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							- /*
 
-  * CDefaultSpellMechanics.h, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #pragma once
 
- #include "ISpellMechanics.h"
 
- class ISpellMechanics;
 
- class BattleSpellCast;
 
- class StacksInjured;
 
- struct SpellCastContext
 
- {
 
- 	SpellCastContext(std::vector<const CStack *> & attackedCres, BattleSpellCast & sc, StacksInjured & si):
 
- 		attackedCres(attackedCres), sc(sc), si(si)	
 
- 	{
 
- 	};
 
- 	std::vector<const CStack *> & attackedCres;
 
- 	BattleSpellCast & sc;
 
- 	StacksInjured & si;
 
- };
 
- enum class ESpellCastResult
 
- {
 
- 	OK,
 
- 	CANCEL,//cast failed but it is not an error
 
- 	ERROR//internal error occurred
 
- };
 
- class DLL_LINKAGE DefaultSpellMechanics : public ISpellMechanics
 
- {
 
- public:
 
- 	DefaultSpellMechanics(CSpell * s): ISpellMechanics(s){};
 
- 	std::vector<BattleHex> rangeInHexes(BattleHex centralHex, ui8 schoolLvl, ui8 side, bool * outDroppedHexes = nullptr) const override;
 
- 	std::set<const CStack *> getAffectedStacks(SpellTargetingContext & ctx) const override;
 
- 	ESpellCastProblem::ESpellCastProblem canBeCasted(const CBattleInfoCallback * cb, PlayerColor player) const override;
 
- 	
 
- 	ESpellCastProblem::ESpellCastProblem isImmuneByStack(const CGHeroInstance * caster, const CStack * obj) const override;
 
- 	virtual void applyBattle(BattleInfo * battle, const BattleSpellCast * packet) const override;
 
- 	bool adventureCast(const SpellCastEnvironment * env, AdventureSpellCastParameters & parameters) const override final;
 
- 	void battleCast(const SpellCastEnvironment * env, BattleSpellCastParameters & parameters) const override final;
 
- 	void battleLogSingleTarget(std::vector<std::string> & logLines, const BattleSpellCast * packet, 
 
- 		const std::string & casterName, const CStack * attackedStack, bool & displayDamage) const override;	
 
- protected:
 
- 	virtual void applyBattleEffects(const SpellCastEnvironment * env, BattleSpellCastParameters & parameters, SpellCastContext & ctx) const;
 
- 	///actual adventure cast implementation
 
- 	virtual ESpellCastResult applyAdventureEffects(const SpellCastEnvironment * env, AdventureSpellCastParameters & parameters) const;
 
- 	
 
- 	void doDispell(BattleInfo * battle, const BattleSpellCast * packet, const CSelector & selector) const;
 
- private:
 
- 	void castMagicMirror(const SpellCastEnvironment * env, BattleSpellCastParameters & parameters) const;
 
- 	void handleResistance(const SpellCastEnvironment * env, std::vector<const CStack*> & attackedCres, BattleSpellCast & sc) const;
 
- 	void prepareBattleCast(const BattleSpellCastParameters & parameters, BattleSpellCast & sc) const;
 
- };
 
 
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