Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class 2 years ago
..
BattleFake.cpp e733b55c90 Removed buggy and poorly designed fromString method 2 years ago
BattleFake.h 2a8f9629ae tests: attempt to fix build without lua 2 years ago
ZoneOptionsFake.h 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 years ago
mock_BonusBearer.cpp 6d8f1e4530 Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. 5 years ago
mock_BonusBearer.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
mock_CPSICallback.cpp f17783cfb5 [c::b] Updated projects, applied fixes 7 years ago
mock_CPSICallback.h f17783cfb5 [c::b] Updated projects, applied fixes 7 years ago
mock_Creature.h ec8d31bbfc First step at unifying game identifiers code 2 years ago
mock_CreatureService.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_Environment.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_IBattleInfoCallback.h 2a8f9629ae tests: attempt to fix build without lua 2 years ago
mock_IGameCallback.cpp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_IGameCallback.h 62cd8b12d4 Converted several namespace enums to enum class 2 years ago
mock_IGameEventCallback.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_IGameInfoCallback.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_MapService.cpp 924b456b0f vcmi: fix unit tests for latest develop 2 years ago
mock_MapService.h 924b456b0f vcmi: fix unit tests for latest develop 2 years ago
mock_ServerCallback.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_Services.h 2a8f9629ae tests: attempt to fix build without lua 2 years ago
mock_UnitEnvironment.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_UnitInfo.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
mock_battle_IBattleState.h 7c56fbd16b vcmi: fix test building for 1.2 2 years ago
mock_battle_Unit.h 75948a5dd7 tests: add ResistanceCondition test 2 years ago
mock_events_ApplyDamage.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_scripting_Context.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_scripting_Pool.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_scripting_Script.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_scripting_Service.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_spells_Mechanics.h 8724181a0f vcmi: spell resistance rework 2 years ago
mock_spells_Problem.h 9b5e81929f Fix build 2 years ago
mock_spells_Spell.h d746a96d55 vcmi: use SpellSchool identifier instead of enum 2 years ago
mock_spells_SpellService.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_spells_effects_Registry.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_vstd_CLoggerBase.h ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
mock_vstd_RNG.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago