CObjectClassesHandler.cpp 19 KB

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  1. /*
  2. * CObjectClassesHandler.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CObjectClassesHandler.h"
  12. #include "../filesystem/Filesystem.h"
  13. #include "../filesystem/CBinaryReader.h"
  14. #include "../VCMI_Lib.h"
  15. #include "../GameConstants.h"
  16. #include "../StringConstants.h"
  17. #include "../CGeneralTextHandler.h"
  18. #include "../CModHandler.h"
  19. #include "../JsonNode.h"
  20. #include "../CSoundBase.h"
  21. #include "CRewardableConstructor.h"
  22. #include "CommonConstructors.h"
  23. #include "MapObjects.h"
  24. VCMI_LIB_NAMESPACE_BEGIN
  25. CObjectClassesHandler::CObjectClassesHandler()
  26. {
  27. #define SET_HANDLER_CLASS(STRING, CLASSNAME) handlerConstructors[STRING] = std::make_shared<CLASSNAME>;
  28. #define SET_HANDLER(STRING, TYPENAME) handlerConstructors[STRING] = std::make_shared<CDefaultObjectTypeHandler<TYPENAME>>
  29. // list of all known handlers, hardcoded for now since the only way to add new objects is via C++ code
  30. //Note: should be in sync with registerTypesMapObjectTypes function
  31. SET_HANDLER_CLASS("configurable", CRewardableConstructor);
  32. SET_HANDLER_CLASS("dwelling", CDwellingInstanceConstructor);
  33. SET_HANDLER_CLASS("hero", CHeroInstanceConstructor);
  34. SET_HANDLER_CLASS("town", CTownInstanceConstructor);
  35. SET_HANDLER_CLASS("bank", CBankInstanceConstructor);
  36. SET_HANDLER_CLASS("static", CObstacleConstructor);
  37. SET_HANDLER_CLASS("", CObstacleConstructor);
  38. SET_HANDLER("randomArtifact", CGArtifact);
  39. SET_HANDLER("randomHero", CGHeroInstance);
  40. SET_HANDLER("randomResource", CGResource);
  41. SET_HANDLER("randomTown", CGTownInstance);
  42. SET_HANDLER("randomMonster", CGCreature);
  43. SET_HANDLER("randomDwelling", CGDwelling);
  44. SET_HANDLER("generic", CGObjectInstance);
  45. SET_HANDLER("cartographer", CCartographer);
  46. SET_HANDLER("artifact", CGArtifact);
  47. SET_HANDLER("blackMarket", CGBlackMarket);
  48. SET_HANDLER("boat", CGBoat);
  49. SET_HANDLER("borderGate", CGBorderGate);
  50. SET_HANDLER("borderGuard", CGBorderGuard);
  51. SET_HANDLER("monster", CGCreature);
  52. SET_HANDLER("denOfThieves", CGDenOfthieves);
  53. SET_HANDLER("event", CGEvent);
  54. SET_HANDLER("garrison", CGGarrison);
  55. SET_HANDLER("heroPlaceholder", CGHeroPlaceholder);
  56. SET_HANDLER("keymaster", CGKeymasterTent);
  57. SET_HANDLER("lighthouse", CGLighthouse);
  58. SET_HANDLER("magi", CGMagi);
  59. SET_HANDLER("magicSpring", CGMagicSpring);
  60. SET_HANDLER("magicWell", CGMagicWell);
  61. SET_HANDLER("market", CGMarket);
  62. SET_HANDLER("mine", CGMine);
  63. SET_HANDLER("obelisk", CGObelisk);
  64. SET_HANDLER("observatory", CGObservatory);
  65. SET_HANDLER("pandora", CGPandoraBox);
  66. SET_HANDLER("prison", CGHeroInstance);
  67. SET_HANDLER("questGuard", CGQuestGuard);
  68. SET_HANDLER("resource", CGResource);
  69. SET_HANDLER("scholar", CGScholar);
  70. SET_HANDLER("seerHut", CGSeerHut);
  71. SET_HANDLER("shipyard", CGShipyard);
  72. SET_HANDLER("shrine", CGShrine);
  73. SET_HANDLER("sign", CGSignBottle);
  74. SET_HANDLER("siren", CGSirens);
  75. SET_HANDLER("monolith", CGMonolith);
  76. SET_HANDLER("subterraneanGate", CGSubterraneanGate);
  77. SET_HANDLER("whirlpool", CGWhirlpool);
  78. SET_HANDLER("university", CGUniversity);
  79. SET_HANDLER("oncePerHero", CGVisitableOPH);
  80. SET_HANDLER("oncePerWeek", CGVisitableOPW);
  81. SET_HANDLER("witch", CGWitchHut);
  82. SET_HANDLER("terrain", CGTerrainPatch);
  83. #undef SET_HANDLER_CLASS
  84. #undef SET_HANDLER
  85. }
  86. CObjectClassesHandler::~CObjectClassesHandler()
  87. {
  88. for(auto p : objects)
  89. delete p.second;
  90. }
