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MapReaderH3M.cpp 10 KB

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  1. /*
  2. * MapReaderH3M.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "MapReaderH3M.h"
  12. #include "../filesystem/CBinaryReader.h"
  13. #include "../int3.h"
  14. #include "../mapObjects/ObjectTemplate.h"
  15. VCMI_LIB_NAMESPACE_BEGIN
  16. template<>
  17. BuildingID MapReaderH3M::remapIdentifier(const BuildingID & identifier)
  18. {
  19. return identifier;
  20. }
  21. template<>
  22. GameResID MapReaderH3M::remapIdentifier(const GameResID & identifier)
  23. {
  24. return identifier;
  25. }
  26. template<>
  27. SpellID MapReaderH3M::remapIdentifier(const SpellID & identifier)
  28. {
  29. return identifier;
  30. }
  31. template<>
  32. PlayerColor MapReaderH3M::remapIdentifier(const PlayerColor & identifier)
  33. {
  34. return identifier;
  35. }
  36. template<class Identifier>
  37. Identifier MapReaderH3M::remapIdentifier(const Identifier & identifier)
  38. {
  39. return remapper.remap(identifier);
  40. }
  41. MapReaderH3M::MapReaderH3M(CInputStream * stream)
  42. : reader(std::make_unique<CBinaryReader>(stream))
  43. {
  44. }
  45. void MapReaderH3M::setFormatLevel(const MapFormatFeaturesH3M & newFeatures)
  46. {
  47. features = newFeatures;
  48. }
  49. void MapReaderH3M::setIdentifierRemapper(const MapIdentifiersH3M & newRemapper)
  50. {
  51. remapper = newRemapper;
  52. }
  53. ArtifactID MapReaderH3M::readArtifact()
  54. {
  55. ArtifactID result;
  56. if(features.levelAB)
  57. result = ArtifactID(reader->readUInt16());
  58. else
  59. result = ArtifactID(reader->readUInt8());
  60. if(result.getNum() == features.artifactIdentifierInvalid)
  61. return ArtifactID::NONE;
  62. if (result.getNum() < features.artifactsCount)
  63. return remapIdentifier(result);
  64. logGlobal->warn("Map contains invalid artifact %d. Will be removed!", result.getNum());
  65. return ArtifactID::NONE;
  66. }
  67. ArtifactID MapReaderH3M::readArtifact8()
  68. {
  69. ArtifactID result(reader->readUInt8());
  70. if(result.getNum() == 0xff)
  71. return ArtifactID::NONE;
  72. if (result.getNum() < features.artifactsCount)
  73. return remapIdentifier(result);
  74. logGlobal->warn("Map contains invalid artifact %d. Will be removed!", result.getNum());
  75. return ArtifactID::NONE;
  76. }
  77. ArtifactID MapReaderH3M::readArtifact32()
  78. {
  79. ArtifactID result(reader->readInt32());
  80. if(result == ArtifactID::NONE)
  81. return ArtifactID::NONE;
  82. if (result.getNum() < features.artifactsCount)
  83. return remapIdentifier(result);
  84. logGlobal->warn("Map contains invalid artifact %d. Will be removed!", result.getNum());
  85. return ArtifactID::NONE;
  86. }
  87. HeroTypeID MapReaderH3M::readHero()
  88. {
  89. HeroTypeID result(reader->readUInt8());
  90. if(result.getNum() == features.heroIdentifierInvalid)
  91. return HeroTypeID(-1);
  92. assert(result.getNum() < features.heroesCount);
  93. return remapIdentifier(result);
  94. }
  95. HeroTypeID MapReaderH3M::readHeroPortrait()
  96. {
  97. HeroTypeID result(reader->readUInt8());
  98. if(result.getNum() == features.heroIdentifierInvalid)
  99. return HeroTypeID::NONE;
  100. if (result.getNum() >= features.heroesPortraitsCount)
  101. {
  102. logGlobal->warn("Map contains invalid hero portrait ID %d. Will be reset!", result.getNum() );
  103. return HeroTypeID::NONE;
  104. }
  105. return remapper.remapPortrait(result);
  106. }
  107. CreatureID MapReaderH3M::readCreature()
  108. {
  109. CreatureID result;
  110. if(features.levelAB)
  111. result = CreatureID(reader->readUInt16());
  112. else
  113. result = CreatureID(reader->readUInt8());
  114. if(result.getNum() == features.creatureIdentifierInvalid)
  115. return CreatureID::NONE;
  116. if(result.getNum() < features.creaturesCount)
  117. return remapIdentifier(result);
  118. // this may be random creature in army/town, to be randomized later
  119. CreatureID randomIndex(result.getNum() - features.creatureIdentifierInvalid - 1);
  120. assert(randomIndex < CreatureID::NONE);
  121. if (randomIndex.getNum() > -16)
