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							- /*
 
-  * CHealthTest.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "mock/mock_battle_Unit.h"
 
- #include "mock/mock_BonusBearer.h"
 
- #include "../../lib/battle/CUnitState.h"
 
- #include "../../lib/NetPacksBase.h"
 
- using namespace testing;
 
- using namespace battle;
 
- static const int32_t UNIT_HEALTH = 123;
 
- static const int32_t UNIT_AMOUNT = 300;
 
- class HealthTest : public Test
 
- {
 
- public:
 
- 	UnitMock mock;
 
- 	BonusBearerMock bonusMock;
 
- 	HealthTest() : health(&mock)
 
- 	{}
 
- 	void setDefaultExpectations()
 
- 	{
 
- 		EXPECT_CALL(mock, getAllBonuses(_, _, _, _)).WillRepeatedly(Invoke(&bonusMock, &BonusBearerMock::getAllBonuses));
 
- 		EXPECT_CALL(mock, getTreeVersion()).WillRepeatedly(Return(1));
 
- 		bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::STACK_HEALTH, BonusSource::CREATURE_ABILITY, UNIT_HEALTH, 0));
 
- 		EXPECT_CALL(mock, unitBaseAmount()).WillRepeatedly(Return(UNIT_AMOUNT));
 
- 	}
 
- 	CHealth health;
 
- };
 
- static void checkTotal(const CHealth & health, const UnitMock & mock)
 
- {
 
- 	EXPECT_EQ(health.total(), mock.getMaxHealth() * mock.unitBaseAmount());
 
- }
 
- static void checkEmptyHealth(const CHealth & health, const UnitMock  & mock)
 
- {
 
- 	checkTotal(health, mock);
 
- 	EXPECT_EQ(health.getCount(), 0);
 
- 	EXPECT_EQ(health.getFirstHPleft(), 0);
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	EXPECT_EQ(health.available(), 0);
 
- }
 
- static void checkFullHealth(const CHealth & health, const UnitMock  & mock)
 
- {
 
- 	checkTotal(health, mock);
 
- 	EXPECT_EQ(health.getCount(), mock.unitBaseAmount());
 
- 	EXPECT_EQ(health.getFirstHPleft(), mock.getMaxHealth());
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	EXPECT_EQ(health.available(), mock.getMaxHealth() * mock.unitBaseAmount());
 
- }
 
- static void checkDamage(CHealth & health, const int64_t initialDamage, const int64_t expectedDamage)
 
- {
 
- 	int64_t damage = initialDamage;
 
- 	health.damage(damage);
 
- 	EXPECT_EQ(damage, expectedDamage);
 
- }
 
- static void checkNormalDamage(CHealth & health, const int64_t initialDamage)
 
- {
 
- 	checkDamage(health, initialDamage, initialDamage);
 
- }
 
- static void checkNoDamage(CHealth & health, const int64_t initialDamage)
 
- {
 
- 	checkDamage(health, initialDamage, 0);
 
- }
 
- static void checkHeal(CHealth & health, EHealLevel level, EHealPower power, const int64_t initialHeal, const int64_t expectedHeal)
 
- {
 
- 	int64_t heal = initialHeal;
 
- 	health.heal(heal, level, power);
 
- 	EXPECT_EQ(heal, expectedHeal);
 
- }
 
- TEST_F(HealthTest, empty)
 
- {
 
- 	setDefaultExpectations();
 
- 	checkEmptyHealth(health, mock);
 
- 	health.init();
 
- 	checkFullHealth(health, mock);
 
- 	health.reset();
 
- 	checkEmptyHealth(health, mock);
 
- }
 
- TEST_F(HealthTest, damage)
 
- {
 
- 	setDefaultExpectations();
 
- 	health.init();
 
- 	checkNormalDamage(health, 0);
 
- 	checkFullHealth(health, mock);
 
- 	checkNormalDamage(health, mock.getMaxHealth() - 1);
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT);
 
- 	EXPECT_EQ(health.getFirstHPleft(), 1);
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	checkNormalDamage(health, 1);
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT - 1);
 
- 	EXPECT_EQ(health.getFirstHPleft(), UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	checkNormalDamage(health, UNIT_HEALTH * (UNIT_AMOUNT - 1));
 
- 	checkEmptyHealth(health, mock);
 
- 	checkNoDamage(health, 1337);
 
- 	checkEmptyHealth(health, mock);
 
- }
 
- TEST_F(HealthTest, heal)
 
- {
 
- 	setDefaultExpectations();
 
- 	health.init();
 
- 	checkNormalDamage(health, 99);
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT);
 
