CCampaignInfoScreen.cpp 1.2 KB

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  1. /*
  2. * CCampaignInfoScreen.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "CCampaignInfoScreen.h"
  12. #include "../../CCallback.h"
  13. #include "../../lib/CGeneralTextHandler.h"
  14. #include "../../lib/StartInfo.h"
  15. #include "../../lib/mapping/CMapInfo.h"
  16. #include "../gui/CAnimation.h"
  17. #include "../gui/CGuiHandler.h"
  18. #include "../CGameInfo.h"
  19. #include "../CMessage.h"
  20. #include "../CPlayerInterface.h"
  21. CCampaignInfoScreen::CCampaignInfoScreen()
  22. {
  23. OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
  24. localSi = new StartInfo(*LOCPLINT->cb->getStartInfo());
  25. localMi = new CMapInfo();
  26. localMi->mapHeader = std::unique_ptr<CMapHeader>(new CMapHeader(*LOCPLINT->cb->getMapHeader()));
  27. screenType = ESelectionScreen::scenarioInfo;
  28. updateAfterStateChange();
  29. }
  30. CCampaignInfoScreen::~CCampaignInfoScreen()
  31. {
  32. vstd::clear_pointer(localSi);
  33. vstd::clear_pointer(localMi);
  34. }
  35. const CMapInfo * CCampaignInfoScreen::getMapInfo()
  36. {
  37. return localMi;
  38. }
  39. const StartInfo * CCampaignInfoScreen::getStartInfo()
  40. {
  41. return localSi;
  42. }