Ivan Savenko 62595cb039 Split massive CMap.h a bit 2 years ago
..
battle 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
bonuses e60a4318c3 vcmi: a bunch of forward definitions 2 years ago
events 042885c0b8 vcmi: modernize lib/events 2 years ago
filesystem 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds 2 years ago
logging ea3bdda047 vcmi: reduce boost a little bit 2 years ago
mapObjects 8d0dcd6ad7 All h3m bitsets are now loaded inside mapReader 2 years ago
mapping 62595cb039 Split massive CMap.h a bit 2 years ago
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c 2 years ago
registerTypes ce80c83ca2 Merge remote-tracking branch 'upstream/develop' into town-buildings 2 years ago
rewardable 0250e6fb92 Merge branch 'develop-upstream' into town-buildings 2 years ago
rmg 62595cb039 Split massive CMap.h a bit 2 years ago
serializer f2827834c0 vcmi: bump serialization version 2 years ago
spells 057a33c508 SpellSchool: use identifier instead of int 2 years ago
vstd cb3723b54c vstd: pass separators and input by reference 2 years ago
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
BasicTypes.cpp e60a4318c3 vcmi: a bunch of forward definitions 2 years ago
BattleFieldHandler.cpp e60a4318c3 vcmi: a bunch of forward definitions 2 years ago
BattleFieldHandler.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 years ago
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 years ago
CArtHandler.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
CArtHandler.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
CBonusTypeHandler.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
CBonusTypeHandler.h 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
CBuildingHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
CBuildingHandler.h 4c4498b22a vcmi: modernize rest of lib 2 years ago
CConfigHandler.cpp a015bf6507 Initial part of dynamically-sized adventure map: 2 years ago
CConfigHandler.h a015bf6507 Initial part of dynamically-sized adventure map: 2 years ago
CConsoleHandler.cpp ea3bdda047 vcmi: reduce boost a little bit 2 years ago
CConsoleHandler.h ea3bdda047 vcmi: reduce boost a little bit 2 years ago
CCreatureHandler.cpp 057a33c508 SpellSchool: use identifier instead of int 2 years ago
CCreatureHandler.h 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
CCreatureSet.cpp f4f0fd5945 vcmi: magicResistance is IFactionMember property 2 years ago
CCreatureSet.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
CGameInfoCallback.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
CGameInfoCallback.h 7db67a3101 int3 now has proper hasher function 2 years ago
CGameInterface.cpp b472c89276 vcmi: make some CStack properties private 2 years ago
CGameInterface.h 7a5775a9f9 vcmi: use std::optional 2 years ago
CGameState.cpp ffd7144df8 Implemented identifiers mapping for town buildings 2 years ago
CGameState.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
CGameStateFwd.h 11b237a23c vcmi: massive refactoring v1 2 years ago
CGeneralTextHandler.cpp 6683c866ee Disabled check for unused lines in translations due to false positives 2 years ago
CGeneralTextHandler.h 4c4498b22a vcmi: modernize rest of lib 2 years ago
CHeroHandler.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
CHeroHandler.h c216292f1e CHeroHandler: remove confusing map 2 years ago
CMakeLists.txt 0294a8b063 enable StupidAI and EmptyAI for static AI 2 years ago
CModHandler.cpp 62595cb039 Split massive CMap.h a bit 2 years ago
CModHandler.h 62595cb039 Split massive CMap.h a bit 2 years ago
CModVersion.cpp 62595cb039 Split massive CMap.h a bit 2 years ago
CModVersion.h 62595cb039 Split massive CMap.h a bit 2 years ago
CPathfinder.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
CPathfinder.h 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
CPlayerState.cpp 11b237a23c vcmi: massive refactoring v1 2 years ago
CPlayerState.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
CRandomGenerator.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
CRandomGenerator.h 86f5d6de69 vcmi: modernize headers 2 years ago
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
CScriptingModule.h 4c4498b22a vcmi: modernize rest of lib 2 years ago
CSkillHandler.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
CSkillHandler.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound 2 years ago
CStack.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
CStack.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CThreadHelper.cpp 518f8d69e5 Haiku patch 2 years ago
CThreadHelper.h 86f5d6de69 vcmi: modernize headers 2 years ago
CTownHandler.cpp 4f739d426d Added check for validness of native terrain 2 years ago
CTownHandler.h ce80c83ca2 Merge remote-tracking branch 'upstream/develop' into town-buildings 2 years ago
