Ivan Savenko d3d5b67b22 Merge pull request #3207 from IvanSavenko/skill_selection_fix %!s(int64=2) %!d(string=hai) anos
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ArtifactLocation.h ce3d407396 artifacts swap optimization %!s(int64=2) %!d(string=hai) anos
BattleChanges.h b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
Component.h 10e50548e7 Converted Component class to use VariantIdentifier instead of int %!s(int64=2) %!d(string=hai) anos
EInfoWindowMode.h b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
EOpenWindowMode.h b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
EntityChanges.h b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
NetPackVisitor.h e9ac8c67c1 Reworked and fixed selection of secondary skills: %!s(int64=2) %!d(string=hai) anos
NetPacksBase.h a6f37b7cd7 Fixed few more memory leaks in client %!s(int64=2) %!d(string=hai) anos
NetPacksLib.cpp d3d5b67b22 Merge pull request #3207 from IvanSavenko/skill_selection_fix %!s(int64=2) %!d(string=hai) anos
ObjProperty.h c872f8418f Implemented serialization of MapObjectSubID, refactoring of related code %!s(int64=2) %!d(string=hai) anos
PacksForClient.h e9ac8c67c1 Reworked and fixed selection of secondary skills: %!s(int64=2) %!d(string=hai) anos
PacksForClientBattle.h 5cbf5031ea move SetStackEffect to a separate file %!s(int64=2) %!d(string=hai) anos
PacksForLobby.h 5523f05284 Moved ArtifactLocation to a separate file %!s(int64=2) %!d(string=hai) anos
PacksForServer.h 6b81012f31 Use variant identifier in netpacks where applicable %!s(int64=2) %!d(string=hai) anos
SetStackEffect.h 5cbf5031ea move SetStackEffect to a separate file %!s(int64=2) %!d(string=hai) anos
StackLocation.h b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
TradeItem.h 6b81012f31 Use variant identifier in netpacks where applicable %!s(int64=2) %!d(string=hai) anos