- 	EXPECT_EQ(health.getFirstHPleft(), UNIT_HEALTH-99);
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	checkHeal(health, EHealLevel::HEAL, EHealPower::PERMANENT, 9, 9);
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT);
 
- 	EXPECT_EQ(health.getFirstHPleft(), UNIT_HEALTH-90);
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	checkHeal(health, EHealLevel::RESURRECT, EHealPower::ONE_BATTLE, 40, 40);
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT);
 
- 	EXPECT_EQ(health.getFirstHPleft(), UNIT_HEALTH-50);
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	checkHeal(health, EHealLevel::OVERHEAL, EHealPower::PERMANENT, 50, 50);
 
- 	checkFullHealth(health, mock);
 
- }
 
- TEST_F(HealthTest, resurrectOneBattle)
 
- {
 
- 	setDefaultExpectations();
 
- 	health.init();
 
- 	checkNormalDamage(health, UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT - 1);
 
- 	EXPECT_EQ(health.getFirstHPleft(), UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	checkHeal(health, EHealLevel::RESURRECT, EHealPower::ONE_BATTLE, UNIT_HEALTH, UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT);
 
- 	EXPECT_EQ(health.getFirstHPleft(), UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getResurrected(), 1);
 
- 	checkNormalDamage(health, UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT - 1);
 
- 	EXPECT_EQ(health.getFirstHPleft(), UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	health.init();
 
- 	checkNormalDamage(health, UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT - 1);
 
- 	EXPECT_EQ(health.getFirstHPleft(), UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	health.takeResurrected();
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT - 1);
 
- 	EXPECT_EQ(health.getFirstHPleft(), UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	health.init();
 
- 	checkNormalDamage(health, UNIT_HEALTH * UNIT_AMOUNT);
 
- 	checkEmptyHealth(health, mock);
 
- 	checkHeal(health, EHealLevel::RESURRECT, EHealPower::ONE_BATTLE, UNIT_HEALTH * UNIT_AMOUNT, UNIT_HEALTH * UNIT_AMOUNT);
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT);
 
- 	EXPECT_EQ(health.getFirstHPleft(), UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getResurrected(), UNIT_AMOUNT);
 
- 	health.takeResurrected();
 
- 	checkEmptyHealth(health, mock);
 
- }
 
- TEST_F(HealthTest, resurrectPermanent)
 
- {
 
- 	setDefaultExpectations();
 
- 	health.init();
 
- 	checkNormalDamage(health, UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT - 1);
 
- 	EXPECT_EQ(health.getFirstHPleft(), UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	checkHeal(health, EHealLevel::RESURRECT, EHealPower::PERMANENT, UNIT_HEALTH, UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT);
 
- 	EXPECT_EQ(health.getFirstHPleft(), UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	checkNormalDamage(health, UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getCount(), UNIT_AMOUNT - 1);
 
- 	EXPECT_EQ(health.getFirstHPleft(), UNIT_HEALTH);
 
- 	EXPECT_EQ(health.getResurrected(), 0);
 
- 	health.init();
 
- 	checkNormalDamage(health, UNIT_HEALTH * UNIT_AMOUNT);
 
- 	checkEmptyHealth(health, mock);
 
- 	checkHeal(health, EHealLevel::RESURRECT, EHealPower::PERMANENT, UNIT_HEALTH * UNIT_AMOUNT, UNIT_HEALTH * UNIT_AMOUNT);
 
- 	checkFullHealth(health, mock);
 
- 	health.takeResurrected();
 
- 	checkFullHealth(health, mock);
 
- }
 
- TEST_F(HealthTest, singleUnitStack)
 
- {
 
- 	//related to issue 2612
 
- 	//one Titan
 
- 	EXPECT_CALL(mock, getAllBonuses(_, _, _, _)).WillRepeatedly(Invoke(&bonusMock, &BonusBearerMock::getAllBonuses));
 
- 	EXPECT_CALL(mock, getTreeVersion()).WillRepeatedly(Return(1));
 
- 	bonusMock.addNewBonus(std::make_shared<Bonus>(BonusDuration::PERMANENT, BonusType::STACK_HEALTH, BonusSource::CREATURE_ABILITY, 300, 0));
 
- 	EXPECT_CALL(mock, unitBaseAmount()).WillRepeatedly(Return(1));
 
- 	health.init();
 
- 	checkDamage(health, 1000, 300);
 
- 	checkEmptyHealth(health, mock);
 
- 	checkHeal(health, EHealLevel::RESURRECT, EHealPower::PERMANENT, 300, 300);
 
- 	checkFullHealth(health, mock);
 
- }
 
 
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