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- /*
- * ServerSpellCastEnvironment.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "ServerSpellCastEnvironment.h"
- #include "CGameHandler.h"
- #include "queries/QueriesProcessor.h"
- #include "queries/CQuery.h"
- #include "../lib/gameState/CGameState.h"
- #include "../lib/networkPacks/PacksForClientBattle.h"
- #include "../lib/networkPacks/SetStackEffect.h"
- ///ServerSpellCastEnvironment
- ServerSpellCastEnvironment::ServerSpellCastEnvironment(CGameHandler * gh)
- : gh(gh)
- {
- }
- bool ServerSpellCastEnvironment::describeChanges() const
- {
- return true;
- }
- void ServerSpellCastEnvironment::complain(const std::string & problem)
- {
- gh->complain(problem);
- }
- vstd::RNG * ServerSpellCastEnvironment::getRNG()
- {
- return &gh->getRandomGenerator();
- }
- void ServerSpellCastEnvironment::apply(CPackForClient & pack)
- {
- gh->sendAndApply(pack);
- }
- void ServerSpellCastEnvironment::apply(BattleLogMessage & pack)
- {
- gh->sendAndApply(pack);
- }
- void ServerSpellCastEnvironment::apply(BattleStackMoved & pack)
- {
- gh->sendAndApply(pack);
- }
- void ServerSpellCastEnvironment::apply(BattleUnitsChanged & pack)
- {
- gh->sendAndApply(pack);
- }
- void ServerSpellCastEnvironment::apply(SetStackEffect & pack)
- {
- gh->sendAndApply(pack);
- }
- void ServerSpellCastEnvironment::apply(StacksInjured & pack)
- {
- gh->sendAndApply(pack);
- }
- void ServerSpellCastEnvironment::apply(BattleObstaclesChanged & pack)
- {
- gh->sendAndApply(pack);
- }
- void ServerSpellCastEnvironment::apply(CatapultAttack & pack)
- {
- gh->sendAndApply(pack);
- }
- const CGameInfoCallback * ServerSpellCastEnvironment::getCb() const
- {
- return gh;
- }
- const CMap * ServerSpellCastEnvironment::getMap() const
- {
- return &gh->gameState()->getMap();
- }
- bool ServerSpellCastEnvironment::moveHero(ObjectInstanceID hid, int3 dst, EMovementMode mode)
- {
- return gh->moveHero(hid, dst, mode, false);
- }
- void ServerSpellCastEnvironment::createBoat(const int3 & visitablePosition, BoatId type, PlayerColor initiator)
- {
- return gh->createBoat(visitablePosition, type, initiator);
- }
- void ServerSpellCastEnvironment::genericQuery(Query * request, PlayerColor color, std::function<void(std::optional<int32_t>)> callback)
- {
- auto query = std::make_shared<CGenericQuery>(gh, color, callback);
- request->queryID = query->queryID;
- gh->queries->addQuery(query);
- gh->sendAndApply(*request);
- }
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