CArtifactsOfHeroBase.h 2.6 KB

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  1. /*
  2. * CArtifactsOfHeroBase.h, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #pragma once
  11. #include "CArtifactHolder.h"
  12. class CArtifactsOfHeroBase : public CIntObject
  13. {
  14. protected:
  15. using ArtPlacePtr = std::shared_ptr<CHeroArtPlace>;
  16. using BpackScrollFunctor = std::function<void(int)>;
  17. public:
  18. using ArtPlaceMap = std::map<ArtifactPosition, ArtPlacePtr>;
  19. using ClickFunctor = std::function<void(CArtifactsOfHeroBase&, CHeroArtPlace&)>;
  20. using PutBackPickedArtCallback = std::function<void()>;
  21. ClickFunctor leftClickCallback;
  22. ClickFunctor showPopupCallback;
  23. CArtifactsOfHeroBase();
  24. virtual void putBackPickedArtifact();
  25. virtual void setPutBackPickedArtifactCallback(PutBackPickedArtCallback callback);
  26. virtual void leftClickArtPlace(CHeroArtPlace & artPlace);
  27. virtual void rightClickArtPlace(CHeroArtPlace & artPlace);
  28. virtual void setHero(const CGHeroInstance * hero);
  29. virtual const CGHeroInstance * getHero() const;
  30. virtual void scrollBackpack(int offset);
  31. virtual void markPossibleSlots(const CArtifactInstance * art, bool assumeDestRemoved = true);
  32. virtual void unmarkSlots();
  33. virtual ArtPlacePtr getArtPlace(const ArtifactPosition & slot);
  34. virtual void updateWornSlots();
  35. virtual void updateBackpackSlots();
  36. virtual void updateSlot(const ArtifactPosition & slot);
  37. virtual const CArtifactInstance * getPickedArtifact();
  38. protected:
  39. const CGHeroInstance * curHero;
  40. ArtPlaceMap artWorn;
  41. std::vector<ArtPlacePtr> backpack;
  42. std::shared_ptr<CButton> leftBackpackRoll;
  43. std::shared_ptr<CButton> rightBackpackRoll;
  44. int backpackPos; // Position to display artifacts in heroes backpack
  45. PutBackPickedArtCallback putBackPickedArtCallback;
  46. const std::vector<Point> slotPos =
  47. {
  48. Point(509,30), Point(567,240), Point(509,80), //0-2
  49. Point(383,68), Point(564,183), Point(509,130), //3-5
  50. Point(431,68), Point(610,183), Point(515,295), //6-8
  51. Point(383,143), Point(399,194), Point(415,245), //9-11
  52. Point(431,296), Point(564,30), Point(610,30), //12-14
  53. Point(610,76), Point(610,122), Point(610,310), //15-17
  54. Point(381,296) //18
  55. };
  56. virtual void init(CHeroArtPlace::ClickFunctor lClickCallback, CHeroArtPlace::ClickFunctor showPopupCallback,
  57. const Point & position, BpackScrollFunctor scrollCallback);
  58. // Assigns an artifacts to an artifact place depending on it's new slot ID
  59. virtual void setSlotData(ArtPlacePtr artPlace, const ArtifactPosition & slot, const CArtifactSet & artSet);
  60. virtual void scrollBackpackForArtSet(int offset, const CArtifactSet & artSet);
  61. };