  91. std::vector<JsonNode> CObjectClassesHandler::loadLegacyData(size_t dataSize)
  92. {
  93. CLegacyConfigParser parser("Data/Objects.txt");
  94. size_t totalNumber = static_cast<size_t>(parser.readNumber()); // first line contains number of objects to read and nothing else
  95. parser.endLine();
  96. for (size_t i = 0; i < totalNumber; i++)
  97. {
  98. auto tmpl = new ObjectTemplate;
  99. tmpl->readTxt(parser);
  100. parser.endLine();
  101. std::pair<si32, si32> key(tmpl->id.num, tmpl->subid);
  102. legacyTemplates.insert(std::make_pair(key, std::shared_ptr<const ObjectTemplate>(tmpl)));
  103. }
  104. std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
  105. assert(dataSize == 256);
  106. CLegacyConfigParser namesParser("Data/ObjNames.txt");
  107. for (size_t i=0; i<256; i++)
  108. {
  109. ret[i]["name"].String() = namesParser.readString();
  110. namesParser.endLine();
  111. }
  112. CLegacyConfigParser cregen1Parser("data/crgen1");
  113. do
  114. customNames[Obj::CREATURE_GENERATOR1].push_back(cregen1Parser.readString());
  115. while(cregen1Parser.endLine());
  116. CLegacyConfigParser cregen4Parser("data/crgen4");
  117. do
  118. customNames[Obj::CREATURE_GENERATOR4].push_back(cregen4Parser.readString());
  119. while(cregen4Parser.endLine());
  120. return ret;
  121. }
  122. /// selects preferred ID (or subID) for new object
  123. template<typename Map>
  124. si32 selectNextID(const JsonNode & fixedID, const Map & map, si32 fixedObjectsBound)
  125. {
  126. assert(fixedObjectsBound > 0);
  127. if(fixedID.isNull())
  128. {
  129. auto lastID = map.empty() ? 0 : map.rbegin()->first;
  130. return lastID < fixedObjectsBound ? fixedObjectsBound : lastID + 1;
  131. }
  132. auto id = static_cast<si32>(fixedID.Float());
  133. if(id >= fixedObjectsBound)
  134. logGlobal->error("Getting next ID overflowed: %d >= %d", id, fixedObjectsBound);
  135. return id;
  136. }
  137. void CObjectClassesHandler::loadObjectEntry(const std::string & identifier, const JsonNode & entry, ObjectContainter * obj, bool isSubobject)
  138. {
  139. static const si32 fixedObjectsBound = 1000; // legacy value for backward compatibilitty
  140. static const si32 fixedSubobjectsBound = 10000000; // large enough arbitrary value to avoid ID-collisions
  141. si32 usedBound = fixedObjectsBound;
  142. if(!handlerConstructors.count(obj->handlerName))
  143. {
  144. logGlobal->error("Handler with name %s was not found!", obj->handlerName);
  145. return;
  146. }
  147. const auto convertedId = VLC->modh->normalizeIdentifier(entry.meta, CModHandler::scopeBuiltin(), identifier);
  148. const auto & entryIndex = entry["index"];
  149. bool useSelectNextID = !isSubobject || entryIndex.isNull();
  150. if(useSelectNextID && isSubobject)
  151. {
  152. usedBound = fixedSubobjectsBound;
  153. logGlobal->error("Subobject index is Null. convertedId = '%s' obj->id = %d", convertedId, obj->id);
  154. }
  155. si32 id = useSelectNextID ? selectNextID(entryIndex, obj->subObjects, usedBound)
  156. : (si32)entryIndex.Float();
  157. auto handler = handlerConstructors.at(obj->handlerName)();
  158. handler->setType(obj->id, id);
  159. handler->setTypeName(obj->identifier, convertedId);
  160. if (customNames.count(obj->id) && customNames.at(obj->id).size() > id)
  161. handler->init(entry, customNames.at(obj->id).at(id));
  162. else
  163. handler->init(entry);
  164. //if (handler->getTemplates().empty())
  165. {
  166. auto range = legacyTemplates.equal_range(std::make_pair(obj->id, id));
  167. for (auto & templ : boost::make_iterator_range(range.first, range.second))
  168. {
  169. handler->addTemplate(templ.second);
  170. }
  171. legacyTemplates.erase(range.first, range.second);
  172. }
  173. logGlobal->debug("Loaded object %s(%d)::%s(%d)", obj->identifier, obj->id, convertedId, id);
