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- /*
- * BattleQueries.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "BattleQueries.h"
- #include "MapQueries.h"
- #include "../CGameHandler.h"
- #include "../battles/BattleProcessor.h"
- #include "../../lib/battle/BattleInfo.h"
- void CBattleQuery::notifyObjectAboutRemoval(const CObjectVisitQuery & objectVisit) const
- {
- if(result)
- objectVisit.visitedObject->battleFinished(objectVisit.visitingHero, *result);
- }
- CBattleQuery::CBattleQuery(CGameHandler * owner, const BattleInfo * Bi):
- CGhQuery(owner)
- {
- belligerents[0] = Bi->sides[0].armyObject;
- belligerents[1] = Bi->sides[1].armyObject;
- bi = Bi;
- for(auto & side : bi->sides)
- addPlayer(side.color);
- }
- CBattleQuery::CBattleQuery(CGameHandler * owner):
- CGhQuery(owner), bi(nullptr)
- {
- belligerents[0] = belligerents[1] = nullptr;
- }
- bool CBattleQuery::blocksPack(const CPack * pack) const
- {
- const char * name = typeid(*pack).name();
- return strcmp(name, typeid(MakeAction).name()) != 0;
- }
- void CBattleQuery::onRemoval(PlayerColor color)
- {
- if(result)
- gh->battles->battleAfterLevelUp(*result);
- }
- CBattleDialogQuery::CBattleDialogQuery(CGameHandler * owner, const BattleInfo * Bi):
- CDialogQuery(owner)
- {
- bi = Bi;
- for(auto & side : bi->sides)
- addPlayer(side.color);
- }
- void CBattleDialogQuery::onRemoval(PlayerColor color)
- {
- assert(answer);
- if(*answer == 1)
- {
- gh->startBattlePrimary(bi->sides[0].armyObject, bi->sides[1].armyObject, bi->tile, bi->sides[0].hero, bi->sides[1].hero, bi->creatureBank, bi->town);
- }
- else
- {
- gh->battles->endBattleConfirm(bi);
- }
- }
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