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- /*
- * CBitmapFont.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "CBitmapFont.h"
- #include "SDL_Extensions.h"
- #include "SDLImageScaler.h"
- #include "../GameEngine.h"
- #include "../render/Colors.h"
- #include "../render/IImage.h"
- #include "../render/IScreenHandler.h"
- #include "../../lib/CConfigHandler.h"
- #include "../../lib/Rect.h"
- #include "../../lib/GameLibrary.h"
- #include "../../lib/filesystem/Filesystem.h"
- #include "../../lib/modding/CModHandler.h"
- #include "../../lib/texts/Languages.h"
- #include "../../lib/texts/TextOperations.h"
- #include "../../lib/vcmi_endian.h"
- #include <SDL_surface.h>
- #include <SDL_image.h>
- struct AtlasLayout
- {
- Point dimensions;
- std::map<int, Rect> images;
- };
- /// Attempts to pack provided list of images into 2d box of specified size
- /// Returns resulting layout on success and empty optional on failure
- static std::optional<AtlasLayout> tryAtlasPacking(Point dimensions, const std::map<int, Point> & images)
- {
- // Simple atlas packing algorithm. Can be extended if needed, however optimal solution is NP-complete problem, so 'perfect' solution is too costly
- AtlasLayout result;
- result.dimensions = dimensions;
- // a little interval to prevent potential 'bleeding' into adjacent symbols
- // should be unnecessary for base game, but may be needed for upscaled filters
- constexpr int interval = 1;
- int currentHeight = 0;
- int nextHeight = 0;
- int currentWidth = 0;
- for (auto const & image : images)
- {
- int nextWidth = currentWidth + image.second.x + interval;
- if (nextWidth > dimensions.x)
- {
- currentHeight = nextHeight;
- currentWidth = 0;
- nextWidth = currentWidth + image.second.x + interval;
- }
- nextHeight = std::max(nextHeight, currentHeight + image.second.y + interval);
- if (nextHeight > dimensions.y)
- return std::nullopt; // failure - ran out of space
- result.images[image.first] = Rect(Point(currentWidth, currentHeight), image.second);
- currentWidth = nextWidth;
- }
- return result;
- }
- /// Arranges images to fit into texture atlas with automatic selection of image size
- /// Returns images arranged into 2d box
- static AtlasLayout doAtlasPacking(const std::map<int, Point> & images)
- {
- // initial size of an atlas. Smaller size won't even fit tiniest H3 font
- Point dimensions(128, 128);
- for (;;)
- {
- auto result = tryAtlasPacking(dimensions, images);
- if (result)
- return *result;
- // else - packing failed. Increase atlas size and try again
- // increase width and height in alternating form: (64,64) -> (128,64) -> (128,128) ...
- if (dimensions.x > dimensions.y)
- dimensions.y *= 2;
- else
- dimensions.x *= 2;
- }
- }
- void CBitmapFont::loadFont(const ResourcePath & resource, std::unordered_map<CodePoint, EntryFNT> & loadedChars)
- {
- auto data = CResourceHandler::get()->load(resource)->readAll();
- std::string modEncoding = LIBRARY->modh->findResourceEncoding(resource);
- height = data.first[5];
- constexpr size_t symbolsInFile = 0x100;
- constexpr size_t baseIndex = 32;
- constexpr size_t offsetIndex = baseIndex + symbolsInFile*12;
- constexpr size_t dataIndex = offsetIndex + symbolsInFile*4;
- for (uint32_t charIndex = 0; charIndex < symbolsInFile; ++charIndex)
- {
- CodePoint codepoint = TextOperations::getUnicodeCodepoint(static_cast<char>(charIndex), modEncoding);
- EntryFNT symbol;
- symbol.leftOffset = read_le_u32(data.first.get() + baseIndex + charIndex * 12 + 0);
- symbol.width = read_le_u32(data.first.get() + baseIndex + charIndex * 12 + 4);
- symbol.rightOffset = read_le_u32(data.first.get() + baseIndex + charIndex * 12 + 8);
- symbol.height = height;
- uint32_t pixelDataOffset = read_le_u32(data.first.get() + offsetIndex + charIndex * 4);
- uint32_t pixelsCount = height * symbol.width;
- symbol.pixels.resize(pixelsCount);
- uint8_t * pixelData = data.first.get() + dataIndex + pixelDataOffset;
- std::copy_n(pixelData, pixelsCount, symbol.pixels.data() );
- loadedChars[codepoint] = symbol;
- }
- // Try to use symbol 'L' to detect font 'ascent' - number of pixels above text baseline
- const auto & symbolL = loadedChars['L'];
- uint32_t lastNonEmptyRow = 0;
- for (uint32_t row = 0; row < symbolL.height; ++row)
- {
- for (uint32_t col = 0; col < symbolL.width; ++col)
- if (symbolL.pixels.at(row * symbolL.width + col) == 255)
- lastNonEmptyRow = std::max(lastNonEmptyRow, row);
- }
- ascent = lastNonEmptyRow + 1;
- }
- CBitmapFont::CBitmapFont(const std::string & filename):
- height(0)
- {
- ResourcePath resource("data/" + filename, EResType::BMP_FONT);
- std::unordered_map<CodePoint, EntryFNT> loadedChars;
- loadFont(resource, loadedChars);
- std::map<int, Point> atlasSymbol;