  174. //some mods redefine content handlers in the decoration.json in such way:
  175. //"core:sign" : { "types" : { "forgeSign" : { ...
  176. static const std::vector<std::string> breakersRMG
  177. {
  178. "hota.hota decorations:hotaPandoraBox"
  179. , "hota.hota decorations:hotaSubterreanGate"
  180. };
  181. const bool isExistingKey = obj->subObjects.count(id) > 0;
  182. const bool isBreaker = std::any_of(breakersRMG.begin(), breakersRMG.end(),
  183. [&handler](const std::string & str)
  184. {
  185. return str.compare(handler->subTypeName) == 0;
  186. });
  187. const bool passedHandler = !isExistingKey && !isBreaker;
  188. if(passedHandler)
  189. {
  190. obj->subObjects[id] = handler;
  191. obj->subIds[convertedId] = id;
  192. }
  193. else if(isExistingKey) //It's supposed that fan mods handlers are not overridden by default handlers
  194. {
  195. logGlobal->trace("Handler '%s' has not been overridden with handler '%s' in object %s(%d)::%s(%d)",
  196. obj->subObjects[id]->subTypeName, obj->handlerName, obj->identifier, obj->id, convertedId, id);
  197. }
  198. else
  199. {
  200. logGlobal->warn("Handler '%s' for object %s(%d)::%s(%d) has not been activated as RMG breaker",
  201. obj->handlerName, obj->identifier, obj->id, convertedId, id);
  202. }
  203. }
  204. CObjectClassesHandler::ObjectContainter * CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name)
  205. {
  206. auto obj = new ObjectContainter();
  207. static const si32 fixedObjectsBound = 256; //Legacy value for backward compatibility
  208. obj->identifier = name;
  209. obj->name = json["name"].String();
  210. obj->handlerName = json["handler"].String();
  211. obj->base = json["base"];
  212. obj->id = selectNextID(json["index"], objects, fixedObjectsBound);
  213. if(json["defaultAiValue"].isNull())
  214. obj->groupDefaultAiValue = boost::none;
  215. else
  216. obj->groupDefaultAiValue = static_cast<boost::optional<si32>>(json["defaultAiValue"].Integer());
  217. for (auto entry : json["types"].Struct())
  218. loadObjectEntry(entry.first, entry.second, obj);
  219. return obj;
  220. }
  221. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
  222. {
  223. auto object = loadFromJson(scope, data, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), name));
  224. objects[object->id] = object;
  225. VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
  226. }
  227. void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
  228. {
  229. auto object = loadFromJson(scope, data, VLC->modh->normalizeIdentifier(scope, CModHandler::scopeBuiltin(), name));
  230. assert(objects[(si32)index] == nullptr); // ensure that this id was not loaded before
  231. objects[(si32)index] = object;
  232. VLC->modh->identifiers.registerObject(scope, "object", name, object->id);
  233. }
  234. void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, si32 ID, boost::optional<si32> subID)
  235. {
  236. static const bool isSubObject = true;
  237. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
  238. assert(objects.count(ID));
  239. if (subID)
  240. {
  241. assert(objects.at(ID)->subObjects.count(subID.get()) == 0);
  242. assert(config["index"].isNull());
  243. config["index"].Float() = subID.get();
  244. config["index"].setMeta(config.meta);
  245. }
  246. JsonUtils::inherit(config, objects.at(ID)->base);
  247. loadObjectEntry(identifier, config, objects[ID], isSubObject);
  248. }
  249. void CObjectClassesHandler::removeSubObject(si32 ID, si32 subID)
  250. {
  251. assert(objects.count(ID));
  252. assert(objects.at(ID)->subObjects.count(subID));
  253. objects.at(ID)->subObjects.erase(subID); //TODO: cleanup string id map
  254. }
  255. std::vector<bool> CObjectClassesHandler::getDefaultAllowed() const
  256. {
  257. return std::vector<bool>(); //TODO?
