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- /*
- * NetPacksServer.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "ServerNetPackVisitors.h"
- #include "CGameHandler.h"
- #include "battles/BattleProcessor.h"
- #include "processors/HeroPoolProcessor.h"
- #include "processors/PlayerMessageProcessor.h"
- #include "queries/QueriesProcessor.h"
- #include "../lib/IGameCallback.h"
- #include "../lib/mapObjects/CGTownInstance.h"
- #include "../lib/gameState/CGameState.h"
- #include "../lib/battle/BattleInfo.h"
- #include "../lib/battle/BattleAction.h"
- #include "../lib/battle/Unit.h"
- #include "../lib/serializer/Connection.h"
- #include "../lib/spells/CSpellHandler.h"
- #include "../lib/spells/ISpellMechanics.h"
- #include "../lib/serializer/Cast.h"
- void ApplyGhNetPackVisitor::visitSaveGame(SaveGame & pack)
- {
- gh.save(pack.fname);
- logGlobal->info("Game has been saved as %s", pack.fname);
- result = true;
- }
- void ApplyGhNetPackVisitor::visitEndTurn(EndTurn & pack)
- {
- PlayerColor currentPlayer = gs.currentPlayer;
- if(pack.player != currentPlayer)
- {
- if(gh.getPlayerStatus(pack.player) == EPlayerStatus::INGAME)
- gh.throwAndComplain(&pack, "pack.player attempted to end turn for another pack.player!");
- logGlobal->debug("pack.player attempted to end turn after game over. Ignoring this request.");
- result = true;
- return;
- }
- gh.throwOnWrongPlayer(&pack, pack.player);
- if(gh.queries->topQuery(pack.player))
- gh.throwAndComplain(&pack, "Cannot end turn before resolving queries!");
- gh.states.setFlag(gs.currentPlayer, &PlayerStatus::makingTurn, false);
- result = true;
- }
- void ApplyGhNetPackVisitor::visitDismissHero(DismissHero & pack)
- {
- gh.throwOnWrongOwner(&pack, pack.hid);
- result = gh.removeObject(gh.getObj(pack.hid));
- }
- void ApplyGhNetPackVisitor::visitMoveHero(MoveHero & pack)
- {
- gh.throwOnWrongOwner(&pack, pack.hid);
- result = gh.moveHero(pack.hid, pack.dest, 0, pack.transit, gh.getPlayerAt(pack.c));
- }
- void ApplyGhNetPackVisitor::visitCastleTeleportHero(CastleTeleportHero & pack)
- {
- gh.throwOnWrongOwner(&pack, pack.hid);
- result = gh.teleportHero(pack.hid, pack.dest, pack.source, gh.getPlayerAt(pack.c));
- }
- void ApplyGhNetPackVisitor::visitArrangeStacks(ArrangeStacks & pack)
- {
- //checks for owning in the gh func
- result = gh.arrangeStacks(pack.id1, pack.id2, pack.what, pack.p1, pack.p2, pack.val, gh.getPlayerAt(pack.c));
- }
- void ApplyGhNetPackVisitor::visitBulkMoveArmy(BulkMoveArmy & pack)
- {
- result = gh.bulkMoveArmy(pack.srcArmy, pack.destArmy, pack.srcSlot);
- }
- void ApplyGhNetPackVisitor::visitBulkSplitStack(BulkSplitStack & pack)
- {
- result = gh.bulkSplitStack(pack.src, pack.srcOwner, pack.amount);
- }
- void ApplyGhNetPackVisitor::visitBulkMergeStacks(BulkMergeStacks & pack)
- {
- result = gh.bulkMergeStacks(pack.src, pack.srcOwner);
- }
- void ApplyGhNetPackVisitor::visitBulkSmartSplitStack(BulkSmartSplitStack & pack)
- {
- result = gh.bulkSmartSplitStack(pack.src, pack.srcOwner);
- }
- void ApplyGhNetPackVisitor::visitDisbandCreature(DisbandCreature & pack)
- {
- gh.throwOnWrongOwner(&pack, pack.id);
- result = gh.disbandCreature(pack.id, pack.pos);
- }
- void ApplyGhNetPackVisitor::visitBuildStructure(BuildStructure & pack)
- {
- gh.throwOnWrongOwner(&pack, pack.tid);
- result = gh.buildStructure(pack.tid, pack.bid);
- }
- void ApplyGhNetPackVisitor::visitRecruitCreatures(RecruitCreatures & pack)
- {
- result = gh.recruitCreatures(pack.tid, pack.dst, pack.crid, pack.amount, pack.level);
