_lib.vcxproj.filters
|
a6de9097be
vcmi: rename HeroBonus.h to Bonus.h
|
2 years ago |
|
int3.h
|
20de44d4a5
Reodered methods in file to group similar code
|
2 years ago |
|
vcmi_endian.h
|
86f5d6de69
vcmi: modernize headers
|
2 years ago |