  258. }
  259. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(si32 type, si32 subtype) const
  260. {
  261. if (objects.count(type))
  262. {
  263. if (objects.at(type)->subObjects.count(subtype))
  264. return objects.at(type)->subObjects.at(subtype);
  265. }
  266. std::string errorString = "Failed to find object of type " + std::to_string(type) + "::" + std::to_string(subtype);
  267. logGlobal->error(errorString);
  268. throw std::runtime_error(errorString);
  269. }
  270. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(std::string scope, std::string type, std::string subtype) const
  271. {
  272. boost::optional<si32> id = VLC->modh->identifiers.getIdentifier(scope, "object", type, false);
  273. if(id)
  274. {
  275. auto object = objects.at(id.get());
  276. if(object->subIds.count(subtype))
  277. {
  278. si32 subId = object->subIds.at(subtype);
  279. return object->subObjects.at(subId);
  280. }
  281. }
  282. std::string errorString = "Failed to find object of type " + type + "::" + subtype;
  283. logGlobal->error(errorString);
  284. throw std::runtime_error(errorString);
  285. }
  286. TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
  287. {
  288. return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
  289. }
  290. std::set<si32> CObjectClassesHandler::knownObjects() const
  291. {
  292. std::set<si32> ret;
  293. for (auto entry : objects)
  294. ret.insert(entry.first);
  295. return ret;
  296. }
  297. std::set<si32> CObjectClassesHandler::knownSubObjects(si32 primaryID) const
  298. {
  299. std::set<si32> ret;
  300. if (objects.count(primaryID))
  301. {
  302. for (auto entry : objects.at(primaryID)->subObjects)
  303. ret.insert(entry.first);
  304. }
  305. return ret;
  306. }
  307. void CObjectClassesHandler::beforeValidate(JsonNode & object)
  308. {
  309. for (auto & entry : object["types"].Struct())
  310. {
  311. JsonUtils::inherit(entry.second, object["base"]);
  312. for (auto & templ : entry.second["templates"].Struct())
  313. JsonUtils::inherit(templ.second, entry.second["base"]);
  314. }
  315. }
  316. void CObjectClassesHandler::afterLoadFinalization()
  317. {
  318. for(auto entry : objects)
  319. {
  320. for(auto obj : entry.second->subObjects)
  321. {
  322. obj.second->afterLoadFinalization();
  323. if(obj.second->getTemplates().empty())
  324. logGlobal->warn("No templates found for %d:%d", entry.first, obj.first);
  325. }
  326. }
  327. //duplicate existing two-way portals to make reserve for RMG
  328. auto& portalVec = objects[Obj::MONOLITH_TWO_WAY]->subObjects;
  329. size_t portalCount = portalVec.size();
  330. size_t currentIndex = portalCount;
  331. while(portalVec.size() < 100)
  332. {
  333. portalVec[(si32)currentIndex] = portalVec[static_cast<si32>(currentIndex % portalCount)];
  334. currentIndex++;
  335. }
  336. }
  337. std::string CObjectClassesHandler::getObjectName(si32 type) const