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr 2 years ago
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 2 years ago
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. 2 years ago
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
GameConstants.cpp 7a5775a9f9 vcmi: use std::optional 2 years ago
GameConstants.h ffd7144df8 Implemented identifiers mapping for town buildings 2 years ago
GameSettings.cpp daaaf84392 Icon index for map format is now defined in config 2 years ago
GameSettings.h daaaf84392 Icon index for map format is now defined in config 2 years ago
IBonusTypeHandler.h 4c4498b22a vcmi: modernize rest of lib 2 years ago
IGameCallback.cpp 1d34c73c2d vcmi: split CBonusSystemNode, BonusParams and prop 2 years ago
IGameCallback.h 7db67a3101 int3 now has proper hasher function 2 years ago
IGameEventsReceiver.h 7db67a3101 int3 now has proper hasher function 2 years ago
IHandlerBase.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
IHandlerBase.h 86f5d6de69 vcmi: modernize headers 2 years ago
Interprocess.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
JsonDetail.cpp 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds 2 years ago
JsonDetail.h 86f5d6de69 vcmi: modernize headers 2 years ago
JsonNode.cpp 45ca449f2c vcmi: more optionals in bonuses 2 years ago
JsonNode.h 86f5d6de69 vcmi: modernize headers 2 years ago
JsonRandom.cpp 97a1758e8e Merge remote-tracking branch 'upstream/develop' into rewardable-expand 2 years ago
JsonRandom.h 1b4d117790 deeper decoupling 2 years ago
Languages.h 66df19352f Do not show languages without translations in UI 2 years ago
LoadProgress.cpp d63e32841d Fix divide by zero crash 2 years ago
LoadProgress.h e4ac0d4370 Editor prerequisites [part 2] (#889) 3 years ago
LogicalExpression.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
LogicalExpression.h 86f5d6de69 vcmi: modernize headers 2 years ago
NetPackVisitor.h ea7dd14d8b client is able to erase artifact 2 years ago
NetPacks.h 7db67a3101 int3 now has proper hasher function 2 years ago
NetPacksBase.h 0d35606a44 vcmi: use std::variant 2 years ago
NetPacksLib.cpp 79982c4ad4 Fix broken bonuses due to calling PutArtifact before NewArtifact 2 years ago
NetPacksLobby.h 9f55666931 rework netpacks to avoid double typeinfo 2 years ago
ObstacleHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
ObstacleHandler.h 1100bc7a5b obstacle: remove trigger animation and sound 2 years ago
PathfinderUtil.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 years ago
Point.h c4d5a7a2d6 vcmi:towns now can choose if moat render is needed 2 years ago
Rect.cpp beb7ce5beb Refactoring of MapView 2 years ago
Rect.h 45e2875342 Completely removed old TerrainRect class 2 years ago
ResourceSet.cpp a654cc2391 Removed vstd::advance. Added vstd::next to handle similar cases. 2 years ago
ResourceSet.h 86f5d6de69 vcmi: modernize headers 2 years ago
RiverHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
RiverHandler.h 383387ef29 Integrated defaultMods into mod system 2 years ago
RoadHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
RoadHandler.h 383387ef29 Integrated defaultMods into mod system 2 years ago
ScopeGuard.h 91ef7cbb4f Fix ScopeGuard move behavior 2 years ago
ScriptHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
ScriptHandler.h 383387ef29 Integrated defaultMods into mod system 2 years ago
StartInfo.cpp 62595cb039 Split massive CMap.h a bit 2 years ago
StartInfo.h 86f5d6de69 vcmi: modernize headers 2 years ago
StdInc.cpp 3926920103 Rename radious -> radius 9 years ago
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 years ago
StringConstants.h ffd7144df8 Implemented identifiers mapping for town buildings 2 years ago
TerrainHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
TerrainHandler.h 383387ef29 Integrated defaultMods into mod system 2 years ago
TextOperations.cpp 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 years ago
TextOperations.h 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 years ago
UnlockGuard.h 86f5d6de69 vcmi: modernize headers 2 years ago
VCMIDirs.cpp 1da06e04cc fix "development mode" condition when building in single process mode 2 years ago
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 years ago
VCMI_Lib.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
VCMI_Lib.h a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 years ago
VCMI_lib.cbp a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
VCMI_lib.vcxproj a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
VCMI_lib.vcxproj.filters a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
int3.h 20de44d4a5 Reodered methods in file to group similar code 2 years ago
vcmi_endian.h 86f5d6de69 vcmi: modernize headers 2 years ago