Ivan Savenko 48c92711f2 Fixed deserialization of new artifacts (and possibly some other objects) 1 年間 前
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ArtifactLocation.h 5dbe88d9a4 End of battle BulkMoveArtifacts 1 年間 前
BattleChanges.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年間 前
Component.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
EInfoWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 年 前
EOpenWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 年 前
EntityChanges.h 0946f5e690 Fix file name in header 1 年間 前
NetPackVisitor.h 1c63fefe02 Moved banks randomization to server-side with client netpack 1 年間 前
NetPacksBase.h 84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 1 年間 前
NetPacksLib.cpp 4aa73b40c9 Split CTownHandler into smaller chunks 1 年間 前
ObjProperty.h 1c63fefe02 Moved banks randomization to server-side with client netpack 1 年間 前
PacksForClient.h 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年間 前
PacksForClientBattle.h 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年間 前
PacksForLobby.h 48c92711f2 Fixed deserialization of new artifacts (and possibly some other objects) 1 年間 前
PacksForServer.h ce68b3f45d class CArtifactsOfHeroMain : public CKeyShortcut 1 年間 前
SetRewardableConfiguration.h 1c63fefe02 Moved banks randomization to server-side with client netpack 1 年間 前
SetStackEffect.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
StackLocation.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
TradeItem.h c6ca6ad835 sacrifice routine 1 年間 前