- }
- void ApplyGhNetPackVisitor::visitUpgradeCreature(UpgradeCreature & pack)
- {
- gh.throwOnWrongOwner(&pack, pack.id);
- result = gh.upgradeCreature(pack.id, pack.pos, pack.cid);
- }
- void ApplyGhNetPackVisitor::visitGarrisonHeroSwap(GarrisonHeroSwap & pack)
- {
- const CGTownInstance * town = gh.getTown(pack.tid);
- if(!gh.isPlayerOwns(&pack, pack.tid) && !(town->garrisonHero && gh.isPlayerOwns(&pack, town->garrisonHero->id)))
- gh.throwNotAllowedAction(&pack); //neither town nor garrisoned hero (if present) is ours
- result = gh.garrisonSwap(pack.tid);
- }
- void ApplyGhNetPackVisitor::visitExchangeArtifacts(ExchangeArtifacts & pack)
- {
- gh.throwOnWrongPlayer(&pack, pack.src.owningPlayer()); //second hero can be ally
- result = gh.moveArtifact(pack.src, pack.dst);
- }
- void ApplyGhNetPackVisitor::visitBulkExchangeArtifacts(BulkExchangeArtifacts & pack)
- {
- const CGHeroInstance * pSrcHero = gh.getHero(pack.srcHero);
- gh.throwOnWrongPlayer(&pack, pSrcHero->getOwner());
- result = gh.bulkMoveArtifacts(pack.srcHero, pack.dstHero, pack.swap);
- }
- void ApplyGhNetPackVisitor::visitAssembleArtifacts(AssembleArtifacts & pack)
- {
- gh.throwOnWrongOwner(&pack, pack.heroID);
- result = gh.assembleArtifacts(pack.heroID, pack.artifactSlot, pack.assemble, pack.assembleTo);
- }
- void ApplyGhNetPackVisitor::visitEraseArtifactByClient(EraseArtifactByClient & pack)
- {
- gh.throwOnWrongPlayer(&pack, pack.al.owningPlayer());
- result = gh.eraseArtifactByClient(pack.al);
- }
- void ApplyGhNetPackVisitor::visitBuyArtifact(BuyArtifact & pack)
- {
- gh.throwOnWrongOwner(&pack, pack.hid);
- result = gh.buyArtifact(pack.hid, pack.aid);
- }
- void ApplyGhNetPackVisitor::visitTradeOnMarketplace(TradeOnMarketplace & pack)
- {
- const CGObjectInstance * market = gh.getObj(pack.marketId);
- if(!market)
- gh.throwAndComplain(&pack, "Invalid market object");
- const CGHeroInstance * hero = gh.getHero(pack.heroId);
- //market must be owned or visited
- const IMarket * m = IMarket::castFrom(market);
- if(!m)
- gh.throwAndComplain(&pack, "market is not-a-market! :/");
- PlayerColor player = market->tempOwner;
- if(player >= PlayerColor::PLAYER_LIMIT)
- player = gh.getTile(market->visitablePos())->visitableObjects.back()->tempOwner;
- if(player >= PlayerColor::PLAYER_LIMIT)
- gh.throwAndComplain(&pack, "No player can use this market!");
- bool allyTownSkillTrade = (pack.mode == EMarketMode::RESOURCE_SKILL && gh.getPlayerRelations(player, hero->tempOwner) == PlayerRelations::ALLIES);
- if(hero && (!(player == hero->tempOwner || allyTownSkillTrade)
- || hero->visitablePos() != market->visitablePos()))
- gh.throwAndComplain(&pack, "This hero can't use this marketplace!");
- if(!allyTownSkillTrade)
- gh.throwOnWrongPlayer(&pack, player);
- result = true;
- switch(pack.mode)
- {
- case EMarketMode::RESOURCE_RESOURCE:
- for(int i = 0; i < pack.r1.size(); ++i)
- result &= gh.tradeResources(m, pack.val[i], player, pack.r1[i], pack.r2[i]);
- break;
- case EMarketMode::RESOURCE_PLAYER:
- for(int i = 0; i < pack.r1.size(); ++i)
- result &= gh.sendResources(pack.val[i], player, GameResID(pack.r1[i]), PlayerColor(pack.r2[i]));
- break;
- case EMarketMode::CREATURE_RESOURCE:
- for(int i = 0; i < pack.r1.size(); ++i)
- result &= gh.sellCreatures(pack.val[i], m, hero, SlotID(pack.r1[i]), GameResID(pack.r2[i]));
- break;
- case EMarketMode::RESOURCE_ARTIFACT:
- for(int i = 0; i < pack.r1.size(); ++i)