  122. return randomIndex;
  123. logGlobal->warn("Map contains invalid creature %d. Will be removed!", result.getNum());
  124. return CreatureID::NONE;
  125. }
  126. TerrainId MapReaderH3M::readTerrain()
  127. {
  128. TerrainId result(readUInt8());
  129. assert(result.getNum() < features.terrainsCount);
  130. return remapIdentifier(result);
  131. }
  132. RoadId MapReaderH3M::readRoad()
  133. {
  134. RoadId result(readInt8());
  135. assert(result.getNum() <= features.roadsCount);
  136. return result;
  137. }
  138. RiverId MapReaderH3M::readRiver()
  139. {
  140. RiverId result(readInt8());
  141. assert(result.getNum() <= features.riversCount);
  142. return result;
  143. }
  144. PrimarySkill MapReaderH3M::readPrimary()
  145. {
  146. PrimarySkill result(readUInt8());
  147. assert(result <= PrimarySkill::KNOWLEDGE );
  148. return result;
  149. }
  150. SecondarySkill MapReaderH3M::readSkill()
  151. {
  152. SecondarySkill result(readUInt8());
  153. assert(result.getNum() < features.skillsCount);
  154. return remapIdentifier(result);
  155. }
  156. SpellID MapReaderH3M::readSpell()
  157. {
  158. SpellID result(readUInt8());
  159. if(result.getNum() == features.spellIdentifierInvalid)
  160. return SpellID::NONE;
  161. if(result.getNum() == features.spellIdentifierInvalid - 1)
  162. return SpellID::PRESET;
  163. assert(result.getNum() < features.spellsCount);
  164. return remapIdentifier(result);
  165. }
  166. SpellID MapReaderH3M::readSpell32()
  167. {
  168. SpellID result(readInt32());
  169. if(result.getNum() == features.spellIdentifierInvalid)
  170. return SpellID::NONE;
  171. assert(result.getNum() < features.spellsCount);
  172. return result;
  173. }
  174. GameResID MapReaderH3M::readGameResID()
  175. {
  176. GameResID result(readInt8());
  177. assert(result.getNum() < features.resourcesCount);
  178. return result;
  179. }
  180. PlayerColor MapReaderH3M::readPlayer()
  181. {
  182. uint8_t value = readUInt8();
  183. if (value == 255)
  184. return PlayerColor::NEUTRAL;
  185. if (value >= PlayerColor::PLAYER_LIMIT_I)
  186. {
  187. logGlobal->warn("Map contains invalid player ID %d. Will be reset!", value );
  188. return PlayerColor::NEUTRAL;
  189. }
  190. return PlayerColor(value);
  191. }
  192. PlayerColor MapReaderH3M::readPlayer32()
  193. {
  194. uint32_t value = readUInt32();
  195. if (value == 255)
  196. return PlayerColor::NEUTRAL;
  197. if (value >= PlayerColor::PLAYER_LIMIT_I)
  198. {
  199. logGlobal->warn("Map contains invalid player ID %d. Will be reset!", value );
  200. return PlayerColor::NEUTRAL;
  201. }
  202. return PlayerColor(value);
  203. }
  204. void MapReaderH3M::readBitmaskBuildings(std::set<BuildingID> & dest, std::optional<FactionID> faction)
  205. {
  206. std::set<BuildingID> h3m;
  207. readBitmask(h3m, features.buildingsBytes, features.buildingsCount, false);
  208. for (auto const & h3mEntry : h3m)
  209. {
  210. BuildingID mapped = remapper.remapBuilding(faction, h3mEntry);
  211. if (mapped != BuildingID::NONE) // artifact merchant may be set in random town, but not present in actual town
  212. dest.insert(mapped);
  213. }
  214. }
  215. void MapReaderH3M::readBitmaskFactions(std::set<FactionID> & dest, bool invert)
  216. {
  217. readBitmask(dest, features.factionsBytes, features.factionsCount, invert);
  218. }
  219. void MapReaderH3M::readBitmaskPlayers(std::set<PlayerColor> & dest, bool invert)
  220. {
  221. readBitmask(dest, 1, 8, invert);
  222. }
  223. void MapReaderH3M::readBitmaskResources(std::set<GameResID> & dest, bool invert)
  224. {
  225. readBitmask(dest, features.resourcesBytes, features.resourcesCount, invert);
  226. }
  227. void MapReaderH3M::readBitmaskHeroClassesSized(std::set<HeroClassID> & dest, bool invert)
  228. {
  229. uint32_t classesCount = reader->readUInt32();
  230. uint32_t classesBytes = (classesCount + 7) / 8;
  231. readBitmask(dest, classesBytes, classesCount, invert);
  232. }
  233. void MapReaderH3M::readBitmaskHeroes(std::set<HeroTypeID> & dest, bool invert)
  234. {
  235. readBitmask<HeroTypeID>(dest, features.heroesBytes, features.heroesCount, invert);
