Ivan Savenko 16a06179cf Use ArtifactInstanceID in CGArtifact 7 months ago
..
AIMemory.cpp 1b4d117790 deeper decoupling 2 years ago
AIMemory.h eeea01d778 NKAI: namespace 3 years ago
DeepDecomposer.cpp ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation 1 year ago
DeepDecomposer.h ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation 1 year ago
FuzzyEngines.cpp c02a8a84fd Stacks of armed instance are now unique_ptr 6 months ago
FuzzyEngines.h f3277b7953 Define each identifier in a dedicated statement 1 year ago
FuzzyHelper.cpp 417ea6451a Remove ConstTransitivePtr from hero and town instances 6 months ago
FuzzyHelper.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 1 year ago
Nullkiller.cpp 948abfb04c AI now uses std::thread, added custom thread interruption logic 8 months ago
Nullkiller.h 948abfb04c AI now uses std::thread, added custom thread interruption logic 8 months ago
PriorityEvaluator.cpp 16a06179cf Use ArtifactInstanceID in CGArtifact 6 months ago
PriorityEvaluator.h 6b55401fde Swapped order of Defend and Far-Hunter-Gather 8 months ago
Settings.cpp 2b286378e8 Remove logic for banks in 1.5 format 7 months ago
Settings.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 months ago