NetworkConnection.cpp 4.4 KB

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  1. /*
  2. * NetworkConnection.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "NetworkConnection.h"
  12. VCMI_LIB_NAMESPACE_BEGIN
  13. NetworkConnection::NetworkConnection(INetworkConnectionListener & listener, const std::shared_ptr<NetworkSocket> & socket, const std::shared_ptr<NetworkContext> & context)
  14. : socket(socket)
  15. , context(context)
  16. , listener(listener)
  17. {
  18. socket->set_option(boost::asio::ip::tcp::no_delay(true));
  19. // iOS throws exception on attempt to set buffer size
  20. constexpr auto bufferSize = 4 * 1024 * 1024;
  21. try
  22. {
  23. socket->set_option(boost::asio::socket_base::send_buffer_size{bufferSize});
  24. }
  25. catch(const boost::system::system_error & e)
  26. {
  27. logNetwork->error("error setting 'send buffer size' socket option: %s", e.what());
  28. }
  29. try
  30. {
  31. socket->set_option(boost::asio::socket_base::receive_buffer_size{bufferSize});
  32. }
  33. catch(const boost::system::system_error & e)
  34. {
  35. logNetwork->error("error setting 'receive buffer size' socket option: %s", e.what());
  36. }
  37. }
  38. void NetworkConnection::start()
  39. {
  40. heartbeat();
  41. boost::asio::async_read(*socket,
  42. readBuffer,
  43. boost::asio::transfer_exactly(messageHeaderSize),
  44. [self = shared_from_this()](const auto & ec, const auto & endpoint) { self->onHeaderReceived(ec); });
  45. }
  46. void NetworkConnection::heartbeat()
  47. {
  48. constexpr auto heartbeatInterval = std::chrono::seconds(10);
  49. auto timer = std::make_shared<NetworkTimer>(*context, heartbeatInterval);
  50. timer->async_wait( [self = shared_from_this(), timer](const auto & ec)
  51. {
  52. if (ec)
  53. return;
  54. if (!self->socket->is_open())
  55. return;
  56. self->sendPacket({});
  57. self->heartbeat();
  58. });
  59. }
  60. void NetworkConnection::onHeaderReceived(const boost::system::error_code & ecHeader)
  61. {
  62. if (ecHeader)
  63. {
  64. listener.onDisconnected(shared_from_this(), ecHeader.message());
  65. return;
  66. }
  67. if (readBuffer.size() < messageHeaderSize)
  68. throw std::runtime_error("Failed to read header!");
  69. uint32_t messageSize;
  70. readBuffer.sgetn(reinterpret_cast<char *>(&messageSize), sizeof(messageSize));
  71. if (messageSize > messageMaxSize)
  72. {
  73. listener.onDisconnected(shared_from_this(), "Invalid packet size!");
  74. return;
  75. }
  76. if (messageSize == 0)
  77. {
  78. //heartbeat package with no payload - wait for next packet
  79. start();
  80. return;
  81. }
  82. boost::asio::async_read(*socket,
  83. readBuffer,
  84. boost::asio::transfer_exactly(messageSize),
  85. [self = shared_from_this(), messageSize](const auto & ecPayload, const auto & endpoint) { self->onPacketReceived(ecPayload, messageSize); });
  86. }
  87. void NetworkConnection::onPacketReceived(const boost::system::error_code & ec, uint32_t expectedPacketSize)
  88. {
  89. if (ec)
  90. {
  91. listener.onDisconnected(shared_from_this(), ec.message());
  92. return;
  93. }
  94. if (readBuffer.size() < expectedPacketSize)
  95. {
  96. throw std::runtime_error("Failed to read packet!");
  97. }
  98. std::vector<std::byte> message(expectedPacketSize);
  99. readBuffer.sgetn(reinterpret_cast<char *>(message.data()), expectedPacketSize);
  100. listener.onPacketReceived(shared_from_this(), message);
  101. start();
  102. }
  103. void NetworkConnection::sendPacket(const std::vector<std::byte> & message)
  104. {
  105. std::lock_guard<std::mutex> lock(writeMutex);
  106. std::vector<std::byte> headerVector(sizeof(uint32_t));
  107. uint32_t messageSize = message.size();
  108. std::memcpy(headerVector.data(), &messageSize, sizeof(uint32_t));
  109. bool messageQueueEmpty = dataToSend.empty();
  110. dataToSend.push_back(headerVector);
  111. if (message.size() > 0)
  112. dataToSend.push_back(message);
  113. if (messageQueueEmpty)
  114. doSendData();
  115. //else - data sending loop is still active and still sending previous messages
  116. }
  117. void NetworkConnection::doSendData()
  118. {
  119. if (dataToSend.empty())
  120. throw std::runtime_error("Attempting to sent data but there is no data to send!");
  121. boost::asio::async_write(*socket, boost::asio::buffer(dataToSend.front()), [self = shared_from_this()](const auto & error, const auto & )
  122. {
  123. self->onDataSent(error);
  124. });
  125. }
  126. void NetworkConnection::onDataSent(const boost::system::error_code & ec)
  127. {
  128. std::lock_guard<std::mutex> lock(writeMutex);
  129. dataToSend.pop_front();
  130. if (ec)
  131. {
  132. logNetwork->error("Failed to send package: %s", ec.message());
  133. // TODO: Throw?
  134. return;
  135. }
  136. if (!dataToSend.empty())
  137. doSendData();
  138. }
  139. void NetworkConnection::close()
  140. {
  141. boost::system::error_code ec;
  142. socket->close(ec);
  143. //NOTE: ignoring error code, intended
  144. }
  145. VCMI_LIB_NAMESPACE_END