123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173 |
- /*
- * Graphics.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "Graphics.h"
- #include <vcmi/Entity.h>
- #include <vcmi/ArtifactService.h>
- #include <vcmi/CreatureService.h>
- #include <vcmi/FactionService.h>
- #include <vcmi/HeroTypeService.h>
- #include <vcmi/SkillService.h>
- #include <vcmi/spells/Service.h>
- #include "../renderSDL/SDL_Extensions.h"
- #include "../render/CAnimation.h"
- #include "../render/IImage.h"
- #include "../lib/filesystem/Filesystem.h"
- #include "../lib/filesystem/CBinaryReader.h"
- #include "../../lib/json/JsonNode.h"
- #include "../lib/modding/CModHandler.h"
- #include "../lib/modding/ModScope.h"
- #include "../lib/GameLibrary.h"
- #include <SDL_surface.h>
- Graphics * graphics = nullptr;
- void Graphics::loadPaletteAndColors()
- {
- auto textFile = CResourceHandler::get()->load(ResourcePath("DATA/PLAYERS.PAL"))->readAll();
- std::string pals((char*)textFile.first.get(), textFile.second);
- int startPoint = 24; //beginning byte; used to read
- for(int i=0; i<8; ++i)
- {
- for(int j=0; j<32; ++j)
- {
- ColorRGBA col;
- col.r = pals[startPoint++];
- col.g = pals[startPoint++];
- col.b = pals[startPoint++];
- col.a = SDL_ALPHA_OPAQUE;
- startPoint++;
- playerColorPalette[i][j] = col;
- }
- }
- auto stream = CResourceHandler::get()->load(ResourcePath("config/NEUTRAL.PAL"));
- CBinaryReader reader(stream.get());
- for(int i=0; i<32; ++i)
- {
- neutralColorPalette[i].r = reader.readUInt8();
- neutralColorPalette[i].g = reader.readUInt8();
- neutralColorPalette[i].b = reader.readUInt8();
- reader.readUInt8(); // this is "flags" entry, not alpha
- neutralColorPalette[i].a = SDL_ALPHA_OPAQUE;
- }
- //colors initialization
- ColorRGBA colors[] = {
- {0xff,0, 0, SDL_ALPHA_OPAQUE},
- {0x31,0x52,0xff,SDL_ALPHA_OPAQUE},
- {0x9c,0x73,0x52,SDL_ALPHA_OPAQUE},
- {0x42,0x94,0x29,SDL_ALPHA_OPAQUE},
- {0xff,0x84,0, SDL_ALPHA_OPAQUE},
- {0x8c,0x29,0xa5,SDL_ALPHA_OPAQUE},
- {0x09,0x9c,0xa5,SDL_ALPHA_OPAQUE},
- {0xc6,0x7b,0x8c,SDL_ALPHA_OPAQUE}};
- for(int i=0;i<8;i++)
- {
- playerColors[i] = colors[i];
- }
- //gray
- neutralColor.r = 0x84;
- neutralColor.g = 0x84;
- neutralColor.b = 0x84;
- neutralColor.a = SDL_ALPHA_OPAQUE;
- }
- void Graphics::initializeBattleGraphics()
- {
- auto allConfigs = LIBRARY->modh->getActiveMods();
- allConfigs.insert(allConfigs.begin(), ModScope::scopeBuiltin());
- for(auto & mod : allConfigs)
- {
- if(!CResourceHandler::get(mod)->existsResource(ResourcePath("config/battles_graphics.json")))
- continue;
-
- const JsonNode config(JsonPath::builtin("config/battles_graphics.json"), mod);
- //initialization of AC->def name mapping
- if(!config["ac_mapping"].isNull())
- for(const JsonNode &ac : config["ac_mapping"].Vector())
- {
- int ACid = static_cast<int>(ac["id"].Float());
- std::vector< std::string > toAdd;
- for(const JsonNode &defname : ac["defnames"].Vector())
- {
- toAdd.push_back(defname.String());
- }
- battleACToDef[ACid] = toAdd;
- }
- }
- }
- Graphics::Graphics()
- {
- loadPaletteAndColors();
- initializeBattleGraphics();
- loadErmuToPicture();
- //(!) do not load any CAnimation here
- }
- void Graphics::setPlayerPalette(SDL_Palette * targetPalette, PlayerColor player)
- {
- SDL_Color palette[32];
- if(player.isValidPlayer())
- {
- for(int i=0; i<32; ++i)
- palette[i] = CSDL_Ext::toSDL(playerColorPalette[player][i]);
- }
- else
- {
- for(int i=0; i<32; ++i)
- palette[i] = CSDL_Ext::toSDL(neutralColorPalette[i]);
- }
- SDL_SetPaletteColors(targetPalette, palette, 224, 32);
- }
- void Graphics::setPlayerFlagColor(SDL_Palette * targetPalette, PlayerColor player)
- {
- if(player.isValidPlayer())
- {
- SDL_Color color = CSDL_Ext::toSDL(playerColors[player.getNum()]);
- SDL_SetPaletteColors(targetPalette, &color, 5, 1);
- }
- else
- {
- SDL_Color color = CSDL_Ext::toSDL(neutralColor);
- SDL_SetPaletteColors(targetPalette, &color, 5, 1);
- }
- }
- void Graphics::loadErmuToPicture()
- {
- //loading ERMU to picture
- const JsonNode config(JsonPath::builtin("config/ERMU_to_picture.json"));
- int etp_idx = 0;
- for(const JsonNode &etp : config["ERMU_to_picture"].Vector()) {
- int idx = 0;
- for(const JsonNode &n : etp.Vector()) {
- ERMUtoPicture[idx][etp_idx] = n.String();
- idx ++;
- }
- assert (idx == std::size(ERMUtoPicture));
- etp_idx ++;
- }
- assert (etp_idx == 44);
- }
|