- result &= gh.buyArtifact(m, hero, GameResID(pack.r1[i]), ArtifactID(pack.r2[i]));
- break;
- case EMarketMode::ARTIFACT_RESOURCE:
- for(int i = 0; i < pack.r1.size(); ++i)
- result &= gh.sellArtifact(m, hero, ArtifactInstanceID(pack.r1[i]), GameResID(pack.r2[i]));
- break;
- case EMarketMode::CREATURE_UNDEAD:
- for(int i = 0; i < pack.r1.size(); ++i)
- result &= gh.transformInUndead(m, hero, SlotID(pack.r1[i]));
- break;
- case EMarketMode::RESOURCE_SKILL:
- for(int i = 0; i < pack.r2.size(); ++i)
- result &= gh.buySecSkill(m, hero, SecondarySkill(pack.r2[i]));
- break;
- case EMarketMode::CREATURE_EXP:
- {
- std::vector<SlotID> slotIDs(pack.r1.begin(), pack.r1.end());
- std::vector<ui32> count(pack.val.begin(), pack.val.end());
- result = gh.sacrificeCreatures(m, hero, slotIDs, count);
- return;
- }
- case EMarketMode::ARTIFACT_EXP:
- {
- std::vector<ArtifactPosition> positions(pack.r1.begin(), pack.r1.end());
- result = gh.sacrificeArtifact(m, hero, positions);
- return;
- }
- default:
- gh.throwAndComplain(&pack, "Unknown exchange pack.mode!");
- }
- }
- void ApplyGhNetPackVisitor::visitSetFormation(SetFormation & pack)
- {
- gh.throwOnWrongOwner(&pack, pack.hid);
- result = gh.setFormation(pack.hid, pack.formation);
- }
- void ApplyGhNetPackVisitor::visitHireHero(HireHero & pack)
- {
- if (!gh.hasPlayerAt(pack.player, pack.c))
- gh.throwAndComplain(&pack, "No such pack.player!");
- result = gh.heroPool->hireHero(pack.tid, pack.hid, pack.player);
- }
- void ApplyGhNetPackVisitor::visitBuildBoat(BuildBoat & pack)
- {
- if(gh.getPlayerRelations(gh.getOwner(pack.objid), gh.getPlayerAt(pack.c)) == PlayerRelations::ENEMIES)
- gh.throwAndComplain(&pack, "Can't build boat at enemy shipyard");
- result = gh.buildBoat(pack.objid, gh.getPlayerAt(pack.c));
- }
- void ApplyGhNetPackVisitor::visitQueryReply(QueryReply & pack)
- {
- auto playerToConnection = gh.connections.find(pack.player);
- if(playerToConnection == gh.connections.end())
- gh.throwAndComplain(&pack, "No such pack.player!");
- if(!vstd::contains(playerToConnection->second, pack.c))
- gh.throwAndComplain(&pack, "Message came from wrong connection!");
- if(pack.qid == QueryID(-1))
- gh.throwAndComplain(&pack, "Cannot answer the query with pack.id -1!");
- assert(vstd::contains(gh.states.players, pack.player));
- result = gh.queryReply(pack.qid, pack.reply, pack.player);
- }
- void ApplyGhNetPackVisitor::visitMakeAction(MakeAction & pack)
- {
- if (!gh.hasPlayerAt(pack.player, pack.c))
- gh.throwAndComplain(&pack, "No such pack.player!");
- result = gh.battles->makeBattleAction(pack.player, pack.ba);
- }
- void ApplyGhNetPackVisitor::visitDigWithHero(DigWithHero & pack)
- {
- gh.throwOnWrongOwner(&pack, pack.id);
- result = gh.dig(gh.getHero(pack.id));
- }
- void ApplyGhNetPackVisitor::visitCastAdvSpell(CastAdvSpell & pack)
- {
- gh.throwOnWrongOwner(&pack, pack.hid);
- const CSpell * s = pack.sid.toSpell();
- if(!s)
- gh.throwNotAllowedAction(&pack);
- const CGHeroInstance * h = gh.getHero(pack.hid);
- if(!h)
- gh.throwNotAllowedAction(&pack);
- AdventureSpellCastParameters p;
- p.caster = h;
- p.pos = pack.pos;
- result = s->adventureCast(gh.spellEnv, p);
- }
- void ApplyGhNetPackVisitor::visitPlayerMessage(PlayerMessage & pack)
- {
- if(!pack.player.isSpectator()) // TODO: clearly not a great way to verify permissions
- gh.throwOnWrongPlayer(&pack, pack.player);
-
- gh.playerMessages->playerMessage(pack.player, pack.text, pack.currObj);
- result = true;
- }
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