  236. }
  237. void MapReaderH3M::readBitmaskHeroesSized(std::set<HeroTypeID> & dest, bool invert)
  238. {
  239. uint32_t heroesCount = readUInt32();
  240. uint32_t heroesBytes = (heroesCount + 7) / 8;
  241. assert(heroesCount <= features.heroesCount);
  242. readBitmask<HeroTypeID>(dest, heroesBytes, heroesCount, invert);
  243. }
  244. void MapReaderH3M::readBitmaskArtifacts(std::set<ArtifactID> &dest, bool invert)
  245. {
  246. readBitmask<ArtifactID>(dest, features.artifactsBytes, features.artifactsCount, invert);
  247. }
  248. void MapReaderH3M::readBitmaskArtifactsSized(std::set<ArtifactID> &dest, bool invert)
  249. {
  250. uint32_t artifactsCount = reader->readUInt32();
  251. uint32_t artifactsBytes = (artifactsCount + 7) / 8;
  252. assert(artifactsCount <= features.artifactsCount);
  253. readBitmask<ArtifactID>(dest, artifactsBytes, artifactsCount, invert);
  254. }
  255. void MapReaderH3M::readBitmaskSpells(std::set<SpellID> & dest, bool invert)
  256. {
  257. readBitmask(dest, features.spellsBytes, features.spellsCount, invert);
  258. }
  259. void MapReaderH3M::readBitmaskSkills(std::set<SecondarySkill> & dest, bool invert)
  260. {
  261. readBitmask(dest, features.skillsBytes, features.skillsCount, invert);
  262. }
  263. template<class Identifier>
  264. void MapReaderH3M::readBitmask(std::set<Identifier> & dest, int bytesToRead, int objectsToRead, bool invert)
  265. {
  266. for(int byte = 0; byte < bytesToRead; ++byte)
  267. {
  268. const ui8 mask = reader->readUInt8();
  269. for(int bit = 0; bit < 8; ++bit)
  270. {
  271. if(byte * 8 + bit < objectsToRead)
  272. {
  273. const size_t index = byte * 8 + bit;
  274. const bool flag = mask & (1 << bit);
  275. const bool result = (flag != invert);
  276. Identifier h3mID(index);
  277. Identifier vcmiID = remapIdentifier(h3mID);
  278. if (result)
  279. dest.insert(vcmiID);
  280. else
  281. dest.erase(vcmiID);
  282. }
  283. }
  284. }
  285. }
  286. int3 MapReaderH3M::readInt3()
  287. {
  288. int3 p;
  289. p.x = reader->readUInt8();
  290. p.y = reader->readUInt8();
  291. p.z = reader->readUInt8();
  292. return p;
  293. }
  294. std::shared_ptr<ObjectTemplate> MapReaderH3M::readObjectTemplate()
  295. {
  296. auto tmpl = std::make_shared<ObjectTemplate>();
  297. tmpl->readMap(*reader);
  298. remapper.remapTemplate(*tmpl);
  299. return tmpl;
  300. }
  301. void MapReaderH3M::skipUnused(size_t amount)
  302. {
  303. reader->skip(amount);
  304. }
  305. void MapReaderH3M::skipZero(size_t amount)
  306. {
  307. #ifdef NDEBUG
  308. skipUnused(amount);
  309. #else
  310. for(size_t i = 0; i < amount; ++i)
  311. {
  312. uint8_t value = reader->readUInt8();
  313. assert(value == 0);
  314. }
  315. #endif
  316. }
  317. void MapReaderH3M::readResources(TResources & resources)
  318. {
  319. for(int x = 0; x < features.resourcesCount; ++x)
  320. resources[x] = reader->readInt32();
  321. }
  322. bool MapReaderH3M::readBool()
  323. {
  324. uint8_t result = readUInt8();
  325. assert(result == 0 || result == 1);
  326. return result != 0;
  327. }
  328. int8_t MapReaderH3M::readInt8Checked(int8_t lowerLimit, int8_t upperLimit)
  329. {
  330. int8_t result = readInt8();
  331. int8_t resultClamped = std::clamp(result, lowerLimit, upperLimit);
  332. if (result != resultClamped)
  333. logGlobal->warn("Map contains out of range value %d! Expected %d-%d", static_cast<int>(result), static_cast<int>(lowerLimit), static_cast<int>(upperLimit));
  334. return resultClamped;
  335. }
  336. uint8_t MapReaderH3M::readUInt8()
  337. {
  338. return reader->readUInt8();
  339. }
  340. int8_t MapReaderH3M::readInt8()
  341. {
  342. return reader->readInt8();
  343. }
  344. uint16_t MapReaderH3M::readUInt16()
  345. {
  346. return reader->readUInt16();
  347. }
  348. uint32_t MapReaderH3M::readUInt32()
  349. {
  350. return reader->readUInt32();
  351. }
  352. int32_t MapReaderH3M::readInt32()
  353. {
  354. return reader->readInt32();
  355. }
  356. std::string MapReaderH3M::readBaseString()
  357. {
  358. return reader->readBaseString();
  359. }
  360. VCMI_LIB_NAMESPACE_END