  338. {
  339. if (objects.count(type))
  340. return objects.at(type)->name;
  341. logGlobal->error("Access to non existing object of type %d", type);
  342. return "";
  343. }
  344. std::string CObjectClassesHandler::getObjectName(si32 type, si32 subtype) const
  345. {
  346. if (knownSubObjects(type).count(subtype))
  347. {
  348. auto name = getHandlerFor(type, subtype)->getCustomName();
  349. if (name)
  350. return name.get();
  351. }
  352. return getObjectName(type);
  353. }
  354. SObjectSounds CObjectClassesHandler::getObjectSounds(si32 type) const
  355. {
  356. if(objects.count(type))
  357. return objects.at(type)->sounds;
  358. logGlobal->error("Access to non existing object of type %d", type);
  359. return SObjectSounds();
  360. }
  361. SObjectSounds CObjectClassesHandler::getObjectSounds(si32 type, si32 subtype) const
  362. {
  363. if(knownSubObjects(type).count(subtype))
  364. return getHandlerFor(type, subtype)->getSounds();
  365. else
  366. return getObjectSounds(type);
  367. }
  368. std::string CObjectClassesHandler::getObjectHandlerName(si32 type) const
  369. {
  370. return objects.at(type)->handlerName;
  371. }
  372. boost::optional<si32> CObjectClassesHandler::getObjGroupAiValue(si32 primaryID) const
  373. {
  374. return objects.at(primaryID)->groupDefaultAiValue;
  375. }
  376. AObjectTypeHandler::AObjectTypeHandler():
  377. type(-1), subtype(-1)
  378. {
  379. }
  380. AObjectTypeHandler::~AObjectTypeHandler()
  381. {
  382. }
  383. void AObjectTypeHandler::setType(si32 type, si32 subtype)
  384. {
  385. this->type = type;
  386. this->subtype = subtype;
  387. }
  388. void AObjectTypeHandler::setTypeName(std::string type, std::string subtype)
  389. {
  390. this->typeName = type;
  391. this->subTypeName = subtype;
  392. }
  393. static ui32 loadJsonOrMax(const JsonNode & input)
  394. {
  395. if (input.isNull())
  396. return std::numeric_limits<ui32>::max();
  397. else
  398. return static_cast<ui32>(input.Float());
  399. }
  400. void AObjectTypeHandler::init(const JsonNode & input, boost::optional<std::string> name)
  401. {
  402. base = input["base"];
  403. if (!input["rmg"].isNull())
  404. {
  405. rmgInfo.value = static_cast<ui32>(input["rmg"]["value"].Float());
  406. rmgInfo.mapLimit = loadJsonOrMax(input["rmg"]["mapLimit"]);
  407. rmgInfo.zoneLimit = loadJsonOrMax(input["rmg"]["zoneLimit"]);
  408. rmgInfo.rarity = static_cast<ui32>(input["rmg"]["rarity"].Float());
  409. } // else block is not needed - set in constructor
  410. for (auto entry : input["templates"].Struct())
  411. {
  412. entry.second.setType(JsonNode::JsonType::DATA_STRUCT);
  413. JsonUtils::inherit(entry.second, base);
  414. auto tmpl = new ObjectTemplate;
  415. tmpl->id = Obj(type);
  416. tmpl->subid = subtype;
  417. tmpl->stringID = entry.first; // FIXME: create "fullID" - type.object.template?