- for (auto const & symbol : loadedChars)
- atlasSymbol[symbol.first] = Point(symbol.second.width, symbol.second.height);
- auto atlas = doAtlasPacking(atlasSymbol);
- atlasImage = SDL_CreateRGBSurface(0, atlas.dimensions.x, atlas.dimensions.y, 8, 0, 0, 0, 0);
- assert(atlasImage->format->palette != nullptr);
- assert(atlasImage->format->palette->ncolors == 256);
- atlasImage->format->palette->colors[0] = { 0, 255, 255, SDL_ALPHA_OPAQUE }; // transparency
- atlasImage->format->palette->colors[1] = { 0, 0, 0, SDL_ALPHA_OPAQUE }; // black shadow
- CSDL_Ext::fillSurface(atlasImage, CSDL_Ext::toSDL(Colors::CYAN));
- CSDL_Ext::setColorKey(atlasImage, CSDL_Ext::toSDL(Colors::CYAN));
- for (size_t i = 2; i < atlasImage->format->palette->ncolors; ++i)
- atlasImage->format->palette->colors[i] = { 255, 255, 255, SDL_ALPHA_OPAQUE };
- for (auto const & symbol : loadedChars)
- {
- BitmapChar storedEntry;
- storedEntry.leftOffset = symbol.second.leftOffset;
- storedEntry.rightOffset = symbol.second.rightOffset;
- storedEntry.positionInAtlas = atlas.images.at(symbol.first);
- // Copy pixel data to atlas
- uint8_t *dstPixels = static_cast<uint8_t*>(atlasImage->pixels);
- uint8_t *dstLine = dstPixels + storedEntry.positionInAtlas.y * atlasImage->pitch;
- uint8_t *dst = dstLine + storedEntry.positionInAtlas.x;
- for (size_t i = 0; i < storedEntry.positionInAtlas.h; ++i)
- {
- const uint8_t *srcPtr = symbol.second.pixels.data() + i * storedEntry.positionInAtlas.w;
- uint8_t * dstPtr = dst + i * atlasImage->pitch;
- std::copy_n(srcPtr, storedEntry.positionInAtlas.w, dstPtr);
- }
- chars[symbol.first] = storedEntry;
- }
- if (ENGINE->screenHandler().getScalingFactor() != 1)
- {
- static const std::map<std::string, EScalingAlgorithm> filterNameToEnum = {
- { "nearest", EScalingAlgorithm::NEAREST},
- { "bilinear", EScalingAlgorithm::BILINEAR},
- { "xbrz", EScalingAlgorithm::XBRZ_ALPHA}
- };
- auto filterName = settings["video"]["fontUpscalingFilter"].String();
- EScalingAlgorithm algorithm = filterNameToEnum.at(filterName);
- SDLImageScaler scaler(atlasImage);
- scaler.scaleSurfaceIntegerFactor(ENGINE->screenHandler().getScalingFactor(), algorithm);
- SDL_FreeSurface(atlasImage);
- atlasImage = scaler.acquireResultSurface();
- }
- logGlobal->debug("Loaded BMP font: '%s', height %d, ascent %d",
- filename,
- getLineHeightScaled(),
- getFontAscentScaled()
- );
- }
- CBitmapFont::~CBitmapFont()
- {
- SDL_FreeSurface(atlasImage);
- }
- size_t CBitmapFont::getLineHeightScaled() const
- {
- return height * getScalingFactor();
- }
- size_t CBitmapFont::getGlyphWidthScaled(const char * data) const
- {
- CodePoint localChar = TextOperations::getUnicodeCodepoint(data, 4);
- auto iter = chars.find(localChar);
- if (iter == chars.end())
- return 0;
- return (iter->second.leftOffset + iter->second.positionInAtlas.w + iter->second.rightOffset) * getScalingFactor();
- }
- size_t CBitmapFont::getFontAscentScaled() const
- {
- return ascent * getScalingFactor();
- }
- bool CBitmapFont::canRepresentCharacter(const char *data) const
- {
- CodePoint localChar = TextOperations::getUnicodeCodepoint(data, 4);
- auto iter = chars.find(localChar);
- return iter != chars.end();
- }
- bool CBitmapFont::canRepresentString(const std::string & data) const
- {
- for(size_t i=0; i<data.size(); i += TextOperations::getUnicodeCharacterSize(data[i]))
- if (!canRepresentCharacter(data.data() + i))
- return false;
- return true;
- }
- void CBitmapFont::renderCharacter(SDL_Surface * surface, const BitmapChar & character, const ColorRGBA & color, int &posX, int &posY) const
- {
- int scalingFactor = ENGINE->screenHandler().getScalingFactor();
- posX += character.leftOffset * scalingFactor;
- auto sdlColor = CSDL_Ext::toSDL(color);
- if (atlasImage->format->palette)
- SDL_SetPaletteColors(atlasImage->format->palette, &sdlColor, 255, 1);
- else
- SDL_SetSurfaceColorMod(atlasImage, color.r, color.g, color.b);
- CSDL_Ext::blitSurface(atlasImage, character.positionInAtlas * scalingFactor, surface, Point(posX, posY));
- posX += character.positionInAtlas.w * scalingFactor;
- posX += character.rightOffset * scalingFactor;
- }
- void CBitmapFont::renderText(SDL_Surface * surface, const std::string & data, const ColorRGBA & color, const Point & pos) const
- {
- if (data.empty())
- return;
- assert(surface);
- int posX = pos.x;
- int posY = pos.y;
- for(size_t i=0; i<data.size(); i += TextOperations::getUnicodeCharacterSize(data[i]))
- {
- CodePoint codepoint = TextOperations::getUnicodeCodepoint(data.data() + i, data.size() - i);
- auto iter = chars.find(codepoint);
- if (iter != chars.end())
- renderCharacter(surface, iter->second, color, posX, posY);
- }
- }
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