Michał W. Urbańczyk 64d9665c39 * fixed crash when there was flaggable building next to map edge 16 年之前
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vcmi_lib d0d60175d7 break, fix and break and fix - now its fine :) 17 年之前
BattleAction.h cc631b1362 * next ubuntux's patch 16 年之前
CGameState.cpp 64d9665c39 * fixed crash when there was flaggable building next to map edge 16 年之前
CGameState.h 1d816b2eb9 Further part of external dwellings handling. Still not done. 16 年之前
CondSh.h cc631b1362 * next ubuntux's patch 16 年之前
Connection.cpp 0919235948 * next part of hero exchange window 16 年之前
Connection.h 64d9665c39 * fixed crash when there was flaggable building next to map edge 16 年之前
HeroBonus.h cff70406f1 * enter can be used to open window with selected hero/town 16 年之前
IGameCallback.cpp 73949f3367 Build fixes for linux. 16 年之前
IGameCallback.h 8231a6e6cc * first part of exchange window 16 年之前
Interprocess.h b5ae7d5cbe * refactorings and comment coverage improvements 16 年之前
Makefile.am 73949f3367 Build fixes for linux. 16 年之前
Makefile.in a11ea59418 Video player compilation. 16 年之前
NetPacks.h 1d816b2eb9 Further part of external dwellings handling. Still not done. 16 年之前
NetPacksLib.cpp 64d9665c39 * fixed crash when there was flaggable building next to map edge 16 年之前
RegisterTypes.cpp b551f6a72b Partially done support for external creature dwellings. 16 年之前
RegisterTypes.h f9ae91d88c * further changes towards support for ranged spells 16 年之前
StackFeature.h df1e3bf7bd Many typos. 16 年之前
VCMI_Lib.cpp 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 年之前
VCMI_Lib.h 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 年之前
VCMI_lib.cbp a113a8d289 * patch update from Dikamilo 17 年之前
VCMI_lib.vcproj 4581c30b20 * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 16 年之前
map.cpp b551f6a72b Partially done support for external creature dwellings. 16 年之前
map.h 527ec27ef5 * fixed handling second horde building in Rampart/Inferno 16 年之前