  418. try
  419. {
  420. tmpl->readJson(entry.second);
  421. templates.push_back(std::shared_ptr<const ObjectTemplate>(tmpl));
  422. }
  423. catch (const std::exception & e)
  424. {
  425. logGlobal->warn("Failed to load terrains for object %s: %s", entry.first, e.what());
  426. }
  427. }
  428. if (input["name"].isNull())
  429. objectName = name;
  430. else
  431. objectName.reset(input["name"].String());
  432. for(const JsonNode & node : input["sounds"]["ambient"].Vector())
  433. sounds.ambient.push_back(node.String());
  434. for(const JsonNode & node : input["sounds"]["visit"].Vector())
  435. sounds.visit.push_back(node.String());
  436. for(const JsonNode & node : input["sounds"]["removal"].Vector())
  437. sounds.removal.push_back(node.String());
  438. if(input["aiValue"].isNull())
  439. aiValue = boost::none;
  440. else
  441. aiValue = static_cast<boost::optional<si32>>(input["aiValue"].Integer());
  442. if(input["battleground"].getType() == JsonNode::JsonType::DATA_STRING)
  443. battlefield = input["battleground"].String();
  444. else
  445. battlefield = boost::none;
  446. initTypeData(input);
  447. }
  448. bool AObjectTypeHandler::objectFilter(const CGObjectInstance *, std::shared_ptr<const ObjectTemplate>) const
  449. {
  450. return false; // by default there are no overrides
  451. }
  452. void AObjectTypeHandler::preInitObject(CGObjectInstance * obj) const
  453. {
  454. obj->ID = Obj(type);
  455. obj->subID = subtype;
  456. obj->typeName = typeName;
  457. obj->subTypeName = subTypeName;
  458. }
  459. void AObjectTypeHandler::initTypeData(const JsonNode & input)
  460. {
  461. // empty implementation for overrides
  462. }
  463. boost::optional<std::string> AObjectTypeHandler::getCustomName() const
  464. {
  465. return objectName;
  466. }
  467. SObjectSounds AObjectTypeHandler::getSounds() const
  468. {
  469. return sounds;
  470. }
  471. void AObjectTypeHandler::addTemplate(std::shared_ptr<const ObjectTemplate> templ)
  472. {
  473. templates.push_back(templ);
  474. }
  475. void AObjectTypeHandler::addTemplate(JsonNode config)
  476. {
  477. config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not null
  478. JsonUtils::inherit(config, base);
  479. auto tmpl = new ObjectTemplate;
  480. tmpl->id = Obj(type);
  481. tmpl->subid = subtype;
  482. tmpl->stringID.clear(); // TODO?
  483. tmpl->readJson(config);
  484. templates.emplace_back(tmpl);
  485. }
  486. std::vector<std::shared_ptr<const ObjectTemplate>> AObjectTypeHandler::getTemplates() const
  487. {
  488. return templates;
  489. }
  490. BattleField AObjectTypeHandler::getBattlefield() const
  491. {
  492. return battlefield ? BattleField::fromString(battlefield.get()) : BattleField::NONE;
  493. }
  494. std::vector<std::shared_ptr<const ObjectTemplate>>AObjectTypeHandler::getTemplates(TerrainId terrainType) const
  495. {
  496. std::vector<std::shared_ptr<const ObjectTemplate>> templates = getTemplates();
  497. std::vector<std::shared_ptr<const ObjectTemplate>> filtered;
  498. std::copy_if(templates.begin(), templates.end(), std::back_inserter(filtered), [&](std::shared_ptr<const ObjectTemplate> obj)
  499. {
  500. return obj->canBePlacedAt(terrainType);
  501. });
  502. // H3 defines allowed terrains in a weird way - artifacts, monsters and resources have faulty masks here
  503. // Perhaps we should re-define faulty templates and remove this workaround (already done for resources)
  504. if (type == Obj::ARTIFACT || type == Obj::MONSTER)
  505. return templates;
  506. else
  507. return filtered;
  508. }
  509. std::shared_ptr<const ObjectTemplate> AObjectTypeHandler::getOverride(TerrainId terrainType, const CGObjectInstance * object) const
  510. {
  511. std::vector<std::shared_ptr<const ObjectTemplate>> ret = getTemplates(terrainType);
  512. for (const auto & tmpl: ret)
  513. {
  514. if (objectFilter(object, tmpl))
  515. return tmpl;
  516. }
  517. return std::shared_ptr<const ObjectTemplate>(); //empty
  518. }
  519. const RandomMapInfo & AObjectTypeHandler::getRMGInfo()
  520. {
  521. return rmgInfo;
  522. }
  523. boost::optional<si32> AObjectTypeHandler::getAiValue() const
  524. {
  525. return aiValue;
  526. }
  527. bool AObjectTypeHandler::isStaticObject()
  528. {
  529. return false; // most of classes are not static
  530. }
  531. void AObjectTypeHandler::afterLoadFinalization()
  532. {
  533. }
  534. VCMI_LIB_NAMESPACE_END